Exemplo n.º 1
0
    def borderPath(self, rect):
        """
        Calculate the painter path for a styled or rounded border

        When the canvas has no styled background or rounded borders
        the painter path is empty.

        :param QRect rect: Bounding rectangle of the canvas
        :return: Painter path, that can be used for clipping
        """
        if self.testAttribute(Qt.WA_StyledBackground):
            recorder = QwtStyleSheetRecorder(rect.size())
            painter = QPainter(recorder)
            opt = QStyleOption()
            opt.initFrom(self)
            opt.rect = rect
            self.style().drawPrimitive(QStyle.PE_Widget, opt, painter, self)
            painter.end()
            if not recorder.background.path.isEmpty():
                return recorder.background.path
            if len(recorder.border.rectList) > 0:
                return qwtCombinePathList(rect, recorder.border.pathlist)
        elif self.__data.borderRadius > 0.0:
            fw2 = self.frameWidth() * 0.5
            r = QRectF(rect).adjusted(fw2, fw2, -fw2, -fw2)
            path = QPainterPath()
            path.addRoundedRect(r, self.__data.borderRadius, self.__data.borderRadius)
            return path
        return QPainterPath()
Exemplo n.º 2
0
    def paintEvent(self, e):
        height = self.height()
        width = self.width()

        # draw background
        painter = QPainter(self)
        painter.setRenderHint(QPainter.Antialiasing)
        painter.setPen(Qt.transparent)
        painter.setBrush(BACKGROUND)
        painter.setOpacity(1)
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)
        path.addRoundedRect(QRectF(8, 0, width - 8, height), 15, 15)
        painter.drawPath(path.simplified())

        # draw sidebar
        painter.setBrush(SIDEBAR)
        painter.setOpacity(1)
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)

        # we draw a fixed-width toolbar background
        path.addRoundedRect(QRectF(8, 0, 250 - 8, height), 15, 15)
        path.addRect(QRectF(200, 0, 50, 50))
        path.addRect(QRectF(200, height - 50, 50, 50))
        painter.drawPath(path.simplified())
Exemplo n.º 3
0
    def paintEvent(self, event) -> None:
        super(ToolTip, self).paintEvent(event)

        x = self.rect().x() + self._anchor_width
        y = self.rect().y() + self._anchor_width
        w = self.rect().width() - self._anchor_width * 2
        h = self.rect().height() - self._anchor_width * 2

        # 背景
        painter = QPainter(self)
        path = QPainterPath()
        path.addRoundedRect(QRectF(x, y, w, h), 4, 4)
        # 画锚
        if self._direction == ToolTip.TOP:
            x1 = x + w / 2 - self._anchor_width
            y1 = y + h
            x2 = x + w / 2 + self._anchor_width
            y2 = y + h
            x3 = x + w / 2
            y3 = y + h + self._anchor_width
            path.moveTo(x1, y1)
            path.lineTo(x2, y2)
            path.lineTo(x3, y3)
        elif self._direction == ToolTip.BOTTOM:
            x1 = x + w / 2 - self._anchor_width
            y1 = y
            x2 = x + w / 2 + self._anchor_width
            y2 = y
            x3 = x + w / 2
            y3 = y - self._anchor_width
            path.moveTo(x1, y1)
            path.lineTo(x2, y2)
            path.lineTo(x3, y3)
        elif self._direction == ToolTip.RIGHT:
            x1 = x
            y1 = y + h / 2 - self._anchor_width
            x2 = x
            y2 = y + h / 2 + self._anchor_width
            x3 = x - self._anchor_width
            y3 = y + h / 2
            path.moveTo(x1, y1)
            path.lineTo(x2, y2)
            path.lineTo(x3, y3)
        elif self._direction == ToolTip.LEFT:
            x1 = x + w
            y1 = y + h / 2 - self._anchor_width
            x2 = x + w
            y2 = y + h / 2 + self._anchor_width
            x3 = x + w + self._anchor_width
            y3 = y + h / 2
            path.moveTo(x1, y1)
            path.lineTo(x2, y2)
            path.lineTo(x3, y3)

        painter.fillPath(path, ResourceLoader().qt_color_separator_dark)
Exemplo n.º 4
0
 def drawRoundedFrame(self, painter, rect, xRadius, yRadius, palette,
                      lineWidth, frameStyle):
     """
     Draw a rectangular frame with rounded borders
     
