Exemplo n.º 1
0
 def _eventValue(self, ev):
     "Determine a numerical value from the event coordinates"
     dim = tall(*self.size)
     wh = self.knob.size[dim] + 2
     x = self._round((self.relXY(ev.pos)[dim] - wh / 2) / (self.size[dim] - wh))
     if self._flip: x = 1 - x
     return self._calc(x)
Exemplo n.º 2
0
 def _eventValue(self, ev):
     "Determine a numerical value from the event coordinates"
     dim = tall(*self.size)
     wh = self.knob.size[dim] + 2
     x = self._round((self.relXY(ev.pos)[dim] - wh / 2) / (self.size[dim] - wh))
     if self._flip: x = 1 - x
     return self._calc(x)
Exemplo n.º 3
0
 def __init__(self, size=(128,16), color="grey", lower=0, upper=1):
     super().__init__(size)
     cfg = dict(anchor=BOTTOMLEFT, pos=(0, size[1]-1)) if tall(*size) else dict(anchor=TOPLEFT)
     self += Image(bg=color).config(**cfg)
     self.lower = lower
     self.upper = upper
     self.value = lower
Exemplo n.º 4
0
 def __init__(self, size=(128, 16), color="grey", lower=0, upper=1):
     super().__init__(size)
     cfg = dict(anchor=BOTTOMLEFT, pos=(0, size[1] - 1)) if tall(
         *size) else dict(anchor=TOPLEFT)
     self += Image(bg=color).config(**cfg)
     self.lower = lower
     self.upper = upper
     self.value = lower
Exemplo n.º 5
0
 def value(self, val):
     "Change the current value of the progress bar"
     val = max(self.lower, min(self.upper, val))
     self._val = val
     dim = tall(*self.size)
     x = (val - self.lower) / (self.upper - self.lower)
     x = max(1, round(x * self.size[dim]))
     size = (self.width, x) if dim else (x, self.height)
     self[0].config(size=size)
Exemplo n.º 6
0
 def value(self, val):
     "Change the current value of the progress bar"
     val = max(self.lower, min(self.upper, val))
     self._val = val
     dim = tall(*self.size)
     x = (val - self.lower) / (self.upper - self.lower)
     x = max(1, round(x * self.size[dim]))
     size = (self.width, x) if dim else (x, self.height)
     self[0].config(size=size)
Exemplo n.º 7
0
 def val(self, val):
     "Change the current value of the slider"
     val = max(self.lower, min(self.upper, val))
     x = self._round((val - self.lower) / (self.upper - self.lower))
     self._val = self._calc(x)
     if self._flip: x = 1 - x
     knob = self.knob
     dim = tall(*self.size)
     wh = knob.size[dim] + 2
     w, h = self.size
     knob.pos = (w / 2, wh / 2 + (h - wh) * x) if dim else (wh / 2 + (w - wh) * x, h / 2)
Exemplo n.º 8
0
 def val(self, val):
     "Change the current value of the slider"
     val = max(self.lower, min(self.upper, val))
     x = self._round((val - self.lower) / (self.upper - self.lower))
     self._val = self._calc(x)
     if self._flip: x = 1 - x
     knob = self.knob
     dim = tall(*self.size)
     wh = knob.size[dim] + 2
     w, h = self.size
     knob.pos = (w / 2, wh / 2 + (h - wh) * x) if dim else (wh / 2 + (w - wh) * x, h / 2)
Exemplo n.º 9
0
 def onkeydown(self, ev):
     "Handle arrow keys when the slider is focussed"
     if tall(*self.size):
         dx = 1 if ev.key == K_DOWN else -1 if ev.key == K_UP else 0
     else:
         dx = 1 if ev.key == K_RIGHT else -1 if ev.key == K_LEFT else 0
     if self._flip: dx = -dx
     if dx:
         cur = self._val
         s = self.steps
         if not s: s = 100
         self.val = self._val + dx * (self.upper - self.lower) / s
         if self._val != cur:
             setattr(ev, "method", KEY)
             self.bubble("onchange", ev)
Exemplo n.º 10
0
 def onkeydown(self, ev):
     "Handle arrow keys when the slider is focussed"
     if tall(*self.size):
         dx = 1 if ev.key == K_DOWN else -1 if ev.key == K_UP else 0
     else:
         dx = 1 if ev.key == K_RIGHT else -1 if ev.key == K_LEFT else 0
     if self._flip: dx = -dx
     if dx:
         cur = self._val
         s = self.steps
         if not s: s = 100
         self.val = self._val + dx * (self.upper - self.lower) / s
         if self._val != cur:
             setattr(ev, "method", KEY)
             self.bubble("onchange", ev)
Exemplo n.º 11
0
 def onclick(self, ev):
     "Handle click events on the slider canvas"
     self._lastButton = btn = ev.button
     if btn in self.allowButton:
         dim = tall(*self.size)
         lims = [self.lower, self.upper]
         if btn == 4: x = lims[dim]
         elif btn == 5: x = lims[1-dim]
         else: x = self._eventValue(ev)
         s = self.steps
         if not s: s = 100
         s = (self.upper - self.lower) / s
         v = self._val
         if x != v:
             if x < v: self.val -= s
             else: self.val += s
             setattr(ev, "method", SCROLL if btn in (4,5) else CLICK)
             if ev: self.bubble("onchange", ev)
Exemplo n.º 12
0
 def onclick(self, ev):
     "Handle click events on the slider canvas"
     self._lastButton = btn = ev.button
     if btn in self.allowButton:
         dim = tall(*self.size)
         lims = [self.lower, self.upper]
         if btn == 4: x = lims[dim]
         elif btn == 5: x = lims[1-dim]
         else: x = self._eventValue(ev)
         s = self.steps
         if not s: s = 100
         s = (self.upper - self.lower) / s
         v = self._val
         if x != v:
             if btn == 1 and ev.target is self: self.val = x
             elif x < v: self.val -= s
             else: self.val += s
             setattr(ev, "method", SCROLL if btn in (4,5) else CLICK)
             if ev: self.bubble("onchange", ev)