def test_tell_formats(self): player = Player("fritz", "m") pc = PlayerConnection(player, ConsoleIo(None)) player.set_screen_sizes(0, 100) player.tell("a b c", format=True) player.tell("d e f", format=True) self.assertEqual(["a b c\nd e f\n"], player.test_get_output_paragraphs()) player.tell("a b c", format=True) player.tell("d e f", format=True) self.assertEqual("a b c d e f\n", pc.get_output()) player.tell("a b c", format=False) player.tell("d e f", format=False) self.assertEqual(["a b c\nd e f\n"], player.test_get_output_paragraphs()) player.tell("a b c", format=False) player.tell("d e f", format=False) self.assertEqual("a b c\nd e f\n", pc.get_output()) player.tell("a b c", format=True) player.tell("d e f", format=False) self.assertEqual(["a b c\n", "d e f\n"], player.test_get_output_paragraphs()) player.tell("a b c", format=True) player.tell("d e f", format=False) self.assertEqual("a b c\nd e f\n", pc.get_output())
def test_complete_one(self): player = Player("fritz", "m") driver = TestDriver() conn = PlayerConnection(player) io = IoAdapterBase(conn) conn.io = io self.assertEqual(["criticize"], io.tab_complete("critic", driver))
def test_socialize(self): player = Player("fritz", "m") attic = Location("Attic", "A dark attic.") julie = NPC("julie", "f") julie.move(attic) player.move(attic) parsed = player.parse("wave all") self.assertEqual("wave", parsed.verb) self.assertEqual([julie], parsed.who_order) who, playermsg, roommsg, targetmsg = player.soul.process_verb_parsed( player, parsed) self.assertEqual({julie}, who) self.assertEqual("You wave happily at julie.", playermsg) with self.assertRaises(tale.soul.UnknownVerbException): player.parse("befrotzificate all and me") with self.assertRaises(NonSoulVerb) as x: player.parse("befrotzificate all and me", external_verbs={"befrotzificate"}) parsed = x.exception.parsed self.assertEqual("befrotzificate", parsed.verb) self.assertEqual([julie, player], parsed.who_order) attic.add_exits([Exit("south", "target", "door")]) try: player.parse("push south") self.fail( "push south should throw a parse error because of the exit that is used" ) except ParseError: pass with self.assertRaises(NonSoulVerb): player.parse("fart south") parsed = player.parse("hug julie") player.validate_socialize_targets(parsed)
def test_custom_verbs(self): player = Player("julie", "f") player.verbs["xywobble"] = "p1" monster = NPC("snake", "f") monster.verbs["snakeverb"] = "s1" room = Location("room") chair1 = Item("chair1") chair1.verbs["frobnitz"] = "c1" chair2 = Item("chair2") chair2.verbs["frobnitz"] = "c2" chair_in_inventory = Item("chair3") chair_in_inventory.verbs["kowabooga"] = "c3" box_in_inventory = Item("box") box_in_inventory.verbs["boxverb"] = "c4" player.init_inventory([box_in_inventory, chair_in_inventory]) exit = Exit("e", "dummy", None, None) exit.verbs["exitverb"] = "c5" room.init_inventory([chair1, player, chair2, monster]) room.add_exits([exit]) custom_verbs = mud_context.driver.current_custom_verbs(player) all_verbs = mud_context.driver.current_verbs(player) self.assertEqual( { "xywobble", "snakeverb", "frobnitz", "kowabooga", "boxverb", "exitverb" }, set(custom_verbs)) self.assertEqual(set(), set(custom_verbs) - set(all_verbs))
def test_move_notify(self): class LocationNotify(Location): def notify_npc_left(self, npc, target_location): self.npc_left = npc self.npc_left_target = target_location def notify_npc_arrived(self, npc, previous_location): self.npc_arrived = npc self.npc_arrived_from = previous_location def notify_player_left(self, player, target_location): self.player_left = player self.player_left_target = target_location def notify_player_arrived(self, player, previous_location): self.player_arrived = player self.player_arrived_from = previous_location player = Player("julie", "f") room1 = LocationNotify("room1") room2 = LocationNotify("room2") room1.insert(player, player) player.move(room2) pubsub.sync() self.assertEqual(room2, player.location) self.assertEqual(player, room1.player_left) self.assertEqual(room2, room1.player_left_target) self.assertEqual(player, room2.player_arrived) self.assertEqual(room1, room2.player_arrived_from)
