Exemplo n.º 1
0
Arquivo: a4.py Projeto: mfx22/CS1110
def main():
    """Run each of the functions, allowing user to skip functions."""
    w = tkturtle.Window()
    
    ans = raw_input('Call draw_two_lines? [y/n]: ')
    if ans.strip().lower() == 'y':
        draw_two_lines(w,5)
    
    ans = raw_input('Call draw_triangle? [y/n]: ')
    if ans.strip().lower() == 'y':
        w.clear()
        turt = tkturtle.Turtle(w)
        draw_triangle(turt,50,'blue')
    
    ans = raw_input('Call draw_hex? [y/n]: ')
    if ans.strip().lower() == 'y':
        w.clear()
        turt = tkturtle.Turtle(w)
        draw_hex(turt,50)
    
    ans = raw_input('Call draw_spiral? [y/n]: ')
    if ans.strip().lower() == 'y':
        draw_spiral(w, 1, 24, 64, 0)
    
    ans = raw_input('Call multi_polygons? [y/n]: ')
    if ans.strip().lower() == 'y':
        multi_polygons(w, 100, 5, 6, 0)
    
    ans = raw_input('Call radiate? [y/n]: ')
    if ans.strip().lower() == 'y':
        radiate(w, 150, 45, 0)
    
    ans = raw_input('Cantor depth [-1 to skip]: ')
    d = str_to_int(ans)
    if d >= 0:
        cantor(w, 200, 100, d)
    
    ans = raw_input('Sierpinski depth [-1 to skip]: ')
    d = str_to_int(ans)
    if d >= 0:
        sierpinski(w, 150, d)
    
    ans = raw_input('3-Branches depth [-1 to skip]: ')
    d = str_to_int(ans)
    if d >= 0:
        branches(w, 250, d)
    
    # Pause for the final image
    raw_input('Press <return>')
Exemplo n.º 2
0
Arquivo: a4.py Projeto: mfx22/CS1110
def radiate(w, side, n, sp):
    """Draw n straight radiating lines using radiate_helper(t, side, n, sp)
    
    This function clears the window and makes a new turtle t.  This turtle
    starts in the middle of the canvas facing east (NOT the default west).
    It then calls radiate_helper(t, side, n, sp). When it is done, the
    turtle is left hidden (visible is False).
    
    Parameter w: The window to draw upon.
    Precondition: w is a tkturtle Window object.
    
    Parameter side: The length of each radial line
    Precondition: side is a valid side length (number >= 0)
    
    Parameter n: The number of lines to draw
    Precondition: n is an int >= 2
    
    Parameter sp: The turtle speed.
    Precondition: sp is a valid turtle speed."""
    assert is_window(w), report_error('w is not a valid window',w)
    assert is_valid_length(side), report_error('side is not a valid length',side)
    assert type(n) == int and n >=2, report_error('n is not a valid value',n)
    assert is_valid_speed(sp), report_error('sp is not a valid speed',sp)
    
    w.clear()
    t = tkturtle.Turtle(w)
    t.heading = 0
    
    radiate_helper(t, side, n, sp)
    
    t.visible=False
Exemplo n.º 3
0
Arquivo: a4.py Projeto: mfx22/CS1110
def multi_polygons(w, side, k, n, sp):
    """Draws polygons using multi_polygons_helper(t, side, k, n, sp)

    This function clears the window and makes a new turtle t.  This turtle
    starts in the middle of the canvas facing north (NOT the default west).
    It then calls multi_polygons_helper(t, side, k, n, sp). When it is done,
    the turtle is left hidden (visible is False).
    
    Parameter w: The window to draw upon.
    Precondition: w is a tkturtle Window object.
    
