def _create_project_button(self):
     self.btn_proj = PopupMenuButton(label=_('Project Type'))
     menu = gtk.Menu()
     for checkercode in self.controller.checker_info:
         checkername = self.controller._checker_code_to_name[checkercode]
         mitem = gtk.MenuItem(checkername)
         mitem.show()
         mitem.connect('activate', self._on_menu_item_activate)
         menu.append(mitem)
         self._checker_menu_items[checkername] = mitem
     self.btn_proj.set_menu(menu)
Exemplo n.º 2
0
    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_state_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()
 def _create_project_button(self):
     self.btn_proj = PopupMenuButton(label=_('Project Type'))
     menu = gtk.Menu()
     for checkername in self.controller.checker_info:
         mitem = gtk.MenuItem(checkername)
         mitem.show()
         mitem.connect('activate', self._on_menu_item_activate)
         menu.append(mitem)
         self._checker_menu_items[checkername] = mitem
     self.btn_proj.set_menu(menu)
Exemplo n.º 4
0
class ChecksProjectView(BaseView):
    """Manages project type selection and other quality checks UI elements."""

    # INITIALIZERS #
    def __init__(self, controller):
        self.controller = controller
        self._checker_menu_items = {}
        self._create_project_button()

    def _create_project_button(self):
        self.btn_proj = PopupMenuButton(label=_('Project Type'))
        menu = gtk.Menu()
        names = []
        for checkercode in self.controller.checker_info:
            checkername = self.controller._checker_code_to_name[checkercode]
            names.append(checkername)
        for checkername in sorted(names, cmp=locale.strcoll):
            mitem = gtk.MenuItem(checkername)
            mitem.show()
            mitem.connect('activate', self._on_menu_item_activate)
            menu.append(mitem)
            self._checker_menu_items[checkername] = mitem
        self.btn_proj.set_menu(menu)


    # METHODS #
    def show(self):
        statusbar = self.controller.main_controller.view.status_bar
        for child in statusbar.get_children():
            if child is self.btn_proj:
                return
        statusbar.pack_start(self.btn_proj, expand=False)
        statusbar.show_all()

    def set_checker_name(self, cname):
        # l10n: The label indicating the checker style (GNOME/KDE/whatever)
        self.btn_proj.set_label(_('Checks: %(checker_name)s') % {'checker_name': cname})


    # EVENT HANDLER #
    def _on_menu_item_activate(self, menuitem):
        self.controller.set_checker_by_name(menuitem.child.get_label())
class ChecksProjectView(BaseView):
    """Manages project type selection and other quality checks UI elements."""

    # INITIALIZERS #
    def __init__(self, controller):
        self.controller = controller
        self.current_project = None
        self._checker_menu_items = {}

        self._create_project_button()

    def _create_project_button(self):
        self.btn_proj = PopupMenuButton(label=_('Project Type'))
        menu = gtk.Menu()
        for checkercode in self.controller.checker_info:
            checkername = self.controller._checker_code_to_name[checkercode]
            mitem = gtk.MenuItem(checkername)
            mitem.show()
            mitem.connect('activate', self._on_menu_item_activate)
            menu.append(mitem)
            self._checker_menu_items[checkername] = mitem
        self.btn_proj.set_menu(menu)


    # METHODS #
    def show(self):
        statusbar = self.controller.main_controller.view.status_bar
        for child in statusbar.get_children():
            if child is self.btn_proj:
                return
        statusbar.pack_start(self.btn_proj, expand=False)
        statusbar.show_all()

    def set_checker_name(self, cname):
        # l10n: The label indicating the checker style (GNOME/KDE/whatever)
        self.btn_proj.set_label(_('Checks: %(checker_name)s') % {'checker_name': cname})


    # EVENT HANDLER #
    def _on_menu_item_activate(self, menuitem):
        self.controller.set_checker_by_name(menuitem.child.get_label())
    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_checks_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()
Exemplo n.º 7
0
 def _create_project_button(self):
     self.btn_proj = PopupMenuButton(label=_('Project Type'))
     menu = gtk.Menu()
     names = []
     for checkercode in self.controller.checker_info:
         checkername = self.controller._checker_code_to_name[checkercode]
         names.append(checkername)
     for checkername in sorted(names, cmp=locale.strcoll):
         mitem = gtk.MenuItem(checkername)
         mitem.show()
         mitem.connect('activate', self._on_menu_item_activate)
         menu.append(mitem)
         self._checker_menu_items[checkername] = mitem
     self.btn_proj.set_menu(menu)
class QualityCheckMode(BaseMode):
    """Include units based on quality checks that units fail."""

