def init_pedestrian(self): size = Sizes['pedestrian'] i = 0 while (i < self.num_pedestrians): x = np.random.randint(size, self.width - size) y = np.random.randint(size, self.height - size) r = Rect(x, y, x + size, y + size) if r.within_any(self.pedestrians_rectangles): p = Pedestrian(r, size=size, env=self) p.draw(self.drawing, color=Colors['pedestrian']) self.pedestrians.append(p) i += 1
def init_vehicle(self): size = Sizes['vehicle'] i = 0 while (i < self.num_vehicles): x = np.random.randint(size, self.width - size) y = np.random.randint(size, self.height - size) r = Rect(x, y, x + size, y + size) if not r.intersects_any(self.pedestrians_rectangles): v = Vehicle(r, size=size, env=self) v.draw(self.drawing, color=Colors['vehicle']) self.vehicles.append(v) i += 1
def __enter__(self): from utils import Rect from pyglet.gl import GLint, glGetIntegerv, GL_SCISSOR_BOX, glScissor ob = (GLint * 4)() glGetIntegerv(GL_SCISSOR_BOX, ob) ob = list(ob) box = [int(i) for i in self.box] nb = Rect(*ob).intersect(Rect(*box)) if nb: glScissor(nb.x, nb.y, nb.width, nb.height) self.ob, self.nb = ob, nb return self
def draw_cross_road(self): self.background = Image.new('RGB', (self.width, self.height), color=Colors['background']) self.drawing = ImageDraw.Draw(self.background) p1 = (self.width * 0.4, self.height * 0.4) p2 = (self.width * 0.4, self.height * 0.6) p3 = (self.width * 0.6, self.height * 0.4) p4 = (self.width * 0.6, self.height * 0.6) crossing_area_width = 10 self.pedestrians_rectangles.clear() self.pedestrians_rectangles.append(Rect(0, 0, p1[0], p1[1])) self.pedestrians_rectangles.append(Rect(0, p2[1], p2[0], self.height)) self.pedestrians_rectangles.append(Rect(p3[0], 0, self.width, p3[1])) self.pedestrians_rectangles.append( Rect(p4[0], p4[1], self.width, self.height)) self.shared_rectangles.clear() self.shared_rectangles.append( Rect(p1[0] - crossing_area_width, p1[1], p2[0], p2[1])) self.shared_rectangles.append( Rect(p2[0], p2[1], p4[0], p4[1] + crossing_area_width)) self.shared_rectangles.append( Rect(p3[0], p3[1], p4[0] + crossing_area_width, p4[1])) self.shared_rectangles.append( Rect(p1[0], p1[1] - crossing_area_width, p3[0], p3[1])) for r in self.pedestrians_rectangles: r.draw(self.drawing, color=Colors['pedestrian_area']) for r in self.shared_rectangles: r.draw(self.drawing, color=Colors['shared_area'])
def get_sidebar_coords(self, ui_el): if self.top_o is None and self.bottom_o is None \ and self.left_o is None and self.right_o is None: # Let's see if we're being applied on a GridMenu-like thing, fail otherwise entry_width = getattr(ui_el.view, "entry_width", None) cols = getattr(ui_el, "cols", None) if not entry_width and not cols: return self.get_coords_for_unrecognized_ui_el(ui_el) else: # Simplified case - GridMenu with a sidebar on the right left_offset = ui_el.view.entry_width*ui_el.cols sidebar_width = ui_el.o.width-left_offset return Rect(left_offset, 0, ui_el.o.width-1, ui_el.o.height) else: return Rect(self.left_o, self.top_o, self.right_o, self.bottom_o)