def test_print_location(self): p = Player("julie", "f") key = Item("key") bag = Container("bag") room = Location("room") bag.insert(key, p) p.insert(bag, p) room.insert(p, p) with self.assertRaises(Exception): p.tell_object_location(None, None) p.tell_object_location(key, None) self.assertEqual(["(It's not clear where key is).\n"], p.test_get_output_paragraphs()) p.tell_object_location(key, None, print_parentheses=False) self.assertEqual(["It's not clear where key is.\n"], p.test_get_output_paragraphs()) p.tell_object_location(key, bag) result = "".join(p.test_get_output_paragraphs()) self.assertTrue("in bag" in result and "in your inventory" in result) p.tell_object_location(key, room) self.assertTrue("in your current location" in "".join( p.test_get_output_paragraphs())) p.tell_object_location(bag, p) self.assertTrue( "in your inventory" in "".join(p.test_get_output_paragraphs())) p.tell_object_location(p, room) self.assertTrue("in your current location" in "".join( p.test_get_output_paragraphs()))
def test_write_output(self): player = Player("julie", "f") with WrappedConsoleIO(None) as io: pc = PlayerConnection(player, io) player.tell("hello 1", end=True) player.tell("hello 2", end=True) pc.write_output() self.assertEqual(" hello 2", pc.last_output_line) self.assertEqual(" hello 1\n hello 2\n", sys.stdout.getvalue())
def test_tell_emptystring(self): player = Player("fritz", "m") player.tell("", end=False) self.assertEqual([], player.test_get_output_paragraphs()) player.tell("", end=True) self.assertEqual(["\n"], player.test_get_output_paragraphs()) player.tell("", end=True) player.tell("", end=True) self.assertEqual(["\n", "\n"], player.test_get_output_paragraphs())
def test_tell(self) -> None: player = Player("fritz", "m") player.tell("5") self.assertEqual(["5\n"], player.test_get_output_paragraphs()) player.tell("") self.assertEqual([], player.test_get_output_paragraphs()) player.tell("") player.tell("") self.assertEqual([], player.test_get_output_paragraphs()) player.tell("") player.tell("line1") player.tell("line2") player.tell("") self.assertEqual(["line1\nline2\n"], player.test_get_output_paragraphs()) player.tell("", format=False) player.tell("line1", format=False) player.tell("", format=False) player.tell("line2", format=False) player.tell("", format=False) self.assertEqual(["\nline1\n\nline2\n\n"], player.test_get_output_paragraphs()) player.tell("\n") self.assertEqual(["\n"], player.test_get_output_paragraphs()) player.tell("line1") player.tell("line2") player.tell("hello\nnewline") player.tell("\n") player.tell("ints") player.tell("42") player.tell("999") self.assertEqual(["line1\nline2\nhello\nnewline\n", "ints\n42\n999\n"], player.test_get_output_paragraphs()) self.assertEqual([], player.test_get_output_paragraphs()) player.tell("para1", end=False) player.tell("para2", end=True) player.tell("para3") player.tell("\n") player.tell("para4") player.tell("\n") player.tell("para5") self.assertEqual(["para1\npara2\n", "para3\n", "para4\n", "para5\n"], player.test_get_output_paragraphs()) player.tell(" xyz \n 123", format=False) self.assertEqual([" xyz \n 123\n"], player.test_get_output_paragraphs()) player.tell("line1", end=True) player.tell("\n") player.tell("line2", end=True) player.tell("\n") player.tell("\n") self.assertEqual(["line1\n", "\n", "line2\n", "\n", "\n"], player.test_get_output_paragraphs()) player.tell("one two three", format=False) self.assertEqual(["one two three\n"], player.test_get_output_paragraphs())
def test_notify(self): room = Location("room") room2 = Location("room2") player = Player("julie", "f") room.notify_player_arrived(player, room2) room.notify_player_left(player, room2) room.notify_npc_arrived(player, room2) room.notify_npc_left(player, room2) parsed = ParseResult("verb") room.notify_action(parsed, player)
def test_tell_sep(self): player = Player("fritz", "m") pc = PlayerConnection(player, ConsoleIo(None)) player.set_screen_sizes(0, 10) player.tell("apple", "bee", "zinc", "rose") self.assertEqual(["apple bee zinc rose\n"], player.test_get_output_paragraphs()) pc.get_output() player.tell("apple", "bee", "zinc", "rose", format=False) self.assertEqual("apple\nbee\nzinc\nrose\n", pc.get_output())
