Exemplo n.º 1
0
class Ventana():
    
 
    def __init__(self, titulo, alto, ancho):
        
        assert isinstance(titulo, str)
        assert isinstance(alto, int) and alto > 0
        assert isinstance(ancho, int) and ancho > 0
 
        ## Crea la ventana y un canvas para dibujar
        self.root = TK.Tk()
        self.root.title(titulo)
        self.canvas = TK.Canvas(self.root, width=ancho, height=alto)
        self.canvas.pack()
         
        ## Crea un TurtleScreen y la tortuga para dibujar
        self.fondo_ventana = TurtleScreen(self.canvas)
        self.fondo_ventana.setworldcoordinates(0, alto, ancho, 0)
 
        ## Establece el color de fondo
        self.canvas["bg"] = "blue"
        self.canvas.pack()
 
        ## Crea una tortuga para dibujar
        self.pencil = RawTurtle(self.fondo_ventana)
        self.pencil.pencolor("white")
Exemplo n.º 2
0
class App:
    def __init__(self):
        self.win = tk.Tk()
        self.win.geometry("640x400")
        self.canvas = Canvas()
        self.canvas.pack()
        self.scr = TurtleScreen(self.canvas)

        self.t = RawTurtle(self.scr)
        self.btn = Button(self.win, text="Press me!", command=self.do_action())
        self.btn.pack()

    def do_action(self):
        self.t.pensize(3)
        self.t.pencolor(random.choice(colors))
        self.t.speed(0)

        self.length = 5
        while self.length < 500:
            self.t.left(89)
            self.t.forward(self.length)
            self.t.right(-105)
            self.t.forward(self.length)
            self.length += 3

    def run(self):
        self.win.mainloop()
Exemplo n.º 3
0
def main(pattern: str) -> None:
    master = Tk()
    canvas = ScrolledCanvas(master)
    canvas.pack()
    screen = TurtleScreen(canvas)
    screen.colormode(255)
    turt = RawTurtle(screen)
    draw_dots(turt)
    turt.pencolor((178, 34, 34))
    draw_pattern(turt, pattern)
    screen.mainloop()
class Ventana():
    def __init__(self, titulo, alto, ancho):

        assert isinstance(titulo, str)
        assert isinstance(alto, int) and alto > 0
        assert isinstance(ancho, int) and ancho > 0

        self.root = TK.Tk()
        self.root.title(titulo)
        self.canvas = TK.Canvas(self.root, width=ancho, height=alto)
        self.canvas.pack()

        self.fondo_ventana = TurtleScreen(self.canvas)
        self.fondo_ventana.setworldcoordinates(0, alto, ancho, 0)

        self.canvas["bg"] = "gold"
        self.canvas.pack()

        self.pencil = RawTurtle(self.fondo_ventana)
        self.pencil.pencolor("white")
Exemplo n.º 5
0
    def draw_polygon(self, node, screen):
        pen = RawTurtle(screen)
        pen.speed(0)
        pen.hideturtle()
        pen.penup()

        try:
            linecolor = node.attrs['color']
        except KeyError:
            linecolor = None
        try:
            fillcolor = node.attrs['fillcolor']
        except KeyError:
            fillcolor = None

        if linecolor is not None:
            pen.pencolor(*linecolor)
        else:
            pen.pencolor(*(0, 0, 0))

        polygon = node.data
        polygon = [self.translate_coords(screen, x) for x in polygon]
        points = to_tups(polygon)
        pen.goto(*(points[0]))
        pen.pendown()
        if fillcolor:
            pen.fillcolor(*fillcolor)
            pen.pencolor(*fillcolor)
            pen.begin_fill()
        for point in points[::-1]:
            pen.goto(*point)
        if fillcolor:
            pen.end_fill()
Exemplo n.º 6
0
START_POS = (-WIDTH / 2), (-HEIGHT / 2) + HEIGHT / 20
# print(START_POS)

root = Tk()

# set up canvas
canvas = Canvas(root, width=WIDTH, height=HEIGHT, highlightthickness=0)
turtle_screen = TurtleScreen(canvas)
turtle_screen.bgcolor("black")
canvas.pack()

# set up turtle
turt = RawTurtle(turtle_screen)
turt.hideturtle()
turt.speed(0)
turt.pencolor("RED")
turt.width(3)
turt.up()
turt.setx(START_POS[0])
turt.sety(START_POS[1])
turt.down()

farthest_pos = [0, 0]


def update_pos():
    tpos = turt.pos()
    pos = [tpos[0] - START_POS[0], tpos[1] - START_POS[1]]
    if abs(pos[0]) > abs(farthest_pos[0]):
        farthest_pos[0] = pos[0]
    if abs(pos[1]) > abs(farthest_pos[1]):