def get_accuracy(net, inputs, net_config, threshold=0.9): bbox_list, conf_list = forward(net, inputs, net_config) anno = inputs['anno'] image = inputs['raw'] count_anno = 0.0 for r in anno: count_anno += 1 pix_per_w = net_config["img_width"] / net_config["grid_width"] pix_per_h = net_config["img_height"] / net_config["grid_height"] all_rects = [[[] for x in range(net_config["grid_width"])] for y in range(net_config["grid_height"])] for n in range(len(bbox_list)): for k in range(net_config["grid_height"] * net_config["grid_width"]): y = int(k / net_config["grid_width"]) x = int(k % net_config["grid_width"]) bbox = bbox_list[n][k] conf = conf_list[n][k, 1].flatten()[0] abs_cx = pix_per_w / 2 + pix_per_w * x + int(bbox[0, 0, 0]) abs_cy = pix_per_h / 2 + pix_per_h * y + int(bbox[1, 0, 0]) w = bbox[2, 0, 0] h = bbox[3, 0, 0] if conf < threshold: continue all_rects[y][x].append(Rect(abs_cx, abs_cy, w, h, conf)) acc_rects = stitch_rects(all_rects, net_config) count_cover = 0.0 count_error = 0.0 count_pred = 0.0 for rect in acc_rects: if rect.true_confidence < threshold: continue else: count_pred += 1 x1 = rect.cx - rect.width / 2. x2 = rect.cx + rect.width / 2. y1 = rect.cy - rect.height / 2. y2 = rect.cy + rect.height / 2. iscover = False for r in anno: if overlap_union(x1, y1, x2, y2, r.x1, r.y1, r.x2, r.y2) >= 0.5: # 0.2 is for bad annotation iscover = True break if iscover: count_cover += 1 else: count_error += 1 # cv2.rectangle(image, (int(x1),int(y1)),(int(x2),int(y2)), # (255,0,0), 2) # cv2.rectangle(image, (int(r.x1),int(r.y1)),(int(r.x2),int(r.y2)), # (0,255,0), 2) # if count_pred!=0 and count_anno!=0: # print 1-count_cover/count_pred, count_cover/count_anno # plt.imshow(image) # plt.show() return (count_cover, count_error, count_anno, count_pred)
def draw_bar(self, c, top_y): # type: (Canvas, int) -> None outline_coords = Rect( self.margin, top_y, self.o.width - self.margin, min(top_y + self.bar_height, self.o.height - self.margin)) bar_width = outline_coords.right - outline_coords.left - self.padding * 2 bar_width *= (self.progress / 100.0) bar_coords = Rect(outline_coords.left + self.padding, outline_coords.top + self.padding, outline_coords.left + self.padding + int(bar_width), outline_coords.bottom - self.padding) c.rectangle(outline_coords, fill=False, outline=True) c.rectangle(bar_coords, fill=True, outline=False)
def add_to_mine(self, mine): super().add_to_mine(mine) hole_size = random.randint(4, 8) mine.create_cave(self.x, self.y, hole_size) mine.set_visibility(self.x, self.y, True) self.search_area = Rect.from_center(self.target.x, self.target.y, math.ceil(self.mine.width / 6), math.ceil(self.mine.height / 6))
def __init__(self, parent, width=800, height=600): super().__init__(parent, 'tooltip', 'window title', True, width, height) from button import Button self.ui = [] Button(self, self.ui, 'save', Rect(742, 560, 10, 10), lambda: self.hide(), '') self.show()
def find_intersection_rect(rect_one, rect_two): """ Given two rectangles, find the common section. """ new_tl_x = max(rect_one.tl_x, rect_two.tl_x) new_tl_y = max(rect_one.tl_y, rect_two.tl_y) new_br_x = min(rect_one.br_x, rect_two.br_x) new_br_y = min(rect_one.br_y, rect_two.br_y) new_rect = Rect(new_tl_x, new_tl_y, new_br_x, new_br_y) return new_rect
def get_page_size(page, offset=50): rects = [Rect((p['area']['x'], p['area']['y'], p['area']['w'], p['area']['h'])) for p in page] bottom_right = [[r.bottom, r.right] for r in rects] bottom_right = np.array(bottom_right) max_br = bottom_right.max(axis=0) + offset for idx, (p, rect) in enumerate(zip(page, rects)): page[idx]['rect'] = rect return int(max_br[0]), int(max_br[1]), page
def get_svg_bounding_box(self): ''' Return a Rect describing the bounding box of coords in the SVG file. [TODO: is this already a function in the SVG lib?] ''' svg_bounding_box = Rect.far_extents() for elem in self.svg_root.iter(): elem_extents = self._get_elem_extents(elem) svg_bounding_box = svg_bounding_box.expand_to(elem_extents) print(f'SVG extents: {svg_bounding_box}') return svg_bounding_box