    name = 'QualityCheck'
    display_name = _("Quality Checks")
    widgets = []

    # INITIALIZERS #
    def __init__(self, controller):
        """Constructor.
            @type  controller: virtaal.controllers.ModeController
            @param controller: The ModeController that managing program modes."""
        self.controller = controller
        self.store_controller = controller.main_controller.store_controller
        self.checks_controller = controller.main_controller.checks_controller
        self._checker_set_id = None
        self.filter_checks = []
        self._menuitem_checks = {}
        self.store_filename = None


    # METHODS #
    def selected(self):
        self.stats = self.store_controller.get_store_stats()
        self.storecursor = self.store_controller.cursor
        self.checks_names = {}
        for check, indices in self.stats.iteritems():
            if indices and check not in ('total', 'translated', 'untranslated'):
                self.checks_names[check] = self.checks_controller.get_check_name(check)

        self._checker_set_id = self.checks_controller.connect(
            'checker-set', self._on_checker_set
        )

        self._add_widgets()
        self._update_button_label()
        self.update_indices()

    def unselected(self):
        if self._checker_set_id:
            self.checks_controller.disconnect(self._checker_set_id)
            self._checker_set_id = None

    def update_indices(self):
        if not self.storecursor or not self.storecursor.model:
            return

        indices = []
        for check in self.filter_checks:
            indices.extend(self.stats[check])

        if not indices:
            indices = range(len(self.storecursor.model))
        indices.sort()

        self.storecursor.indices = indices

    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_checks_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()

    def _create_checks_menu(self):
        menu = gtk.Menu()

        for check_name, display_name in self.checks_names.iteritems():
            menuitem = gtk.CheckMenuItem(label=display_name)
            menuitem.show()
            self._menuitem_checks[menuitem] = check_name
            menuitem.connect('toggled', self._on_check_menuitem_toggled)
            menu.append(menuitem)
        return menu

    def _update_button_label(self):
        check_labels = [mi.child.get_label() for mi in self.btn_popup.menu if mi.get_active()]
        btn_label = u''
        if not check_labels:
            btn_label = _(u'No Checks')
        elif len(check_labels) == len(self.checks_names):
            btn_label = _(u'All Checks')
        else:
            btn_label = u', '.join(check_labels[:3])
            if len(check_labels) > 3:
                btn_label += u'...'
        self.btn_popup.set_label(btn_label)


    # EVENT HANDLERS #
    def _on_checker_set(self, checkscontroller, checker):
        self.unselected()
        self.selected()

    def _on_check_menuitem_toggled(self, checkmenuitem):
        self.filter_checks = []
        for menuitem in self.btn_popup.menu:
            if not isinstance(menuitem, gtk.CheckMenuItem) or not menuitem.get_active():
                continue
            if menuitem in self._menuitem_checks:
                self.filter_checks.append(self._menuitem_checks[menuitem])
        self.update_indices()
        self._update_button_label()
class WorkflowMode(BaseMode):
    """Workflow mode - Include units based on its workflow state, as specified
        by the user."""

    name = 'Workflow'
    display_name = _("Workflow")
    widgets = []

    # INITIALIZERS #
    def __init__(self, controller):
        """Constructor.
            @type  controller: virtaal.controllers.ModeController
            @param controller: The ModeController that managing program modes."""
        self.controller = controller
        self.filter_states = []
        self._menuitem_states = {}


    # METHODS #
    def selected(self):
        self.storecursor = self.controller.main_controller.store_controller.cursor

        self.state_names = self.controller.main_controller.unit_controller.get_unit_state_names()
        self.state_names = self.state_names.items()
        self.state_names.sort(key=lambda x: x[0])

        self._add_widgets()
        self._update_button_label()
        if not self.state_names:
            self._disable()
        self.update_indices()

    def unselected(self):
        pass

    def update_indices(self):
        if not self.storecursor or not self.storecursor.model:
            return

        indices = []
        for state in self.filter_states:
            for index, unit in enumerate(self.storecursor.model):
                if state[0] <= unit.get_state_n() < state[1]:
                    logging.debug('state: %s, unit.state_n: %d' % (state, unit.get_state_n()))
                    indices.append(index)

        if not indices:
            indices = range(len(self.storecursor.model))
        indices.sort()

        self.storecursor.indices = indices

    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_state_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()

    def _create_state_menu(self):
        menu = gtk.Menu()

