Exemplo n.º 1
0
def _server_info_data(request):
    try:
        leaderboard_lifetime = int(request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    server_id = request.matchdict['id']

    try:
        # if a "." is in the id, lookup server table by ip address to get the real id
        if "." in server_id:
                server = DBSession.query(Server).filter_by(hashkey=server_id).first()
                if server:
                        server_id = server.server_id
        else:
                server = DBSession.query(Server).filter_by(server_id=server_id).first()

        if server == None:
                return { 'server': None, 'recent_games': [], 'top_players': [], 'top_maps': [] }

        # top players by score
        #top_scorers = DBSession.query(Player.player_id, Player.nick,
                #func.sum(PlayerGameStat.score)).\
                #filter(Player.player_id == PlayerGameStat.player_id).\
                #filter(Game.game_id == PlayerGameStat.game_id).\
                #filter(Game.server_id == server.server_id).\
                #filter(Game.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                #filter(PlayerGameStat.player_id > 2).\
                #order_by(expr.desc(func.sum(PlayerGameStat.score))).\
                #group_by(Player.player_id).\
                #group_by(Player.nick).\
                #limit(leaderboard_count).all()
#                filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\

        #top_scorers = [(player_id, html_colors(nick), score) \
        #        for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = get_top_players_by_time(server_id)

        # top maps by total times played
        top_maps = get_top_maps(server_id)

        # recent games played in descending order
        rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

    except Exception as e:
        server = None
        recent_games = None
        top_players = None
        raise e
    return {'server':server,
            'recent_games':recent_games,
            'top_players': top_players,
            'top_maps': top_maps,
            }
Exemplo n.º 2
0
def player_game_index_data(request):
    try:
        player_id = int(request.matchdict['player_id'])
    except:
        player_id = -1

    game_type_cd = None
    game_type_descr = None

    if request.params.has_key('type'):
        game_type_cd = request.params['type']
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            pass

    else:
        game_type_cd = None
        game_type_descr = None

    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    try:
        player = DBSession.query(Player).\
                filter_by(player_id=player_id).\
                filter(Player.active_ind == True).\
                one()

        rgs_q = recent_games_q(player_id=player.player_id,
                               force_player_id=True,
                               game_type_cd=game_type_cd)

        games = Page(rgs_q, current_page, items_per_page=20, url=page_url)

        # replace the items in the canned pagination class with more rich ones
        games.items = [RecentGame(row) for row in games.items]

        games_played = get_games_played(player_id)

    except Exception as e:
        raise e
        player = None
        games = None
        game_type_cd = None
        game_type_descr = None
        games_played = None

    return {
        'player_id': player.player_id,
        'player': player,
        'games': games,
        'game_type_cd': game_type_cd,
        'game_type_descr': game_type_descr,
        'games_played': games_played,
    }
Exemplo n.º 3
0
def player_game_index_data(request):
    try:
        player_id = int(request.matchdict['player_id'])
    except:
        player_id = -1

    game_type_cd = None
    game_type_descr = None

    if request.params.has_key('type'):
        game_type_cd = request.params['type']
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            pass

    else:
        game_type_cd = None
        game_type_descr = None

    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    try:
        player = DBSession.query(Player).\
                filter_by(player_id=player_id).\
                filter(Player.active_ind == True).\
                one()

        rgs_q = recent_games_q(player_id=player.player_id,
            force_player_id=True, game_type_cd=game_type_cd)

        games = Page(rgs_q, current_page, items_per_page=20, url=page_url)

        # replace the items in the canned pagination class with more rich ones
        games.items = [RecentGame(row) for row in games.items]

        games_played = get_games_played(player_id)

    except Exception as e:
        raise e
        player = None
        games = None
        game_type_cd = None
        game_type_descr = None
        games_played = None

    return {
            'player_id':player.player_id,
            'player':player,
            'games':games,
            'game_type_cd':game_type_cd,
            'game_type_descr':game_type_descr,
            'games_played':games_played,
           }
Exemplo n.º 4
0
def get_recent_games(player_id, limit=10):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    rgs = recent_games_q(player_id=player_id, force_player_id=True).limit(limit).all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 5
0
def get_recent_games(player_id, limit=10):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    rgs = recent_games_q(player_id=player_id, force_player_id=True).limit(limit).all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 6
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def get_recent_games(player_id, limit=20, game_type_cd=None):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    q = recent_games_q(player_id=player_id, force_player_id=True, game_type_cd=game_type_cd, limit=limit)
    rgs = q.all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 7
0
def get_recent_games(player_id, limit=20, game_type_cd=None):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    q = recent_games_q(player_id=player_id, force_player_id=True, game_type_cd=game_type_cd, limit=limit)
    rgs = q.all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 8
0
def game_finder_data(request):
    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    query = {}

    server_id, map_id, player_id = None, None, None
    range_start, range_end, game_type_cd = None, None, None
    game_type_descr = None

