def create_rain(settings, screen, rains, rain_number, row_number): """创建一个雨滴并将其放在当前行""" rain = Rain(settings, screen) rain_width = rain.rect.width rain.x = rain_width + 2 * rain_width * rain_number rain.rect.x = rain.x rain.rect.y = rain.rect.y + 2 * rain.rect.height * row_number rains.add(rain)
def create_rain(settings, screen, rains, col_number, row_number): rain = Rain(settings, screen) rain_width = rain.rect.width rain.x = rain_width + 2 * rain_width * col_number rain.rect.x = rain.x # rect存放整数 rain.y = rain.rect.y + 2 * rain.rect.height * row_number rain.rect.y = rain.y rains.add(rain)
def creat_rain(al_setting,screen,rain_number,rain_row,rains): """创建(随机)一个雨滴""" a = randint(0,1) if a: rain = Rain(al_setting,screen) rain.width = rain.rect.width rain.height = rain.rect.height rain.x = rain.width + 2 * rain.width * rain_number rain.rect.x = rain.x rain.y = rain.height + 2 * rain.height * rain_row rain.rect.y = rain.y rains.add(rain)
def create_rain(r_settings, screen, rains, rain_number): """ 创建一个雨滴并将其放在第一行 :param r_settings: 设置 :param screen: 屏幕 :param rains: 雨滴的group :param num_rains_x: 每行雨滴的数量 :return: None """ rain = Rain(r_settings, screen) rain_width = rain.rect.width rain.x = rain_width + rain_width * rain_number rain.rect.x = rain.x rain.rect.y = rain.rect.height rains.add(rain)
def create_rain(rain_settings, screen, number_x, number_y, rains): rain = Rain(rain_settings, screen) rain.x = rain.rect.width + 2 * number_x * rain.rect.width rain.rect.x = rain.x rain.rect.y = rain.rect.height + 2 * number_y * rain.rect.height rains.add(rain)
def create_rain(rain_setting, screen, rains, rain_number): rain = Rain(rain_setting, screen) rain_width = rain.rect.width rain.x = rain_width + 2 * rain_width * rain_number rain.rect.x = rain.x rains.add(rain)