        for iid, name in self.state_names:
            menuitem = gtk.CheckMenuItem(label=name)
            menuitem.show()
            self._menuitem_states[menuitem] = iid
            menuitem.connect('toggled', self._on_state_menuitem_toggled)
            menu.append(menuitem)
        return menu

    def _update_button_label(self):
        state_labels = [mi.child.get_label() for mi in self.btn_popup.menu if mi.get_active()]
        btn_label = u''
        if not state_labels:
            btn_label = _(u'No States')
        elif len(state_labels) == len(self.state_names):
            btn_label = _(u'All States')
        else:
            btn_label = u', '.join(state_labels[:3])
            if len(state_labels) > 3:
                btn_label += u'...'
        self.btn_popup.set_label(btn_label)

    def _disable(self):
        """Disable the widgets (workflow not possible now)."""
        self.btn_popup.set_sensitive(False)

    # EVENT HANDLERS #
    def _on_state_menuitem_toggled(self, checkmenuitem):
        self.filter_states = []
        unit_states = self.controller.main_controller.unit_controller.current_unit.STATE
        for menuitem in self.btn_popup.menu:
            if not isinstance(menuitem, gtk.CheckMenuItem) or not menuitem.get_active():
                continue
            if menuitem in self._menuitem_states:
                self.filter_states.append(unit_states[self._menuitem_states[menuitem]])
        self.update_indices()
        self._update_button_label()
Exemplo n.º 10
0
class QualityCheckMode(BaseMode):
    """Include units based on quality checks that units fail."""

    name = 'QualityCheck'
    display_name = _("Quality Checks")
    widgets = []

    # INITIALIZERS #
    def __init__(self, controller):
        """Constructor.
            @type  controller: virtaal.controllers.ModeController
            @param controller: The ModeController that managing program modes."""
        self.controller = controller
        self.store_controller = controller.main_controller.store_controller
        self.main_controller = controller.main_controller
        self._checker_set_id = None
        self.filter_checks = []
        # a way to map menuitems to their check names, and signal ids:
        self._menuitem_checks = {}
        self.store_filename = None


    # METHODS #
    def _prepare_stats(self):
        self.store_controller.update_store_checks(checker=self.main_controller.checks_controller.get_checker())
        self.stats = self.store_controller.get_store_checks()
        # A currently selected check might disappear if the style changes:
        self.filter_checks = [check for check in self.filter_checks if check in self.stats]
        self.storecursor = self.store_controller.cursor
        self.checks_names = {}
        for check, indices in self.stats.iteritems():
            if indices and check not in ('total', 'translated', 'untranslated', 'extended'):
                self.checks_names[check] = self.main_controller.checks_controller.get_check_name(check)

    def selected(self):
        self._prepare_stats()
        self._checker_set_id = self.main_controller.checks_controller.connect('checker-set', self._on_checker_set)
        # redo stats on save to refresh navigation controls
        self._store_saved_id = self.store_controller.connect('store-saved', self._on_checker_set)

        self._add_widgets()
        self._update_button_label()
        self.update_indices()

    def unselected(self):
        if self._checker_set_id:
            self.main_controller.checks_controller.disconnect(self._checker_set_id)
            self._checker_set_id = None
            self.store_controller.disconnect(self._store_saved_id)
            self.store_saved_id = None

    def update_indices(self):
        if not self.storecursor or not self.storecursor.model:
            return

        indices = []
        for check in self.filter_checks:
            indices.extend(self.stats[check])

        if not indices:
            indices = range(len(self.storecursor.model))
        indices.sort()

        self.storecursor.indices = indices

    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_checks_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()

    def _create_checks_menu(self):
        menu = gtk.Menu()
        self._create_menu_entries(menu)
        return menu

    def _create_menu_entries(self, menu):
        for mi, (name, signal_id) in self._menuitem_checks.iteritems():
            mi.disconnect(signal_id)
            menu.remove(mi)
        assert not menu.get_children()
        self._menuitem_checks = {}
        for check_name, display_name in sorted(self.checks_names.iteritems(), key=lambda x: x[1], cmp=locale.strcoll):
            #l10n: %s is the name of the check and must be first. %d is the number of failures
            menuitem = gtk.CheckMenuItem(label="%s (%d)" % (display_name, len(self.stats[check_name])))
            menuitem.set_active(check_name in self.filter_checks)
            menuitem.show()
            self._menuitem_checks[menuitem] = (check_name, menuitem.connect('toggled', self._on_check_menuitem_toggled))
            menu.append(menuitem)

    def _update_button_label(self):
        check_labels = [mi.child.get_label() for mi in self.btn_popup.menu if mi.get_active()]
        btn_label = u''
        if not check_labels:
            #l10n: This is the button where the user can select units by failing quality checks
            btn_label = _(u'Select Checks')
        elif len(check_labels) == len(self.checks_names):
            #l10n: This refers to quality checks
            btn_label = _(u'All Checks')
        else:
            btn_label = u', '.join(check_labels[:3])
            if len(check_labels) > 3:
                btn_label += u'...'
        self.btn_popup.set_label(btn_label)


