Exemplo n.º 1
0
    def AddInput(self):
        interpolationConstantText = Text(fonts.BebasNeue.c20,
                                         "Interpolation constant:",
                                         (255, 255, 255))
        interpolationConstantText.y = 60 - interpolationConstantText.surface.get_size(
        )[1] / 2
        interpolationConstantText.x = self.width / 4 - interpolationConstantText.surface.get_size(
        )[0] / 2
        self.AddElement(interpolationConstantText, "textIC")

        interpolationConstantInput = Input()
        interpolationConstantInput.AllowNumbers()
        interpolationConstantInput.SetSize(100, 30)
        interpolationConstantInput.y = 60 - interpolationConstantInput.size[
            1] / 2
        interpolationConstantInput.x = self.width / 4 * 3 - interpolationConstantInput.size[
            0] / 2
        interpolationConstantInput.text = str(config.interpolation_constant)
        self.AddElement(interpolationConstantInput, "IConstant")

        thresholdText = Text(fonts.BebasNeue.c20, "Threshold correction:",
                             (255, 255, 255))
        thresholdText.y = 100 - thresholdText.surface.get_size()[1] / 2
        thresholdText.x = self.width / 4 - thresholdText.surface.get_size(
        )[0] / 2
        self.AddElement(thresholdText, "textTH")

        thresholdInput = Input()
        thresholdInput.AllowNumbers()
        thresholdInput.SetSize(100, 30)
        thresholdInput.y = 100 - thresholdInput.size[1] / 2
        thresholdInput.x = self.width / 4 * 3 - thresholdInput.size[0] / 2
        thresholdInput.text = str(config.threshold)
        self.AddElement(thresholdInput, "TH")
    def SetGoalsFinal(self,cdata):
        if not cdata.has_key("FN"):
            return

        self.sum_y += 0

        lineS = pygame.surface.Surface((300,1))
        lineS.fill((255,255,255))
        surfaceLine = Surface(lineS,(0,0))
        surfaceLine.x = self.width/2 - lineS.get_size()[0]/2
        surfaceLine.y = self.sum_y - lineS.get_size()[1]/2
        self.AddElement(surfaceLine,"line")

        self.sum_y += 40

        data = cdata["FN"]
        textFinal = Text(fonts.BebasNeue.c40,"final",(255,255,255),0,0)
        textFinal.y = self.sum_y - textFinal.surface.get_size()[1]/2
        textFinal.x = self.width/2 - textFinal.surface.get_size()[0]/2
        self.AddElement(textFinal,"textFinal")

        textA = Text(fonts.BebasNeue.c40,str(data["A"]),(255,255,255))
        textA.y = self.sum_y - textA.surface.get_size()[1]/2
        textA.x = self.width/4 - textA.surface.get_size()[0]/2
        self.AddElement(textA,"final_A")

        textB = Text(fonts.BebasNeue.c40,str(data["B"]),(255,255,255))
        textB.y = self.sum_y - textB.surface.get_size()[1]/2
        textB.x = self.width/4*3 - textB.surface.get_size()[0]/2
        self.AddElement(textB,"final_B")

        self.sum_y += 40
Exemplo n.º 3
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    def SetData(self, ping, mode, players):

        #### PING ####
        self.DeleteElement("PingShown")
        PingContent = Text(fonts.BebasNeue.c20, ping, (255, 255, 255))
        PingContent.y = 180
        PingContent.x = self.width * 3 / 4 - PingContent.surface.get_size(
        )[0] / 2
        self.AddElement(PingContent, "PingShown")

        #### MODE ####
        self.DeleteElement("ModeShown")
        ModeContent = Text(fonts.BebasNeue.c20, mode, (255, 255, 255))
        ModeContent.y = 100
        ModeContent.x = self.width * 3 / 4 - ModeContent.surface.get_size(
        )[0] / 2
        self.AddElement(ModeContent, "ModeShown")

        #### PLAYERS ####
        self.DeleteElement("PlayersShown")
        PlayersContent = Text(fonts.BebasNeue.c20, players, (255, 255, 255))
        PlayersContent.y = 140
        PlayersContent.x = self.width * 3 / 4 - PlayersContent.surface.get_size(
        )[0] / 2
        self.AddElement(PlayersContent, "PlayersShown")
    def __init__(self, parent):
        self.parent = parent

