def check_correctness(audio : str, position : int): if round_dict[1] == None: round_dict[1] = (audio, position) position_to_screen = (position, None) message = f"Reproduzindo audio na posição {position}: {audio}" MessageService.show_screen(completed, positions_played = position_to_screen, message=message) SoundService.play_sound(audio) elif round_dict[1][0] == audio and round_dict[1][1]!=position: completed[round_dict[1][1]] = 1 completed[position] = 1 position_to_screen = (round_dict[1][1], position) message = f"Reproduzindo audio na posição {position}: {audio}" MessageService.show_screen(completed, positions_played = position_to_screen, message=message) SoundService.play_sound(audio) SoundService.play_sound(CORRECT_AUDIO) round_dict[1] = None round_dict[2] = None position_to_screen = (None, None) else: position_to_screen = (round_dict[1][1], position) message = f"Reproduzindo audio na posição {position}: {audio}" MessageService.show_screen(completed, positions_played = position_to_screen, message=message) SoundService.play_sound(audio) SoundService.play_sound(WRONG_AUDIO) round_dict[1] = None round_dict[2] = None position_to_screen = (None, None) MessageService.show_screen(completed, positions_played = position_to_screen)
def on_press(key): MessageService.show_screen(completed) if key == keyboard.Key.esc: return False for i in range(10): if key == keyboard.KeyCode.from_char(str(i)): audio_to_play = new_audio_list[i] check_correctness(audio_to_play, i) if key.vk == 65437: audio_to_play = new_audio_list[5] check_correctness(audio_to_play, 5) if sum(completed) == len(completed): MessageService.show_screen(completed, message="Parabéns, voce concluiu o jogo") SoundService.play_sound(WINNER_AUDIO) return False
return False for i in range(10): if key == keyboard.KeyCode.from_char(str(i)): audio_to_play = new_audio_list[i] check_correctness(audio_to_play, i) if key.vk == 65437: audio_to_play = new_audio_list[5] check_correctness(audio_to_play, 5) if sum(completed) == len(completed): MessageService.show_screen(completed, message="Parabéns, voce concluiu o jogo") SoundService.play_sound(WINNER_AUDIO) return False def main(): with keyboard.Listener(on_press=on_press) as listener: listener.join() if __name__ == "__main__": new_audio_list = shuffle_game(AUDIO_LIST) completed = [0] * 10 round_dict = {1: None, 2: None} MessageService.show_screen(completed) main()