Exemplo n.º 1
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def add_new_teams():
    app_service = AppService()
    team_service = TeamService()
    game_data = app_service.get_current_data()
    teams_to_add = get_next_teams(str(game_data.current_year))
    for t in teams_to_add:
        team_service.create(t, 0, True)
Exemplo n.º 2
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def get_team_list():
    team_service = TeamService()
    teams = team_service.get_all()
    result = []
    for t in teams:
        result.append(t.dictionary())

    return jsonify(result)
Exemplo n.º 3
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def get_team_view(team_id):
    standings_service = StandingsService()
    standings_view = standings_service.get_standings_team_history_view(team_id)

    team_service = TeamService()
    team = team_service.get_by_id(team_id)
    team_view = TeamPageViewModel(team, standings_view, [])

    return render_template('teams/pages/team_edit.html', view=team_view)
Exemplo n.º 4
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    def get_standings_team_history_view(team_id):
        record_service = RecordService()
        app_service = AppService()
        team_service = TeamService()
        team = team_service.get_by_id(team_id)
        teams = team_service.get_all()
        current_data = app_service.get_current_data()
        records = record_service.get_by_team(team_id)
        record_service.sort_by_year(records)

        return StandingsTeamHistoryViewModel(current_data, team.name, records,
                                             teams)
Exemplo n.º 5
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def button_update_team_clicked():
    team_id = request.form["id"]
    team_name = request.form["name"]
    team_active = RequestUtilities.get_boolean_from_form_input(
        request.form, "active")
    team_skill = request.form["skill"]

    team_service = TeamService()

    team_service.update(team_id, team_name, team_skill, team_active)

    return get_team_view(team_id)
Exemplo n.º 6
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def button_update_team_list_clicked():
    action_string = request.form["update"]
    action_string_parsed = action_string.split("_")

    action = action_string_parsed[0]

    team_service = TeamService()

    if action == "All":
        for key in request.form:
            if key.startswith("id_"):
                oid = key.split("_")[1]

                team_id = request.form["id_" + oid]
                team_name = request.form["name_" + oid]
                team_active = RequestUtilities.get_boolean_from_form_input(
                    request.form, "active_" + oid)
                team_skill = int(request.form["skill_" + oid])
                team_service.update(team_id, team_name, team_skill,
                                    team_active)
        pass
    else:
        oid = action_string_parsed[1]

        team_id = request.form["id_" + oid]
        team_name = request.form["name_" + oid]
        team_active = RequestUtilities.get_boolean_from_form_input(
            request.form, "active_" + oid)
        team_skill = request.form["skill_" + oid]
        if action == "Delete":
            team_service.delete_team(team_id)
        elif action == "Update":
            team_service.update(team_id, team_name, team_skill, team_active)

    return get_team_edit_view()
Exemplo n.º 7
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def button_create_team_clicked():
    team_name = request.form["name"]
    team_active = RequestUtilities.get_boolean_from_form_input(
        request.form, "active")
    team_skill = request.form["skill"]

    if team_name is None or team_name == "":
        pass
    else:
        team_service = TeamService()

        team_service.create(team_name, team_skill, team_active)

    return get_team_edit_view()
Exemplo n.º 8
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    def test_create_and_update(self):
        BaseTestService.setup_test()
        service = TeamService()
        service.create("New Team", 55, True)

        view = service.get_team_by_name("New Team")

        service.update(view.oid, "Updated Name", 33, False)

        view2 = service.get_by_id(view.oid)

        self.assertEqual(view.oid, view2.oid)
        self.assertEqual("Updated Name", view2.name)
        self.assertEqual(33, view2.skill)
        self.assertFalse(view2.active)
Exemplo n.º 9
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    def test_get_all(self):
        BaseTestService.setup_test()
        service = TeamService()
        current = len(service.get_all())
        for k in range(10):
            service.create("Team Get All " + str(k), k, True)

        all_data = service.get_all()

        self.assertEqual(10 + current, len(all_data))
Exemplo n.º 10
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    def test_get_by_year(self):
        self.setup_test()
        team_service = TeamService()
        service = RecordService()

        for i in range(10):
            team_service.create("Team " + str(i), 5, True)

        teams = team_service.get_all()