        Window.__init__(self, "Add server", (36, 107, 97), (43, 76, 111), 0, 0,
                        500, 250, (255, 255, 255), 250)
        y_act = 40 + 5
        name = Text(BebasNeue.c30, "Server name", (0, 0, 0))
        name.x = self.width / 4 - name.surface.get_size()[0] / 2
        name.y = y_act
        self.AddElement(name, "Name")
        #y_act += 3+name.surface.get_size()[1]

        name_input = Input()
        name_input.AllowAll()
        name_input.SetSize(200, 30)
        name_input.x = self.width / 4 * 3 - name_input.size[0] / 2
        name_input.y = y_act
        name_input.SetTextColor(255, 0, 0)
        name_input.SetBackgroundColor(100, 100, 100)
        self.AddElement(name_input, "Name input")
        y_act += name_input.size[1] + name_input.border_size * 2 + 10

        ip = Text(BebasNeue.c30, "IP Adress", (0, 0, 0))
        ip.x = self.width / 4 - ip.surface.get_size()[0] / 2
        ip.y = y_act
        self.AddElement(ip, "IP")
        #y_act += ip.surface.get_size()[1]+3

        ip_input = Input()
        ip_input.AllowNumbers()
        ip_input.SetSize(200, 30)
        ip_input.x = self.width / 4 * 3 - ip_input.size[0] / 2
        ip_input.y = y_act
        ip_input.SetTextColor(255, 0, 0)
        ip_input.SetBackgroundColor(100, 100, 100)
        name_input.SetNextInput(ip_input)
        self.AddElement(ip_input, "IP input")
        y_act += ip_input.size[1] + 2 * ip_input.border_size + 15

        accept_button = AcceptButton("Create", 150,
                                     [self.width / 2 + 20, y_act])
        self.AddElement(accept_button, "Create button")

        cancel_button = RejectButton("Cancel", 150,
                                     [self.width / 2 - 150 - 20, y_act])
        self.AddElement(cancel_button, "Cancel button")

        y_act += cancel_button.size[1] + 5

        self.height = y_act
        self.GenerateSurface()
        self.tab = False
        self.tab_elements = ["Name input", "IP input"]
        self.current_tab = -1
Exemplo n.º 5
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    def __init__(self):
        Window.__init__(self, "High ping", (36, 107, 97), (43, 76, 111), 0, 0,
                        400, 150, (255, 255, 255))
        textTitle = Text(fonts.BebasNeue.c30, "Your ping is too high",
                         (255, 255, 255), 0, 0)
        textTitle.x = self.width / 2 - textTitle.surface.get_size()[0] / 2
        textTitle.y = 60
        self.AddElement(textTitle, "info")

        currentPing = Text(fonts.BebasNeue.c40, "", (255, 255, 255))
        currentPing.x = self.width / 2 - textTitle.surface.get_size()[0] / 2
        currentPing.y = 90
        self.AddElement(currentPing, "ping")
Exemplo n.º 6
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 def Login(self, data):  #si el login es correcto
     self.loging_in = False
     if data["pass"] == "DT":
         session_query.SessionDeclareLogin(self.username, self.password)
         self.Kill()
     elif data["pass"] == "error":
         error_msg = Text(fonts.BebasNeue.c20, data["error"], (255, 0, 0))
         error_msg.x = self.width / 2 - error_msg.surface.get_size()[0] / 2
         error_msg.y = 26
         if not self.references.has_key("Error"):
             self.AddElement(error_msg, "Error")
             extra = error_msg.surface.get_size()[1]
             self.references["User Text"].y += extra
             self.references["Pass Text"].y += extra
             self.references["User Input"].y += extra
             self.references["Pass Input"].y += extra
             self.references["Accept"].y += extra
             self.references["Cancel"].y += extra
             self.references["User Input"].SetBackgroundColor(200, 0, 0)
             self.references["Pass Input"].SetBackgroundColor(200, 0, 0)
             self.height += extra
             self.GenerateSurface()
         else:
             self.DeleteElement("Error")
             self.AddElement(error_msg, "Error")
 def AddInputError(self, error):
     text = Text(fonts.BebasNeue.c20,
                 "Sorry, your name is being used in this server",
                 (200, 0, 0))
     text.y = 50
     text.x = self.width / 2 - text.surface.get_size()[0] / 2
     self.AddElement(text, "inputError")
Exemplo n.º 8
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 def AddFullA(self):
     self.fullA = True
     self.DeleteElement("ButtonA")
     signal = Text(fonts.BebasNeue.c30, "FULL", (255, 0, 0))
     signal.x = self.width / 6 - signal.surface.get_size()[0] / 2
     signal.y = 90
     self.AddElement(signal, "ButtonA")
Exemplo n.º 9
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 def SetUpTextB(self, text):
     self.DeleteElement("TextB")
     text = Text(fonts.BebasNeue.c20,
                 str(text) + "/" + str(self.maxB), (255, 255, 255))
     text.x = self.width / 6 * 5 - text.surface.get_size()[0] / 2
     text.y = 60
     self.AddElement(text, "TextB")
Exemplo n.º 10
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 def UDPsignal(self):
     self.DeleteElement("PingUDP")
     PingUDPcontent = Text(fonts.BebasNeue.c20,str(Round(time.time()*1000 - self.count)) + "ms",(255,255,255))
     PingUDPcontent.y = 200
     PingUDPcontent.x = self.width/4*3 - PingUDPcontent.surface.get_size()[0]/2
     self.AddElement(PingUDPcontent,"PingUDP")
     if self.allowConnect:
         self.AddAcceptReject()
Exemplo n.º 11
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    def Start(self, error=None):
        self.Send({"action": "req_av_players"})
        y_act = 40

