def load(saveData): mob = world.getMobile(saveData["serial"]) if mob: saveData["mobile"] = mob gump = create(saveData) # request paperdoll data from server saveData["mobile"].openPaperdoll()
def load(saveData): mob = world.getMobile(saveData["serial"]) if mob: saveData["mobile"] = mob gump = create(saveData) # request status data from server saveData["mobile"].openStatus()
def load(saveData): mob = world.getMobile(saveData["serial"]) if mob: saveData["mobile"] = mob gump = create(saveData)