def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity_switchserver(self.luadriver ) self.hall_page = Hall_Page() self.safebox_page = Safebox_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.sign_page = Sign_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivityprepublish(self.luadriver) self.friend_page = Friend_Page() self.hall_page = Hall_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeActivityBtn()
def pre_test(self): self.common = Common() #初始化luadriver self.luadriver = self.common.setupdriver() time.sleep(5) #关闭活动弹框 self.common.closeactivity_switchserver(self.luadriver,"预发布") self.hall_page = Hall_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.game_page = Game_Page() # 初始化Luadriver self.luadriver = self.common.setupdriver() # self.common.deletefile(self.luadriver) self.common.closeactivity_switchserver(self.luadriver)
def pre_test(self): global starttime, endtime starttime = time.time() self.common = Common() self.hall_page = Hall_Page() self.level_page = Level_Page() self.game_page = Game_Page() self.common.user_money(money=1000)
def switchserver(self): ''' 根据cfg文件切换正式服,测试服,预发布服 @return: ''' self.hall_page = Hall_Page() env = self.get_config_value('casecfg', 'env') if self.hall_page.element_is_exist("测试按钮"): self.hall_page.wait_element("测试按钮").click() if self.hall_page.element_is_exist("切换环境"): self.hall_page.wait_element("切换环境").click() if env == '0': try: while self.hall_page.element_is_exist("正式1", 2): self.hall_page.get_element("正式1").click() except: print "切换到正式服失败" elif env == '1': try: while self.hall_page.element_is_exist("测试1",2): self.hall_page.get_element("测试1").click() except: print "切换到测试服失败" elif env == '2': try: while self.hall_page.element_is_exist("预发布1", 2): self.hall_page.get_element("预发布1").click() except: print "切换到预发布失败" else: try: while self.hall_page.element_is_exist("预发布1", 2): self.hall_page.get_element("预发布1").click() except: print "切换到预发布服失败" else: self.hall_page.wait_element("关闭测试页面").click() if env=='0': try: self.hall_page.wait_element("正式服").click() except: print "切换到正式服失败" elif env =='1': try: self.hall_page.wait_element("测试服").click() except: print "切换到测试服失败" elif env =='2': try: self.hall_page.wait_element("预发布").click() except: print "切换到预发布失败" else: try: self.hall_page.wait_element("预发布").click() except: print "切换到预发布服失败" time.sleep(5)
def pre_test(self): #初始化luadriver self.common = Common() self.luadriver = self.common.setupdriver() time.sleep(5) #关闭活动弹框 self.common.closeactivityprepublish(self.luadriver) self.hall_page = Hall_Page() self.match_page = Match_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 关闭弹框 self.common.closeactivityprepublish(self.luadriver) self.hall_page = Hall_Page() self.game_page = Game_Page()
def pre_test(self): self.common = Common() #初始化luadriver self.luadriver = self.common.setupdriver() time.sleep(5) #关闭活动弹框 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.game_page = Game_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.game_page = Game_Page() self.hall_page = Hall_Page() # 截图路径 global screenshotpath screenshotpath = self.common.screenshotpath()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.exchange_page = Exchange_Page() self.personinfo_page = Personinfo_Page() self.start_step("初始化Luadriver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动,并切换到预发布") self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.common.deletefile(self.luadriver) # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.task_page = Task_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.yuepai_page = Yuepai_Page() # 初始化Luadriver self.start_step("初始化driver") self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity(self.luadriver)
def pre_test(self): self.game_page = Game_Page() self.hall_page = Hall_Page() self.yuepai_page = Yuepai_Page() self.common = Common() self.start_step("初始化driver") self.driver = self.common.setupdriver() self.start_step("关闭弹出框") self.common.closeactivity(self.driver)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.game_page = Game_Page() self.yuepai_page = Yuepai_Page() self.personinfo_page = Personinfo_Page() self.start_step("初始化环境") self.luadriver = self.common.setupdriver() self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.game_page = Game_Page() self.level_page = Level_Page() self.start_step("初始化driver") self.luadriver = self.common.setupdriver() self.common.closeactivity() self.common.user_money(money=3000)
