Exemplo n.º 1
0
def parseMount(title, attributes, c, mountStuff, getURL):
    name = title
    if 'name' in attributes:
        name = attributes['name']
    speed = 10
    if 'speed' in attributes:
        speed = int(attributes['speed'])
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex, crop_image)
    if image == None:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2, crop_image)
        if image == None:
            print('failed to get image for item', title)
            return False
    c.execute('INSERT INTO Mounts (title, name, tameitemid, tamecreatureid, speed, tibiastore, image) VALUES (?,?,?,?,?,?,?)', 
        (title, name, None, None, speed, False, image))
    mountid = c.lastrowid
    if 'taming_method' in attributes:
        mountStuff[mountid] = list()
        index = 0
        while True:
            match = bracketRegex.search(attributes['taming_method'][index:])
            if match == None:
                break
            mountStuff[mountid].append(match.groups()[0])
            index += match.end()
    return True
Exemplo n.º 2
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def parseNPC(title, attributes, c, spells, getURL):
    name = title
    if 'name' in attributes:
        name = attributes['name']
    posx = None
    if 'posx' in attributes:
        try: posx = convert_x(attributes['posx'])
        except: pass
    posy = None
    if 'posy' in attributes:
        try: posy = convert_y(attributes['posy'])
        except: pass
    posz = None
    if 'posz' in attributes:
        try: posz = int(attributes['posz'])
        except: pass
    city = None
    if 'city' in attributes:
        city = attributes['city'].lower()
    if city == None:
        return False
    job = None
    if 'job2' in attributes:
        job = attributes['job2']
    if 'job' in attributes and (job == None or 'guild leader' in attributes['job'].lower()):
        job = attributes['job']
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2)
        if image == None or image == False:
            print('failed to get image for npc', title)
            return False
    c.execute('INSERT INTO NPCs (title,name, city, job, x, y, z, image) VALUES (?,?,?,?,?,?,?,?)', (title,name, city, job, posx, posy, posz, image))
    npcid = c.lastrowid
    if 'sells' in attributes and 'teaches' in attributes['sells'].lower():
        spells[npcid] = parseSpells(attributes['sells'])
    if 'notes' in attributes:
        match = re.search('{{Transport([^}]+)', attributes['notes'])
        if match != None:
            splits = match.groups()[0].split('|')
            for spl in splits:
                spl = spl.strip()
                if ',' in spl:
                    splits2 = spl.split(',')
                    dest = splits2[0].strip()
                    notes = ""
                    if ';' in splits2[1]:
                        splits3 = splits2[1].split(';')
                        splits2[1] = splits3[0]
                        notes = splits3[1].replace('[', '').replace(']', '')
                    try: cost = int(splits2[1].strip())
                    except: continue
                    c.execute('INSERT INTO NPCDestinations(npcid, destination, cost, notes) VALUES (?,?,?,?)', (npcid, dest, cost, notes))
                        


    return True
Exemplo n.º 3
0
def parseObject(title, attributes, c, getURL):
    name = title
    if 'actualname' in attributes:
        name = attributes['actualname']
    elif 'name' in attributes:
        name = attributes['name']
    c.execute('SELECT title FROM WorldObjects WHERE LOWER(title)=?', (title.lower(),))
    results = c.fetchall()
    if len(results) > 0:
        print('object already exists', title)
        return False
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2)
        if image == None or image == False:
            print('failed to get image for object', title)
            return False
    c.execute('INSERT INTO WorldObjects(title, name, image) VALUES (?,?,?)', (title, name, image))
    return True
Exemplo n.º 4
0
def parseObject(title, attributes, c, getURL):
    name = title
    if "actualname" in attributes:
        name = attributes["actualname"]
    elif "name" in attributes:
        name = attributes["name"]
    c.execute("SELECT title FROM WorldObjects WHERE LOWER(title)=?", (title.lower(),))
    results = c.fetchall()
    if len(results) > 0:
        print("object already exists", title)
        return False
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(" ", "_"))
    image = getImage(url, getURL, imageRegex)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(" ", "_"))
        image = getImage(url, getURL, imageRegex2)
        if image == None or image == False:
            print("failed to get image for object", title)
            return False
