Exemplo n.º 1
0
 def _process_computer_move(self, message):
     self.force_leds_off(log=True)  # can happen in case of a book move
     move = message.move
     ponder = message.ponder
     self.play_move = move
     self.play_fen = message.game.fen()
     self.play_turn = message.game.turn
     if ponder:
         game_copy = message.game.copy()
         game_copy.push(move)
         self.hint_move = ponder
         self.hint_fen = game_copy.fen()
         self.hint_turn = game_copy.turn
     else:
         self.hint_move = chess.Move.null()
         self.hint_fen = None
         self.hint_turn = None
     # Display the move
     side = self._get_clock_side(message.game.turn)
     beep = self.dgttranslate.bl(BeepLevel.CONFIG)
     disp = Dgt.DISPLAY_MOVE(move=move,
                             fen=message.game.fen(),
                             side=side,
                             wait=message.wait,
                             maxtime=0,
                             beep=beep,
                             devs={'ser', 'i2c', 'web'},
                             uci960=self.uci960,
                             lang=self.dgttranslate.language,
                             capital=self.dgttranslate.capital,
                             long=self.dgttranslate.notation)
     DgtObserver.fire(disp)
     DgtObserver.fire(
         Dgt.LIGHT_SQUARES(uci_move=move.uci(), devs={'ser', 'web'}))
     self.leds_are_on = True
Exemplo n.º 2
0
 def _process_new_pv(self, message):
     self.hint_move = message.pv[0]
     self.hint_fen = message.game.fen()
     self.hint_turn = message.game.turn
     # if message.mode == Mode.ANALYSIS and not self._inside_main_menu('dont_care_dev'):
     if message.mode == Mode.ANALYSIS:
         devs = {
             None if self._inside_main_menu(dev) else dev
             for dev in {'ser', 'i2c', 'web'}
         }
         devs.discard(None)
         side = self._get_clock_side(self.hint_turn)
         beep = self.dgttranslate.bl(BeepLevel.NO)
         disp = Dgt.DISPLAY_MOVE(move=self.hint_move,
                                 fen=self.hint_fen,
                                 side=side,
                                 wait=True,
                                 maxtime=0,
                                 beep=beep,
                                 devs=devs,
                                 uci960=self.uci960,
                                 lang=self.dgttranslate.language,
                                 capital=self.dgttranslate.capital,
                                 long=self.dgttranslate.notation)
         if devs:
             DgtObserver.fire(disp)
Exemplo n.º 3
0
 def _process_dgt_serial_nr(self):
     # logging.debug('Serial number {}'.format(message.number))  # actually used for watchdog (once a second)
     if self.dgtmenu.get_mode(
     ) == Mode.PONDER and not self._inside_main_menu('dont_care_dev'):
         if self.show_move_or_value >= self.dgtmenu.get_ponderinterval():
             if self.hint_move:
                 side = self._get_clock_side(self.hint_turn)
                 beep = self.dgttranslate.bl(BeepLevel.NO)
                 text = Dgt.DISPLAY_MOVE(move=self.hint_move,
                                         fen=self.hint_fen,
                                         side=side,
                                         wait=True,
                                         maxtime=1,
                                         beep=beep,
                                         devs={'ser', 'i2c', 'web'},
                                         uci960=self.uci960,
                                         lang=self.dgttranslate.language,
                                         capital=self.dgttranslate.capital,
                                         long=self.dgttranslate.notation)
             else:
