Exemplo n.º 1
0
 def startSmokeEffect(self):
     if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
         leaderBoard = self.geom.find('**/*crashed*')
         locator = leaderBoard.find('**/*locator_smoke*')
         if locator != None:
             self.smoke = CarSmoke(locator)
             self.smoke.start()
Exemplo n.º 2
0
 def startSmokeEffect(self):
     if ConfigVariableBool('want-crashedLeaderBoard-Smoke', 1).getValue():
         leaderBoard = self.geom.find("**/*crashed*")
         locator = leaderBoard.find("**/*locator_smoke*")
         if locator != None:
             self.smoke = CarSmoke(locator)
             self.smoke.start()
 def startSmokeEffect(self):
     if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
         leaderBoard = self.geom.find('**/*crashed*')
         locator = leaderBoard.find('**/*locator_smoke*')
         if locator != None:
             self.smoke = CarSmoke(locator)
             self.smoke.start()
Exemplo n.º 4
0
 def startSmokeEffect(self):
     if config.GetBool("want-crashedLeaderBoard-Smoke", 1):
         leaderBoard = self.geom.find("**/*crashed*")
         locator = leaderBoard.find("**/*locator_smoke*")
         if locator != None:
             self.smoke = CarSmoke(locator)
             self.smoke.start()
     return
Exemplo n.º 5
0
class GSSafeZoneLoader(SafeZoneLoader):
    def __init__(self, hood, parentFSM, doneEvent):
        SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
        self.musicFile = 'phase_6/audio/bgm/GS_SZ.ogg'
        self.activityMusicFile = 'phase_6/audio/bgm/GS_KartShop.ogg'
        self.dnaFile = 'phase_6/dna/goofy_speedway_sz.jazz'
        self.safeZoneStorageDNAFile = 'phase_6/dna/storage_GS_sz.jazz'
        del self.fsm
        self.fsm = ClassicFSM.ClassicFSM('SafeZoneLoader', [
            State.State('start', self.enterStart, self.exitStart,
                        ['quietZone', 'playground', 'toonInterior']),
            State.State('playground', self.enterPlayground,
                        self.exitPlayground, ['quietZone', 'racetrack']),
            State.State('toonInterior', self.enterToonInterior,
                        self.exitToonInterior, ['quietZone']),
            State.State('quietZone', self.enterQuietZone, self.exitQuietZone,
                        ['playground', 'toonInterior', 'racetrack']),
            State.State('racetrack', self.enterRacetrack, self.exitRacetrack,
                        ['quietZone', 'playground']),
            State.State('final', self.enterFinal, self.exitFinal, ['start'])
        ], 'start', 'final')
        self.smoke = None
        return

    def load(self):
        SafeZoneLoader.load(self)
        if base.cr.newsManager:
            holidayIds = base.cr.newsManager.getDecorationHolidayId()
            if ToontownGlobals.CRASHED_LEADERBOARD in holidayIds:
                self.startSmokeEffect()
        self.birdSound = map(base.loader.loadSfx, [
            'phase_4/audio/sfx/SZ_TC_bird1.ogg',
            'phase_4/audio/sfx/SZ_TC_bird2.ogg',
            'phase_4/audio/sfx/SZ_TC_bird3.ogg'
        ])

    def unload(self):
        del self.birdSound
        if self.smoke != None:
            self.stopSmokeEffect()
        SafeZoneLoader.unload(self)
        return

    def enterPlayground(self, requestStatus):
        self.playgroundClass = GSPlayground
        SafeZoneLoader.enterPlayground(self, requestStatus)

    def exitPlayground(self):
        taskMgr.remove('titleText')
        self.hood.hideTitleText()
        SafeZoneLoader.exitPlayground(self)
        self.playgroundClass = None
        return

