Exemplo n.º 1
0
    async def addbadge_server(self, ctx, server: int, badge: str):
        guild = self.bot.get_guild(server)

        if not guild:
            return await ctx.send(f"{self.bot.settings['emojis']['misc']['warn']} | Server not found")

        attr = getattr(self.bot, 'settings')
        try:
            attr['emojis']['ranks'][badge]
        except Exception as e:
            e = discord.Embed(color=self.bot.settings['colors']['deny_color'], title='Invalid badge')
            badges = 'Those are the valid ones:\n'
            for badge in attr['emojis']['ranks']:
                badges += f'`{badge}`, '
            e.description = badges[:-2]
            return await ctx.send(embed=e)
        badges = CM.get(self.bot, 'badges', guild.id)

        if getattr(publicflags.BotFlags(badges if badges else 0), badge):
            return await ctx.send(f"**{guild}** already has {attr['emojis']['ranks'][badge]}")
        else:
            badge_value = default.badge_values(ctx)
            if badges:
                self.bot.badges[guild.id] += badge_value[badge]
                await self.bot.db.execute("UPDATE badges SET flags = flags + $1 WHERE _id = $2", badge_value[badge], guild.id)
            else:
                self.bot.badges[guild.id] = badge_value[badge]
                await self.bot.db.execute("INSERT INTO badges(_id, flags) VALUES($1, $2)", guild.id, badge_value[badge])
            await ctx.send(f"Added {attr['emojis']['ranks'][badge]} to {guild} badges")
Exemplo n.º 2
0
    async def removebadge_server(self, ctx, server: int, badge: str):
        guild = self.bot.get_guild(server)

        if not guild:
            return await ctx.send(f"{self.bot.settings['emojis']['misc']['warn']} | Server not found")

        attr = getattr(self.bot, 'settings')
        try:
            attr['emojis']['ranks'][badge]
        except Exception as e:
            e = discord.Embed(color=self.bot.settings['colors']['deny_color'], title='Invalid badge')
            badges = 'Those are the valid ones:\n'
            for badge in attr['emojis']['ranks']:
                badges += f'`{badge}`, '
            e.description = badges[:-2]
            return await ctx.send(embed=e)
        badges = CM.get(self.bot, 'badges', guild.id)

        if not getattr(publicflags.BotFlags(badges if badges else 0), badge):
            return await ctx.send(f"**{guild}** doesn't have {attr['emojis']['ranks'][badge]} badge")
        else:
            badge_value = default.badge_values(ctx)
            self.bot.badges[guild.id] -= badge_value[badge]
            await self.bot.db.execute("UPDATE badges SET flags = flags - $1 WHERE _id = $2", badge_value[badge], guild.id)
            await ctx.send(f"Removed {attr['emojis']['ranks'][badge]} from {guild} badges")
Exemplo n.º 3
0
    async def removebadge_user(self, ctx, user: typing.Union[discord.User, str], badge: str):
        user = await default.find_user(ctx, user)

        if not user:
            return await ctx.send(f"{ctx.bot.settings['emojis']['misc']['warn']} | User could not be found")

        attr = getattr(self.bot, 'settings')
        try:
            attr['emojis']['ranks'][badge]
        except Exception as e:
            e = discord.Embed(color=self.bot.settings['colors']['deny_color'], title='Invalid badge')
            badges = 'Those are the valid ones:\n'
            for badge in attr['emojis']['ranks']:
                badges += f'`{badge}`, '
            e.description = badges[:-2]
            return await ctx.send(embed=e)
        badges = CM.get(self.bot, 'badges', user.id)

        if not getattr(publicflags.BotFlags(badges if badges else 0), badge):
            return await ctx.send(f"**{user}** doesn't have {attr['emojis']['ranks'][badge]} badge")
        else:
            badge_value = default.badge_values(ctx)
            self.bot.badges[user.id] -= badge_value[badge]
            await self.bot.db.execute("UPDATE badges SET flags = flags - $1 WHERE _id = $2", badge_value[badge], user.id)
            await ctx.send(f"Removed {attr['emojis']['ranks'][badge]} from {user} badges")