    c.execute("INSERT INTO WorldObjects(title, name, image) VALUES (?,?,?)", (title, name, image))
    return True
Exemplo n.º 5
0
def parseItem(title, attributes, c, buyitems, sellitems, currencymap, getURL):
    npcValue = None
    if 'npcvalue' in attributes:
        try:
            npcValue = int(attributes['npcvalue'])
        except:
            pass
    if (npcValue == None or npcValue == 0) and 'npcprice' in attributes:
        try:
            npcValue = int(attributes['npcprice'])
        except:
            pass
    actualValue = None
    if 'value' in attributes:
        match = numberRegex.search(attributes['value'])
        if match != None:
            actualValue = int(match.groups()[0].replace(',',
                                                        '').replace('.', ''))
    npcPrice = None
    if 'npcprice' in attributes:
        try:
            npcPrice = int(attributes['npcprice'])
            if actualValue != None and npcPrice > 0 and actualValue > npcPrice:
                actualValue = npcPrice
        except:
            pass
    if npcValue != None and (actualValue == None or npcValue > actualValue):
        actualValue = npcValue
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = attributes['actualname']
    capacity = None
    if 'weight' in attributes:
        try:
            capacity = float(attributes['weight'])
        except:
            pass
    stackable = False
    if 'stackable' in attributes:
        stackable = 'yes' in attributes['stackable'].strip().lower()
    category = None
    if 'primarytype' in attributes:
        category = attributes['primarytype']
    elif 'itemclass' in attributes:
        category = attributes['itemclass']
    # tibia wiki uses some function to get the image url rather than storing it explicitly, and I don't really want to bother to decipher it
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    itemHTML = getURL(url, True)
    if itemHTML == None: return False
    image = getImage(url, getURL, imageRegex, properly_crop_item)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(
            ' ', '_'))
        image = getImage(url, getURL, imageRegex2, properly_crop_item)
        if image == None or image == False:
            print('failed to get image for item', title)
    match = lookRegex.search(itemHTML)
    look_text = None
    if match != None:
        look_text = match.groups()[0]
        look_text = look_text.replace(' ', ' ').replace('\n', ' ').replace(
            '.', '. ').replace('.  ', '. ')
        look_text = re.sub(r'[.] (\d)', '.\g<1>', look_text).strip()
        while True:
            match = htmlTagRegex.search(look_text)
            if match == None: break
            look_text = look_text[:match.start()] + look_text[match.end():]
    convert_to_gold, discard = False, False

    gold_ratio = max(
        0 if npcValue == None else npcValue, 0 if actualValue == None else
        actualValue) / (1 if capacity == None or capacity == 0 else capacity)
    if gold_ratio < 10: discard = True
    if gold_ratio < 20 and stackable == False: convert_to_gold = True
    else: convert_to_gold = False

    c.execute(
        'INSERT INTO Items (title,name, vendor_value, actual_value, capacity, stackable, image, category, discard, convert_to_gold, look_text) VALUES (?,?,?,?,?,?,?,?,?,?,?)',
        (title, name, npcValue, actualValue, capacity, stackable, image,
         category, discard, convert_to_gold, look_text))
    itemid = c.lastrowid
    if 'buyfrom' in attributes:
        buyitems[itemid] = dict()
        npcs = attributes['buyfrom'].split(',')
        for n in npcs:
            npc = n
            if npc == '' or npc == '-' or npc == '--': continue
            value = npcPrice
            if ';' in npc:
                npc = npc.split(';')[0]
            if ':' in npc:
                token = npc.split(':')[1].strip()
                npc = npc.split(':')[0]
                try:
                    value = math.ceil(float(token))
                except:
                    match = re.search('\\[\\[([^]]+)\\]\\]', token)
                    if match == None:
                        continue
                    currencymap[itemid] = match.groups()[0]
                    match = numberRegex.search(token)
                    if match == None:
                        continue
                    value = float(match.groups()[0])
            if value == None: continue
            buyitems[itemid][npc.strip()] = value
    if 'sellto' in attributes:
        sellitems[itemid] = dict()
        npcs = attributes['sellto'].split(',')
        for n in npcs:
            npc = n
            if npc == '' or npc == '-' or npc == '--': continue
            value = npcValue
            if ';' in npc:
                npc = npc.split(';')[0]
            if ':' in npc:
                value = math.ceil(float(npc.split(':')[1].strip()))
                npc = npc.split(':')[0]
            if value == None: continue
            sellitems[itemid][npc.strip()] = value
    if 'vocrequired' in attributes and len(
            attributes['vocrequired'].strip()) > 1:
        attributes['vocrequired'] = attributes['vocrequired'].replace(
            'knights',
            'k').replace('druids',
                         'd').replace('sorcerers',
                                      's').replace('paladins',
                                                   'p').replace(' and ', '+')
        c.execute(
            'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
            (itemid, 'Voc', attributes['vocrequired'].strip()))
    if 'plural' in attributes:
        plural = attributes['plural'].strip().lower()
        if len(plural) > 2:
            f = open('pluralMap.txt', 'a')
            f.write('%s=%s\n' % (plural, name.strip().lower()))
            f.close()
    if 'damagetype' in attributes and len(
            attributes['damagetype'].strip()) > 1:
        c.execute(
            'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
            (itemid, 'Type', attributes['damagetype'].strip()))
    if 'attrib' in attributes and len(attributes['attrib'].strip()) > 1:
        attrib = attributes['attrib'].strip().replace("fighting", "").replace(
            "level",
            "").replace("[", "").replace("]",
                                         "").replace("faster regeneration",
                                                     "regen +1")
        c.execute(
            'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
            (itemid, 'Attrib', attrib))
    if 'armor' in attributes and len(attributes['armor'].strip()) > 0:
        try:
            armor = int(attributes['armor'].strip())
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Arm', str(armor)))
        except:
            print(name)
            print(attributes['armor'])
            exit(1)
            pass
    if 'attack' in attributes and len(attributes['attack'].strip()) > 0:
        try:
            attack = int(attributes['attack'].strip())
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Atk', str(attack)))
        except:
            attack = 0
            for atk in re.findall('[0-9]+', attributes['attack']):
                attack += int(atk)
            if attack == 0:
                print(name)
                print(attributes['attack'])
                exit(1)
                pass
            else:
                c.execute(
                    'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                    (itemid, 'Atk', str(attack)))
    if 'defense' in attributes and len(attributes['defense'].strip()) > 0:
        try:
            defense = int(attributes['defense'].strip())
            if 'defensemod' in attributes and len(
                    attributes['defensemod'].strip()) > 1:
                defense = str(
                    defense) + ' (' + attributes['defensemod'].strip() + ')'
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Def', str(defense)))
        except:
            print(name)
            print(attributes['defense'])
            exit(1)
            pass
    if 'levelrequired' in attributes and len(
            attributes['levelrequired'].strip()) > 0:
        try:
            levelrequired = int(attributes['levelrequired'].strip())
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Level', str(levelrequired)))
        except:
            print(name)
            print(attributes['levelrequired'])
            exit(1)
    if 'damage' in attributes and len(attributes['damage'].strip()) > 0:
        try:
            damage = int(attributes['damage'].strip())
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Atk', str(damage)))
        except:
            try:
                spl = attributes['damage'].split('-')
                damage = int((int(spl[0].strip()) + int(spl[1].strip())) / 2)
                c.execute(
                    'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                    (itemid, 'Atk', str(damage)))
            except:
                pass
    if 'range' in attributes and len(attributes['range'].strip()) > 0:
        try:
            rng = int(attributes['range'].strip())
            c.execute(
                'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
                (itemid, 'Range', str(rng)))
        except:
            pass
    if 'atk_mod' in attributes and len(attributes['atk_mod'].strip()) > 0:
        c.execute(
            'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
            (itemid, 'Atk+', attributes['atk_mod'].strip()))
    if 'hit_mod' in attributes and len(attributes['atk_mod'].strip()) > 0:
        c.execute(
            'INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)',
            (itemid, 'Hit+', attributes['hit_mod'].strip()))
    return True
Exemplo n.º 6
0
def parseCreature(title, attributes, c, creaturedrops, getURL):
    if title in passList:
        return False
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    hp = getInteger(attributes, 'hp')
    exp = None
    if 'exp' in attributes:
        try:
            exp = int(attributes['exp'])
        except:
            pass
    summon = None
    if 'summon' in attributes:
        try:
            summon = int(attributes['summon'])
        except:
            pass
    illusionable = getBoolean(attributes, 'illusionable')
    pushable = getBoolean(attributes, 'pushable')
    pushes = getBoolean(attributes, 'pushes')
    paralysable = getBoolean(attributes, 'paraimmune')
    senseinvis = getBoolean(attributes, 'senseinvis', True)
    armor = getInteger(attributes, 'armor')
    maxdmg = getMaxInteger(attributes, 'maxdmg')
    physical = getInteger(attributes, 'physicalDmgMod')
    holy = getInteger(attributes, 'holyDmgMod')
    death = getInteger(attributes, 'deathDmgMod')
    fire = getInteger(attributes, 'fireDmgMod')
    energy = getInteger(attributes, 'energyDmgMod')
    ice = getInteger(attributes, 'iceDmgMod')
    earth = getInteger(attributes, 'earthDmgMod')
    drown = getInteger(attributes, 'drownDmgMod')
    lifedrain = getInteger(attributes, 'hpDrainDmgMod')
    speed = getInteger(attributes, 'speed')
    boss = False
    if 'isboss' in attributes and attributes['isboss'].lower().strip(
    ) == 'yes':
        boss = True
    abilities = None
    if 'abilities' in attributes:
        # first take care of [[Fire Rune||Great Fireball]] => Great Fireball
        b = re.sub(r'\[\[[^]|]+\|([^]]+)\]\]', '\g<1>',
                   attributes['abilities'])
        # then take care of [[Fire Rune]] => Fire Rune
        b = re.sub(r'\[\[([^]]+)\]\]', '\g<1>', b)
        # sometimes there are links in single brackets [http:www.link.com] => remove htem
        b = re.sub(r'\[[^]]+\]', '', b)
        # if there are brackets without numbers, remove them (maybe not necessary)
        b = re.sub(r'\(([^0-9]+)\)', '', b)
        # replace double spaces with single spaces
        b = b.replace('  ', ' ')
        # if there are commas in brackets (300-500, Fire Damage) => replace the comma with a semicolon (for later splitting purposes)
        abilities = re.sub(r'(\([^,)]+)\,([^)]+\))', '\g<1>;\g<2>', b)
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex, crop_image)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(
            ' ', '_'))
        image = getImage(url, getURL, imageRegex2, crop_image)
        if image == None or image == False:
            print('failed to get image for creature', title)

    # add stuff to database
    c.execute(
        'INSERT INTO Creatures (title,name,health,experience,maxdamage,summon,illusionable,pushable,pushes,physical,holy,death,fire,energy,ice,earth,drown,lifedrain,paralysable,senseinvis,image,abilities,speed,armor,boss) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
        (title, name, hp, exp, maxdmg, summon, illusionable, pushable, pushes,
         physical, holy, death, fire, energy, ice, earth, drown, lifedrain,
         paralysable, senseinvis, image, abilities, speed, armor, boss))
    creatureid = c.lastrowid

    creaturedrops[creatureid] = dict()
    # for some reason loot statistics are not in the xml file, so we get it from the website
    url = 'http://tibia.wikia.com/wiki/Loot_Statistics:%s' % title.replace(
        ' ', '_')
    stats = getURL(url, True)
    if stats != None:
        loot_stats = list()
        current_index = 0
        while True:
            match = lootListRegex.search(stats[current_index:])
            if match == None: break
            index = match.end()
            match = lootListRegex.search(stats[current_index + index:])
            if match == None: endindex = len(stats) - current_index
            else: endindex = index + match.start()
            kill_count = 0
            match = re.search(
                '([0-9]+) kills',
                stats[current_index + index:current_index + endindex])
            if match != None: kill_count = int(match.groups()[0])
            list.append(
                loot_stats,
                [current_index + index, current_index + endindex, kill_count])
            current_index = current_index + endindex
        lootdrops = dict()
        killcount = dict()
        score = dict()
        for i in range(len(loot_stats)):
            index = loot_stats[i][0]
            endindex = loot_stats[i][1]
            kills = loot_stats[i][2]
            lootdrops[i] = dict()
            killcount[i] = kills
            bag = False
            highpercentage = False
            while True:
                match = wikiURLRegex.search(stats[index:endindex])
                if match == None: break
                item_name = filterItemName(match.groups()[0]).lower()
                # creatures don't drop bags, but they used to in the past
                # if there is a bag in the creature kills, we know it's old
                startindex = index
                index = index + match.end()
                if index > endindex or item_name == "loot": break
                match = lootCountRegex.search(stats[startindex:index])
                if match == None:
                    mindrop = 1
                    maxdrop = 1
                else:
                    mindrop = int(match.groups()[0])
                    maxdrop = int(match.groups()[1])
                match = lootChanceRegex.search(stats[index:])
                if match == None: break
                percentage = float(match.groups()[0])
                if percentage > 100:
                    highpercentage = True
                index = index + match.end()
                if item_name.strip() == "bag":
                    bag = True
                else:
                    lootdrops[i][item_name] = (percentage, mindrop, maxdrop)
            score[i] = 0 if bag else (
                1 if highpercentage else len(lootdrops[i]))
        maxdict = dict()
        maxkey = ""
        killcount[maxkey] = -1
        score[maxkey] = -1
        # pick the loot statistics with the most items
        for key in lootdrops.keys():
            if score[key] > score[maxkey]:
                maxdict = lootdrops[key]
                maxkey = key
            elif score[key] == score[
                    maxkey] and killcount[key] > killcount[maxkey]:
                # if the items are equal, pick the one with the highest kills
                maxdict = lootdrops[key]
                maxkey = key
        creaturedrops[creatureid] = maxdict
    # read the dropped items from the 'loot' attribute
    if 'loot' in attributes:
        lootItems = [
            filterItemName(x).lower() for x in parseLoot(attributes['loot'])
        ]
        for item in lootItems:
            if item not in creaturedrops[creatureid]:
                creaturedrops[creatureid][item] = (None, 1, 1)
    return True
Exemplo n.º 7
0
def parseItem(title, attributes, c, buyitems, sellitems, currencymap, durationMap, getURL):
    npcValue = None
    if 'npcvalue' in attributes:
        try: npcValue = int(attributes['npcvalue'])
        except: pass
    if (npcValue == None or npcValue == 0) and 'npcprice' in attributes:
        try: npcValue = int(attributes['npcprice'])
        except: pass
    actualValue = None
    if 'value' in attributes: 
        match = numberRegex.search(attributes['value'])
        if match != None: 
            actualValue = int(match.groups()[0].replace(',','').replace('.',''))
    npcPrice = None
    if 'npcprice' in attributes:
        try: 
            npcPrice = int(attributes['npcprice'])
            if actualValue != None and npcPrice > 0 and actualValue > npcPrice:
                actualValue = npcPrice
        except: 
            pass
    if npcValue != None and (actualValue == None or npcValue > actualValue):
        actualValue = npcValue
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = attributes['actualname']
    capacity = None
    if 'weight' in attributes:
        try: capacity = float(attributes['weight'])
        except: pass
    stackable = False
    if 'stackable' in attributes:
        stackable = 'yes' in attributes['stackable'].strip().lower()
    category = None
    if 'primarytype' in attributes:
        category = attributes['primarytype']
    elif 'itemclass' in attributes:
        category = attributes['itemclass']
    duration, itemcost, itemcostcount = (None, None, None)
    durationText = None
    if title.lower() in consumableMap:
        tpl = consumableMap[title.lower()]
        durationText = tpl[0]
        itemcostcount = tpl[1]
        itemcost = tpl[2]
    elif 'duration' in attributes:
        durationText = attributes['duration']
        itemcost = title
        itemcostcount = 1
    if durationText != None:
        match = numberRegex.search(durationText)
        if match != None:
            duration = float(match.groups()[0])
            if duration != None:
                if 'minute' in durationText:
                    duration *= 60
                elif 'hour' in durationText:
                    duration *= 3600
    if duration != None:
        durationMap[title] = (duration, itemcost, itemcostcount)
    # tibia wiki uses some function to get the image url rather than storing it explicitly, and I don't really want to bother to decipher it
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    itemHTML = getURL(url, True)
