Exemplo n.º 1
0
    def __init__(self):

        self.model = rpgModel.Model()
        self.character = rpgModel.Character()
        self.hero = rpgModel.Hero()
        self.monster = rpgModel.Monster()
        self.boss = rpgModel.Boss()
        self.view = rpgView.DisplayBoard()
        # irányító gombok
        self.view.root.bind('<Left>', self.leftKeyDetected)
        self.view.root.bind('<Right>', self.rightKeyDetected)
        self.view.root.bind('<Up>', self.upKeyDetected)
        self.view.root.bind('<Down>', self.downKeyDetected)
Exemplo n.º 2
0
    def __init__(self):

        self.model = rpgModel.Model()
        self.character = rpgModel.Character()
        self.hero = rpgModel.Hero()
        self.monster = rpgModel.Monster()
        self.keyholder = rpgModel.Monster()
        self.boss = rpgModel.Boss()
        self.view = rpgView.DisplayBoard()
        self.view.root.bind('<Left>', self.leftKeyDetected)
        self.view.root.bind('<Right>', self.rightKeyDetected)
        self.view.root.bind('<Up>', self.upKeyDetected)
        self.view.root.bind('<Down>', self.downKeyDetected)
        self.view.root.bind('<space>', self.battleHappens)
    def __init__(self):

        self.model = rpgModel.Model()
        self.character = rpgModel.Character()
        self.hero = rpgModel.Hero()
        for i in range(random.randint(3, 5)):
            self.monster = rpgModel.Monster()
        #self.monster2 = rpgModel.Monster()
        #self.monster3 = rpgModel.Monster()
        self.boss = rpgModel.Boss()
        self.view = rpgView.DisplayBoard()
        self.enemy = 'none'
        # irányító gombok
        self.view.root.bind('<Left>', self.leftKeyDetected)
        self.view.root.bind('<Right>', self.rightKeyDetected)
        self.view.root.bind('<Up>', self.upKeyDetected)
        self.view.root.bind('<Down>', self.downKeyDetected)
        self.view.root.bind('<space>', self.battleHappens)