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.common.deletefile(self.luadriver) # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity_switchserver(self.luadriver, "环境切换") self.hall_page = Hall_Page() self.sign_page = Sign_Page()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.yuepai_page = Yuepai_Page() self.start_step("初始化driver") # capabilities = {} # capabilities['noReset'] = True self.luadriver = self.common.setupdriver() self.common.closeactivity(self.luadriver)
def pre_test(self): self.common = Common() # 初始化luadriver self.luadriver = self.common.setupdriver() # 关闭活动弹框 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.exchange_page = Exchange_Page()
def pre_test(self): self.common = Common() #初始化luadriver print("pre_test") self.luadriver = self.common.setupdriver() self.common.closeactivity_switchserver(self.luadriver, "切换环境") self.hall_page = Hall_Page() self.match_page = Match_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() # 每个用例都需要关闭活动,把这个放在初始化里面实现 time.sleep(10) self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.setting_page = Setting_Page()
def closeactivity_switchserver(self,luadriver): ''' 关闭活动页面,切换到指定服,然后再关闭弹出的活动页面 :param luadriver: :param switchserver: :return: ''' self.hall_page = Hall_Page() time.sleep(8) try: luadriver.find_element_by_name("允许").click() except: print "未出现按钮" try: luadriver.find_element_by_tag_name("允许").click() except: print "未出现按钮" try: luadriver.find_elements_by_class_name("android.widget.Button")[1].click() except: print "未出现按钮" time.sleep(10) try: self.hall_page.wait_element("确认登陆").click() except: print "未出现登陆按钮" try: self.hall_page.wait_element("立即升级绑定账号").click() time.sleep(1) self.sign_page.wait_element("关闭1").click() except: print "未出现立即升级绑定账号按钮" self.closeActivityBtn() try: self.hall_page.wait_element("新手任务").click() time.sleep(2) except: print "未出现新手任务按钮" try: luadriver.find_element_by_name("允许").click() except: print "未出现按钮" self.switchserver() time.sleep(15) try: luadriver.find_element_by_name("允许").click() except: print "未出现允许按钮" try: self.hall_page.wait_element("立即升级绑定账号").click() time.sleep(1) self.sign_page.wait_element("关闭1").click() except: print "未出现立即升级绑定账号按钮" time.sleep(2) self.closeActivityBtn()
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.yuepai_page = Yuepai_Page() # 初始化Luadriver self.start_step("初始化driver") capabilities = {} capabilities['newCommandTimeout'] = 60 * 3 self.luadriver = self.common.setupdriver(capabilities) self.common.closeactivity(self.luadriver)
def init(self): self.common = Common() self.hall_page = Hall_Page() self.setting_page = Setting_Page() self.game_page = Game_Page() self.person_info_page = Personinfo_Page() self.start_step("初始化driver") self.luadriver = self.common.setupdriver() self.start_step("关闭弹出框") self.common.closeactivity(self.luadriver)
def pre_test(self): #删除自动登陆文件,置为游客状态 self.common = Common() # 初始化Luadriver self.luadriver = self.common.setupdriver() self.common.deletefile(self.luadriver) # 每个用例都需要关闭活动,把这个放在初始化里面实现 self.common.closeactivity(self.luadriver) self.hall_page = Hall_Page() self.personinfo_page = Personinfo_Page()
def pre_test(self): self.common = Common() # 初始化Luadriver capabilities = {} capabilities['noReset'] = False capabilities['resetKeyboard'] = False self.luadriver = self.common.setupdriver() self.yuepai_page = Yuepai_Page() self.hall_page = Hall_Page() self.common.closeactivity(self.luadriver)
def pre_test(self, propsCount): self.hall_page = Hall_Page() self.game_page = Game_Page() self.common = Common() mid = self.common.get_config_value("casecfg", "mid") # PHPInterface self.start_step("初始化driver") self.driver = self.common.setupdriver() self.start_step("关闭弹出框") self.common.closeactivity(self.driver)
def pre_test(self): self.common = Common() self.hall_page = Hall_Page() self.sign_page = Sign_Page() self.personinfo_page = Personinfo_Page() self.broadcast_page = Broadcast_Page() self.start_step("初始化Luadriver") self.luadriver = self.common.setupdriver() self.start_step("关闭活动页面") self.common.closeactivity_switchserver(self.luadriver, '预发布')