        if error != None:
            error = Text(fonts.BebasNeue.c20, error, (255, 0, 0))
            error.x = self.width / 2 - error.surface.get_size()[0] / 2
            error.y = y_act
            self.AddElement(error, "Error")
            y_act += error.surface.get_size()[1] + 10

        textName = Text(fonts.BebasNeue.c30, "Player Name:", (255, 255, 255))
        textName.x = self.width / 4 - textName.surface.get_size()[0] / 2
        textName.y = y_act
        self.AddElement(textName, "TextName")

        inputName = Input()
        inputName.x = self.width / 4 * 3 - inputName.size[0] / 2
        inputName.y = y_act
        inputName.AllowAll()
        inputName.SetSize(200, 30)
        self.AddElement(inputName, "inputName")
        y_act += 60

        loading = LoadingAnimation(0.4, 5)

        loading.x = self.width / 2 - loading.width / 2
        loading.y = y_act
        self.AddElement(loading, "LoadingA")
        y_act += 30

        loadingText = Text(fonts.BebasNeue.c20, "Loading players...",
                           (255, 255, 255))
        loadingText.x = self.width / 2 - loadingText.surface.get_size()[0] / 2
        loadingText.y = y_act
        self.AddElement(loadingText, "LoadingT")
        y_act += 70

        cancelButton = RejectButton("Cancel")
        cancelButton.x = self.width / 2 - cancelButton.imageA.get_size()[0] / 2
        cancelButton.y = y_act
        self.AddElement(cancelButton, "CancelButton")
        y_act += cancelButton.size[1]

        self.SetHeight(y_act + 10)
        self.originalPlayer = None
Exemplo n.º 12
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    def Fail(self):
        textFail = Text(fonts.BebasNeue.c17, "Are you crazy?!?! try again",
                        (255, 255, 255))
        textFail.y = 25
        textFail.x = self.width / 2 - textFail.surface.get_size()[0] / 2
        self.AddElement(textFail, "fail")

        self.references["IConstant"].SetBackgroundColor(200, 0, 0)
        self.references["TH"].SetBackgroundColor(200, 0, 0)
Exemplo n.º 13
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    def SetHead(self,headCode):
        headCodeText = Text(fonts.BebasNeue.c25,headCode,(255,255,255))
        headCodeText.y = self.y-10
        headCodeText.x = self.width/2 - headCodeText.surface.get_size()[0]/2
        self.headCodeText = headCodeText

        self.headImage.ChangeImage(Heads.codes[headCode][0])
        self.headImage.y = self.height/2-self.headImage.GetSize()[1]/2
        self.headImage.x = self.width/2-self.headImage.GetSize()[0]/2
Exemplo n.º 14
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    def __init__(self, parent, save):
        self.save = save
        Window.__init__(self, "Login", (36, 107, 97), (43, 76, 111), 0, 0, 400,
                        160, (255, 255, 255))
        self.parent = parent
        font = fonts.AldoTheApache
        UserText = Text(font.c30, "Username:"******"User Text")
        PassText = Text(font.c30, "Password:"******"Pass Text")
        UserInput = Input()
        UserInput.AllowAll()
        UserInput.SetParent(self)
        UserInput.SetSize(150, 30)
        UserInput.x = self.width / 2 + 5
        UserInput.y = self.height / 2 - UserInput.size[1] - 2 - 15
        self.AddElement(UserInput, "User Input")
        PassInput = copy.copy(UserInput)
        PassInput.y += PassInput.size[1] + 5
        PassInput.password = True
        self.AddElement(PassInput, "Pass Input")
        UserInput.SetNextInput(PassInput)
        Accept = AcceptButton("Login", 150, (0, 0), font)
        Accept.x = self.width / 2 + 10
        Accept.y = PassInput.y + PassInput.size[1] + 20
        self.AddElement(Accept, "Accept")
        Reject = RejectButton("Cancel", 150, (0, 0), font)
        Reject.x = self.width / 2 - 10 - Reject.size[0]
        Reject.y = Accept.y
        self.AddElement(Reject, "Cancel")