def get_transform(self): ''' Map the SVG bounding box onto the plot area. ''' # Shrink either x_size or y_size to match aspect ratio of SVG svg_ratio = self.svg_bounding_box.ratio plot_ratio = 1.0 * self.plot_size_mm.y / self.plot_size_mm.x if svg_ratio > plot_ratio: # svg is taller than plot - shrink the x self.plot_size_mm.x = self.plot_size_mm.y / svg_ratio else: # svg is wider than plot - shrink the y self.plot_size_mm.y = self.plot_size_mm.x * svg_ratio if self.plot_from_origin: # output extents are (0, 0 -> x_size, y_size) + offset, if plot_from_origin self.plot_extents = Rect(self.offset_mm, self.offset_mm + self.plot_size_mm) else: # output extents are (bed_centre +/- size / 2) + offset, if plot_from_centre self.plot_extents = Rect((self.plot_bed_mm.size - self.plot_size_mm), (self.plot_bed_mm.size + self.plot_size_mm)) / 2.0 + self.offset_mm # output extents are clipped to bed_size self.plot_extents = self.plot_extents.clip(self.plot_bed_mm) print(f'Plot extents: {self.plot_extents}') # Transform SVG bounding box to plot extents # flip the SVG y values, since the coordinate systems are different temp = self.svg_bounding_box.corner0.y self.svg_bounding_box.corner0.y = self.svg_bounding_box.corner1.y self.svg_bounding_box.corner1.y = temp scale = self.plot_extents.size / self.svg_bounding_box.size offset = self.plot_extents.corner0 - scale * self.svg_bounding_box.corner0 print(f'scale: {scale}; offset: {offset}') return scale, offset
def get_accuracy(net, inputs, net_config, threshold=0.9): bbox_list, conf_list = forward(net, inputs, net_config, True) anno = inputs['anno'] count_anno = 0.0 for r in anno: count_anno += 1 pix_per_w = net_config["img_width"] / net_config["grid_width"] pix_per_h = net_config["img_height"] / net_config["grid_height"] all_rects = [[[] for x in range(net_config["grid_width"])] for y in range(net_config["grid_height"])] for n in range(len(bbox_list)): for k in range(net_config["grid_height"] * net_config["grid_width"]): y = int(k / net_config["grid_width"]) x = int(k % net_config["grid_width"]) bbox = bbox_list[n][k] conf = conf_list[n][k, 1].flatten()[0] abs_cx = pix_per_w / 2 + pix_per_w * x + int(bbox[0, 0, 0]) abs_cy = pix_per_h / 2 + pix_per_h * y + int(bbox[1, 0, 0]) w = bbox[2, 0, 0] h = bbox[3, 0, 0] if conf < threshold: continue all_rects[y][x].append(Rect(abs_cx, abs_cy, w, h, conf)) acc_rects = stitch_rects(all_rects, net_config) count_cover = 0.0 count_error = 0.0 count_pred = 0.0 for rect in acc_rects: if rect.true_confidence < threshold: continue else: count_pred += 1 x1 = rect.cx - rect.width / 2. x2 = rect.cx + rect.width / 2. y1 = rect.cy - rect.height / 2. y2 = rect.cy + rect.height / 2. iscover = False for r in anno: if overlap_union(x1, y1, x2, y2, r.x1, r.y1, r.x2, r.y2) >= 0.5: iscover = True break if iscover: count_cover += 1 else: count_error += 1 return (count_cover, count_error, count_anno, count_pred)
def get_aoi(self): """ Get the current area of interest. Returns ======= rect: Rect object Area of interest """ rect_aoi = ueye.IS_RECT() ueye.is_AOI(self.h_cam, ueye.IS_AOI_IMAGE_GET_AOI, rect_aoi, ueye.sizeof(rect_aoi)) return Rect(rect_aoi.s32X.value, rect_aoi.s32Y.value, rect_aoi.s32Width.value, rect_aoi.s32Height.value)
