def load_default(self): from clientmediavoice import voice import config self.default_sounds = {} self.default_txt = _read_txt() voice.item([4322, config.mods, "."]) # "loading" for path in res.get_sound_paths("ui"): self._load(path, self.default_sounds) while (res.alerts): voice.alert(res.alerts.pop(0))
def load_default(self): from clientmediavoice import voice import config self.default_sounds = {} self.default_txt = _read_txt() voice.item([4322, config.mods, "."]) # "loading" for path in res.get_sound_paths("ui"): self._load(path, self.default_sounds) while(res.alerts): voice.alert(res.alerts.pop(0))
def enter_map(self, path): if path is None: return self.map_txt = _read_txt(path) for p in res.get_sound_paths("ui", root=path): self._load(p, self.map_sounds)
def enter_campaign(self, path): if self.campaign_path != path: self.campaign_txt = _read_txt(path) self.campaign_path = path for p in res.get_sound_paths("ui", root=path): self._load(p, self.campaign_sounds)
def load_default(self): self.default_txt = _read_txt() for path in res.get_sound_paths("ui"): self._load(path, self.default_sounds)
def enter_map(self, path): if path is None: return self.map_txt = _read_txt(path) for p in res.get_sound_paths("ui", root=path): self._load(p, self.map_sounds)
def enter_campaign(self, path): if self.campaign_path != path: self.campaign_txt = _read_txt(path) self.campaign_path = path for p in res.get_sound_paths("ui", root=path): self._load(p, self.campaign_sounds)