def test_peek_output(self): player = Player("fritz", "m") pc = PlayerConnection(player, ConsoleIo(None)) player.set_screen_sizes(0, 100) player.tell("line1") player.tell("line2", 42) self.assertEqual(["line1\nline2 42\n"], player.test_peek_output_paragraphs()) self.assertEqual("line1 line2 42\n", pc.get_output()) self.assertEqual([], player.test_peek_output_paragraphs())
def test_input(self): player = Player("julie", "f") with WrappedConsoleIO(None) as io: pc = PlayerConnection(player, io) player.tell("first this text") player.store_input_line(" input text \n") x = pc.input_direct("inputprompt") self.assertEqual("input text", x) self.assertEqual(" first this text\ninputprompt ", sys.stdout.getvalue() ) # should have outputted the buffered text
def test_idle(self): p = Player("dummy", "f") c = PlayerConnection(p, WrappedConsoleIO(None)) self.assertLess(p.idle_time, 0.1) self.assertLess(c.idle_time, 0.1) time.sleep(0.2) self.assertGreater(p.idle_time, 0.1) self.assertGreater(c.idle_time, 0.1) p.store_input_line("input") self.assertLess(p.idle_time, 0.1) self.assertLess(c.idle_time, 0.1)
def test_init(self): player = Player("fritz", "m") player.title = "Fritz the great" self.assertEqual("fritz", player.name) self.assertEqual("Fritz the great", player.title) self.assertEqual("", player.description) self.assertEqual("human", player.stats.race) self.assertEqual("m", player.gender) self.assertEqual(set(), player.privileges) self.assertTrue(1 < player.stats.agi < 100) self.assertGreater(player.output_line_delay, 1)
def test_init_inventory(self): rat = NPC("rat", "n", race="rodent") rat.insert(Item("thing"), None) wizz = Player("wizard", "f") wizz.privileges.add("wizard") rat.insert(Item("thing2"), wizz) self.assertEqual(2, rat.inventory_size) stuff = [Item("thing")] with self.assertRaises(AssertionError): rat.init_inventory(stuff) rat = NPC("rat", "n", race="rodent") rat.init_inventory(stuff) self.assertEqual(1, rat.inventory_size)
def test_complete_c(self): player = Player("fritz", "m") driver = TestDriver() conn = PlayerConnection(player) io = IoAdapterBase(conn) conn.io = io result = io.tab_complete("c", driver) self.assertGreater(len(result), 20) self.assertTrue("cackle" in result) self.assertTrue("criticize" in result) result = io.tab_complete("h", driver) self.assertGreater(len(result), 10) self.assertTrue("hiss" in result)
def test_tell(self): player = Player("fritz", "m") player.tell(5) self.assertEqual(["5\n"], player.test_get_output_paragraphs()) player.tell("") self.assertEqual([], player.test_get_output_paragraphs()) player.tell("") player.tell("") self.assertEqual([], player.test_get_output_paragraphs()) player.tell("") player.tell("line1") player.tell("line2") player.tell("") self.assertEqual(["line1\nline2\n"], player.test_get_output_paragraphs()) player.tell("", format=False) player.tell("line1", format=False) player.tell("", format=False) player.tell("line2", format=False) player.tell("", format=False) self.assertEqual(["\nline1\n\nline2\n\n"], player.test_get_output_paragraphs()) player.tell("\n") self.assertEqual(["\n"], player.test_get_output_paragraphs()) player.tell("line1") player.tell("line2") player.tell("hello\nnewline") player.tell("\n") player.tell("ints", 42, 999) self.assertEqual(["line1\nline2\nhello\nnewline\n", "ints 42 999\n"], player.test_get_output_paragraphs()) self.assertEqual([], player.test_get_output_paragraphs()) player.tell("para1", end=False) player.tell("para2", end=True) player.tell("para3") player.tell("\n") player.tell("para4", "\n", "para5") self.assertEqual(["para1\npara2\n", "para3\n", "para4 \n para5\n"], player.test_get_output_paragraphs()) player.tell(" xyz \n 123", format=False) self.assertEqual([" xyz \n 123\n"], player.test_get_output_paragraphs()) player.tell("line1", end=True) player.tell("\n") player.tell("line2", end=True) player.tell("\n") player.tell("\n") self.assertEqual(["line1\n", "\n", "line2\n", "\n", "\n"], player.test_get_output_paragraphs())
def test_look(self): player = Player("fritz", "m") attic = Location("Attic", "A dark attic.") player.look() self.assertEqual([ "[Limbo]\n", "The intermediate or transitional place or state. There's only nothingness.\nLiving beings end up here if they're not in a proper location yet.\n" ], player.test_get_output_paragraphs()) player.move(attic, silent=True) player.look(short=True) self.assertEqual(["[Attic]\n"], player.test_get_output_paragraphs()) julie = NPC("julie", "f") julie.move(attic, silent=True) player.look(short=True) self.assertEqual(["[Attic]\n", "Present: julie\n"], player.test_get_output_paragraphs())