                 text = self.dgttranslate.text('N10_nomove')
         else:
             text = self._combine_depth_and_score()
         text.wait = True
         DgtObserver.fire(text)
         self.show_move_or_value = (self.show_move_or_value + 1) % (
             self.dgtmenu.get_ponderinterval() * 2)
Exemplo n.º 4
0
 def _exit_display(self, devs=None):
     if devs is None:  # prevent W0102 error
         devs = {'ser', 'i2c', 'web'}
     if self.play_move and self.dgtmenu.get_mode() in (Mode.NORMAL,
                                                       Mode.BRAIN,
                                                       Mode.REMOTE):
         side = self._get_clock_side(self.play_turn)
         beep = self.dgttranslate.bl(BeepLevel.BUTTON)
         text = Dgt.DISPLAY_MOVE(move=self.play_move,
                                 fen=self.play_fen,
                                 side=side,
                                 wait=True,
                                 maxtime=1,
                                 beep=beep,
                                 devs=devs,
                                 uci960=self.uci960,
                                 lang=self.dgttranslate.language,
                                 capital=self.dgttranslate.capital,
                                 long=self.dgttranslate.notation)
     else:
         text = None
         if self._inside_main_menu('dont_care_dev'):
             text = self.dgtmenu.get_current_text()
         if text:
             text.wait = True  # in case of "bad pos" message send before
         else:
             text = Dgt.DISPLAY_TIME(force=True, wait=True, devs=devs)
     DgtObserver.fire(text)
Exemplo n.º 5
0
 def force_leds_off(self, log=False):
     """Clear the rev2 lights if they still on."""
     if self.leds_are_on:
         if log:
             logging.warning('(rev) leds still on')
         DgtObserver.fire(Dgt.LIGHT_CLEAR(devs={'ser', 'web'}))
         self.leds_are_on = False
Exemplo n.º 6
0
 def _process_engine_ready(self, message):
     for index in range(0, len(self.dgtmenu.installed_engines)):
         if self.dgtmenu.installed_engines[index]['file'] == message.eng[
                 'file']:
             self.dgtmenu.set_engine_index(index)
     self.dgtmenu.set_engine_has_960(message.has_960)
     self.dgtmenu.set_engine_has_ponder(message.has_ponder)
     if not self.dgtmenu.get_confirm() or not message.show_ok:
         DgtObserver.fire(message.eng_text)
     self.dgtmenu.set_engine_restart(False)
Exemplo n.º 7
0
 def _set_clock(self, side=ClockSide.NONE, devs=None):
     if devs is None:  # prevent W0102 error
         devs = {'ser', 'i2c', 'web'}
     time_left, time_right = self.time_control.get_internal_time(
         flip_board=self.dgtmenu.get_flip_board())
     DgtObserver.fire(
         Dgt.CLOCK_SET(time_left=time_left,
                       time_right=time_right,
                       devs=devs))
     DgtObserver.fire(Dgt.CLOCK_START(side=side, wait=True, devs=devs))
Exemplo n.º 8
0
 def _process_button4(self, dev: str):
     logging.debug('(%s) clock handle button 4 press', dev)
     if self._inside_updt_menu(dev):
         text = self.dgtmenu.updt_down(
             dev)  # button4 can exit the menu, so check
     else:
         text = self.dgtmenu.main_down(
             dev)  # button4 can exit the menu, so check
     if text:
         DgtObserver.fire(text)
     else:
         EvtObserver.fire(Event.EXIT_MENU(dev=dev))
Exemplo n.º 9
0
 def _process_new_game(self, message):
     self.force_leds_off()
     self._reset_moves_and_score()
     self.time_control.reset()
     if message.newgame:
         pos960 = message.game.chess960_pos()
         self.uci960 = pos960 is not None and pos960 != 518
         DgtObserver.fire(
             self.dgttranslate.text(
                 'C10_ucigame' if self.uci960 else 'C10_newgame',