    if itemHTML == None: return False
    image = getImage(url, getURL, imageRegex, properly_crop_item)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2, properly_crop_item)
        if image == None or image == False:
            print('failed to get image for item', title)
    match = lookRegex.search(itemHTML)
    look_text = None
    if match != None:
        look_text = match.groups()[0]
        look_text = look_text.replace('&#32;', ' ').replace('\n', ' ').replace('.', '. ').replace('.  ', '. ')
        look_text = re.sub(r'[.] (\d)', '.\g<1>', look_text).strip()
        while True:
            match = htmlTagRegex.search(look_text)
            if match == None: break
            look_text = look_text[:match.start()] + look_text[match.end():]
    convert_to_gold, discard = False, False

    gold_ratio = max(0 if npcValue == None else npcValue, 0 if actualValue == None else actualValue) / (1 if capacity == None or capacity == 0 else capacity)
    if gold_ratio < 10: discard = True
    if gold_ratio < 20 and stackable == False: convert_to_gold = True
    else: convert_to_gold = False

    c.execute('INSERT INTO Items (title,name, vendor_value, actual_value, capacity, stackable, image, category, discard, convert_to_gold, look_text) VALUES (?,?,?,?,?,?,?,?,?,?,?)', (title,name, npcValue, actualValue, capacity, stackable, image, category, discard, convert_to_gold, look_text))
    itemid = c.lastrowid
    if 'itemid' in attributes:
        splits = attributes['itemid'].split(',')
        for item in splits:
            try: 
                tibiaid = int(item.strip())
                c.execute('INSERT INTO ItemIDMap (tibiaid, itemid) VALUES (?,?)', (tibiaid, itemid))
            except:
                pass
    if 'buyfrom' in attributes:
        buyitems[itemid] = dict()
        npcs = attributes['buyfrom'].split(',')
        for n in npcs:
            npc = n
            if npc == '' or npc == '-' or npc == '--': continue
            value = npcPrice
            if ';' in npc: 
                npc = npc.split(';')[0]
            if ':' in npc:
                token = npc.split(':')[1].strip()
                npc = npc.split(':')[0]
                try: 
                    value = math.ceil(float(token))
                except: 
                    match = re.search('\\[\\[([^]]+)\\]\\]', token)
                    if match == None:
                        continue
                    currencymap[itemid] = match.groups()[0]
                    match = numberRegex.search(token)
                    if match == None:
                        continue
                    value = float(match.groups()[0])
            if value == None: continue
            buyitems[itemid][npc.strip()] = value
    if 'sellto' in attributes:
        sellitems[itemid] = dict()
        npcs = attributes['sellto'].split(',')
        for n in npcs:
            npc = n
            if npc == '' or npc == '-' or npc == '--': continue
            value = npcValue
            if ';' in npc: 
                npc = npc.split(';')[0]
            if ':' in npc:
                value = math.ceil(float(npc.split(':')[1].strip()))
                npc = npc.split(':')[0]
            if value == None: continue
            sellitems[itemid][npc.strip()] = value
    if 'vocrequired' in attributes and len(attributes['vocrequired'].strip()) > 1:
        attributes['vocrequired'] = attributes['vocrequired'].replace('knights', 'k').replace('druids', 'd').replace('sorcerers', 's').replace('paladins', 'p').replace(' and ','+')
        c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Voc', attributes['vocrequired'].strip()))
    if 'plural' in attributes:
        plural = attributes['plural'].strip().lower()
        if len(plural) > 2:
            f = open('pluralMap.txt', 'a')
            f.write('%s=%s\n' % (plural, name.strip().lower()))
            f.close()
    if 'damagetype' in attributes and len(attributes['damagetype'].strip()) > 1:
        c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Type', attributes['damagetype'].strip()))
    if 'attrib' in attributes and len(attributes['attrib'].strip()) > 1:
        attrib = attributes['attrib'].strip().replace("fighting", "").replace("level", "").replace("[","").replace("]","").replace("faster regeneration", "regen +1")
        c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Attrib', attrib))
    if 'armor' in attributes and len(attributes['armor'].strip()) > 0:
        try: 
            armor = int(attributes['armor'].strip())
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Arm', str(armor)))
        except: 
            print(name)
            print(attributes['armor'])
            exit(1)
            pass
    if 'attack' in attributes and len(attributes['attack'].strip()) > 0:
        try: 
            attack = int(attributes['attack'].strip())
