Exemplo n.º 1
0
 def display_load_menu(self):
     """
     Builds a load menu that displays the three save slots. Loads the save information if the save file exists and
     uses different maze methods/fields to obtain information about the save such as the maze size, player location,
     trivia category, trivia difficulty, and time spent in game and displays this info.
     """
     saves = Frame(self.root, height=650, width=650, bg='SystemButtonFace')
     saves.grid(row=0, column=0)
     save = []
     load_instruct = "Loading will take a few seconds, and can be inconsistent.\n" \
                     "Wait a moment before clicking a save file again or exit the load menu and try again."
     instruct = Label(saves, text=load_instruct, font='Times 12', pady=10)
     instruct.grid(row=0, column=0)
     for i in range(1, 4):
         savelabel = LabelFrame(saves,
                                height=175,
                                width=550,
                                text=f'Save {i}',
                                cursor='hand1',
                                font='Times 16')
         savelabel.grid(row=i, column=0, sticky=E)
         savelabel.grid_propagate(0)
         try:
             loadhandle = open(f'save_file_{i}.pkl', 'rb')
             maze = pickle.load(loadhandle)
             info = [
                 f'Rows: {maze.get_size()[0]}',
                 f'Columns: {maze.get_size()[1]}',
                 f'Difficulty: {maze.difficulty}',
                 f'Category: {maze.category}',
                 f'Position: {maze.player_location}',
                 f'Time: {maze.get_time()}'
             ]
             for j in range(len(info)):
                 label = Label(savelabel,
                               text=info[j],
                               font='Times 14',
                               anchor=W,
                               padx=5,
                               pady=10)
                 label.grid(row=j % 2, column=j // 2, sticky=W)
             loadhandle.close()
             save_file = "save_file_" + str(i)
             savelabel.bind(
                 '<Button-1>',
                 partial(self.load_game, save_file, load_menu=saves))
         except FileNotFoundError:
             continue
         save.append(savelabel)
     back_button = Button(
         saves,
         text="Back",
         font='Times 20',
         anchor=N,
         command=lambda: self.screen_switch(saves, self.startmenu))
     back_button.grid(row=4, column=0)
Exemplo n.º 2
0
class App_Button(object):
    """docstring for App_Button"""
    def __init__(self,
                 master,
                 text=None,
                 styles=None,
                 command=None,
                 image=None,
                 title=None,
                 disabled=False):
        super(App_Button, self).__init__()

        self.master = master
        self.text = text
        self.styles = styles
        self.command = command
        self.image = image
        self.title = title
        self.disabled = disabled

        self.putButton()

    def putButton(self):
        self.btn_wrapper = LabelFrame(self.master, relief=FLAT, borderwidth=0)

        self.btn = Button(self.btn_wrapper,
                          text=self.text,
                          relief=FLAT,
                          bg=self.styles['btn_bg'],
                          padx=self.styles['padx'],
                          pady=self.styles['pady'],
                          fg=self.styles['btn_fg'],
                          borderwidth=0,
                          font=self.styles['big_font'],
                          command=self.command,
                          image=self.image,
                          activeforeground=self.styles['a_fg'],
                          activebackground=self.styles['a_bg'],
                          cursor="hand2")
        self.btn.image = self.image

        if self.disabled:
            self.btn.bind("<Button-1>", lambda x: "break")
        else:
            self.btn.bind("<Enter>", self.mouseover)
            self.btn.bind("<Leave>", self.mouseout)

        self.btn.pack()

        if self.title is not None:
            self.tooltip = App_Tooltip(self.btn, text=self.title)

    def mouseover(self, event):
        self.btn.config(fg=self.styles['h_fg'])
        self.btn.config(bg=self.styles['h_bg'])

    def mouseout(self, event):
        self.btn.config(fg=self.styles['btn_fg'])
        self.btn.config(bg=self.styles['btn_bg'])

    def bind(self, *args, **kwargs):
        self.btn.bind(*args, **kwargs)

    def bind_wrapper(self, *args, **kwargs):
        self.btn_wrapper.bind(*args, **kwargs)

    def pack(self, *args, **kwargs):
        self.btn_wrapper.pack(*args, **kwargs)

    def place(self, *args, **kwargs):
        self.btn_wrapper.place(*args, **kwargs)

    def config(self, *args, **kwargs):
        self.btn.config(*args, **kwargs)

    def set_tooltip(self, text):
        self.tooltip.configure(text=text)

    def pack_forget(self):
        self.btn_wrapper.pack_forget()

    def place_forget(self):
        self.btn_wrapper.place_forget()

    def winfo_rootx(self):
        return self.btn_wrapper.winfo_rootx()

    def winfo_rooty(self):
        return self.btn_wrapper.winfo_rooty()

    def winfo_height(self):
        return self.btn_wrapper.winfo_height()

    def winfo_width(self):
        return self.btn_wrapper.winfo_width()
Exemplo n.º 3
0
class App_Photo(object):
  """docstring for App_Photo"""
  def __init__(self, master, pil_photo, styles, root, fullsize_path, hide_cmd=None, del_cmd=None):
    super(App_Photo, self).__init__()