                 str(pos960)))
     if self.dgtmenu.get_mode() in (Mode.NORMAL, Mode.BRAIN, Mode.OBSERVE,
                                    Mode.REMOTE):
         self._set_clock()
Exemplo n.º 10
0
 def _process_new_score(self, message):
     if message.mate is None:
         score = int(message.score)
         if message.turn == chess.BLACK:
             score *= -1
         text = self.dgttranslate.text('N10_score', score)
     else:
         text = self.dgttranslate.text('N10_mate', str(message.mate))
     self.score = text
     if message.mode == Mode.KIBITZ and not self._inside_main_menu(
             'dont_care_dev'):
         text = self._combine_depth_and_score()
         text.wait = True
         DgtObserver.fire(text)
Exemplo n.º 11
0
 def _process_button3(self, dev: str):
     logging.debug('(%s) clock handle button 3 press', dev)
     if self._inside_updt_menu(dev):
         DgtObserver.fire(
             self.dgtmenu.updt_right())  # button3 cant exit the menu
     elif self._inside_main_menu(dev):
         DgtObserver.fire(
             self.dgtmenu.main_right())  # button3 cant exit the menu
     else:
         if self.hint_move:
             side = self._get_clock_side(self.hint_turn)
             beep = self.dgttranslate.bl(BeepLevel.BUTTON)
             text = Dgt.DISPLAY_MOVE(move=self.hint_move,
                                     fen=self.hint_fen,
                                     side=side,
                                     wait=False,
                                     maxtime=1,
                                     beep=beep,
                                     devs={'ser', 'i2c', 'web'},
                                     uci960=self.uci960,
                                     lang=self.dgttranslate.language,
                                     capital=self.dgttranslate.capital,
                                     long=self.dgttranslate.notation)
         else:
             text = self.dgttranslate.text('B10_nomove')
         DgtObserver.fire(text)
         self._exit_display(devs={dev})
Exemplo n.º 12
0
 def _process_button1(self, dev: str):
     logging.debug('(%s) clock handle button 1 press', dev)
     if self._inside_updt_menu(dev):
         DgtObserver.fire(
             self.dgtmenu.updt_left())  # button1 cant exit the menu
     elif self._inside_main_menu(dev):
         DgtObserver.fire(
             self.dgtmenu.main_left())  # button1 cant exit the menu
     else:
         text = self._combine_depth_and_score()
         text.beep = self.dgttranslate.bl(BeepLevel.BUTTON)
         # text.maxtime = 0
         DgtObserver.fire(text)
         self._exit_display(devs={dev})
Exemplo n.º 13
0
 def _process_button2(self, dev: str):
     logging.debug('(%s) clock handle button 2 press', dev)
     if self._inside_main_menu(dev):
         text = self.dgtmenu.main_middle(
             dev)  # button2 can exit the menu (if in "position"), so check
         if text:
             DgtObserver.fire(text)
         else:
             EvtObserver.fire(Event.EXIT_MENU(dev=dev))
     elif self._inside_updt_menu(dev) or self.dgtmenu.inside_picochess_time(
             dev):
         DgtObserver.fire(self.dgtmenu.updt_middle(dev))
     else:
         if self.dgtmenu.get_mode() in (Mode.ANALYSIS, Mode.KIBITZ,
                                        Mode.PONDER):
             DgtObserver.fire(self.dgttranslate.text('B00_nofunction'))
         else:
             if self.play_move:
                 self.play_move = chess.Move.null()
                 self.play_fen = None
                 self.play_turn = None
                 EvtObserver.fire(Event.ALTERNATIVE_MOVE())
             else:
                 EvtObserver.fire(Event.PAUSE_RESUME())
Exemplo n.º 14
0
    def _process_message(self, message):
        if False:  # switch-case
            pass