    # EVENT HANDLERS #
    def _on_checker_set(self, checkscontroller, checker=None):
        self._prepare_stats()
        self._create_menu_entries(self.btn_popup.menu)
        self._update_button_label()
        self.update_indices()

    def _on_check_menuitem_toggled(self, checkmenuitem):
        self.filter_checks = []
        for menuitem in self.btn_popup.menu:
            if not isinstance(menuitem, gtk.CheckMenuItem) or not menuitem.get_active():
                continue
            if menuitem in self._menuitem_checks:
                self.filter_checks.append(self._menuitem_checks[menuitem][0])
        self.update_indices()
        self._update_button_label()
Exemplo n.º 11
0
class WorkflowMode(BaseMode):
    """Workflow mode - Include units based on its workflow state, as specified
        by the user."""

    name = 'Workflow'
    display_name = _("Workflow")
    widgets = []

    # INITIALIZERS #
    def __init__(self, controller):
        """Constructor.
            @type  controller: virtaal.controllers.ModeController
            @param controller: The ModeController that managing program modes."""
        self.controller = controller
        self.filter_states = []
        self._menuitem_states = {}

    # METHODS #
    def selected(self):
        self.storecursor = self.controller.main_controller.store_controller.cursor

        self.state_names = self.controller.main_controller.unit_controller.get_unit_state_names(
        )
        if self.storecursor and self.storecursor.model and 'extended' in self.storecursor.model.stats:
            self.state_names = [
                i for i in self.state_names.items()
                if i[0] in self.storecursor.model.stats['extended']
            ]
        else:
            self.state_names = self.state_names.items()

        self.state_names.sort(key=lambda x: x[0])

        self._add_widgets()
        self._update_button_label()
        if not self.state_names:
            self._disable()
        self.update_indices()

    def unselected(self):
        pass

    def update_indices(self):
        if not self.storecursor or not self.storecursor.model:
            return

        indices = []
        for state in self.filter_states:
            indices.extend(self.storecursor.model.stats['extended'][state])

        if not indices:
            indices.extend(self.storecursor.model.stats['total'])
        else:
            indices.sort()

        self.storecursor.indices = indices

    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_state_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()

    def _create_state_menu(self):
        menu = gtk.Menu()

        for iid, name in self.state_names:
            menuitem = gtk.CheckMenuItem(label=name)
            menuitem.show()
            self._menuitem_states[menuitem] = iid
            menuitem.connect('toggled', self._on_state_menuitem_toggled)
            menu.append(menuitem)
        return menu

    def _update_button_label(self):
        state_labels = [
            mi.child.get_label() for mi in self.btn_popup.menu
            if mi.get_active()
        ]
        btn_label = u''
        if not state_labels:
            #l10n: This is the button where the user can select units by workflow state
            btn_label = _(u'Select States')
        elif len(state_labels) == len(self.state_names):
            #l10n: This refers to workflow states
            btn_label = _(u'All States')
        else:
            btn_label = u', '.join(state_labels[:3])
            if len(state_labels) > 3:
                btn_label += u'...'
        self.btn_popup.set_label(btn_label)

    def _disable(self):
        """Disable the widgets (workflow not possible now)."""
        self.btn_popup.set_sensitive(False)

    # EVENT HANDLERS #
    def _on_state_menuitem_toggled(self, checkmenuitem):
        self.filter_states = []
        for menuitem in self.btn_popup.menu:
            if not isinstance(menuitem,
                              gtk.CheckMenuItem) or not menuitem.get_active():
                continue
            if menuitem in self._menuitem_states:
                self.filter_states.append(self._menuitem_states[menuitem])
        self.update_indices()
        self._update_button_label()
class QualityCheckMode(BaseMode):
    """Include units based on quality checks that units fail."""

    name = 'QualityCheck'
    display_name = _("Quality Checks")
    widgets = []