        [service.add(team_service.get_all(), 25)]
        [service.add(team_service.get_all(), 35)]
        [service.add(team_service.get_all(), 2)]

        self.assertEqual(10, len(service.get_by_year(2)))
Exemplo n.º 11
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    def test_create_and_get_by_name_and_get_by_oid(self):
        BaseTestService.setup_test()
        service = TeamService()
        service.create("Team 1 create", 12, True)
        team_view = service.get_team_by_name("Team 1 create")

        self.assertEqual("Team 1 create", team_view.name)
        self.assertEqual(12, team_view.skill)
        self.assertIsNotNone(team_view.oid)

        team_view2 = service.get_by_id(team_view.oid)

        self.assertEqual(team_view2.oid, team_view.oid)
        self.assertEqual(team_view2.name, team_view.name)
        self.assertEqual(team_view2.skill, team_view.skill)
Exemplo n.º 12
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    def test_add_get_by_year_get_by_team(self):
        self.setup_test()
        team_service = TeamService()
        service = RecordService()

        for i in range(10):
            team_service.create("Team " + str(i), 5, True)

        teams = team_service.get_all()

        [service.add(team_service.get_all(), 25)]
        [service.add(team_service.get_all(), 35)]
        [service.add(team_service.get_all(), 2)]

        result = service.get_by_year(35)
        [self.assertEqual(35, r.year) for r in result]

        result = service.get_by_team_and_year(teams[6].oid, 35)
        self.assertEqual(teams[6].oid, result.team_id, "by year and team")
        self.assertEqual(35, result.year, "by year and team")
Exemplo n.º 13
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    def test_should_get_standings_history_view(self):
        self.setup_test()
        team_service = TeamService()
        record_service = RecordService()
        app_service = AppService()
        app_service.setup_data(35, 1, True, True)

        standings_service = StandingsService()

        for i in range(10):
            team_service.create("Team " + str(i), 5, True)

        record_service.add(team_service.get_all(), 25)
        record_service.add(team_service.get_all(), 35)
        record_service.add(team_service.get_all(), 2)

        result = standings_service.get_standings_history_view(2)
        self.assertEqual(10, len(result.records))
Exemplo n.º 14
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class GameService(BaseService):
    team_service = TeamService()
    record_service = RecordService()
    repo = GameRepository()
    team_repo = TeamRepository()
    record_repo = RecordRepository()
    game_rules_repo = GameRulesRepository()

    def create_game_from_schedule_game(self, schedule_game, session=None):
        commit = False
        if session is None:
            session = self.repo.get_session()
            commit = True

        team_a = self.team_repo.get_by_oid(schedule_game.home_team, session)
        team_b = self.team_repo.get_by_oid(schedule_game.away_team, session)
        rules = self.game_rules_repo.get_by_oid(schedule_game.rules, session)

        if team_a is None:
            raise AttributeError("Team A cannot be none.")
        if team_b is None:
            raise AttributeError("Team B cannot be none.")

        game = Game(schedule_game.year, schedule_game.day, team_a, team_b, 0,
                    0, False, False, rules, self.get_new_id())

        if commit:
            session.Commit()

        return game

    def create_games(self,
                     team_list,
                     year,
                     start_day,
                     rules,
                     rounds,
                     home_and_away,
                     session=None):
        if session is None:
            session = self.repo.get_session()

        scheduler = Scheduler()
        team_ids = [i.oid for i in team_list]

        schedule_games = []
        # schedule_games = scheduler.schedule_games(team_ids, rules.oid, year, start_day, home_and_away)
        for i in range(rounds):
            schedule_games.extend(
                scheduler.schedule_games(team_ids, rules.oid, year, start_day,
                                         home_and_away))
            start_day = max([sg.day for sg in schedule_games])
            start_day += 1

        new_games = [
            self.create_game_from_schedule_game(sg, session)
            for sg in schedule_games
        ]
        [self.repo.add(g, session) for g in new_games]

        session.commit()

    @staticmethod
    def games_to_game_day_view(games):
        game_vm = [GameService.game_to_vm(g) for g in games]
        return GameDayViewModel(None, game_vm[0].day, game_vm[0].year, game_vm)