        self.was_pressed1 = False
        self.was_pressed2 = False
        self.parent.SetLoginDef(self.Login)
        self.loging_in = False

        self.username = ""
        self.password = ""
    def SetGoalsSHalf(self,cdata):
        if not cdata.has_key("SH"):
            return
        data = cdata["SH"]
        textSHalf = Text(fonts.BebasNeue.c30,"2nd",(255,255,255),0,0)
        textSHalf.y = self.sum_y - textSHalf.surface.get_size()[1]/2
        textSHalf.x = self.width/2 - textSHalf.surface.get_size()[0]/2
        self.AddElement(textSHalf,"textSHalf")

        textA = Text(fonts.BebasNeue.c40,str(data["A"]),(255,255,255))
        textA.y = self.sum_y - textA.surface.get_size()[1]/2
        textA.x = self.width/4 - textA.surface.get_size()[0]/2
        self.AddElement(textA,"second_half_A")

        textB = Text(fonts.BebasNeue.c40,str(data["B"]),(255,255,255))
        textB.y = self.sum_y - textB.surface.get_size()[1]/2
        textB.x = self.width/4*3 - textB.surface.get_size()[0]/2
        self.AddElement(textB,"second_half_B")

        self.sum_y += 40
Exemplo n.º 16
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    def SetNameInput(self, with_error=None):
        self.RemoveLoading()
        self.RemoveMSJ()
        self.RemoveQuit()
        self.mode = "setting-name"
        self.RemoveLoading()
        self.RemoveMSJ()
        self.RemoveQuit()

        y_act = 30

        if with_error != None:
            error = Text(fonts.BebasNeue.c20, with_error, (255, 0, 0))
            error.x = self.width / 2 - error.surface.get_size()[0] / 2
            error.y = y_act
            self.AddElement(error, "Error")
            y_act += error.surface.get_size()[1] + 5

        textQuestion = Text(fonts.BebasNeue.c30, "Name:", (255, 255, 255))
        textQuestion.x = self.width / 4
        textQuestion.y = y_act
        self.AddElement(textQuestion, "Question")

        input = Input()
        input.AllowAll()
        input.SetSize(200, 30)
        input.x = textQuestion.x + textQuestion.surface.get_size()[0] + 10
        input.y = y_act
        input.SetTextColor(0, 0, 0)
        input.SetBackgroundColor(100, 100, 100)
        self.AddElement(input, "Input")
        y_act += 50

        confirmButton = AcceptButton("Confirm")
        confirmButton.x = self.width / 2 - confirmButton.size[0] / 2
        confirmButton.y = y_act
        self.AddElement(confirmButton, "Confirm")
        y_act += confirmButton.size[1]

        self.SetHeight(y_act)
Exemplo n.º 17
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    def __init__(self):
        Window.__init__(self, "Connection lost", (200, 100, 100),
                        (43, 76, 111), 0, 0, 400, 120, (0, 0, 0), 255)

        textContent = Text(fonts.BebasNeue.c30,
                           "Network game server conection lost",
                           (255, 255, 255))
        textContent.y = 50
        textContent.x = self.width / 2 - textContent.surface.get_size()[0] / 2
        self.AddElement(textContent)

        ButtonAccept = NeutralButton("OK")
        ButtonAccept.y = 90
        ButtonAccept.x = self.width / 2 - ButtonAccept.imageA.get_size()[0] / 2
        self.AddElement(ButtonAccept, "Accept")
Exemplo n.º 18
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 def SetLoading(self):
     self.DeleteElement("TextName")
     self.DeleteElement("inputName")
     self.DeleteElement("CancelButton")
     self.DeleteElement("AcceptButton")
     self.DeleteElement("Selector")
     self.DeleteElement("Error")
     loading = LoadingAnimation(0.4, 5)
     loading.x = self.width / 2 - loading.width / 2
     loading.y = self.height / 2 - 10 - loading.height
     self.AddElement(loading, "LoadingA")
     loadingText = Text(fonts.BebasNeue.c20, "Checking name...",
                        (255, 255, 255))
     loadingText.x = self.width / 2 - loadingText.surface.get_size()[0] / 2
     loadingText.y = self.height / 2 + 10
     self.AddElement(loadingText, "LoadingT")
    def __init__(self,data):
        Window.__init__(self,"Match statistics",(36, 107, 97),(36, 107, 97),0,0,500,300,(255,255,255),200)
        textWin = Text(fonts.CTProLamina.c40,data["textWin"],(255,255,255),0,0)
        textWin.y = 40
        textWin.x = self.width/2 - textWin.surface.get_size()[0]/2
        self.AddElement(textWin,"textWin")