    # INITIALIZERS #
    def __init__(self, controller):
        """Constructor.
            @type  controller: virtaal.controllers.ModeController
            @param controller: The ModeController that managing program modes."""
        self.controller = controller
        self.store_controller = controller.main_controller.store_controller
        self.main_controller = controller.main_controller
        self._checker_set_id = None
        self.filter_checks = []
        # a way to map menuitems to their check names, and signal ids:
        self._menuitem_checks = {}
        self.store_filename = None

    # METHODS #
    def _prepare_stats(self):
        self.store_controller.update_store_checks(
            checker=self.main_controller.checks_controller.get_checker())
        self.stats = self.store_controller.get_store_checks()
        # A currently selected check might disappear if the style changes:
        self.filter_checks = [
            check for check in self.filter_checks if check in self.stats
        ]
        self.storecursor = self.store_controller.cursor
        self.checks_names = {}
        for check, indices in self.stats.iteritems():
            if indices and check not in ('total', 'translated', 'untranslated',
                                         'extended'):
                self.checks_names[
                    check] = self.main_controller.checks_controller.get_check_name(
                        check)

    def selected(self):
        self._prepare_stats()
        self._checker_set_id = self.main_controller.checks_controller.connect(
            'checker-set', self._on_checker_set)
        # redo stats on save to refresh navigation controls
        self._store_saved_id = self.store_controller.connect(
            'store-saved', self._on_checker_set)

        self._add_widgets()
        self._update_button_label()
        self.update_indices()

    def unselected(self):
        if self._checker_set_id:
            self.main_controller.checks_controller.disconnect(
                self._checker_set_id)
            self._checker_set_id = None
            self.store_controller.disconnect(self._store_saved_id)
            self.store_saved_id = None

    def update_indices(self):
        if not self.storecursor or not self.storecursor.model:
            return

        indices = []
        for check in self.filter_checks:
            indices.extend(self.stats[check])

        if not indices:
            indices = range(len(self.storecursor.model))
        indices.sort()

        self.storecursor.indices = indices

    def _add_widgets(self):
        table = self.controller.view.mode_box
        self.btn_popup = PopupMenuButton(menu_pos=POS_NW_SW)
        self.btn_popup.set_relief(gtk.RELIEF_NORMAL)
        self.btn_popup.set_menu(self._create_checks_menu())

        self.widgets = [self.btn_popup]

        xoptions = gtk.FILL
        table.attach(self.btn_popup, 2, 3, 0, 1, xoptions=xoptions)

        table.show_all()

    def _create_checks_menu(self):
        menu = gtk.Menu()
        self._create_menu_entries(menu)
        return menu

    def _create_menu_entries(self, menu):
        for mi, (name, signal_id) in self._menuitem_checks.iteritems():
            mi.disconnect
            menu.remove(mi)
        assert not menu.get_children()
        for check_name, display_name in sorted(self.checks_names.iteritems(),
                                               key=lambda x: x[1],
                                               cmp=locale.strcoll):
            #l10n: %s is the name of the check and must be first. %d is the number of failures
            menuitem = gtk.CheckMenuItem(
                label="%s (%d)" % (display_name, len(self.stats[check_name])))
            menuitem.set_active(check_name in self.filter_checks)
            menuitem.show()
            self._menuitem_checks[menuitem] = (
                check_name,
                menuitem.connect('toggled', self._on_check_menuitem_toggled))
            menu.append(menuitem)

    def _update_button_label(self):
        check_labels = [
            mi.child.get_label() for mi in self.btn_popup.menu
            if mi.get_active()
        ]
        btn_label = u''
        if not check_labels:
            #l10n: This is the button where the user can select units by failing quality checks
            btn_label = _(u'Select Checks')
        elif len(check_labels) == len(self.checks_names):
            #l10n: This refers to quality checks
            btn_label = _(u'All Checks')
        else:
            btn_label = u', '.join(check_labels[:3])
            if len(check_labels) > 3:
                btn_label += u'...'
        self.btn_popup.set_label(btn_label)

    # EVENT HANDLERS #
    def _on_checker_set(self, checkscontroller, checker=None):
        self._prepare_stats()
        self._create_menu_entries(self.btn_popup.menu)
        self._update_button_label()
        self.update_indices()

    def _on_check_menuitem_toggled(self, checkmenuitem):
        self.filter_checks = []
        for menuitem in self.btn_popup.menu:
            if not isinstance(menuitem,
                              gtk.CheckMenuItem) or not menuitem.get_active():
                continue
            if menuitem in self._menuitem_checks:
                self.filter_checks.append(self._menuitem_checks[menuitem][0])
        self.update_indices()
        self._update_button_label()