    def handlePlaygroundDone(self):
        status = self.place.doneStatus
        if self.enteringARace(status) and status.get('shardId') == None:
            zoneId = status['zoneId']
            self.fsm.request('quietZone', [status])
        else:
            if ZoneUtil.getBranchZone(
                    status['zoneId']
            ) == self.hood.hoodId and status['shardId'] == None:
                self.fsm.request('quietZone', [status])
            else:
                self.doneStatus = status
                messenger.send(self.doneEvent)
        return

    def enteringARace(self, status):
        if not status['where'] == 'racetrack':
            return 0
        if ZoneUtil.isDynamicZone(status['zoneId']):
            return status['hoodId'] == self.hood.hoodId
        return ZoneUtil.getHoodId(status['zoneId']) == self.hood.hoodId

    def enterRacetrack(self, requestStatus):
        self.trackId = requestStatus['trackId']
        self.accept('raceOver', self.handleRaceOver)
        self.accept('leavingRace', self.handleLeftRace)
        base.transitions.fadeOut(t=0)

    def exitRacetrack(self):
        del self.trackId

    def handleRaceOver(self):
        print 'you done!!'

    def handleLeftRace(self):
        req = {
            'loader': 'safeZoneLoader',
            'where': 'playground',
            'how': 'teleportIn',
            'zoneId': 8000,
            'hoodId': 8000,
            'shardId': None
        }
        self.fsm.request('quietZone', [req])
        return

    def startSmokeEffect(self):
        if config.GetBool('want-crashedLeaderBoard-Smoke', 1):
            leaderBoard = self.geom.find('**/*crashed*')
            locator = leaderBoard.find('**/*locator_smoke*')
            if locator != None:
                self.smoke = CarSmoke(locator)
                self.smoke.start()
        return

    def stopSmokeEffect(self):
        if config.GetBool('want-crashedLeaderBoard-Smoke', 1):
            if self.smoke != None:
                self.smoke.stop()
                self.smoke.destroy()
                self.smoke = None
        return
class GSSafeZoneLoader(SafeZoneLoader):

    def __init__(self, hood, parentFSM, doneEvent):
        SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
        self.musicFile = 'phase_6/audio/bgm/GS_SZ.mid'
        self.activityMusicFile = 'phase_6/audio/bgm/GS_KartShop.mid'
        self.dnaFile = 'phase_6/dna/goofy_speedway_sz.dna'
        self.safeZoneStorageDNAFile = 'phase_6/dna/storage_GS_sz.dna'
        del self.fsm
        self.fsm = ClassicFSM.ClassicFSM('SafeZoneLoader', [State.State('start', self.enterStart, self.exitStart, ['quietZone', 'playground', 'toonInterior']),
         State.State('playground', self.enterPlayground, self.exitPlayground, ['quietZone', 'racetrack']),
         State.State('toonInterior', self.enterToonInterior, self.exitToonInterior, ['quietZone']),
         State.State('quietZone', self.enterQuietZone, self.exitQuietZone, ['playground', 'toonInterior', 'racetrack']),
         State.State('racetrack', self.enterRacetrack, self.exitRacetrack, ['quietZone', 'playground']),
         State.State('final', self.enterFinal, self.exitFinal, ['start'])], 'start', 'final')
        self.smoke = None
        return

    def load(self):
        SafeZoneLoader.load(self)
        if base.cr.newsManager:
            holidayIds = base.cr.newsManager.getDecorationHolidayId()
            if ToontownGlobals.CRASHED_LEADERBOARD in holidayIds:
                self.startSmokeEffect()
        self.birdSound = map(base.loadSfx, ['phase_4/audio/sfx/SZ_TC_bird1.mp3', 'phase_4/audio/sfx/SZ_TC_bird2.mp3', 'phase_4/audio/sfx/SZ_TC_bird3.mp3'])

    def unload(self):
        del self.birdSound
        if self.smoke != None:
            self.stopSmokeEffect()
        SafeZoneLoader.unload(self)
        return

    def enterPlayground(self, requestStatus):
        self.playgroundClass = GSPlayground
        SafeZoneLoader.enterPlayground(self, requestStatus)