    Parameter side: The length of each polygon side
    Precondition: side is a valid side length (number >= 0)
    
    Parameter k: The number of polygons to draw
    Precondition: k is an int >= 1
    
    Parameter n: The number of sides of each polygon
    Precondition: n is an int >= 3
    
    Parameter sp: The turtle speed.
    Precondition: sp is a valid turtle speed."""
    assert is_window(w), report_error('w is not a valid window',w)
    assert is_valid_length(side), report_error('side is not a valid length',side)
    assert type(k) == int and k >=1, report_error('k is not a valid value')
    assert type(n) == int and n >=3, report_error('n is not a valid side no.')
    assert is_valid_speed(sp), report_error('sp is not a valid speed',sp)
    
    w.clear()
    t = tkturtle.Turtle(w)
    t.heading = 90
    
    multi_polygons_helper(t, side, k, n, sp)
    
    t.visible=False
Exemplo n.º 4
0
Arquivo: a4.py Projeto: mfx22/CS1110
def draw_spiral(w, side, ang, n, sp):
    """Draws a spiral using draw_spiral_helper(t, side, ang, n, sp)
    
    This function clears the window and makes a new turtle t.  This turtle
    starts in the middle of the canvas facing east (NOT the default west).
    It then calls draw_spiral_helper(t, side, ang, n, sp). When it is done,
    the turtle is left hidden (visible is False).
    
    Parameter w: The window to draw upon.
    Precondition: w is a tkturtle Window object.
    
    Parameter side: The length of each spiral side
    Precondition: side is a valid side length (number >= 0)
    
    Parameter ang: The angle of each corner of the spiral
    Precondition: ang is a number
    
    Parameter n: The number of edges of the spiral
    Precondition: n is a valid number of iterations (int >= 1)
    
    Parameter sp: The turtle speed.
    Precondition: sp is a valid turtle speed."""
    assert is_window(w), report_error('w is not a valid window',w)
    assert is_valid_length(side), report_error('side is not a valid length',side)
    assert is_number(ang), report_error('ang is not a valid angle',ang)
    assert is_valid_iteration(n), report_error('n is not a valid iteration',side)
    assert is_valid_speed(sp), report_error('sp is not a valid speed',sp)

    w.clear()
    t = tkturtle.Turtle(w)
    t.heading = 0
    
    draw_spiral_helper(t, side, ang, n, sp)
    
    t.visible=False
Exemplo n.º 5
0
Arquivo: a4.py Projeto: mfx22/CS1110
def branches(w, hght, d):
    """Draws a three-branches tree with height hght and depth d.
    
    This function clears the window and makes a new turtle t.  This turtle
    starts at the bottom of the tree facing north (NOT the default west).
    Since the tree should be centered at (0,0), this means the turtle is
    positioned at (0,-hght/2).  This function calls branches_helper(t,hght,d),
    which does all the drawing. When it is done, the turtle is left hidden
    (visible is False).
    
    The turtle color is 'blue'.  The Turtle is visible when drawing and
    hidden at the end.
    
    Parameter w: The window to draw upon.
    Precondition: w is a tkturtle Window object.
    
    Parameter hght: The height of the three-branches tree
    Precondition: side is a valid side length (number >= 0)
    
    Parameter d: The recursive depth of the three-branches tree
    Precondition: n is a valid depth (int >= 0)"""
    # ARE THESE ALL OF THE PRECONDITIONS?
    assert is_window(w), report_error('w is not a valid window',w)
    assert is_valid_length(hght), report_error('hght is not a valid length',hght)
    assert is_valid_depth(d), report_error('d is not a valid depth', d)
    
    w.clear()
    t = tkturtle.Turtle(w)
    t.heading = 90
    
    t.move(0,-hght/2.0)
    t.visible = True
    t.color = 'blue'
    
    branches_helper(t, hght, d)
    
    t.visible = False
Exemplo n.º 6
0
Arquivo: a4.py Projeto: mfx22/CS1110
def draw_two_lines(w,sp):
    """Draws two lines on to window w.
    
    In the middle of the window w, this function draws a green line 100
    pixels to the west, and then a red line 200 pixels to the south.  It
    uses a new turtle that moves at speed sp, 0 <= sp <= 10, with 1 being
    slowest and 10 fastest (and 0 being "instant").
    
    Parameter w: The window to draw upon.
    Precondition: w is a tkturtle Window object.
    
    Parameter sp: The turtle speed.
    Precondition: sp is a valid turtle speed."""
    # Assert the preconditions
    assert is_window(w), report_error('w is not a valid window',w)
    assert is_valid_speed(sp), report_error('sp is not a valid speed',sp)
    
    t = tkturtle.Turtle(w)
    t.speed = sp
    t.color = 'green'
    t.forward(100) # draw a line 100 pixels in the current direction
    t.left(90)     # add 90 degrees to the angle
    t.color = 'red'
    t.forward(200)