    @staticmethod
    def game_to_vm(g):
        return GameViewModel(g.oid, g.year, g.day, g.home_team.name,
                             g.home_team.oid, g.away_team.name,
                             g.away_team.oid, g.home_score, g.away_score,
                             g.complete)

    def get_all_games(self):
        session = self.get_session()
        return [self.game_to_vm(g) for g in self.repo.get_all(session)]

    def play_game(self, game_list, random, session=None):
        commit = session is None
        session = self.get_session(session)

        for g in game_list:
            game = self.repo.get_by_oid(g.oid, session)
            game.play()

        self.commit(session, commit)

    def get_games_for_days(self, year, first_day, last_day, session=None):
        commit = session is None
        session = self.get_session()

        result = self.repo.get_games_by_day(year, first_day, last_day, session)

        self.commit(session, commit)

        return [self.game_to_vm(g) for g in result]

    def play_games_for_days(self,
                            year,
                            first_day,
                            last_day,
                            random,
                            session=None):
        commit = session is None
        session = self.get_session(session)

        games = self.repo.get_games_by_day(year, first_day, last_day, session)

        self.play_game(games, random, session)

        self.commit(session, commit)

        return [
            self.game_to_vm(g) for g in self.repo.get_games_by_day(
                year, first_day, last_day, session)
        ]

    def get_incomplete_games_for_days(self,
                                      year,
                                      first_day,
                                      last_day,
                                      session=None):
        session = self.get_session(session)
        return [
            self.game_to_vm(g)
            for g in self.repo.get_incomplete_or_unprocessed_games_by_day(
                year, first_day, last_day, session)
        ]

    def get_complete_and_unprocessed_games_for_days(self,
                                                    year,
                                                    first_day,
                                                    last_day,
                                                    session=None):
        session = self.get_session(session)

        return [
            self.game_to_vm(g)
            for g in self.repo.get_by_unprocessed_and_complete(
                year, first_day, last_day, session)
        ]

    # processing games needs to go to a higher level so we can know how to process a given game
    def process_games_for_days(self, year, first_day, last_day, session=None):
        commit = session is None
        session = self.get_session(session)

        games_to_process = self.repo.get_by_unprocessed_and_complete(
            year, first_day, last_day, session)

        for game in games_to_process:
            home_record = self.record_repo.get_by_team_and_year(
                game.home_team.oid, year, session)
            away_record = self.record_repo.get_by_team_and_year(
                game.away_team.oid, year, session)

            home_record.process_game(game.home_score, game.away_score)
            away_record.process_game(game.away_score, game.home_score)

            game.processed = True

        self.commit(session, commit)

    def process_games_before(self, year, before_this_day, session=None):
        raise NotImplementedError

    def get_incomplete_games_by_year_count(self, year, session=None):
        session = self.get_session(session)
        repo = GameRepository()
        return repo.get_incomplete_or_unprocessed_games_by_year_count(
            year, session)
Exemplo n.º 15
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def get_team_edit_view():
    team_service = TeamService()
    teams = team_service.get_all()
    view = TeamEditListViewModel(teams)
    return render_template('teams/pages/multi_team_edit.html', view=view)
Exemplo n.º 16
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add_teams = True
rounds = 1
do_home_and_away = False
rules_name = "Season"  # other is Playoff

Database.init_db(db_connection_string)

if setup:
    Database.clean_up_database(Database.get_session())
    data_setup.setup()

if add_teams:
    data_setup.add_new_teams()

team_service = TeamService()

for t in team_service.get_all():
    print(t.name + " " + str(t.skill))

game_service = GameService()
record_service = RecordService()
game_rules_service = GameRulesService()
app_service = AppService()
rules = game_rules_service.get_by_name(rules_name)

game_data = app_service.get_current_data()
if game_data.is_year_finished:
    app_service.go_to_next_year()
    app_service.setup_year(rules, rounds, do_home_and_away)
Exemplo n.º 17
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from teams.data.database import Database
from teams.domain.competition_configuration import CompetitionConfiguration, TableSubCompetitionConfiguration, \
    RankingGroupConfiguration, CompetitionTeamConfiguration
from teams.services.app_service import AppService
from teams.services.configuration_service import ConfigurationService
from teams.services.game_service import GameRulesService
from teams.services.team_service import TeamService

setup = True

Database.init_db(db_connection_string)

# services
app_service = AppService()
game_rules_service = GameRulesService()
team_service = TeamService()
config_service = ConfigurationService()


def setup():
    game_rules_service.create("Season", True)
    game_rules_service.create("Playoff", False)
    app_service.setup_data(0, 0, True, True)
    setup_teams()


all_teams = ["Toronto", "Montreal", "Ottawa", "Quebec City", "Vancouver", "Calgary", "Edmonton", "Winnipeg"]
western_teams = ["Vancouver", "Calgary", "Edmonton", "Winnipeg"]
eastern_teams = ["Toronto", "Montreal", "Ottawa", "Quebec City"]