    def exitPlayground(self):
        taskMgr.remove('titleText')
        self.hood.hideTitleText()
        SafeZoneLoader.exitPlayground(self)
        self.playgroundClass = None
        return

    def handlePlaygroundDone(self):
        status = self.place.doneStatus
        if self.enteringARace(status) and status.get('shardId') == None:
            zoneId = status['zoneId']
            self.fsm.request('quietZone', [status])
        elif ZoneUtil.getBranchZone(status['zoneId']) == self.hood.hoodId and status['shardId'] == None:
            self.fsm.request('quietZone', [status])
        else:
            self.doneStatus = status
            messenger.send(self.doneEvent)
        return

    def enteringARace(self, status):
        if not status['where'] == 'racetrack':
            return 0
        if ZoneUtil.isDynamicZone(status['zoneId']):
            return status['hoodId'] == self.hood.hoodId
        else:
            return ZoneUtil.getHoodId(status['zoneId']) == self.hood.hoodId

    def enterRacetrack(self, requestStatus):
        self.trackId = requestStatus['trackId']
        self.accept('raceOver', self.handleRaceOver)
        self.accept('leavingRace', self.handleLeftRace)
        base.transitions.fadeOut(t=0)

    def exitRacetrack(self):
        del self.trackId

    def handleRaceOver(self):
        print 'you done!!'

    def handleLeftRace(self):
        req = {'loader': 'safeZoneLoader',
         'where': 'playground',
         'how': 'teleportIn',
         'zoneId': 8000,
         'hoodId': 8000,
         'shardId': None}
        self.fsm.request('quietZone', [req])
        return

    def startSmokeEffect(self):
        if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
            leaderBoard = self.geom.find('**/*crashed*')
            locator = leaderBoard.find('**/*locator_smoke*')
            if locator != None:
                self.smoke = CarSmoke(locator)
                self.smoke.start()
        return

    def stopSmokeEffect(self):
        if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
            if self.smoke != None:
                self.smoke.stop()
                self.smoke.destroy()
                self.smoke = None
        return
Exemplo n.º 7
0
class GSSafeZoneLoader( SafeZoneLoader ):
    """
    Purpose: The GSSafeZoneLoader Class provides.. yadda yadda
    """

    def __init__( self, hood, parentFSM, doneEvent ):
        """
        """

        # Initialize Super Class
        SafeZoneLoader.__init__( self, hood, parentFSM, doneEvent )     

        # Initialize Instance Variables
        self.musicFile = "phase_6/audio/bgm/GS_SZ.mid"
        self.activityMusicFile = "phase_6/audio/bgm/GS_KartShop.mid"
        self.dnaFile = "phase_6/dna/goofy_speedway_sz.dna"
        self.safeZoneStorageDNAFile = "phase_6/dna/storage_GS_sz.dna"

        # Override Super Class FSM
        del self.fsm
        self.fsm = ClassicFSM.ClassicFSM('SafeZoneLoader',
                              [State.State('start',
                                           self.enterStart,
                                           self.exitStart,
                                           ['quietZone',
                                            'playground',
                                            'toonInterior',]),
                               State.State('playground',
                                           self.enterPlayground,
                                           self.exitPlayground,
                                           ['quietZone', 'racetrack' ]),
                               State.State('toonInterior',
                                           self.enterToonInterior,
                                           self.exitToonInterior,
                                           ['quietZone']),
                               State.State('quietZone',
                                           self.enterQuietZone,
                                           self.exitQuietZone,
                                           ['playground', 'toonInterior', 'racetrack' ]),
                               State.State('racetrack',
                                           self.enterRacetrack,
                                           self.exitRacetrack,
                                           ['quietZone', 'playground']),
                               State.State('final',
                                           self.enterFinal,
                                           self.exitFinal,
                                           ['start'])],
                              # Initial State
                              'start',
                              # Final State
                              'final', )                              
        self.smoke = None

    def load( self ):
        """
        """