        elif isinstance(message, Message.ENGINE_READY):
            self._process_engine_ready(message)

        elif isinstance(message, Message.ENGINE_STARTUP):
            self._process_engine_startup(message)

        elif isinstance(message, Message.ENGINE_FAIL):
            DgtObserver.fire(self.dgttranslate.text('Y10_erroreng'))
            self.dgtmenu.set_engine_restart(False)

        elif isinstance(message, Message.COMPUTER_MOVE):
            self._process_computer_move(message)

        elif isinstance(message, Message.NEW_GAME):
            self._process_new_game(message)

        elif isinstance(message, Message.COMPUTER_MOVE_DONE):
            self._process_computer_move_done()

        elif isinstance(message, Message.USER_MOVE_DONE):
            self._process_user_move_done(message)

        elif isinstance(message, Message.REVIEW_MOVE_DONE):
            self._process_review_move_done(message)

        elif isinstance(message, Message.ALTERNATIVE_MOVE):
            self.force_leds_off()
            self.play_mode = message.play_mode
            DgtObserver.fire(self.dgttranslate.text('B05_altmove'))

        elif isinstance(message, Message.NEW_LEVEL):
            if not self.dgtmenu.get_engine_restart():
                DgtObserver.fire(message.level_text)

        elif isinstance(message, Message.TIME_CONTROL):
            self._process_time_control(message)

        elif isinstance(message, Message.NEW_BOOK):
            if not self.dgtmenu.get_confirm() or not message.show_ok:
                DgtObserver.fire(message.book_text)

        elif isinstance(message, Message.TAKE_BACK):
            self.force_leds_off()
            self._reset_moves_and_score()
            DgtObserver.fire(self.dgttranslate.text('C10_takeback'))
            DgtObserver.fire(
                Dgt.DISPLAY_TIME(force=True,
                                 wait=True,
                                 devs={'ser', 'i2c', 'web'}))

        elif isinstance(message, Message.GAME_ENDS):
            if not self.dgtmenu.get_engine_restart(
            ):  # filter out the shutdown/reboot process
                text = self.dgttranslate.text(message.result.value)
                text.beep = self.dgttranslate.bl(BeepLevel.CONFIG)
                text.maxtime = 0.5
                DgtObserver.fire(text)
                if self.dgtmenu.get_mode() == Mode.PONDER:
                    self._reset_moves_and_score()
                    text.beep = False
                    text.maxtime = 1
                    self.score = text

        elif isinstance(message, Message.INTERACTION_MODE):
            if not self.dgtmenu.get_confirm() or not message.show_ok:
                DgtObserver.fire(message.mode_text)

        elif isinstance(message, Message.PLAY_MODE):
            self.play_mode = message.play_mode
            DgtObserver.fire(message.play_mode_text)

        elif isinstance(message, Message.NEW_SCORE):
            self._process_new_score(message)

        elif isinstance(message, Message.BOOK_MOVE):
            self.score = self.dgttranslate.text('N10_score', None)
            DgtObserver.fire(self.dgttranslate.text('N10_bookmove'))

        elif isinstance(message, Message.NEW_PV):
            self._process_new_pv(message)

        elif isinstance(message, Message.NEW_DEPTH):
            self.depth = message.depth

        elif isinstance(message, Message.IP_INFO):
            self.dgtmenu.int_ip = message.info['int_ip']
            self.dgtmenu.ext_ip = message.info['ext_ip']

        elif isinstance(message, Message.STARTUP_INFO):
            self._process_startup_info(message)

        elif isinstance(message, Message.SEARCH_STARTED):
            logging.debug('search started')

        elif isinstance(message, Message.SEARCH_STOPPED):
            logging.debug('search stopped')

        elif isinstance(message, Message.CLOCK_START):
            self._process_clock_start(message)

        elif isinstance(message, Message.CLOCK_STOP):
            DgtObserver.fire(Dgt.CLOCK_STOP(devs=message.devs, wait=True))

        elif isinstance(message, Message.DGT_BUTTON):
            self._process_button(message)

        elif isinstance(message, Message.DGT_FEN):
            if self.dgtmenu.inside_updt_menu():
                logging.debug('inside update menu => ignore fen %s',
                              message.fen)
            else:
                self._process_fen(message.fen, message.raw)

        elif isinstance(message, Message.DGT_CLOCK_VERSION):
            DgtObserver.fire(
                Dgt.CLOCK_VERSION(main=message.main,
                                  sub=message.sub,
                                  devs={message.dev}))
            text = self.dgttranslate.text('Y21_picochess', devs={message.dev})
            text.rd = ClockIcons.DOT
            DgtObserver.fire(text)

            if message.dev == 'ser':  # send the "board connected message" to serial clock
                DgtObserver.fire(message.text)
            self._set_clock(devs={message.dev})
            self._exit_display(devs={message.dev})