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Atk', str(attack)))
        except: 
            attack = 0
            for atk in re.findall('[0-9]+', attributes['attack']):
                attack += int(atk)
            if attack == 0:
                print(name)
                print(attributes['attack'])
                exit(1)
                pass
            else: 
                c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Atk', str(attack)))
    if 'defense' in attributes and len(attributes['defense'].strip()) > 0:
        try: 
            defense = int(attributes['defense'].strip())
            if 'defensemod' in attributes and len(attributes['defensemod'].strip()) > 1: 
                defense = str(defense) + ' (' + attributes['defensemod'].strip() + ')'
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Def', str(defense)))
        except: 
            print(name)
            print(attributes['defense'])
            exit(1)
            pass
    if 'levelrequired' in attributes and len(attributes['levelrequired'].strip()) > 0:
        try: 
            levelrequired = int(attributes['levelrequired'].strip())
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Level', str(levelrequired)))
        except: 
            print(name)
            print(attributes['levelrequired'])
            exit(1)
    if 'damage' in attributes and len(attributes['damage'].strip()) > 0:
        try: 
            damage = int(attributes['damage'].strip())
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Atk', str(damage)))
        except: 
            try: 
                spl = attributes['damage'].split('-')
                damage = int((int(spl[0].strip()) + int(spl[1].strip())) / 2)
                c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Atk', str(damage)))
            except:
                pass
    if 'range' in attributes and len(attributes['range'].strip()) > 0:
        try: 
            rng = int(attributes['range'].strip())
            c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Range', str(rng)))
        except: 
            pass
    if 'atk_mod' in attributes and len(attributes['atk_mod'].strip()) > 0:
        c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Atk+', attributes['atk_mod'].strip()))
    if 'hit_mod' in attributes and len(attributes['atk_mod'].strip()) > 0:
        c.execute('INSERT INTO ItemProperties(itemid, property, value) VALUES (?,?,?)', (itemid, 'Hit+', attributes['hit_mod'].strip()))
    return True
Exemplo n.º 8
0
def parseCreature(title, attributes, c, creaturedrops, getURL):
    if title in passList:
        return False
    name = title
    if 'actualname' in attributes and len(attributes['actualname']) > 0:
        name = formatTitle(attributes['actualname'])
    elif 'name' in attributes and len(attributes['name']) > 0:
        name = formatTitle(attributes['name'])
    hp = getInteger(attributes, 'hp')
    exp = None
    if 'exp' in attributes:
        try: exp = int(attributes['exp'])
        except: pass
    summon = None
    if 'summon' in attributes:
        try: summon = int(attributes['summon'])
        except: pass
    illusionable = getBoolean(attributes,'illusionable')
    pushable = getBoolean(attributes,'pushable')
    pushes = getBoolean(attributes,'pushes')
    paralysable = getBoolean(attributes,'paraimmune')
    senseinvis = getBoolean(attributes,'senseinvis', True)
    armor = getInteger(attributes,'armor')
    maxdmg = getMaxInteger(attributes,'maxdmg')
    physical = getInteger(attributes,'physicalDmgMod')
    holy = getInteger(attributes,'holyDmgMod')
    death = getInteger(attributes,'deathDmgMod')
    fire = getInteger(attributes,'fireDmgMod')
    energy = getInteger(attributes,'energyDmgMod')
    ice = getInteger(attributes,'iceDmgMod')
    earth = getInteger(attributes,'earthDmgMod')
    drown = getInteger(attributes,'drownDmgMod')
    lifedrain = getInteger(attributes,'hpDrainDmgMod')
    speed = getInteger(attributes,'speed')
    boss = False
    if 'isboss' in attributes and attributes['isboss'].lower().strip() == 'yes':
        boss = True
    abilities = None
    if 'abilities' in attributes:
        # first take care of [[Fire Rune||Great Fireball]] => Great Fireball
        b = re.sub(r'\[\[[^]|]+\|([^]]+)\]\]', '\g<1>', attributes['abilities'])
        # then take care of [[Fire Rune]] => Fire Rune
        b = re.sub(r'\[\[([^]]+)\]\]', '\g<1>', b)
        # sometimes there are links in single brackets [http:www.link.com] => remove htem
        b = re.sub(r'\[[^]]+\]', '', b)
        # if there are brackets without numbers, remove them (maybe not necessary)
        b = re.sub(r'\(([^0-9]+)\)', '', b)
        # replace double spaces with single spaces
        b = b.replace('  ', ' ')