        self.sum_y = 100

        self.SetGoalsFHalf(data["goalsData"])
        self.SetGoalsSHalf(data["goalsData"])
        self.SetGoalsFinal(data["goalsData"])

        self.ref = time.time()
        self.left = 20
        self.wait = 20

        self.AddTimeSurface()
Exemplo n.º 20
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    def __init__(self):
        ww, hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self, "MULTITPLAYER GAME", (36, 107, 97),
                        (43, 76, 111), 0, 0, ww, hh, (255, 255, 255))
        self.enabled = False
        self.locked = True

        title = Text(fonts.BebasNeue.c40, "SERVER BROWSER", (255, 255, 255))
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        title.y = 35
        self.AddElement(title)

        #bar = Bar(10,400,0.1,self.width-50,100)
        #self.AddElement(bar)
        listSystem = list_system.ListSystem(0, 0, True, self.height - 250)
        listSystem.AddUpKey("Name", 400)
        listSystem.AddUpKey("IP", 150)
        listSystem.AddUpKey("Mode", 150)
        listSystem.y = 100
        listSystem.x = self.width / 2 - listSystem.width / 2
        self.AddElement(listSystem, "ListSystem")

        connectButton = AdvancedButton((350, 80), (0, 0), "Connect",
                                       (63, 20, 57), (43, 11, 39))
        distance_to_back_list = (listSystem.y + 70 + listSystem.height)
        connectButton.y = (
            self.height - distance_to_back_list
        ) / 2 + distance_to_back_list - connectButton.image.get_size()[1] / 2
        connectButton.x = self.width / 2 - connectButton.image.get_size()[0] / 2
        self.AddElement(connectButton, "ConnectButton")

        add = ClassicButton("+", (0, 255, 0),
                            (0, listSystem.y + listSystem.height + 50))
        add.x = listSystem.x + listSystem.width - add.imageA.get_size()[0]
        self.AddElement(add, "AddButton")

        remove = ClassicButton("-", (255, 0, 0), (0, add.y))
        remove.x = add.x - remove.size[0]
        self.AddElement(remove, "RemoveButton")

        self.LoadLocalSevers()
    def SetInputName(self):
        self.DeleteAllElements()
        nameInputTitle = Text(fonts.BebasNeue.c30, "Name:", (255, 255, 255))
        nameInputTitle.y = 100 - nameInputTitle.surface.get_size()[1] / 2
        nameInputTitle.x = self.width / 4 - nameInputTitle.surface.get_size(
        )[0] / 2
        self.AddElement(nameInputTitle, "nameInput")

        inputField = Input()
        inputField.SetSize(150, 30)
        inputField.y = 100 - inputField.size[1] / 2
        inputField.x = self.width / 4 * 3 - inputField.size[0] / 2
        inputField.AllowAll()
        self.AddElement(inputField, "inputField")

        okButton = AcceptButton("Accept", 200)
        okButton.y = 150 - okButton.size[1] / 2
        okButton.x = self.width / 2 - okButton.imageA.get_size()[0] / 2
        self.AddElement(okButton, "okButton")
Exemplo n.º 22
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    def SetOpinion(self,data):
        self.mode = "opinion"
        self.RemoveLoading()
        self.RemoveMSJ()
        self.RemoveQuit()
        textQuestion = Text(fonts.BebasNeue.c25,data["content"]["question"],(255,255,255))
        textQuestion.x = self.width/2-textQuestion.surface.get_size()[0]/2
        textQuestion.y = 30
        self.AddElement(textQuestion,"Question")