        elif isinstance(message, Message.DGT_CLOCK_TIME):
            time_white = message.time_left
            time_black = message.time_right
            if self.dgtmenu.get_flip_board():
                time_white, time_black = time_black, time_white
            EvtObserver.fire(
                Event.CLOCK_TIME(time_white=time_white,
                                 time_black=time_black,
                                 connect=message.connect,
                                 dev=message.dev))

        elif isinstance(message, Message.CLOCK_TIME):
            self.low_time = message.low_time
            if self.low_time:
                logging.debug('time too low, disable confirm - w: %i, b: %i',
                              message.time_white, message.time_black)

        elif isinstance(message, Message.DGT_SERIAL_NR):
            self._process_dgt_serial_nr()

        elif isinstance(message, Message.DGT_JACK_ERROR
                        ):  # only working in case of 2 clocks connected!
            DgtObserver.fire(self.dgttranslate.text('Y00_errorjack'))

        elif isinstance(message, Message.DGT_EBOARD_VERSION):
            if self.dgtmenu.inside_updt_menu():
                logging.debug(
                    'inside update menu => board channel not displayed')
            else:
                DgtObserver.fire(message.text)
                self._exit_display(devs={'i2c', 'web'
                                         })  # ser is done, when clock found

        elif isinstance(message, Message.DGT_EBOARD_ERROR):
            if self.dgtmenu.inside_updt_menu(
            ) or self.dgtmenu.inside_main_menu():
                logging.debug('inside menu => board error not displayed')
            else:
                DgtObserver.fire(message.text)

        elif isinstance(message, Message.DGT_CLOCK_ERROR):
            pass

        elif isinstance(message, Message.SWITCH_SIDES):
            self.play_move = chess.Move.null()
            self.play_fen = None
            self.play_turn = None

            self.hint_move = chess.Move.null()
            self.hint_fen = None
            self.hint_turn = None
            self.force_leds_off()
            logging.debug('user ignored move %s', message.move)

        elif isinstance(message, Message.EXIT_MENU):
            self._exit_display(devs={message.dev})

        elif isinstance(message, Message.WRONG_FEN):
            DgtObserver.fire(self.dgttranslate.text('C10_setpieces'))

        elif isinstance(message, Message.BATTERY_BT):
            if message.percent == 0x7f:
                percent = ' NA'
            elif message.percent > 99:
                percent = ' 99'
            else:
                percent = str(message.percent)
            self.dgtmenu.battery = percent

        elif isinstance(message, Message.REMOTE_ROOM):
            self.dgtmenu.inside_room = message.inside

        else:  # Default
            pass
Exemplo n.º 15
0
    def _process_fen(self, fen: str, raw: bool):
        level_map = ('rnbqkbnr/pppppppp/8/q7/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/1q6/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/2q5/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/3q4/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/4q3/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/5q2/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/6q1/8/8/PPPPPPPP/RNBQKBNR',
                     'rnbqkbnr/pppppppp/8/7q/8/8/PPPPPPPP/RNBQKBNR')

        book_map = ('rnbqkbnr/pppppppp/8/8/8/q7/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/1q6/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/2q5/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/3q4/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/4q3/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/5q2/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/6q1/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/8/7q/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/q7/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/1q6/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/2q5/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/3q4/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/4q3/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/5q2/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/6q1/8/PPPPPPPP/RNBQKBNR',
                    'rnbqkbnr/pppppppp/8/8/7q/8/PPPPPPPP/RNBQKBNR')

        engine_map = ('rnbqkbnr/pppppppp/q7/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/1q6/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/2q5/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/3q4/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/4q3/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/5q2/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/6q1/8/8/8/PPPPPPPP/RNBQKBNR',
                      'rnbqkbnr/pppppppp/7q/8/8/8/PPPPPPPP/RNBQKBNR')

