Exemplo n.º 1
0
def load_user_data(path):
	for user in iter_csv_table(path, 'user'):
		#print 'load user %s'%(user,)
		turn = int(user['turn'])
		store_user = store.get_user(user['user_id'])
		if store_user and 'turn' in store_user:
			store_user_turn = store_user['turn']
			if store_user_turn and int(store_user_turn) >= turn:
				print 'User %s already exist in db, actual db turn info %s'%(store_user['name'], store_user_turn)
				continue
		store.add_user(user)
	
		# no need to make it on this level, as there should be only one user
		store.clear_user_data(user['user_id'])
		
		load_csv_table(path, 'open_planet')
		load_csv_table(path, 'race')
		load_csv_table(path, 'diplomacy')
		load_csv_table(path, 'hw')

		load_csv_table(path, 'flying_fleet')
		load_csv_table(path, 'alien_flying_fleet')
		load_csv_table(path, 'user_planet')
		load_csv_table(path, 'fleet')
		load_csv_table(path, 'proto')
		
		load_csv_table(path, 'proto_action')
		load_csv_table(path, 'fleet_unit')
		load_csv_table(path, 'garrison_unit')
		load_csv_table(path, 'garrison_queue_unit')
		
		load_csv_table(path, 'unit')
		load_csv_table(path, 'proto_action')
		
		load_csv_table(path, 'action')
		
		store.normalize_user_fleets(user['user_id'])
Exemplo n.º 2
0
	def test_load_save(self):
		user_id = 3
		user_data = {'user_id':user_id, 'race_id':22, 'name':u'test_user', 'turn':33}
		store.add_user(user_data)
		
		save_user_data(user_id, '/tmp/test')