        self.optionsButtons = []
        for x in range(len(data["content"]["options"])):
            button_text = data["content"]["options"][x]
            button = NeutralButton(button_text,400)
            button.x = self.width/2-button.imageA.get_size()[0]/2
            button.y = 70 + 45*x
            name = "Button "+str(x)
            self.AddElement(button,name)
            self.optionsButtons.append(name)
            if button.y > self.height:
                self.SetHeight(button.y+50)
Exemplo n.º 23
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 def RegisterConfirm(self, data):
     if data["error"] != "":
         self.sending_data = False
         error = Text(fonts.BebasNeue.c20, data["error"], (255, 0, 0))
         error.x = self.width / 2 - error.surface.get_size()[0] / 2
         error.y = 29
         if not self.references.has_key("Error"):
             self.AddElement(error, "Error")
             add = error.surface.get_size()[1] + 5
             elements = [
                 "User Text", "User Input", "Pass Text", "Pass Input",
                 "Confirm Password Text", "Confirm Password Input",
                 "Email Text", "Email Input", "Accept", "Cancel"
             ]
             for x in elements:
                 self.references[x].y += add
             self.height += add
             self.GenerateSurface()
         else:
             self.DeleteElement("Error")
             self.AddElement(error, "Error")
     else:
         self.parent.DeleteWindow("SignUp")
         self.parent.AddWindowCenteredOnFront(self.save, None, "Login")
    def __init__(self, parent, dataSession):
        Window.__init__(self, "Restore game", (253, 245, 230), (30, 144, 255),
                        0, 0, 400, 330, (0, 0, 0), 255, (0, 0, 0))
        self.parent = parent
        self.data = dataSession

        textColor = 255, 255, 255
        title = Text(fonts.BebasNeue.c15, "Your last connection data:",
                     textColor)
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        title.y = 30
        self.AddElement(title, "Tittle")

        if dataSession["status"] == "TryConnect" or dataSession[
                "status"] == "TryConnectRoom":
            server = Text(fonts.BebasNeue.c20, "Server Address: ", textColor)
            server.x = self.width / 4 - server.surface.get_size()[0] / 2
            server.y = 80 - server.surface.get_size()[1] / 2
            self.AddElement(server, "Server title")

            server_IP = Text(fonts.BebasNeue.c30, str(dataSession["ip"]),
                             textColor)
            server_IP.x = self.width / 4 * 3 - server_IP.surface.get_size(
            )[0] / 2
            server_IP.y = 80 - server_IP.surface.get_size()[1] / 2
            self.AddElement(server_IP, "ip data")

            if dataSession["logData"]["type"] == "needGuestName":
                textInfo = Text(fonts.BebasNeue.c30,
                                "You need to be asigned a name!", textColor)
                textInfo.x = self.width / 2 - textInfo.surface.get_size()[0] / 2
                textInfo.y = 90 - textInfo.surface.get_size()[1] / 2
                self.AddElement(textInfo, "textInfo")
            else:
                textSession = Text(fonts.BebasNeue.c15, "Your login data:",
                                   textColor)
                textSession.x = self.width / 2 - textSession.surface.get_size(
                )[0] / 2
                textSession.y = 130 - textSession.surface.get_size()[1] / 2
                self.AddElement(textSession, "sessionData")

                textType = Text(fonts.BebasNeue.c20, "Type:", textColor)
                textType.x = self.width / 4 - textType.surface.get_size()[0] / 2
                textType.y = 160 - textSession.surface.get_size()[1] / 2
                self.AddElement(textType, "sessionTypeText")

                if dataSession["logData"]["type"] == "guest":
                    textContentType = Text(fonts.BebasNeue.c30, "Guest",
                                           textColor)
                else:
                    textContentType = Text(fonts.BebasNeue.c20, "Login",
                                           textColor)

                    ### ADD PASSWORD FIELD
                    passTitle = Text(fonts.BebasNeue.c20, "password:"******"passTitle")

                    passContent = Text(fonts.BebasNeue.c30, "****", textColor)
                    passContent.y = 225 - passContent.surface.get_size()[1] / 2
                    passContent.x = self.width / 4 * 3 - passContent.surface.get_size(
                    )[0] / 2
                    self.AddElement(passContent, "passContent")

                titleName = Text(fonts.BebasNeue.c20, "User:"******"titleName")

                nameContent = Text(fonts.BebasNeue.c20,
                                   dataSession["logData"]["name"], textColor)
                nameContent.x = self.width / 4 * 3 - nameContent.surface.get_size(
                )[0] / 2
                nameContent.y = 200 - nameContent.surface.get_size()[1] / 2
                self.AddElement(nameContent, "name")