    # these become WHERE clauses when present
    if request.params.has_key('server_id'):
        server_id = request.params['server_id']
        query['server_id'] = server_id

    if request.params.has_key('map_id'):
        map_id = request.params['map_id']
        query['map_id'] = map_id

    if request.params.has_key('player_id'):
        player_id = request.params['player_id']
        query['player_id'] = player_id

    if request.params.has_key('range_start'):
        range_start = request.params['range_start']
        query['range_start'] = range_start

    if request.params.has_key('range_end'):
        range_end = request.params['range_end']
        query['range_end'] = range_end

    if request.params.has_key('type'):
        game_type_cd = request.params['type']
        query['type'] = game_type_cd
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            game_type_cd = None

    rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
            player_id=player_id, game_type_cd=game_type_cd)

    recent_games = Page(rgs_q, current_page, url=page_url)

    recent_games.items = [RecentGame(row) for row in recent_games.items]

    return {
            'recent_games':recent_games,
            'query':query,
            'game_type_cd':game_type_cd,
           }
Exemplo n.º 9
0
def get_recent_games(player_id, limit=20, game_type_cd=None):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    q = recent_games_q(player_id=player_id, force_player_id=True)
    if game_type_cd is not None:
        q = q.filter(Game.game_type_cd == game_type_cd)
    rgs = q.limit(limit).all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 10
0
def get_recent_games(player_id, limit=20, game_type_cd=None):
    """
    Provides a list of recent games for a player. Uses the recent_games_q helper.
    """
    # recent games played in descending order
    q = recent_games_q(player_id=player_id, force_player_id=True)
    if game_type_cd is not None:
      q = q.filter(Game.game_type_cd == game_type_cd)
    rgs = q.limit(limit).all()
    recent_games = [RecentGame(row) for row in rgs]

    return recent_games
Exemplo n.º 11
0
def _main_index_data(request):
    try:
        leaderboard_lifetime = int(
                request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    # summary statistics for the tagline
    stat_line = summary_stats_string("all")
    day_stat_line = summary_stats_string("day")


    # the three top ranks tables
    ranks = []
    for gtc in ['duel', 'ctf', 'dm', 'tdm']:
        rank = get_ranks(gtc)
        if len(rank) != 0:
            ranks.append(rank)

    right_now = datetime.utcnow()
    back_then = datetime.utcnow() - timedelta(days=leaderboard_lifetime)

    # top players by playing time
    top_players = get_top_players_by_time(10)

    # top servers by number of games
    top_servers = get_top_servers_by_play_time(10)

    # top maps by total times played
    top_maps = get_top_maps_by_games(10)

    # recent games played in descending order
    rgs = recent_games_q(cutoff=back_then).limit(recent_games_count).all()
    recent_games = [RecentGame(row) for row in rgs]

    return {'top_players':top_players,
            'top_servers':top_servers,
            'top_maps':top_maps,
            'recent_games':recent_games,
            'ranks':ranks,
            'stat_line':stat_line,
            'day_stat_line':day_stat_line,
            }
Exemplo n.º 12
0
    def __init__(self, request):
        """Common data and parameters."""
        super(ServerInfo, self).__init__(request)

        # this view uses data from other views, so we'll save the data at that level
        try:
            self.server = DBSession.query(Server)\
                .filter(Server.active_ind)\
                .filter(Server.server_id == self.server_id)\
                .one()

            self.top_maps_v = ServerTopMaps(self.request, limit=LEADERBOARD_COUNT)
            self.top_scorers_v = ServerTopScorers(self.request, limit=LEADERBOARD_COUNT)
            self.top_players_v = ServerTopPlayers(self.request, limit=LEADERBOARD_COUNT)

            rgs = recent_games_q(server_id=self.server_id).limit(RECENT_GAMES_COUNT).all()
            self.recent_games = [RecentGame(row) for row in rgs]
        except:
            raise HTTPNotFound
Exemplo n.º 13
0
    def __init__(self, request):
        """Common data and parameters."""
        super(ServerInfo, self).__init__(request)