    self.master = master
    self.pil_photo = pil_photo
    self.fullsize_path = fullsize_path

    self.photo = PIL.ImageTk.PhotoImage(pil_photo)

    self.styles = styles
    self.tool_styles = styles.copy()
    self.tool_styles['big_font'] = styles['font']
    self.tool_styles['padx'] = 5
    self.tool_styles['pady'] = 3

    self.root = root

    self.hide_cmd = hide_cmd
    self.del_cmd = del_cmd

    self.putPhoto()

  def putPhoto(self):
    self.wrapper = LabelFrame(self.master, bg=self.styles['bg'], borderwidth=0)
    self.photo_label = Label(self.wrapper, 
      image=self.photo, 
      borderwidth=0, 
      cursor="hand2")

    self.photo_label.bind("<Button-1>", self.zoom)
    self.photo_label.bind("<Enter>", self.show_tools)
    self.photo_label.bind("<Leave>", self.hide_tools)
    self.photo_label.image = self.photo
    self.photo_label.pack()


    self.minimize_tool = App_Button(self.wrapper, 
      text="➖", 
      styles=self.tool_styles,
      command=self.hide_cmd)
    self.minimize_tool.bind_wrapper("<Enter>", self.show_tools)
    self.minimize_tool.place(x=0, y=0)
    self.minimize_tool.place_forget()


    self.delete_tool = App_Button(self.wrapper, 
      text="✕", 
      styles=self.tool_styles,
      command=self.del_cmd)
    self.delete_tool.bind_wrapper("<Enter>", self.show_tools)
    self.delete_tool.place(x=0, y=0)
    self.delete_tool.place_forget()

    self.overlay = LabelFrame(self.root, 
      bg=self.styles['overlay'], 
      fg=self.styles['overlay'],
      borderwidth=0)

    self.overlay_close = App_Button(self.overlay, 
      text="⩁", 
      title="Close the zoomed view",
      styles=self.styles,
      command=self.un_zoom)
    self.overlay_close.place(x=0, y=0)

  def zoom(self, event):
    window_width = self.root.winfo_width()
    window_height = self.root.winfo_height()

    self.overlay.config(width=window_width)
    self.overlay.config(height=window_height)
    self.overlay.place(x=0, y=0)

    zoomed_width = int(window_width * 0.8)
    zoomed_height = int(window_height * 0.8)

    pil_photo = PIL.Image.open(self.fullsize_path)

    wpercent = (zoomed_width/float(pil_photo.size[0]))
    hsize = int((float(pil_photo.size[1])*float(wpercent)))
    zoomed_pil_photo = pil_photo.resize((zoomed_width,hsize), PIL.Image.ANTIALIAS)

    hpercent = (zoomed_height/float(pil_photo.size[1]))
    wsize = int((float(pil_photo.size[0])*float(hpercent)))
    zoomed_pil_photo = pil_photo.resize((wsize,zoomed_height), PIL.Image.ANTIALIAS)

    zoomed_photo = PIL.ImageTk.PhotoImage(zoomed_pil_photo)

    self.zoomed_photo_label = Label(self.root, 
      image=zoomed_photo, 
      borderwidth=0)
    self.zoomed_photo_label.image = zoomed_photo
    self.zoomed_photo_label.pack()

    photo_x_pos = (window_width / 2) - (wsize / 2)
    photo_y_pos = (window_height / 2) - (zoomed_height / 2)

    overlay_close_width = self.overlay_close.winfo_width()

    self.overlay_close.place(x=window_width-overlay_close_width-25, y=25)
    self.zoomed_photo_label.place(x=photo_x_pos, y=photo_y_pos)
    
  def un_zoom(self):
    self.overlay.place_forget()
    self.zoomed_photo_label.place_forget()

  def show_tools(self, event):
    photo_x = self.photo_label.winfo_x()
    photo_y = self.photo_label.winfo_y()
    photo_width = self.photo_label.winfo_width()

    minimize_tool_width = self.minimize_tool.winfo_width()
    delete_tool_width = self.delete_tool.winfo_width()

    minimize_tool_x_pos = photo_x + photo_width - minimize_tool_width - delete_tool_width - 5
    delete_tool_x_pos = photo_x + photo_width - delete_tool_width
    tool_y_pos = photo_y + 5

    self.minimize_tool.place(x=minimize_tool_x_pos, y=tool_y_pos)
    self.delete_tool.place(x=delete_tool_x_pos, y=tool_y_pos)

  def hide_tools(self, event):
    self.minimize_tool.place_forget()
    self.delete_tool.place_forget()

  def bind(self, *args, **kwargs):
    self.wrapper.bind(*args, **kwargs)

  def pack(self, *args, **kwargs):
    self.wrapper.pack(*args, **kwargs)

  def destroy(self, *args, **kwargs):
    self.wrapper.destroy(*args, **kwargs)
class App_Checkbox(object):
  """docstring for App_Checkbox"""
  def __init__(self, master, text, styles, checked=True, checkbox_id=None,oncheck=None, onuncheck=None):
    super(App_Checkbox, self).__init__()
    self.master = master
    self.text = text
    self.styles = styles
    self.checked = checked