        shutdown_map = ('rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQQBNR',
                        'RNBQQBNR/PPPPPPPP/8/8/8/8/pppppppp/rnbkqbnr',
                        '8/8/8/8/8/8/8/3QQ3', '3QQ3/8/8/8/8/8/8/8')

        reboot_map = ('rnbqqbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR',
                      'RNBKQBNR/PPPPPPPP/8/8/8/8/pppppppp/rnbqqbnr',
                      '8/8/8/8/8/8/8/3qq3', '3qq3/8/8/8/8/8/8/8')

        mode_map = {
            'rnbqkbnr/pppppppp/8/Q7/8/8/PPPPPPPP/RNBQKBNR': Mode.NORMAL,
            'rnbqkbnr/pppppppp/8/1Q6/8/8/PPPPPPPP/RNBQKBNR': Mode.BRAIN,
            'rnbqkbnr/pppppppp/8/2Q5/8/8/PPPPPPPP/RNBQKBNR': Mode.ANALYSIS,
            'rnbqkbnr/pppppppp/8/3Q4/8/8/PPPPPPPP/RNBQKBNR': Mode.KIBITZ,
            'rnbqkbnr/pppppppp/8/4Q3/8/8/PPPPPPPP/RNBQKBNR': Mode.OBSERVE,
            'rnbqkbnr/pppppppp/8/5Q2/8/8/PPPPPPPP/RNBQKBNR': Mode.PONDER,
            'rnbqkbnr/pppppppp/8/7Q/8/8/PPPPPPPP/RNBQKBNR': Mode.REMOTE
        }

        drawresign_map = {
            '8/8/8/3k4/4K3/8/8/8': GameResult.WIN_WHITE,
            '8/8/8/3K4/4k3/8/8/8': GameResult.WIN_WHITE,
            '8/8/8/4k3/3K4/8/8/8': GameResult.WIN_BLACK,
            '8/8/8/4K3/3k4/8/8/8': GameResult.WIN_BLACK,
            '8/8/8/3kK3/8/8/8/8': GameResult.DRAW,
            '8/8/8/3Kk3/8/8/8/8': GameResult.DRAW,
            '8/8/8/8/3kK3/8/8/8': GameResult.DRAW,
            '8/8/8/8/3Kk3/8/8/8': GameResult.DRAW
        }

        bit_board = chess.Board(
            fen + ' w - - 0 1'
        )  # try a standard board and check for any starting pos
        if bit_board.chess960_pos(ignore_castling=True):
            logging.debug('flipping the board - W infront')
            self.dgtmenu.set_position_reverse_flipboard(False)
        bit_board = chess.Board(
            fen[::-1] +
            ' w - - 0 1')  # try a revered board and check for any starting pos
        if bit_board.chess960_pos(ignore_castling=True):
            logging.debug('flipping the board - B infront')
            self.dgtmenu.set_position_reverse_flipboard(True)
        if self.dgtmenu.get_flip_board() and raw:  # Flip the board if needed
            fen = fen[::-1]