        # this view uses data from other views, so we'll save the data at that level
        try:
            self.server = DBSession.query(Server)\
                .filter(Server.active_ind)\
                .filter(Server.server_id == self.server_id)\
                .one()

            self.top_maps_v = ServerTopMaps(self.request,
                                            limit=LEADERBOARD_COUNT)
            self.top_scorers_v = ServerTopScorers(self.request,
                                                  limit=LEADERBOARD_COUNT)
            self.top_players_v = ServerTopPlayers(self.request,
                                                  limit=LEADERBOARD_COUNT)

            rgs = recent_games_q(
                server_id=self.server_id).limit(RECENT_GAMES_COUNT).all()
            self.recent_games = [RecentGame(row) for row in rgs]
        except:
            raise HTTPNotFound
Exemplo n.º 14
0
def game_finder_data(request):
    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    query = {}

    server_id, map_id, player_id = None, None, None
    game_type_cd, start_game_id, end_game_id = None, None, None
    game_type_descr = None

    # these become WHERE clauses when present
    if request.params.has_key('server_id'):
        server_id = request.params['server_id']
        query['server_id'] = server_id

    if request.params.has_key('map_id'):
        map_id = request.params['map_id']
        query['map_id'] = map_id

    if request.params.has_key('player_id'):
        player_id = request.params['player_id']
        query['player_id'] = player_id

    if request.params.has_key('start_game_id'):
        start_game_id = request.params['start_game_id']
        query['start_game_id'] = start_game_id

    if request.params.has_key('end_game_id'):
        end_game_id = request.params['end_game_id']
        query['end_game_id'] = end_game_id

    if request.params.has_key('type'):
        game_type_cd = request.params['type']
        query['type'] = game_type_cd
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            game_type_cd = None

    rgs_q = recent_games_q(server_id=server_id,
                           map_id=map_id,
                           player_id=player_id,
                           game_type_cd=game_type_cd,
                           start_game_id=start_game_id,
                           end_game_id=end_game_id)

    try:
        recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]

        if len(recent_games) > 0:
            query['start_game_id'] = recent_games[-1].game_id + 1

        # build the list of links for the stripe across the top
        game_type_links = []

        # clear out the game_id window
        gt_query = query.copy()
        if 'start_game_id' in gt_query:
            del gt_query['start_game_id']
        if 'end_game_id' in gt_query:
            del gt_query['end_game_id']

        for gt in ('overall', 'duel', 'ctf', 'dm', 'tdm', 'ca', 'kh', 'ft',
                   'lms', 'as', 'dom', 'nb', 'cts', 'rc'):
            gt_query['type'] = gt
            url = request.route_url("game_index", _query=gt_query)
            game_type_links.append((gt, url))

    except:
        raise httpexceptions.HTTPBadRequest("Malformed Query")

    return {
        'recent_games': recent_games,
        'query': query,
        'game_type_cd': game_type_cd,
        'game_type_links': game_type_links,
    }
Exemplo n.º 15
0
Arquivo: map.py Projeto: em92/XonStat
def _map_info_data(request):
    map_id = request.matchdict['id']

    try:
        leaderboard_lifetime = int(
                request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    # captime tuples
    Captime = namedtuple('Captime', ['player_id', 'nick_html_colors',
        'fastest_cap', 'game_id'])

    try:
        if re.match(r"\d+$", map_id):
                map_id = int(map_id)
                gmap = DBSession.query(Map).filter_by(map_id=map_id).one()
        else:
                gmap = DBSession.query(Map).filter_by(name=map_id).one()
                map_id = gmap.map_id

        here = os.path.dirname(__file__)
        if os.path.exists(here + "/../static/images/levelshots/" + gmap.name + ".jpg"):
            gmap.image = "/static/images/levelshots/" + gmap.name + ".jpg"
        else:
            gmap.image = ""

        # recent games played in descending order
        rgs = recent_games_q(map_id=map_id, limit=recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

        # top players by score
        top_scorers = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.score)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_scorers = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.alivetime)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_players = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_players]

