Exemplo n.º 1
0
def parse_login_result_command(cmd_body):
    status_code = extract_kwargs(cmd_body, ('StatusCode', ),
                                 'command.parse_login_result_command')
    message = extract_kwargs(cmd_body, ('Message', ),
                             'command.parse_login_result_command')
    ID = extract_kwargs(cmd_body, ('ID', ),
                        'command.parse_login_result_command')
    return status_code, message, ID
Exemplo n.º 2
0
    def handle_simple_forward(server, **kwargs):
        raw_message = extract_kwargs(kwargs, ('raw_message', ),
                                     'common_handlers.handle_simple_forward')
        cur_gamer = extract_kwargs(kwargs, ('cur_gamer', ),
                                   'common_handlers.handle_simple_forward')
        raw_cmd, raw_cmd_body = decode_msg(raw_message)

        for gamer in server.Gamers:
            # 检查gamer
            if gamer_filter is not None:
                if not gamer_filter(cur_gamer, gamer):
                    continue

            # 直接转发之
            gamer.send_cmd(command=raw_cmd, **raw_cmd_body)
Exemplo n.º 3
0
def handle_gamer_login(server, **kwargs):
    gamer = extract_kwargs(kwargs, ('Gamer', 'gamer'), 'server.login_handler')
    # 首先检查玩家数量是否超过限制
    with server.Gamers as gp:
        is_gamer_enough = gp.check_gamer_is_enough()
        if is_gamer_enough:
            fail_cmd = make_login_result_command(status_code=0,
                                                 login_message='玩家数量超过限制',
                                                 ID=-1)
            gamer.send_cmd(**fail_cmd)
            return

    username, passwd = parse_login_command(kwargs)
    passed, login_msg, gamer_id = server.GamerAccount.check_gamer_login(
        username, passwd)

    cmd = make_login_result_command(status_code=1 if passed else 0,
                                    login_message=login_msg,
                                    ID=gamer_id)
    logger.debug('handlers.handle_gamer_login', f'send msg: {cmd}')

    if passed:
        from server.gamer import Gamer  # 逻辑内部import,防止循环import问题
        new_gamer = Gamer(gamer, gamer_id, username)
        with server.Gamers as gp:
            # 首先发送登录结果信息
            gamer.send_cmd(**cmd)
            gp.add_gamer(new_gamer, gamer_id, safe_call=True)
            # 然后发送所有玩家信息,更新玩家情况
            gamers_info = gp.pack_all_gamers_info()
            server.send_all_cmd(**make_gamer_info_command(gamers_info))

        # 登录成功后将flag标志为True告知外部可以退出登录循环
        gamer.LoginFlag.write_val(True)
        logger.info('server.login',
                    'gamer {}:{} login'.format(gamer_id, username))
    else:
        # 不通过也要发送登录结果
        gamer.send_cmd(**cmd)
Exemplo n.º 4
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def handle_gamer_exit_login(server, **kwargs):
    gamer = extract_kwargs(kwargs, ('Gamer', 'gamer'), 'server.login_handler')
    gamer.LoginFlag.write_val(True)  # 玩家主动退出登录操作也需要标志为True退出登录循环
Exemplo n.º 5
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def parse_inform_command(cmd_body):
    inform_msg = extract_kwargs(cmd_body, ('content', ),
                                'command.parse_inform_command')
    return inform_msg
Exemplo n.º 6
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def parse_gamer_info_command(cmd_body):
    gamers = extract_kwargs(cmd_body, ('gamers', ),
                            'command.parse_gamer_info_command')
    return gamers
Exemplo n.º 7
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def parse_chat_command(cmd_body):
    name = extract_kwargs(cmd_body, ('Name', ), 'command.parse_chat_message')
    cont = extract_kwargs(cmd_body, ('Content', ),
                          'command.parse_chat_message')
    ID = extract_kwargs(cmd_body, ('ID', ), 'command.parse_chat_message')
    return name, ID, cont
Exemplo n.º 8
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def parse_login_command(cmd_body):
    username = extract_kwargs(cmd_body, ('Username', ),
                              'command.parse_login_command')
    passwd = extract_kwargs(cmd_body, ('Password', ),
                            'command.parse_login_command')
    return username, passwd
Exemplo n.º 9
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def parse_setting_changed_command(cmd_body):
    settings = extract_kwargs(cmd_body, ('settings', ),
                              'command.parse_setting_changed_command')
    return settings
Exemplo n.º 10
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def parse_paint_point_command(cmd_body):
    points = extract_kwargs(cmd_body, ('points', ),
                            'command.parse_paint_point_command')
    return points
Exemplo n.º 11
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def parse_click_point_command(cmd_body):
    x = extract_kwargs(cmd_body, ('X', ), 'command.parse_click_point_command')
    y = extract_kwargs(cmd_body, ('Y', ), 'command.parse_click_point_command')
    return x, y
Exemplo n.º 12
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def parse_make_puzzle_command(cmd_body):
    answer = extract_kwargs(cmd_body, ('answer', ),
                            'command.parse_make_puzzle_command')
    hint = extract_kwargs(cmd_body, ('hint', ),
                          'command.parse_make_puzzle_command')
    return answer, hint
Exemplo n.º 13
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def parse_game_timer_event_command(cmd_body):
    sec = extract_kwargs(cmd_body, ('second', ),
                         'command.prase_game_timer_event_command')
    return sec