    self.checkbox_id = checkbox_id
    self.oncheck = oncheck
    self.onuncheck = onuncheck

    self.num_toggles = 0 if self.checked else 1

    self.putCheckbox()

  def putCheckbox(self):
    self.wrapper = LabelFrame(self.master, 
      bg=self.styles['bg'],
      borderwidth=0,
      padx=5,
      pady=6,
      cursor="hand2")

    self.box = LabelFrame(self.wrapper,
      bg=self.styles['bg'],
      width=30,
      height=30,
      borderwidth=1,
      cursor="hand2")
    self.box.bind("<Button-1>", self.toggle_check)
    self.box.pack(side=LEFT)

    self.label = Label(self.wrapper,
      fg=self.styles['fg'] if self.checked else self.styles['placeholder_fg'],
      bg=self.styles['bg'],
      text=self.text,
      font=self.styles['font'],
      cursor="hand2")
    self.label.bind("<Button-1>", self.toggle_check)
    self.label.pack(side=LEFT, padx=6)

    self.check = Label(self.wrapper,
      fg=self.styles['fg'],
      bg=self.styles['bg'],
      text="✔",
      font=self.styles['checkbox_font'],
      cursor="hand2")
    if self.checked:
      self.check.place(x=4, y=3)

    self.check.bind("<Button-1>", self.toggle_check)

  def toggle_check(self, event):
    self.num_toggles += 1
    if self.num_toggles % 2 == 0:
      self.check.place(x=4, y=3)
      self.label.config(fg=self.styles['fg'])

      if self.oncheck != None:
        self.oncheck(self.checkbox_id)

    else:
      self.check.place_forget()
      self.label.config(fg=self.styles['placeholder_fg'])

      if self.onuncheck != None:
        self.onuncheck(self.checkbox_id)
    
  def pack(self, *args, **kwargs):
    self.wrapper.pack(*args, **kwargs)

  def winfo_width(self, *args, **kwargs):
    return self.wrapper.winfo_width(*args, **kwargs)

  def scroll_bind(self, *args, **kwargs):
    self.wrapper.bind(*args, **kwargs)
    self.box.bind(*args, **kwargs)
    self.label.bind(*args, **kwargs)
    self.check.bind(*args, **kwargs)
Exemplo n.º 5
0
class App_Fab(object):
    """docstring for App_Fab"""
    def __init__(self, master, structure, styles, root):
        super(App_Fab, self).__init__()
        self.master = master
        self.structure = structure
        self.styles = styles
        self.root = root

        self.styles = styles.copy()
        self.styles['big_font'] = styles['font']
        self.styles['btn_bg'] = styles['menu_bg']
        self.styles['padx'] = 15
        self.styles['pady'] = 11

        self.num_times_toggled = 0
        self.menu_item_arr = []

        self.putFab()

    def putFab(self):
        self.wrapper = LabelFrame(self.master,
                                  bg=self.styles['bg'],
                                  borderwidth=0,
                                  padx=20,
                                  pady=20)
        self.wrapper.bind("<Enter>", lambda e: self.toggle_menu(action="show"))
        self.wrapper.bind("<Leave>", lambda e: self.toggle_menu(action="hide"))

        self.fab = App_Button(self.wrapper,
                              text="Menu Ӝ",
                              styles=self.styles,
                              command=self.toggle_menu)
        self.fab.bind_wrapper("<Enter>",
                              lambda e: self.toggle_menu(action="show"))
        self.fab.bind_wrapper("<Leave>",
                              lambda e: self.toggle_menu(action="hide"))
        self.fab.pack(side=BOTTOM, anchor="se")

        for menu_item in reversed(self.structure):
            text = menu_item['text']
            title = menu_item['title']
            command = menu_item['command']

            menu_item_btn = App_Button(self.wrapper,
                                       text=text,
                                       styles=self.styles,
                                       command=command,
                                       title=title)
            menu_item_btn.bind_wrapper(
                "<Enter>", lambda e: self.toggle_menu(action="show"))
            # menu_item_btn.bind_wrapper("<Leave>", lambda e: self.toggle_menu(action="hide"))
            self.menu_item_arr.append(menu_item_btn)

    def show_menu(self, event=None, menu_item_btn=None):
        menu_item_btn.pack(side=BOTTOM, anchor="se")

    def hide_menu(self, event=None, menu_item_btn=None):
        menu_item_btn.pack_forget()

    def toggle_menu(self, action=None):
        for menu_item_btn in self.menu_item_arr:
            if action == None:
                if self.num_times_toggled % 2 == 0:
                    self.show_menu(menu_item_btn=menu_item_btn)
                else:
                    self.hide_menu(menu_item_btn=menu_item_btn)
            else:
                if action == "show":
                    self.show_menu(menu_item_btn=menu_item_btn)
                elif action == "hide":
                    self.hide_menu(menu_item_btn=menu_item_btn)

        self.num_times_toggled += 1

    def put(self):
        window_width = self.root.winfo_width()
        window_height = self.root.winfo_height()
        self.wrapper.place(anchor="se",
                           x=window_width - 15,
                           y=window_height - 15)