        # top servers using/playing this map
        top_servers = DBSession.query(Server.server_id, Server.name,
                func.count(Game.game_id)).\
                filter(Game.server_id == Server.server_id).\
                filter(Game.map_id == map_id).\
                filter(Game.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.count(Game.game_id))).\
                group_by(Server.name).\
                group_by(Server.server_id).all()[0:leaderboard_count]

        # top captimes
        captimes_raw = DBSession.query(Player.player_id, Player.nick,
            PlayerCaptime.fastest_cap, PlayerCaptime.game_id).\
                filter(PlayerCaptime.map_id == map_id).\
                filter(Player.player_id == PlayerCaptime.player_id).\
                order_by(PlayerCaptime.fastest_cap).\
                limit(25).\
                all()

        captimes = [Captime(c.player_id, html_colors(c.nick),
            c.fastest_cap, c.game_id) for c in captimes_raw]

    except Exception as e:
        gmap = None
    return {'gmap':gmap,
            'recent_games':recent_games,
            'top_scorers':top_scorers,
            'top_players':top_players,
            'top_servers':top_servers,
            'captimes':captimes,
            }
Exemplo n.º 16
0
def _map_info_data(request):
    map_id = int(request.matchdict["id"])

    try:
        leaderboard_lifetime = int(request.registry.settings["xonstat.leaderboard_lifetime"])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    # captime tuples
    Captime = namedtuple("Captime", ["player_id", "nick_html_colors", "fastest_cap", "game_id"])

    try:
        gmap = DBSession.query(Map).filter_by(map_id=map_id).one()

        # recent games played in descending order
        rgs = recent_games_q(map_id=map_id).limit(recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

        # top players by score
        top_scorers = (
            DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.score))
            .filter(Player.player_id == PlayerGameStat.player_id)
            .filter(Game.game_id == PlayerGameStat.game_id)
            .filter(Game.map_id == map_id)
            .filter(Player.player_id > 2)
            .filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime)))
            .order_by(expr.desc(func.sum(PlayerGameStat.score)))
            .group_by(Player.nick)
            .group_by(Player.player_id)
            .all()[0:leaderboard_count]
        )

        top_scorers = [(player_id, html_colors(nick), score) for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = (
            DBSession.query(Player.player_id, Player.nick, func.sum(PlayerGameStat.alivetime))
            .filter(Player.player_id == PlayerGameStat.player_id)
            .filter(Game.game_id == PlayerGameStat.game_id)
            .filter(Game.map_id == map_id)
            .filter(Player.player_id > 2)
            .filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime)))
            .order_by(expr.desc(func.sum(PlayerGameStat.alivetime)))
            .group_by(Player.nick)
            .group_by(Player.player_id)
            .all()[0:leaderboard_count]
        )

        top_players = [(player_id, html_colors(nick), score) for (player_id, nick, score) in top_players]

        # top servers using/playing this map
        top_servers = (
            DBSession.query(Server.server_id, Server.name, func.count(Game.game_id))
            .filter(Game.server_id == Server.server_id)
            .filter(Game.map_id == map_id)
            .filter(Game.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime)))
            .order_by(expr.desc(func.count(Game.game_id)))
            .group_by(Server.name)
            .group_by(Server.server_id)
            .all()[0:leaderboard_count]
        )

        # top captimes
        captimes_raw = (
            DBSession.query(Player.player_id, Player.nick, PlayerCaptime.fastest_cap, PlayerCaptime.game_id)
            .filter(PlayerCaptime.map_id == map_id)
            .filter(Player.player_id == PlayerCaptime.player_id)
            .order_by(PlayerCaptime.fastest_cap)
            .limit(25)
            .all()
        )

        captimes = [Captime(c.player_id, html_colors(c.nick), c.fastest_cap, c.game_id) for c in captimes_raw]

    except Exception as e:
        gmap = None
    return {
        "gmap": gmap,
        "recent_games": recent_games,
        "top_scorers": top_scorers,
        "top_players": top_players,
        "top_servers": top_servers,
        "captimes": captimes,
    }
Exemplo n.º 17
0
def game_finder_data(request):
    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    query = {}

    server_id, map_id, player_id = None, None, None
    game_type_cd, start_game_id, end_game_id = None, None, None
    game_type_descr = None