def __init__(self): super().__init__(None, 'ergodox-gui-configurator') self.viewing_layer = 0 self.keys = [] scale = 4 offset = 50 self.read_data('dvorak.json') self.read_data() for key in self.data['matrix']: Button( self, self.keys, key['layers'][0]['label'], Rect( offset + key['x'] * scale, offset + key['y'] * scale, key['w'] * scale, key['h'] * scale ), lambda: KeycapConfigWindow(self).show() ) self.active_layer = 0 self.ui = [] Checkbox(self, self.ui, 'LED 1', Rect(500, 500, 70, 50), self.data['layers'][self.active_layer]['leds']['led1'] * 2, self.check_led_button1_state) Checkbox(self, self.ui, 'LED 1', Rect(550, 500, 70, 50), self.data['layers'][self.active_layer]['leds']['led2'] * 2, self.check_led_button2_state) Checkbox(self, self.ui, 'LED 1', Rect(600, 500, 70, 50), self.data['layers'][self.active_layer]['leds']['led3'] * 2, self.check_led_button3_state) #lb = LayerButton(self, 0, 0, self.layers) #Button(self, 'write', Rect(742, 560, button_size[0], button_size[1]), # lambda: self.write(), self.ui, '') self.show()
def get_some_nonfaces(imgs, labels, num_examples): '''Get some random nonface images of size BOX_SIZE''' nonfaces = [] pbar = tqdm(total=num_examples, desc='Extracting some nonfaces') while True: for img_id, img in imgs.items(): # random scale scale = choice(SCALES) scaled_img = rescale(img, scale, multichannel=False) # random position try: y = randrange(scaled_img.shape[0] - BOX_SIZE.h) x = randrange(scaled_img.shape[1] - BOX_SIZE.w) except ValueError: # images to small to extract a rect continue random_rect = Rect(x, y, BOX_SIZE.w, BOX_SIZE.h) if not random_rect.overlap(*labels[img_id], threshold=0.4): nonfaces.append(random_rect.extract_from_img(scaled_img)) pbar.update() if len(nonfaces) >= num_examples: return nonfaces
def _get_elem_extents(self, elem): elem_extents = Rect.far_extents() tag_suffix = elem.tag.split('}')[-1] if tag_suffix not in SVG_TAGS: return elem_extents shape_class = getattr(shapes, tag_suffix) shape_obj = shape_class(elem) path = shape_obj.d_path() mtx = shape_obj.transformation_matrix() if path: points = shapes.point_generator(path, mtx, self.settings.smoothness) for point in points: elem_extents = elem_extents.expand_to(rotate(Vector2(point), self.rotate_rads)) return elem_extents
def checkControlLine(self, img): print('[INFO] checkControlLine') hls = cv.cvtColor(img, cv.COLOR_RGBA2RGB) hls = cv.cvtColor(hls, cv.COLOR_RGB2HLS) # show_image(hls) kernelErode = np.ones((5, 5), np.uint8) kernelDilate = np.ones((20, 20), np.uint8) # Threshold the HSV image to get only blue colors threshold = cv.inRange(hls, CONTROL_LINE_COLOR_LOWER, CONTROL_LINE_COLOR_UPPER) # show_image(threshold) threshold = cv.erode(threshold, kernelErode, iterations=1) threshold = cv.dilate(threshold, kernelDilate, iterations=1) threshold = cv.GaussianBlur(threshold, (5, 5), 2, 2) # show_image(threshold) im2, contours, hierarchy = cv.findContours(threshold, cv.RETR_EXTERNAL, cv.CHAIN_APPROX_SIMPLE) # cv.drawContours(img, contours, -1, (0,255,0), 3) # show_image(img) # show_image(im2) controlLineRect = None for contour in contours: x, y, w, h = cv.boundingRect(contour) # rect = cv.minAreaRect(contour) # ((x, y) , (w, h), angle) = rect print('[INFO] boundingRect', x, y, w, h) # TODO: maybe ask CJ should we change the constants control line?s # ('[INFO] boundingRect', 1344, 0, 70, 112) if (CONTROL_LINE_POSITION_MIN < x and x < CONTROL_LINE_POSITION_MAX and CONTROL_LINE_MIN_HEIGHT < h and CONTROL_LINE_MIN_WIDTH < w and w < CONTROL_LINE_MAX_WIDTH): print('[INFO] controlLine found!') # cv.rectangle(img,(x,y),(x+w,y+h),(0,255,0),2) # show_image(img) controlLineRect = Rect(x, y, w, h) # DEPRECATED ROTATED RECTANGLE WAY # box = cv.boxPoints(rect) # box = np.int0(box) # cv.drawContours(img,[box],0,(0,0,255),2) # show_image(img) # controlLineRect = rect return controlLineRect