        # if there are commas in brackets (300-500, Fire Damage) => replace the comma with a semicolon (for later splitting purposes)
        abilities = re.sub(r'(\([^,)]+)\,([^)]+\))', '\g<1>;\g<2>', b)
    url = "http://tibia.wikia.com/wiki/%s" % (title.replace(' ', '_'))
    image = getImage(url, getURL, imageRegex, crop_image)
    if image == None or image == False:
        url = "http://tibia.wikia.com/wiki/File:%s.gif" % (title.replace(' ', '_'))
        image = getImage(url, getURL, imageRegex2, crop_image)
        if image == None or image == False:
            print('failed to get image for creature', title)
            return False

    if physical == None:
        print('pass', title)

    # add stuff to database
    c.execute('INSERT INTO Creatures (title,name,health,experience,maxdamage,summon,illusionable,pushable,pushes,physical,holy,death,fire,energy,ice,earth,drown,lifedrain,paralysable,senseinvis,image,abilities,speed,armor,boss) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
        (title,name, hp, exp, maxdmg, summon, illusionable, pushable, pushes, physical, holy, death, fire, energy, ice, earth, drown, lifedrain, paralysable, senseinvis, image, abilities, speed, armor,boss))
    creatureid = c.lastrowid

    creaturedrops[creatureid] = dict()
    # for some reason loot statistics are not in the xml file, so we get it from the website
    url = 'http://tibia.wikia.com/wiki/Loot_Statistics:%s' % title.replace(' ','_')
    stats = getURL(url, True)
    if stats != None:
        loot_stats = list()
        current_index = 0
        while True:
            match = lootListRegex.search(stats[current_index:])
            if match == None: break
            index = match.end()
            match = lootListRegex.search(stats[current_index + index:])
            if match == None: endindex = len(stats) - current_index
            else: endindex = index + match.start()
            kill_count = 0
            match = re.search('([0-9]+) kills', stats[current_index + index:current_index + endindex])
            if match != None: kill_count = int(match.groups()[0])
            list.append(loot_stats, [current_index + index, current_index + endindex, kill_count])
            current_index = current_index + endindex
        lootdrops = dict()
        killcount = dict()
        score = dict()
        for i in range(len(loot_stats)):
            index = loot_stats[i][0]
            endindex = loot_stats[i][1]
            kills = loot_stats[i][2]
            lootdrops[i] = dict()
            killcount[i] = kills
            bag = False
            highpercentage = False
            while True:
                match = wikiURLRegex.search(stats[index:endindex])
                if match == None: break
                item_name = filterItemName(match.groups()[0]).lower()
                    # creatures don't drop bags, but they used to in the past
                    # if there is a bag in the creature kills, we know it's old
                startindex = index
                index = index + match.end()
                if index > endindex or item_name == "loot": break
                match = lootCountRegex.search(stats[startindex:index])
                if match == None:
                    mindrop = 1
                    maxdrop = 1
                else:
                    mindrop = int(match.groups()[0])
                    maxdrop = int(match.groups()[1])
                match = lootChanceRegex.search(stats[index:])
                if match == None: break
                percentage = float(match.groups()[0])
                if percentage > 100:
                    highpercentage = True
                index = index + match.end()
                if item_name.strip() == "bag":
                    bag = True
                else: 
                    lootdrops[i][item_name] = (percentage, mindrop, maxdrop)
            score[i] = 0 if bag else (1 if highpercentage else len(lootdrops[i]))
        maxdict = dict()
        maxkey = ""
        killcount[maxkey] = -1
        score[maxkey] = -1
        # pick the loot statistics with the most items
        for key in lootdrops.keys():
            if score[key] > score[maxkey]:
                maxdict = lootdrops[key]
                maxkey = key
            elif score[key] == score[maxkey] and killcount[key] > killcount[maxkey]:
                # if the items are equal, pick the one with the highest kills
                maxdict = lootdrops[key]
                maxkey = key
        creaturedrops[creatureid] = maxdict
    # read the dropped items from the 'loot' attribute
    if 'loot' in attributes:
        lootItems = [filterItemName(x).lower() for x in parseLoot(attributes['loot'])]
        for item in lootItems:
            if item not in creaturedrops[creatureid]:
                creaturedrops[creatureid][item] = (None, 1, 1)
    return True