        logging.debug('DGT-Fen [%s]', fen)
        if fen == self.dgtmenu.get_dgt_fen():
            logging.debug('ignore same fen')
            return
        self.dgtmenu.set_dgt_fen(fen)
        _, _, _, rnk_5, rnk_4, _, _, _ = fen.split('/')
        self.drawresign_fen = '8/8/8/' + rnk_5 + '/' + rnk_4 + '/8/8/8'
        # Fire the appropriate event
        if fen in level_map:
            eng = self.dgtmenu.get_engine()
            level_dict = eng['level_dict']
            if level_dict:
                inc = len(level_dict) / 7
                level = min(floor(inc * level_map.index(fen)),
                            len(level_dict) - 1)  # type: int
                self.dgtmenu.set_engine_level(level)
                msg = sorted(level_dict)[level]
                text = self.dgttranslate.text('M10_level', msg)
                text.wait = self._exit_menu()
                logging.debug('map: New level %s', msg)
                if not self.dgtmenu.remote_engine:
                    write_picochess_ini('engine-level', msg)
                EvtObserver.fire(
                    Event.NEW_LEVEL(options=level_dict[msg],
                                    level_text=text,
                                    level_name=msg))
            else:
                logging.debug('engine doesnt support levels')
        elif fen in book_map:
            book_index = book_map.index(fen)
            try:
                book = self.dgtmenu.all_books[book_index]
                self.dgtmenu.set_book(book_index)
                logging.debug('map: Opening book [%s]', book['file'])
                text = book['text']
                text.beep = self.dgttranslate.bl(BeepLevel.MAP)
                text.maxtime = 1
                text.wait = self._exit_menu()
                EvtObserver.fire(
                    Event.NEW_BOOK(book=book, book_text=text, show_ok=False))
            except IndexError:
                pass
        elif fen in engine_map:
            if self.dgtmenu.installed_engines:
                try:
                    self.dgtmenu.set_engine_index(engine_map.index(fen))
                    eng = self.dgtmenu.get_engine()
                    level_dict = eng['level_dict']
                    logging.debug('map: Engine name [%s]', eng['name'])
                    eng_text = eng['text']
                    eng_text.beep = self.dgttranslate.bl(BeepLevel.MAP)
                    eng_text.maxtime = 1
                    eng_text.wait = self._exit_menu()
                    if level_dict:
                        len_level = len(level_dict)
                        if self.dgtmenu.get_engine_level(
                        ) is None or len_level <= self.dgtmenu.get_engine_level(
                        ):
                            self.dgtmenu.set_engine_level(len_level - 1)
                        msg = sorted(level_dict)[
                            self.dgtmenu.get_engine_level()]
                        options = level_dict[
                            msg]  # cause of "new-engine", send options lateron - now only {}
                        EvtObserver.fire(
                            Event.NEW_LEVEL(options={},
                                            level_text=self.dgttranslate.text(
                                                'M10_level', msg),
                                            level_name=msg))
                    else:
                        msg = None
                        options = {}
                    if not self.dgtmenu.remote_engine:
                        write_picochess_ini('engine-level', msg)
                    EvtObserver.fire(
                        Event.NEW_ENGINE(eng=eng,
                                         eng_text=eng_text,
                                         options=options,
                                         show_ok=False))
                    self.dgtmenu.set_engine_restart(True)
                except IndexError:
                    pass
            else:
                DgtObserver.fire(self.dgttranslate.text('Y10_erroreng'))
        elif fen in mode_map:
            logging.debug('map: Interaction mode [%s]', mode_map[fen])
            if mode_map[fen] == Mode.REMOTE and not self.dgtmenu.inside_room:
                DgtObserver.fire(self.dgttranslate.text('Y10_errorroom'))
            elif mode_map[
                    fen] == Mode.BRAIN and not self.dgtmenu.get_engine_has_ponder(
                    ):
                DgtObserver.fire(self.dgttranslate.text('Y10_erroreng'))
            else:
                self.dgtmenu.set_mode(mode_map[fen])
                text = self.dgttranslate.text(mode_map[fen].value)
                text.beep = self.dgttranslate.bl(BeepLevel.MAP)
                text.maxtime = 1  # wait 1sec not forever
                text.wait = self._exit_menu()
                EvtObserver.fire(
                    Event.INTERACTION_MODE(mode=mode_map[fen],
                                           mode_text=text,
                                           show_ok=False))