def bounding_rect(self): N = len(self.positions) xs = np.empty(N) ys = np.empty(N) for i, position in enumerate(self.positions): xs[i] = position.center().x ys[i] = position.center().y rect = Rect( min_x=np.min(xs), min_y=np.min(ys), max_x=np.max(xs), max_y=np.max(ys), ) return rect
def _find_shapes_for_nodes_by_page(self, page_no): translated_page_no = self._page_no_translation(page_no) shapes = [] if translated_page_no in self.data.pages.keys( ): #get_inherited dictionary shapes += self.data.db_manipulator.fetch_shapes( self.data.pages[translated_page_no]) for dictionary in self.data.shape_dictionaries: if dictionary.page == translated_page_no: shapes += self.data.db_manipulator.fetch_shapes( dictionary.db_id) self.data.add_shapes(shapes) #page_dictionaries = self.data.db_manipulator.fetch_dictionaries_for_page(self.data.current_document.db_id, self._page_no_translation(page_no)) self.data.add_blits( self.data.db_manipulator.fetch_blits( self.data.current_document.db_id, translated_page_no), translated_page_no) blit_rects = [] for blit in self.data.blits[translated_page_no]: rect = Rect(blit.x, blit.y, blit.w, blit.h) rect.shape = blit.shape blit_rects.append(rect) #for node in self.hocr_pages[translated_page_no].chars: for node in self.text_model[translated_page_no].chars: node_rect = Rect(*node.rect) for blit_rect in blit_rects: if node_rect.intersect(blit_rect): node.shapes.append(blit_rect.shape) node.blits.append(blit_rect) for node in self.text_model[translated_page_no].lines: node_rect = Rect(*node.rect) for blit_rect in blit_rects: if node_rect.intersect(blit_rect): #node.shapes.append(blit_rect.shape) node.blits.append(blit_rect)
def select_shape(self, node): if not node.shape_selected: node_rect = Rect(*node.rect) shapes_by_coverage_and_size = {} for i in range(len(node.shapes)): blit = node.blits[i] shapes_by_coverage_and_size[(blit.coverage_percent(node_rect), blit.size)] = (node.shapes[i], blit) shapes = [] blits = [] for shape_key in sorted(shapes_by_coverage_and_size.keys(), key=itemgetter(0, 1), reverse=True): shapes.append(shapes_by_coverage_and_size[shape_key][0]) blits.append(shapes_by_coverage_and_size[shape_key][1]) node.shapes = shapes node.blits = blits node.shape_selected = True return node.shapes[0]
def __init__( self, settings, svg_path, gcode_path, plot_from_origin, x_offset_mm, y_offset_mm, x_size_mm, y_size_mm, rotate, ): # Check File Validity if not os.path.isfile(svg_path): raise ValueError('File \''+svg_path+'\' not found.') if not svg_path.endswith('.svg'): raise ValueError('File \''+svg_path+'\' is not an SVG file.') self.settings = settings self.svg_path = svg_path self.gcode_path = gcode_path self.gcode_file = GCodeFile(self.gcode_path, self.settings) # Get the svg Input File input_file = open(self.svg_path, 'r') self.svg_root = ET.parse(input_file).getroot() input_file.close() self.rotate_rads = rotate * pi / 180 self.svg_bounding_box = self.get_svg_bounding_box() bed_area_mm = Vector2(self.settings.bed_area_mm) self.plot_bed_mm = Rect(Vector2(), bed_area_mm) self.plot_size_mm = Vector2(x_size_mm or bed_area_mm.x, y_size_mm or bed_area_mm.y) self.offset_mm = Vector2(x_offset_mm, y_offset_mm) self.plot_from_origin = plot_from_origin self.scale, self.offset = self.get_transform()