def test_init(self): player = Player("fritz", "m") player.title = "Fritz the great" self.assertEqual("fritz", player.name) self.assertEqual("Fritz the great", player.title) self.assertEqual("", player.description) self.assertEqual("human", player.stats.race) self.assertEqual("m", player.gender) self.assertEqual("m", player.stats.gender) self.assertEqual("he", player.subjective) self.assertEqual(set(), player.privileges) self.assertGreater(player.output_line_delay, 1) player.init_gender("f") self.assertEqual("f", player.gender) self.assertEqual("f", player.stats.gender) self.assertEqual("she", player.subjective)
def test_title(self): bag = Container("bag", "leather bag", "a small leather bag") stone = Item("stone") player = Player("julie", "f") self.assertEqual("bag", bag.name) self.assertEqual("leather bag", bag.title) self.assertEqual("a small leather bag", bag.description) bag.move(player, player) self.assertEqual("bag", bag.name) self.assertEqual("leather bag", strip_text_styles(bag.title)) self.assertEqual("a small leather bag", strip_text_styles(bag.description)) stone.move(bag, player) self.assertEqual("bag", bag.name) self.assertEqual("leather bag", strip_text_styles(bag.title)) self.assertEqual("a small leather bag", strip_text_styles(bag.description))
def test_others(self): attic = Location("Attic", "A dark attic.") player = Player("merlin", "m") player.title = "wizard Merlin" julie = MsgTraceNPC("julie", "f", "human") fritz = MsgTraceNPC("fritz", "m", "human") julie.move(attic, silent=True) fritz.move(attic, silent=True) player.move(attic, silent=True) player.tell_others("one", "two", "three") self.assertEqual([], player.test_get_output_paragraphs()) self.assertEqual(["one", "two", "three"], fritz.messages) self.assertEqual(["one", "two", "three"], julie.messages) fritz.clearmessages() julie.clearmessages() player.tell_others("{title} and {Title}") self.assertEqual(["wizard Merlin and Wizard Merlin"], fritz.messages)
def test_insertremove(self): key = Item("key") thing = Item("gizmo") player = Player("julie", "f") with self.assertRaises(ActionRefused): key.remove(None, player) with self.assertRaises(ActionRefused): key.remove(thing, player) with self.assertRaises(ActionRefused): key.insert(None, player) with self.assertRaises(ActionRefused): key.insert(thing, player) key.allow_item_move(player) with self.assertRaises(ActionRefused): key.inventory with self.assertRaises(ActionRefused): key.inventory_size
def test_destroy_player(self): ctx = Context(None, None, None, None) loc = Location("loc") player = Player("julie", "f") player.privileges = {"wizard"} player.create_wiretap(loc) player.insert(Item("key"), player) loc.init_inventory([player]) self.assertEqual(loc, player.location) self.assertTrue(len(player.inventory) > 0) self.assertTrue(player in loc.livings) player.destroy(ctx) import gc gc.collect() self.assertTrue(len(player.inventory) == 0) self.assertFalse(player in loc.livings) self.assertIsNone(player.location, "destroyed player should end up nowhere (None)")
def test_clone(self): item = Item("thing", "description") item.aliases = ["a1", "a2"] item2 = clone(item) self.assertNotEqual(item, item2) item2.aliases.append("a3") self.assertNotEqual(item.aliases, item2.aliases) player = Player("julie", "f") player.insert(item, player) with self.assertRaises(ValueError): clone(player) # can't clone something with stuff in it player.remove(item, player) player2 = clone(player) player2.insert(item2, player2) self.assertNotEqual(player.inventory_size, player2.inventory_size) self.assertNotEqual(player.inventory, player2.inventory) self.assertFalse(item in player) self.assertFalse(item in player2)
def test_allowance(self): bag = Container("bag") key = Item("key") player = Player("julie", "f") with self.assertRaises(Exception): bag.insert(None, player) bag.insert(key, player) with self.assertRaises(KeyError): bag.remove(None, player) bag.remove(key, player) bag.allow_item_move(player) with self.assertRaises(ActionRefused): key.insert(bag, player) with self.assertRaises(ActionRefused): key.remove(bag, player) self.assertFalse(key in bag) with self.assertRaises(ActionRefused): bag in key