    # these become WHERE clauses when present
    if request.params.has_key('server_id'):
        server_id = request.params['server_id']
        query['server_id'] = server_id

    if request.params.has_key('map_id'):
        map_id = request.params['map_id']
        query['map_id'] = map_id

    if request.params.has_key('player_id'):
        player_id = request.params['player_id']
        query['player_id'] = player_id

    if request.params.has_key('start_game_id'):
        start_game_id = request.params['start_game_id']
        query['start_game_id'] = start_game_id

    if request.params.has_key('end_game_id'):
        end_game_id = request.params['end_game_id']
        query['end_game_id'] = end_game_id

    game_type_cd = request.params.get('type') or request.cookies.get('gametype')
    if game_type_cd:        
        query['type'] = game_type_cd
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            game_type_cd = None

    rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
            player_id=player_id, game_type_cd=game_type_cd,
            start_game_id=start_game_id, end_game_id=end_game_id)

    recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]
    
    if len(recent_games) > 0:
        query['start_game_id'] = recent_games[-1].game_id + 1

    # build the list of links for the stripe across the top
    game_type_links = []

    # clear out the game_id window
    gt_query = query.copy()
    if 'start_game_id' in gt_query:
        del gt_query['start_game_id']
    if 'end_game_id' in gt_query:
        del gt_query['end_game_id']

    gameList = games_q();
    gameList.insert(0, 'overall');
    for gt in gameList:
        gt_query['type'] = gt
        url = request.route_path("game_index", _query=gt_query)
        game_type_links.append((gt, url))

    return {
            'recent_games':recent_games,
            'query':query,
            'game_type_cd':game_type_cd,
            'game_type_links':game_type_links,
           }
Exemplo n.º 18
0
def player_versus_data(request):
    try:
        p1_id = int(request.params.get("p1", None))
        p2_id = int(request.params.get("p2", None))

        p1_wins = 0
        p2_wins = 0

        players = DBSession.query(Player).filter(sa.or_(Player.player_id ==
            p1_id, Player.player_id == p2_id)).order_by(Player.player_id).all()


        if len(players) < 2:
            raise Exception("Not enough players found.")

        # assign the players from the array retrieved above
        if players[0].player_id == p1_id:
            p1 = players[0]
            p2 = players[1]
        else:
            p1 = players[1]
            p2 = players[0]

        # note that wins and losses are from p1's perspective
        win_loss_sql = text("""select win_loss, count(1)
            from (
              select case
                when pgsp1.score >= pgsp2.score then 'win'
                else 'loss'
              end win_loss
              from games g join player_game_stats pgsp1
                on g.game_id = pgsp1.game_id and pgsp1.player_id = :p1
              join player_game_stats pgsp2
                on g.game_id = pgsp2.game_id and pgsp2.player_id = :p2
              where g.players @> ARRAY[:p1,:p2]
              and g.game_type_cd = 'duel'
              and pgsp1.create_dt between g.create_dt - interval '1 hour'
                and g.create_dt + interval '1 hour'
              and pgsp2.create_dt between g.create_dt - interval '1 hour'
                and g.create_dt + interval '1 hour'
            ) wl
            group by win_loss
            """)

        wins_losses = DBSession.query("win_loss", "count").\
                from_statement(win_loss_sql).\
                params(p1=p1_id, p2=p2_id).all()

        for row in wins_losses:
            if row.win_loss == "win":
                p1_wins = row.count
            elif row.win_loss == "loss":
                p2_wins = row.count

        # grab the 20 most recent games between the two
        rgs_raw = recent_games_q(player_id=p1_id, player_id_2=p2_id,
                game_type_cd="duel").limit(20).all()

        rgs = [RecentGame(row) for row in rgs_raw]

    except Exception as e:
        log.debug(e)

        p1_id = None
        p2_id = None
        p1 = None
        p2 = None
        p1_wins = None
        p2_wins = None
        rgs = None

    return {
            "p1_id" : p1_id,
            "p2_id" : p2_id,
            "p1" : p1,
            "p2" : p2,
            "p1_wins" : p1_wins,
            "p2_wins" : p2_wins,
            "recent_games" : rgs,
        }
Exemplo n.º 19
0
def _map_info_data(request):
    map_id = int(request.matchdict['id'])

    try:
        leaderboard_lifetime = int(
                request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    # captime tuples
    Captime = namedtuple('Captime', ['player_id', 'nick_html_colors',
        'fastest_cap', 'game_id'])

    try:
        gmap = DBSession.query(Map).filter_by(map_id=map_id).one()