                ### ADD TEXT CONTENT TYPE, GUEST OR LOGIN

                textContentType.x = self.width / 4 * 3 - textContentType.surface.get_size(
                )[0] / 2
                textContentType.y = 160 - textContentType.surface.get_size(
                )[1] / 2
                self.AddElement(textContentType, "contentType")

                if dataSession["status"] == "TryConnectRoom":
                    titleRoom = Text(fonts.BebasNeue.c20, "Room", textColor)
                    titleRoom.x = self.width / 4 - titleRoom.surface.get_size(
                    )[0] / 2
                    titleRoom.y = 240 - titleRoom.surface.get_size()[1] / 2
                    self.AddElement(titleRoom, "titleRoom")

                    roomContent = Text(fonts.BebasNeue.c20,
                                       dataSession["room"], textColor)
                    roomContent.x = self.width / 4 * 3 - roomContent.surface.get_size(
                    )[0] / 2
                    roomContent.y = 240 - roomContent.surface.get_size()[1] / 2
                    self.AddElement(roomContent, "roomName")
                self.AddButtons()
        self.parent.SetOptionRoomsDef(self.JoiningActions)
        self.parent.SetErrorDef(self.Network_Error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetLoginDef(self.LoginSuccess)
Exemplo n.º 25
0
    def __init__(self, x, y, server_name, server_ip, parent):

        self.ip = server_ip

        Window.__init__(self, server_name, (36, 107, 97), (43, 76, 111), x, y,
                        500, 330, (255, 255, 255), 250)
        self.parent = parent
        textIP = Text(fonts.BebasNeue.c30, server_ip, (255, 255, 255))
        textIP.y = 30
        textIP.x = self.width / 2 - textIP.surface.get_size()[0] / 2
        self.AddElement(textIP)

        textDetails = Text(fonts.BebasNeue.c20, "DETAILS:", (255, 255, 255))
        textDetails.y = 70
        textDetails.x = self.width / 2 - textDetails.surface.get_size()[0] / 2
        self.AddElement(textDetails)

        Mode = Text(fonts.BebasNeue.c20, "MODE:", (255, 255, 255))
        Mode.y = 100
        Mode.x = self.width / 4 - Mode.surface.get_size()[0] / 2
        self.AddElement(Mode)

        Players = Text(fonts.BebasNeue.c20, "PLAYERS:", (255, 255, 255))
        Players.y = 140
        Players.x = self.width / 4 - Players.surface.get_size()[0] / 2
        self.AddElement(Players)

        Ping = Text(fonts.BebasNeue.c20, "TCP PING:", (255, 255, 255))
        Ping.y = 180
        Ping.x = self.width / 4 - Ping.surface.get_size()[0] / 2
        self.AddElement(Ping)

        PingUDP = Text(fonts.BebasNeue.c20, "UDP PING:", (255, 255, 255))
        PingUDP.y = 200
        PingUDP.x = self.width / 4 - PingUDP.surface.get_size()[0] / 2
        self.AddElement(PingUDP)

        ModeContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        ModeContent.y = 100
        ModeContent.x = self.width * 3 / 4 - ModeContent.surface.get_size(
        )[0] / 2
        self.AddElement(ModeContent, "ModeShown")

        PlayersContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PlayersContent.y = 140
        PlayersContent.x = self.width * 3 / 4 - PlayersContent.surface.get_size(
        )[0] / 2
        self.AddElement(PlayersContent, "PlayersShown")

        PingContent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PingContent.y = 180
        PingContent.x = self.width * 3 / 4 - PingContent.surface.get_size(
        )[0] / 2
        self.AddElement(PingContent, "PingShown")

        PingUDPcontent = Text(fonts.BebasNeue.c20, "NN", (255, 255, 255))
        PingUDPcontent.y = 200
        PingUDPcontent.x = self.width / 4 * 3 - PingUDPcontent.surface.get_size(
        )[0] / 2
        self.AddElement(PingUDPcontent, "PingUDP")

        self.status = "reject"
        ##### LOADING ####

        loadingText = Text(fonts.BebasNeue.c15, "Connecting...",
                           (255, 255, 255))
        loadingText.y = 230
        loadingText.x = self.width / 2 - loadingText.surface.get_size()[0] / 2
        self.AddElement(loadingText, "LoadingText")

        loadingA = LoadingAnimation(squares=4)
        loadingA.y = 250
        loadingA.x = self.width / 2 - loadingA.width / 2
        self.AddElement(loadingA, "LoadingA")