def forward_test(net, inputs, net_config, enable_ip_split): net.phase = 'test' bbox_list, conf_list = forward(net, inputs, net_config, deploy=True, enable_ip_split=enable_ip_split) img = np.copy(inputs["raw"]) all_rects = [[[] for x in range(net_config["grid_width"])] for y in range(net_config["grid_height"])] pix_per_w = net_config["img_width"] / net_config["grid_width"] pix_per_h = net_config["img_height"] / net_config["grid_height"] for n in range(len(bbox_list)): for k in range(net_config["grid_height"] * net_config["grid_width"]): y = int(k / net_config["grid_width"]) x = int(k % net_config["grid_width"]) bbox = bbox_list[n][k] conf = conf_list[n][k, 1].flatten()[0] abs_cx = pix_per_w / 2 + pix_per_w * x + int(bbox[0, 0, 0]) abs_cy = pix_per_h / 2 + pix_per_h * y + int(bbox[1, 0, 0]) w = bbox[2, 0, 0] h = bbox[3, 0, 0] if conf < 0.9: continue all_rects[y][x].append(Rect(abs_cx, abs_cy, w, h, conf)) acc_rects = stitch_rects(all_rects, net_config) for rect in acc_rects: if rect.true_confidence < 0.9: continue cv2.rectangle( img, (rect.cx - int(rect.width / 2), rect.cy - int(rect.height / 2)), (rect.cx + int(rect.width / 2), rect.cy + int(rect.height / 2)), (255, 0, 0), 2) return img
def rect(self): '''Returns a Rect suitable for collision detection''' return Rect(self.x - self.hw, self.y - self.hh, self.img.width, self.img.height)
def rect(self): '''Returns a Rect suitable for collision''' x, y = self.world.world_to_screen(self.x, self.y) x += self.offset[0] y += self.offset[1] - self.world.half_stack return Rect(x, y, self.world.tile_size[0], -self.world.tile_size[1])
def convert_deploy_2_train(boot_deploy_list, data_mean, net_config, max_heads=999999, threshold=0.9, jitter=True, if_random=True): annos = [] cnt = 0 pix_per_w = net_config["img_width"] / net_config["grid_width"] pix_per_h = net_config["img_height"] / net_config["grid_height"] for dic in boot_deploy_list: anno = Annotation() anno.imageName = dic["imname"] bbox_list = dic["bbox"] conf_list = dic["conf"] all_rects = [[[] for x in range(net_config["grid_width"])] for y in range(net_config["grid_height"])] for n in range(len(bbox_list)): for k in range(net_config["grid_height"] * net_config["grid_width"]): y = int(k / net_config["grid_width"]) x = int(k % net_config["grid_width"]) bbox = bbox_list[n][k] conf = conf_list[n][k, 1].flatten()[0] abs_cx = pix_per_w / 2 + pix_per_w * x + int(bbox[0, 0, 0]) abs_cy = pix_per_h / 2 + pix_per_h * y + int(bbox[1, 0, 0]) w = bbox[2, 0, 0] h = bbox[3, 0, 0] if conf < threshold: continue all_rects[y][x].append(Rect(abs_cx, abs_cy, w, h, conf)) acc_rects = stitch_rects(all_rects, net_config) for rect in acc_rects: if rect.true_confidence >= threshold: r = AnnoRect() r.x1 = int(rect.cx - rect.width / 2.) r.x2 = int(rect.cx + rect.width / 2.) r.y1 = int(rect.cy - rect.height / 2.) r.y2 = int(rect.cy + rect.height / 2.) anno.rects.append(r) annos.append(anno) cnt += len(anno.rects) if cnt >= max_heads: break print 'deployed', len(annos), 'images with', cnt, 'heads' while True: if if_random: random.shuffle(annos) for anno in annos: if jitter: jit_image, jit_anno = annotation_jitter( anno, target_width=net_config["img_width"], target_height=net_config["img_height"]) else: jit_image = imread(anno.imageName) jit_anno = anno image = image_to_h5(jit_image, data_mean, image_scaling=1.0) boxes, box_flags = annotation_to_h5(jit_anno, net_config["grid_width"], net_config["grid_height"], net_config["region_size"], net_config["max_len"]) yield { "num": len(annos), "imname": anno.imageName, "raw": jit_image, "image": image, "boxes": boxes, "box_flags": box_flags, 'anno': jit_anno }