        # recent games played in descending order
        rgs = recent_games_q(map_id=map_id).limit(recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

        # top players by score
        top_scorers = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.score)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_scorers = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.alivetime)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_players = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_players]

        # top servers using/playing this map
        top_servers = DBSession.query(Server.server_id, Server.name,
                func.count(Game.game_id)).\
                filter(Game.server_id == Server.server_id).\
                filter(Game.map_id == map_id).\
                filter(Game.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.count(Game.game_id))).\
                group_by(Server.name).\
                group_by(Server.server_id).all()[0:leaderboard_count]

        # TODO make this a configuration parameter to be set in the settings
        # top captimes
        captimes_raw = DBSession.query(Player.player_id, Player.nick,
            PlayerCaptime.fastest_cap, PlayerCaptime.game_id).\
                filter(PlayerCaptime.map_id == map_id).\
                filter(Player.player_id == PlayerCaptime.player_id).\
                order_by(PlayerCaptime.fastest_cap).\
                limit(10).\
                all()

        captimes = [Captime(c.player_id, html_colors(c.nick),
            c.fastest_cap, c.game_id) for c in captimes_raw]

    except Exception as e:
        gmap = None
    return {'gmap':gmap,
            'recent_games':recent_games,
            'top_scorers':top_scorers,
            'top_players':top_players,
            'top_servers':top_servers,
            'captimes':captimes,
            }
Exemplo n.º 20
0
def player_versus_data(request):
    try:
        p1_id = int(request.params.get("p1", None))
        p2_id = int(request.params.get("p2", None))

        p1_wins = 0
        p2_wins = 0

        players = DBSession.query(Player).filter(sa.or_(Player.player_id ==
            p1_id, Player.player_id == p2_id)).order_by(Player.player_id).all()


        if len(players) < 2:
            raise Exception("Not enough players found.")

        # assign the players from the array retrieved above
        if players[0].player_id == p1_id:
            p1 = players[0]
            p2 = players[1]
        else:
            p1 = players[1]
            p2 = players[0]

        # note that wins and losses are from p1's perspective
        win_loss_sql = """select win_loss, count(1)
            from (
              select case 
                when pgsp1.score >= pgsp2.score then 'win' 
                else 'loss' 
              end win_loss
              from games g join player_game_stats pgsp1 
                on g.game_id = pgsp1.game_id and pgsp1.player_id = :p1
              join player_game_stats pgsp2 
                on g.game_id = pgsp2.game_id and pgsp2.player_id = :p2
              where g.players @> ARRAY[:p1,:p2]
              and g.game_type_cd = 'duel'
              and pgsp1.create_dt between g.create_dt - interval '1 hour' 
                and g.create_dt + interval '1 hour'
              and pgsp2.create_dt between g.create_dt - interval '1 hour' 
                and g.create_dt + interval '1 hour'
            ) wl
            group by win_loss
            """

        wins_losses = DBSession.query("win_loss", "count").\
                from_statement(win_loss_sql).\
                params(p1=p1_id, p2=p2_id).all()

        for row in wins_losses:
            if row.win_loss == "win":
                p1_wins = row.count
            elif row.win_loss == "loss":
                p2_wins = row.count

        # grab the 20 most recent games between the two
        rgs_raw = recent_games_q(player_id=p1_id, player_id_2=p2_id, 
                game_type_cd="duel").limit(20).all()

        rgs = [RecentGame(row) for row in rgs_raw]

    except Exception as e:
        log.debug(e)

        p1_id = None
        p2_id = None
        p1 = None
        p2 = None
        p1_wins = None
        p2_wins = None
        rgs = None

    return {
            "p1_id" : p1_id,
            "p2_id" : p2_id,
            "p1" : p1,
            "p2" : p2,
            "p1_wins" : p1_wins,
            "p2_wins" : p2_wins,
            "recent_games" : rgs,
        }
Exemplo n.º 21
0
def game_finder_data(request):
    if request.params.has_key('page'):
        current_page = request.params['page']
    else:
        current_page = 1

    query = {}

    server_id, map_id, player_id = None, None, None
    game_type_cd, start_game_id, end_game_id = None, None, None
    game_type_descr = None