        SafeZoneLoader.load( self )                
        
        if base.cr.newsManager:
            holidayIds = base.cr.newsManager.getDecorationHolidayId()
            if ToontownGlobals.CRASHED_LEADERBOARD in holidayIds:
                self.startSmokeEffect()                
                
        self.birdSound = map( base.loadSfx, [ 'phase_4/audio/sfx/SZ_TC_bird1.mp3',
                                              'phase_4/audio/sfx/SZ_TC_bird2.mp3',
                                              'phase_4/audio/sfx/SZ_TC_bird3.mp3' ] )

    def unload( self ):
        """
        """
        del self.birdSound                
        
        if self.smoke != None:        
            self.stopSmokeEffect()             
            
        SafeZoneLoader.unload( self )

    def enterPlayground( self, requestStatus ):
        """
        """
        self.playgroundClass = GSPlayground
        SafeZoneLoader.enterPlayground( self, requestStatus )

        # self.hood.spawnTitleText( requestStatus[ 'zoneId' ] )

    def exitPlayground( self ):
        """
        """

        taskMgr.remove( 'titleText' )
        self.hood.hideTitleText()
        SafeZoneLoader.exitPlayground( self )
        self.playgroundClass = None

    def handlePlaygroundDone( self ):
        assert( self.notify.debug( "handlePlaygroundDone()" ) )
        status = self.place.doneStatus
        if( self.enteringARace( status ) and status.get( 'shardId' ) == None ):
            # GIVE THIS A WHIRL
            zoneId = status[ 'zoneId' ]
            self.fsm.request( 'quietZone', [ status ] )
        elif (ZoneUtil.getBranchZone(status["zoneId"]) == self.hood.hoodId and
            # Going to Kart Shop
            status["shardId"] == None):
            self.fsm.request("quietZone", [status])            
        else:
            self.doneStatus = status
            messenger.send( self.doneEvent )

    def enteringARace( self, status ):
        if( not status[ 'where' ] == 'racetrack' ):
            return 0
        if( ZoneUtil.isDynamicZone( status[ 'zoneId' ] ) ):
            return status[ 'hoodId' ] == self.hood.hoodId
        else:
            return ZoneUtil.getHoodId( status[ 'zoneId' ] ) == self.hood.hoodId

    def enterRacetrack( self, requestStatus ):
        """
        """

        # Racetrack will grab this off of us
        self.trackId = requestStatus[ 'trackId' ]
        self.accept("raceOver",self.handleRaceOver)
        self.accept("leavingRace",self.handleLeftRace)

        base.transitions.fadeOut(t=0)

    def exitRacetrack( self ):
        """
        """
        del self.trackId

    def handleRaceOver(self):
        print "you done!!"

    def handleLeftRace(self):
        req={"loader":"safeZoneLoader","where":"playground","how":"teleportIn"
             ,"zoneId":8000,"hoodId":8000,"shardId":None}
        self.fsm.request("quietZone",[req])        
                
    def startSmokeEffect(self):           
        if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):
            leaderBoard = self.geom.find("**/*crashed*")      
            locator = leaderBoard.find("**/*locator_smoke*")
            if locator != None:          
                self.smoke = CarSmoke(locator)            
                self.smoke.start()                 
                        