        ##### BUTTON REJECT #####
        rejectButton = RejectButton("Cancel")
        rejectButton.y = 290
        rejectButton.x = self.width / 2 - rejectButton.imageA.get_size()[0] / 2
        self.AddElement(rejectButton, "Reject")

        ##### NETWORK #####

        self.parent.SetErrorDef(self.Network_error)
        self.parent.SetConnectDef(self.Network_connected)
        self.parent.SetRBasicDef(self.Network_RBasic)
        self.parent.SetUDPsignalDef(self.UDPsignal)
        self.allowConnect = False
        self.Connect()
 def AddTimeSurface(self):
     text = Text(fonts.BebasNeue.c40,str(self.wait)+" seconds left",(255,255,255))
     text.x = self.width/2 - text.surface.get_size()[0]/2
     text.y = self.sum_y
     self.AddElement(text,"MSJ")
Exemplo n.º 27
0
 def SetMessage(self, msj):
     self.DeleteElement("LoadingText")
     loadingText = Text(fonts.BebasNeue.c15, str(msj), (255, 255, 255))
     loadingText.y = 240
     loadingText.x = self.width / 2 - loadingText.surface.get_size()[0] / 2
     self.AddElement(loadingText, "LoadingText")
Exemplo n.º 28
0
    def __init__(self, server_name, room_data, parent):
        self.room_data = room_data
        ww, hh = pygame.display.get_surface().get_size()
        ww -= 50
        hh -= 50
        Window.__init__(self, server_name, (170, 102, 57), (221, 202, 11), 0,
                        0, ww, hh, (255, 255, 255))

        title = Text(fonts.BebasNeue.c40, "GAMES", (255, 255, 255))
        title.y = 35
        title.x = self.width / 2 - title.surface.get_size()[0] / 2
        self.AddElement(title, "Title")
        listRooms = ListSystem(
            0,
            0,
            False,
        )
        listRooms.AddUpKey("Name", 250)
        listRooms.AddUpKey("Mode", 150)
        listRooms.AddUpKey("Stadium", 250)
        listRooms.AddUpKey("Players", 120)
        listRooms.SetBackground((200, 150, 150), (50, 50, 50))
        listRooms.SetUpBackground((41, 0, 69), (149, 0, 255))
        listRooms.SetItemColor((23, 0, 45), (86, 0, 173))
        listRooms.SetSendInfoDef(self.NewSelected)
        rooms = room_data["info"]
        for x in range(len(rooms)):
            listRooms.AddRow({
                "Name":
                rooms[x]["name"],
                "Mode":
                rooms[x]["mode"],
                "Stadium":
                rooms[x]["stadium"],
                "Players":
                str(rooms[x]["players"]["clients"]) + "/" +
                str(rooms[x]["players"]["max-clients"])
            })

        listRooms.y = 100
        listRooms.x = self.width / 2 - listRooms.width / 2
        self.AddElement(listRooms, "LIST")

        disconnect = NeutralButton("Disconnect", 120, (0, 0),
                                   fonts.BebasNeue.c20)
        disconnect.y = 30
        disconnect.x = 10
        self.AddElement(disconnect, "Disconnect")

        cPlayer = NeutralButton("Change player", 120, (0, 0),
                                fonts.BebasNeue.c20)
        cPlayer.y = 30
        cPlayer.x = self.width - 10 - cPlayer.imageA.get_size()[0]
        self.AddElement(cPlayer, "cplayer")

        connect = AdvancedButton((350, 80), (0, 0), "Play", (50, 50, 200),
                                 (50, 50, 50))
        distance_to_back_list = (listRooms.y + 70 + listRooms.height)
        connect.y = (
            self.height - distance_to_back_list
        ) / 2 + distance_to_back_list - connect.image.get_size()[1] / 2
        connect.x = self.width / 2 - connect.image.get_size()[0] / 2
        self.AddElement(connect, "Connect")

        parent.SetUpdateRoomsDef(self.RoomChanges)
Exemplo n.º 29
0
 def AddPingNumber(self):
     pingText = Text(fonts.Absender.c20,"       ",(0,0,0))
     pingText.x = self.game.pixelWidth - 20 - pingText.surface.get_size()[0]
     pingText.y = 10
     self.Add(pingText,"PingText")
 def SetMSJ(self, msj):
     self.DeleteElement("MSJ_loading")
     msjLoading = Text(fonts.BebasNeue.c25, msj, (255, 255, 255))
     msjLoading.y = 100
     msjLoading.x = self.width / 2 - msjLoading.surface.get_size()[0] / 2
     self.AddElement(msjLoading, "MSJ_loading")