     :param QPainter painter: Painter
     :param QRectF rect: Frame rectangle
     :param float xRadius: x-radius of the ellipses defining the corners
     :param float yRadius: y-radius of the ellipses defining the corners
     :param QPalette palette: `QPalette.WindowText` is used for plain borders, `QPalette.Dark` and `QPalette.Light` for raised or sunken borders
     :param int lineWidth: Line width
     :param int frameStyle: bitwise OR´ed value of `QFrame.Shape` and `QFrame.Shadow`
     """
     painter.save()
     painter.setRenderHint(QPainter.Antialiasing, True)
     painter.setBrush(Qt.NoBrush)
     lw2 = lineWidth * 0.5
     r = rect.adjusted(lw2, lw2, -lw2, -lw2)
     path = QPainterPath()
     path.addRoundedRect(r, xRadius, yRadius)
     Plain, Sunken, Raised = list(range(3))
     style = Plain
     if (frameStyle & QFrame.Sunken) == QFrame.Sunken:
         style = Sunken
     if (frameStyle & QFrame.Raised) == QFrame.Raised:
         style = Raised
     if style != Plain and path.elementCount() == 17:
         pathList = [QPainterPath() for _i in range(8)]
         for i in range(4):
             j = i * 4 + 1
             pathList[2 * i].moveTo(
                 path.elementAt(j - 1).x,
                 path.elementAt(j - 1).y)
             pathList[2 * i].cubicTo(
                 path.elementAt(j + 0).x,
                 path.elementAt(j + 0).y,
                 path.elementAt(j + 1).x,
                 path.elementAt(j + 1).y,
                 path.elementAt(j + 2).x,
                 path.elementAt(j + 2).y,
             )
             pathList[2 * i + 1].moveTo(
                 path.elementAt(j + 2).x,
                 path.elementAt(j + 2).y)
             pathList[2 * i + 1].lineTo(
                 path.elementAt(j + 3).x,
                 path.elementAt(j + 3).y)
         c1 = QColor(palette.color(QPalette.Dark))
         c2 = QColor(palette.color(QPalette.Light))
         if style == Raised:
             c1, c2 = c2, c1
         for i in range(5):
             r = pathList[2 * i].controlPointRect()
             arcPen = QPen()
             arcPen.setCapStyle(Qt.FlatCap)
             arcPen.setWidth(lineWidth)
             linePen = QPen()
             linePen.setCapStyle(Qt.FlatCap)
             linePen.setWidth(lineWidth)
             if i == 0:
                 arcPen.setColor(c1)
                 linePen.setColor(c1)
             elif i == 1:
                 gradient = QLinearGradient()
                 gradient.setStart(r.topLeft())
                 gradient.setFinalStop(r.bottomRight())
                 gradient.setColorAt(0.0, c1)
                 gradient.setColorAt(1.0, c2)
                 arcPen.setBrush(gradient)
                 linePen.setColor(c2)
             elif i == 2:
                 arcPen.setColor(c2)
                 linePen.setColor(c2)
             elif i == 3:
                 gradient = QLinearGradient()
                 gradient.setStart(r.bottomRight())
                 gradient.setFinalStop(r.topLeft())
                 gradient.setColorAt(0.0, c2)
                 gradient.setColorAt(1.0, c1)
                 arcPen.setBrush(gradient)
                 linePen.setColor(c1)
             painter.setPen(arcPen)
             painter.drawPath(pathList[2 * i])
             painter.setPen(linePen)
             painter.drawPath(pathList[2 * i + 1])
     else:
         pen = QPen(palette.color(QPalette.WindowText), lineWidth)
         painter.setPen(pen)
         painter.drawPath(path)
     painter.restore()