    def stopSmokeEffect(self):   
        if base.config.GetBool('want-crashedLeaderBoard-Smoke', 1):         
            if self.smoke != None:
                self.smoke.stop()        
                self.smoke.destroy()                
                self.smoke = None
Exemplo n.º 8
0
class GSSafeZoneLoader(SafeZoneLoader):
    def __init__(self, hood, parentFSM, doneEvent):
        SafeZoneLoader.__init__(self, hood, parentFSM, doneEvent)
        self.musicFile = "phase_6/audio/bgm/GS_SZ.ogg"
        self.activityMusicFile = "phase_6/audio/bgm/GS_KartShop.ogg"
        self.dnaFile = "phase_6/dna/goofy_speedway_sz.pdna"
        self.safeZoneStorageDNAFile = "phase_6/dna/storage_GS_sz.pdna"
        del self.fsm
        self.fsm = ClassicFSM.ClassicFSM(
            "SafeZoneLoader",
            [
                State.State("start", self.enterStart, self.exitStart, ["quietZone", "playground", "toonInterior"]),
                State.State("playground", self.enterPlayground, self.exitPlayground, ["quietZone", "racetrack"]),
                State.State("toonInterior", self.enterToonInterior, self.exitToonInterior, ["quietZone"]),
                State.State(
                    "quietZone", self.enterQuietZone, self.exitQuietZone, ["playground", "toonInterior", "racetrack"]
                ),
                State.State("racetrack", self.enterRacetrack, self.exitRacetrack, ["quietZone", "playground"]),
                State.State("final", self.enterFinal, self.exitFinal, ["start"]),
            ],
            "start",
            "final",
        )
        self.smoke = None
        return

    def load(self):
        SafeZoneLoader.load(self)
        if base.cr.newsManager:
            holidayIds = base.cr.newsManager.getDecorationHolidayId()
            if ToontownGlobals.CRASHED_LEADERBOARD in holidayIds:
                self.startSmokeEffect()
        self.birdSound = map(
            base.loadSfx,
            [
                "phase_4/audio/sfx/SZ_TC_bird1.ogg",
                "phase_4/audio/sfx/SZ_TC_bird2.ogg",
                "phase_4/audio/sfx/SZ_TC_bird3.ogg",
            ],
        )

    def unload(self):
        del self.birdSound
        if self.smoke != None:
            self.stopSmokeEffect()
        SafeZoneLoader.unload(self)
        return

    def enterPlayground(self, requestStatus):
        self.playgroundClass = GSPlayground
        SafeZoneLoader.enterPlayground(self, requestStatus)

    def exitPlayground(self):
        taskMgr.remove("titleText")
        self.hood.hideTitleText()
        SafeZoneLoader.exitPlayground(self)
        self.playgroundClass = None
        return

    def handlePlaygroundDone(self):
        status = self.place.doneStatus
        if self.enteringARace(status) and status.get("shardId") == None:
            zoneId = status["zoneId"]
            self.fsm.request("quietZone", [status])
        elif ZoneUtil.getBranchZone(status["zoneId"]) == self.hood.hoodId and status["shardId"] == None:
            self.fsm.request("quietZone", [status])
        else:
            self.doneStatus = status
            messenger.send(self.doneEvent)
        return

    def enteringARace(self, status):
        if not status["where"] == "racetrack":
            return 0
        if ZoneUtil.isDynamicZone(status["zoneId"]):
            return status["hoodId"] == self.hood.hoodId
        else:
            return ZoneUtil.getHoodId(status["zoneId"]) == self.hood.hoodId

    def enterRacetrack(self, requestStatus):
        self.trackId = requestStatus["trackId"]
        self.accept("raceOver", self.handleRaceOver)
        self.accept("leavingRace", self.handleLeftRace)
        base.transitions.fadeOut(t=0)

    def exitRacetrack(self):
        del self.trackId

    def handleRaceOver(self):
        print "you done!!"

    def handleLeftRace(self):
        req = {
            "loader": "safeZoneLoader",
            "where": "playground",
            "how": "teleportIn",
            "zoneId": 8000,
            "hoodId": 8000,
            "shardId": None,
        }
        self.fsm.request("quietZone", [req])
        return

    def startSmokeEffect(self):
        if base.config.GetBool("want-crashedLeaderBoard-Smoke", 1):
            leaderBoard = self.geom.find("**/*crashed*")
            locator = leaderBoard.find("**/*locator_smoke*")
            if locator != None:
                self.smoke = CarSmoke(locator)
                self.smoke.start()
        return

    def stopSmokeEffect(self):
        if base.config.GetBool("want-crashedLeaderBoard-Smoke", 1):
            if self.smoke != None:
                self.smoke.stop()
                self.smoke.destroy()
                self.smoke = None
        return