def setUp(self): mud_context.driver = TestDriver() mud_context.config = DemoStory()._get_config() self.hall = Location("Main hall", "A very large hall.") self.attic = Location("Attic", "A dark attic.") self.street = Location("Street", "An endless street.") e1 = Exit("up", self.attic, "A ladder leads up.") e2 = Exit( ["door", "east"], self.street, "A heavy wooden door to the east blocks the noises from the street outside." ) self.hall.add_exits([e1, e2]) self.table = Item( "table", "oak table", "a large dark table with a lot of cracks in its surface") self.key = Item("key", "rusty key", "an old rusty key without a label", short_description="Someone forgot a key.") self.magazine = Item("magazine", "university magazine") self.magazine2 = Item("magazine", "university magazine") self.rat = NPC("rat", "n", race="rodent") self.rat2 = NPC("rat", "n", race="rodent") self.fly = NPC("fly", "n", race="insect", short_description="A fly buzzes around your head.") self.julie = NPC("julie", "f", title="attractive Julie", description="She's quite the looker.") self.julie.aliases = {"chick"} self.player = Player("player", "m") self.pencil = Item("pencil", title="fountain pen") self.pencil.aliases = {"pen"} self.bag = Container("bag") self.notebook_in_bag = Item("notebook") self.bag.insert(self.notebook_in_bag, self.player) self.player.insert(self.pencil, self.player) self.player.insert(self.bag, self.player) self.hall.init_inventory([ self.table, self.key, self.magazine, self.magazine2, self.rat, self.rat2, self.julie, self.player, self.fly ])
def test_tell_formatted(self): player = Player("fritz", "m") pc = PlayerConnection(player, ConsoleIo(None)) player.set_screen_sizes(0, 100) player.tell("line1") player.tell("line2") player.tell("\n") player.tell("hello\nnewline") player.tell("\n") # paragraph separator player.tell("ints") player.tell(42) player.tell(999) self.assertEqual("line1 line2\nhello newline\nints 42 999\n", pc.get_output()) player.tell("para1", end=False) player.tell("para2", end=True) player.tell("para3") player.tell("\n") player.tell("para4") player.tell("\n") player.tell("para5") self.assertEqual("para1 para2\npara3\npara4\npara5\n", pc.get_output()) player.tell("word " * 30) self.assertNotEqual(("word " * 30).strip(), pc.get_output()) player.tell("word " * 30, format=False) self.assertEqual( ("word " * 30) + "\n", pc.get_output()) # when format=False output should be unformatted player.tell(" xyz \n 123", format=False) self.assertEqual(" xyz \n 123\n", pc.get_output()) player.tell("line1", end=True) player.tell("\n") player.tell("line2", end=True) player.tell("\n") player.tell("\n") self.assertEqual(["line1\n", "\n", "line2\n", "\n", "\n"], player.test_get_output_paragraphs()) player.tell("line1", end=True) player.tell("\n") player.tell("line2", end=True) player.tell("\n") player.tell("\n") self.assertEqual("line1\n\nline2\n\n\n", pc.get_output())
def test_inventory(self): bag = Container("bag") key = Item("key") thing = Item("gizmo") player = Player("julie", "f") with self.assertRaises(ActionRefused): thing in key # can't check for containment in an Item self.assertFalse(thing in bag) with self.assertRaises(ActionRefused): key.insert(thing, player) # can't add stuf to an Item bag.insert(thing, player) self.assertTrue(thing in bag) self.assertTrue(isinstance(bag.inventory, (set, frozenset))) self.assertEqual(1, bag.inventory_size) with self.assertRaises(AttributeError): bag.inventory_size = 5 with self.assertRaises(AttributeError): bag.inventory = None with self.assertRaises(AttributeError): bag.inventory.add(5)
def test_playernaming(self): n = PlayerNaming() n.gender = "m" n.name = "RINZWIND" n.description = "a wizard" n.money = 999 n.stats = Stats.from_race("elemental") n.title = "grand master" self.assertEqual("rinzwind", n.name) p = Player("dummy", "f") p.privileges.add("wiz") n.apply_to(p) self.assertEqual("rinzwind", p.name) self.assertEqual("m", p.gender) self.assertEqual({"wiz"}, p.privileges) self.assertEqual("a wizard", p.description) self.assertEqual(999, p.money) self.assertEqual("elemental", p.stats.race) self.assertEqual(races.B_NEBULOUS, p.stats.bodytype) self.assertEqual("grand master", p.title)