    # these become WHERE clauses when present
    if request.params.has_key('server_id'):
        server_id = request.params['server_id']
        query['server_id'] = server_id

    if request.params.has_key('map_id'):
        map_id = request.params['map_id']
        query['map_id'] = map_id

    if request.params.has_key('player_id'):
        player_id = request.params['player_id']
        query['player_id'] = player_id

    if request.params.has_key('start_game_id'):
        start_game_id = request.params['start_game_id']
        query['start_game_id'] = start_game_id

    if request.params.has_key('end_game_id'):
        end_game_id = request.params['end_game_id']
        query['end_game_id'] = end_game_id

    if request.params.has_key('type'):
        game_type_cd = request.params['type']
        query['type'] = game_type_cd
        try:
            game_type_descr = DBSession.query(GameType.descr).\
                filter(GameType.game_type_cd == game_type_cd).\
                one()[0]
        except Exception as e:
            game_type_cd = None

    rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
            player_id=player_id, game_type_cd=game_type_cd,
            start_game_id=start_game_id, end_game_id=end_game_id)

    try:
        recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]

        if len(recent_games) > 0:
            query['start_game_id'] = recent_games[-1].game_id + 1

        # build the list of links for the stripe across the top
        game_type_links = []

        # clear out the game_id window
        gt_query = query.copy()
        if 'start_game_id' in gt_query:
            del gt_query['start_game_id']
        if 'end_game_id' in gt_query:
            del gt_query['end_game_id']

        for gt in ('overall','duel','ctf','dm','tdm','ca','kh','ft',
                'lms','as','dom','nb','cts','rc'):
            gt_query['type'] = gt
            url = request.route_url("game_index", _query=gt_query)
            game_type_links.append((gt, url))

    except:
        raise httpexceptions.HTTPBadRequest("Malformed Query")

    return {
            'recent_games':recent_games,
            'query':query,
            'game_type_cd':game_type_cd,
            'game_type_links':game_type_links,
           }
Exemplo n.º 22
0
def _server_info_data(request):
    server_id = request.matchdict['id']

    try:
        leaderboard_lifetime = int(
                request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    try:
        server = DBSession.query(Server).filter_by(server_id=server_id).one()

        # top maps by total times played
        top_maps = DBSession.query(Game.map_id, Map.name,
                func.count()).\
                filter(Map.map_id==Game.map_id).\
                filter(Game.server_id==server.server_id).\
                filter(Game.create_dt >
                    (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.count())).\
                group_by(Game.map_id).\
                group_by(Map.name).all()[0:leaderboard_count]

        # top players by score
        top_scorers = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.score)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.server_id == server.server_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_scorers = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.alivetime)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.server_id == server.server_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_players = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_players]

        # recent games played in descending order
        rgs = recent_games_q(server_id=server_id).limit(recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

    except Exception as e:
        server = None
        recent_games = None
        top_players = None
        raise e
    return {'server':server,
            'recent_games':recent_games,
            'top_players': top_players,
            'top_scorers': top_scorers,
            'top_maps': top_maps,
            }
Exemplo n.º 23
0
def game_finder_data(request):
    if request.params.has_key("page"):
        current_page = request.params["page"]
    else:
        current_page = 1

    query = {}

    server_id, map_id, player_id = None, None, None
    game_type_cd, start_game_id, end_game_id = None, None, None
    game_type_descr = None

    # these become WHERE clauses when present
    if request.params.has_key("server_id"):
        server_id = request.params["server_id"]
        query["server_id"] = server_id

    if request.params.has_key("map_id"):
        map_id = request.params["map_id"]
        query["map_id"] = map_id

    if request.params.has_key("player_id"):
        player_id = request.params["player_id"]
        query["player_id"] = player_id

    if request.params.has_key("start_game_id"):
        start_game_id = request.params["start_game_id"]
        query["start_game_id"] = start_game_id

    if request.params.has_key("end_game_id"):
        end_game_id = request.params["end_game_id"]
        query["end_game_id"] = end_game_id

    if request.params.has_key("type"):
        game_type_cd = request.params["type"]
        query["type"] = game_type_cd
        try:
            game_type_descr = DBSession.query(GameType.descr).filter(GameType.game_type_cd == game_type_cd).one()[0]
        except Exception as e:
            game_type_cd = None

    rgs_q = recent_games_q(
        server_id=server_id,
        map_id=map_id,
        player_id=player_id,
        game_type_cd=game_type_cd,
        start_game_id=start_game_id,
        end_game_id=end_game_id,
    )

    try:
        recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]

        if len(recent_games) > 0:
            query["start_game_id"] = recent_games[-1].game_id + 1

