def test(x1, y1, z1, x2, y2, z2): """Check a Vec pair for incorrect comparisons.""" vec1 = Vec(x1, y1, z1) vec2 = Vec(x2, y2, z2) for op_func in comp_ops: if op_func is op.ne: # special-case - != uses or, not and corr_result = x1 != x2 or y1 != y2 or z1 != z2 else: corr_result = op_func(x1, x2) and op_func(y1, y2) and op_func( z1, z2) comp = ('Incorrect {{}} comparison for ' '({} {} {}) {} ({} {} {})'.format(x1, y1, z1, op_func.__name__, x2, y2, z2)) assert op_func(vec1, vec2) == corr_result, comp.format('Vec') assert op_func(vec1, Vec_tuple( x2, y2, z2)) == corr_result, comp.format('Vec_tuple') assert op_func(vec1, (x2, y2, z2)) == corr_result, comp.format('tuple') # Bare numbers compare magnitude.. assert op_func(vec1, x2) == op_func(vec1.mag(), x2), comp.format('x') assert op_func(vec1, y2) == op_func(vec1.mag(), y2), comp.format('y') assert op_func(vec1, z2) == op_func(vec1.mag(), z2), comp.format('z')
def _make_overlay( self, vmf: VMF, segment: Segment, pos: Vec, uax: Vec, vax: Vec, mat: AntTex, ) -> None: """Construct an antline overlay at this position.""" overlay = make_overlay( vmf, segment.normal, pos, uax, vax, mat.texture, [], u_repeat=(uax.mag() / 16) * mat.scale, ) if not mat.static: overlay['targetname'] = self.name for tile in segment.tiles: tile.bind_overlay(overlay)