        elif fen in self.dgtmenu.tc_fixed_map:
            logging.debug('map: Time control fixed')
            self.dgtmenu.set_time_mode(TimeMode.FIXED)
            self.dgtmenu.set_time_fixed(
                list(self.dgtmenu.tc_fixed_map.keys()).index(fen))
            text = self.dgttranslate.text(
                'M10_tc_fixed',
                self.dgtmenu.tc_fixed_list[self.dgtmenu.get_time_fixed()])
            text.wait = self._exit_menu()
            timectrl = self.dgtmenu.tc_fixed_map[fen]  # type: TimeControl
            EvtObserver.fire(
                Event.TIME_CONTROL(tc_init=timectrl.get_parameters(),
                                   time_text=text,
                                   show_ok=False))
        elif fen in self.dgtmenu.tc_blitz_map:
            logging.debug('map: Time control blitz')
            self.dgtmenu.set_time_mode(TimeMode.BLITZ)
            self.dgtmenu.set_time_blitz(
                list(self.dgtmenu.tc_blitz_map.keys()).index(fen))
            text = self.dgttranslate.text(
                'M10_tc_blitz',
                self.dgtmenu.tc_blitz_list[self.dgtmenu.get_time_blitz()])
            text.wait = self._exit_menu()
            timectrl = self.dgtmenu.tc_blitz_map[fen]  # type: TimeControl
            EvtObserver.fire(
                Event.TIME_CONTROL(tc_init=timectrl.get_parameters(),
                                   time_text=text,
                                   show_ok=False))
        elif fen in self.dgtmenu.tc_fisch_map:
            logging.debug('map: Time control fischer')
            self.dgtmenu.set_time_mode(TimeMode.FISCHER)
            self.dgtmenu.set_time_fisch(
                list(self.dgtmenu.tc_fisch_map.keys()).index(fen))
            text = self.dgttranslate.text(
                'M10_tc_fisch',
                self.dgtmenu.tc_fisch_list[self.dgtmenu.get_time_fisch()])
            text.wait = self._exit_menu()
            timectrl = self.dgtmenu.tc_fisch_map[fen]  # type: TimeControl
            EvtObserver.fire(
                Event.TIME_CONTROL(tc_init=timectrl.get_parameters(),
                                   time_text=text,
                                   show_ok=False))
        elif fen in shutdown_map:
            logging.debug('map: shutdown')
            self._power_off()
        elif fen in reboot_map:
            logging.debug('map: reboot')
            self._reboot()
        elif self.drawresign_fen in drawresign_map:
            logging.debug('map: drawresign')
            EvtObserver.fire(
                Event.DRAW_RESIGN(result=drawresign_map[self.drawresign_fen]))
        else:
            bit_board = chess.Board(fen + ' w - - 0 1')
            pos960 = bit_board.chess960_pos(ignore_castling=True)
            if pos960 is not None:
                if pos960 == 518 or self.dgtmenu.get_engine_has_960():
                    logging.debug('map: New game')
                    EvtObserver.fire(Event.NEW_GAME(pos960=pos960))
                else:
                    # self._reset_moves_and_score()
                    DgtObserver.fire(self.dgttranslate.text('Y10_error960'))
            else:
                EvtObserver.fire(Event.NEW_FEN(fen=fen))
Exemplo n.º 16
0
 def _exit_menu(self):
     if self.dgtmenu.exit_menu():
         DgtObserver.fire(self.dgttranslate.text('K05_exitmenu'))
         return True
     return False
Exemplo n.º 17
0
 def _power_off(self, dev='web'):
     DgtObserver.fire(self.dgttranslate.text('Y15_goodbye'))
     self.dgtmenu.set_engine_restart(True)
     EvtObserver.fire(Event.SYSTEM_SHUTDOWN(dev=dev))
Exemplo n.º 18
0
 def _reboot(self, dev='web'):
     DgtObserver.fire(self.dgttranslate.text('Y15_pleasewait'))
     self.dgtmenu.set_engine_restart(True)
     EvtObserver.fire(Event.SYSTEM_REBOOT(dev=dev))
Exemplo n.º 19
0
 def _process_time_control(self, message):
     wait = not self.dgtmenu.get_confirm() or not message.show_ok
     if wait:
         DgtObserver.fire(message.time_text)
     self.time_control = TimeControl(**message.tc_init)
     self._set_clock()
Exemplo n.º 20
0
 def _display_confirm(self, text_key: str):
     if not self.low_time and not self.dgtmenu.get_confirm(
     ):  # only display if players have >60sec on their clocks
         DgtObserver.fire(self.dgttranslate.text(text_key))