Exemplo n.º 1
0
 def draw(self, drawing, canvas, x=0, y=0, showBoundary=rl_config._unset_):
     """This is the top level function, which draws the drawing at the given
     location. The recursive part is handled by drawNode."""
     self._tracker = StateTracker(defaultObj=drawing)
     #stash references for ease of  communication
     if showBoundary is rl_config._unset_:
         showBoundary = rl_config.showBoundary
     self._canvas = canvas
     canvas.__dict__['_drawing'] = self._drawing = drawing
     drawing._parent = None
     try:
         #bounding box
         if showBoundary: canvas.rect(x, y, drawing.width, drawing.height)
         canvas.saveState()
         self.initState(x, y)  #this is the push()
         self.drawNode(drawing)
         self.pop()
         canvas.restoreState()
     finally:
         #remove any circular references
         try:
             del self._canvas, self._drawing, canvas._drawing, drawing._parent, self._tracker
         except:
             pass
Exemplo n.º 2
0
 def __init__(self):
     self._tracker = StateTracker()
     self.verbose = 0
Exemplo n.º 3
0
 def __init__(self):
     self._tracker = StateTracker()
 def __init__(self):
     self._stroke = 0
     self._fill = 0
     self._tracker = StateTracker()