def __init__(self, game_state): self.game_state = game_state self.tick_func = self._solicit_word_tick self.process_func = None self.clue_word = None self.clue_num = None self.spymaster_manager = SpymasterManager(game_state)
def __init__(self, game_state): self.game_state = game_state self.board = game_state.board self.spymaster_manager = SpymasterManager(game_state) self.chat = game_state.chat