class App: # restart BUTTON IMG_ID = 0 BTN_W, BTN_H = 32, 32 BTN_RESTART = Rect(0, 96, BTN_W, BTN_H, COLKEY) def __init__(self): global WINDOW_HEIGHT, WINDOW_WIDTH, CAPTION, FPS, COLKEY pyxel.init(WINDOW_WIDTH, WINDOW_HEIGHT, caption=CAPTION, fps=FPS) # === Generate Instances === self.player = Player() self.enemy = Enemy() self.backgnd = BackGround() # TODO: make game title self.player.beGameover() # not good way ... pyxel.load("asset/asset.pyxel") pyxel.run(self.update, self.draw) def update(self): self.backgnd.update() # execution order: back layer to front layer self.enemy.update() self.player.update() # score update if Player.getState() != "IDLE": Score.update() # === Restart === if Player.getState() == "IDLE": if pyxel.btnp(pyxel.KEY_SPACE): Score.saveHighScore() # initialize state Score.initialize() self.backgnd.initialize() self.enemy.initialize() self.player.initialize() music.start_music() def draw(self): global WINDOW_HEIGHT, WINDOW_WIDTH, DEBUG pyxel.cls(ColPal.gray_dark) self.backgnd.blt() self.enemy.blt() self.player.blt() # show score pyxel.text(WINDOW_WIDTH - 50, 5, "HI {} {}".format(Score.getHighScore(), Score.getScore()), ColPal.white) # if gameover, show restart button if Player.getState() == "IDLE": pyxel.text(WINDOW_WIDTH // 2 - 5, WINDOW_HEIGHT // 2 - 5, "GAME OVER\n[SPACE] TO CONTINUE", ColPal.white) pyxel.blt(WINDOW_WIDTH // 2 - 48, WINDOW_HEIGHT // 2 - 16, App.IMG_ID, *App.BTN_RESTART.getRect()) if DEBUG: pyxel.text(0, 20, "Frame: {}".format(pyxel.frame_count), ColPal.orange)
def get_char_rect(self): node = self.text_model[self.text_model.current_page].current_char_node rect = Rect(node.x, node.y, node.w, node.h) return rect
def test(config): """Test the model and output to test/output.""" net = apollocaffe.ApolloNet() net_config = config["net"] data_config = config["data"] solver = config["solver"] image_mean = load_data_mean( data_config["idl_mean"], net_config["img_width"], net_config["img_height"], image_scaling=1.0) input_gen_test = load_idl(data_config["test_idl"], image_mean, net_config, jitter=False) forward(net, input_gen_test.next(), config["net"]) try: net.load(solver["weights"]) except: pass net.phase = 'test' test_loss = [] for i in range(solver["test_iter"]): input_test = input_gen_test.next() image = input_test["raw"] tic = time.time() bbox, conf = forward(net, input_test, config["net"], True) print "forward deploy time", time.time() - tic bbox_list = bbox conf_list = conf pix_per_w = 32 pix_per_h = 32 all_rects = [[[] for x in range(net_config['grid_width'])] for y in range(net_config['grid_height'])] for n in range(len(bbox_list)): for k in range(net_config['grid_width'] * net_config['grid_height']): y = int(k / net_config['grid_width']) x = int(k % net_config['grid_width']) bbox = bbox_list[n][k] conf = conf_list[n][k,1].flatten()[0] abs_cx = pix_per_w/2 + pix_per_w*x + int(bbox[0,0,0]) abs_cy = pix_per_h/2 + pix_per_h*y+int(bbox[1,0,0]) w = bbox[2,0,0] h = bbox[3,0,0] all_rects[y][x].append(Rect(abs_cx,abs_cy,w,h,conf)) acc_rects = stitch_rects(all_rects) #print acc_rects for idx, rect in enumerate(acc_rects): if rect.true_confidence < 0.9: print 'rejected', rect.true_confidence continue else: print 'found', rect.true_confidence cv2.rectangle(image, (rect.cx-int(rect.width/2), rect.cy-int(rect.height/2)), (rect.cx+int(rect.width/2), rect.cy+int(rect.height/2)), (255,0,0), 2) cv2.imwrite("test_output/img_out%s.jpg" % i, image)