        # build the list of links for the stripe across the top
        game_type_links = []

        # clear out the game_id window
        gt_query = query.copy()
        if "start_game_id" in gt_query:
            del gt_query["start_game_id"]
        if "end_game_id" in gt_query:
            del gt_query["end_game_id"]

        for gt in ("overall", "duel", "ctf", "dm", "tdm", "ca", "kh", "ft", "lms", "as", "dom", "nb", "cts", "rc"):
            gt_query["type"] = gt
            url = request.route_url("game_index", _query=gt_query)
            game_type_links.append((gt, url))

    except:
        raise httpexceptions.HTTPBadRequest("Malformed Query")

    return {
        "recent_games": recent_games,
        "query": query,
        "game_type_cd": game_type_cd,
        "game_type_links": game_type_links,
    }
Exemplo n.º 24
0
def get_recent_games(limit):
    return recent_games_q().limit(limit).all()
Exemplo n.º 25
0
def _map_info_data(request):
    map_id = request.matchdict['id']

    try:
        leaderboard_lifetime = int(
            request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    # captime tuples
    Captime = namedtuple(
        'Captime', ['player_id', 'nick_html_colors', 'fastest_cap', 'game_id'])

    try:
        if re.match(r"\d+$", map_id):
            map_id = int(map_id)
            gmap = DBSession.query(Map).filter_by(map_id=map_id).one()
        else:
            gmap = DBSession.query(Map).filter_by(name=map_id).one()
            map_id = gmap.map_id

        # recent games played in descending order
        rgs = recent_games_q(map_id=map_id).limit(recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

        # top players by score
        top_scorers = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.score)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.score))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_scorers = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_scorers]

        # top players by playing time
        top_players = DBSession.query(Player.player_id, Player.nick,
                func.sum(PlayerGameStat.alivetime)).\
                filter(Player.player_id == PlayerGameStat.player_id).\
                filter(Game.game_id == PlayerGameStat.game_id).\
                filter(Game.map_id == map_id).\
                filter(Player.player_id > 2).\
                filter(PlayerGameStat.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.sum(PlayerGameStat.alivetime))).\
                group_by(Player.nick).\
                group_by(Player.player_id).all()[0:leaderboard_count]

        top_players = [(player_id, html_colors(nick), score) \
                for (player_id, nick, score) in top_players]

        # top servers using/playing this map
        top_servers = DBSession.query(Server.server_id, Server.name,
                func.count(Game.game_id)).\
                filter(Game.server_id == Server.server_id).\
                filter(Game.map_id == map_id).\
                filter(Game.create_dt >
                        (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
                order_by(expr.desc(func.count(Game.game_id))).\
                group_by(Server.name).\
                group_by(Server.server_id).all()[0:leaderboard_count]

        # top captimes
        captimes_raw = DBSession.query(Player.player_id, Player.nick,
            PlayerCaptime.fastest_cap, PlayerCaptime.game_id).\
                filter(PlayerCaptime.map_id == map_id).\
                filter(Player.player_id == PlayerCaptime.player_id).\
                order_by(PlayerCaptime.fastest_cap).\
                limit(25).\
                all()

        captimes = [
            Captime(c.player_id, html_colors(c.nick), c.fastest_cap, c.game_id)
            for c in captimes_raw
        ]

    except Exception as e:
        gmap = None
    return {
        'gmap': gmap,
        'recent_games': recent_games,
        'top_scorers': top_scorers,
        'top_players': top_players,
        'top_servers': top_servers,
        'captimes': captimes,
    }
Exemplo n.º 26
0
def _server_info_data(request):
    try:
        leaderboard_lifetime = int(
            request.registry.settings['xonstat.leaderboard_lifetime'])
    except:
        leaderboard_lifetime = 30

    leaderboard_count = 10
    recent_games_count = 20

    server_id = request.matchdict['id']

    try:
        # if a "." is in the id, lookup server table by ip address to get the real id
        if "." in server_id:
            server = DBSession.query(Server).filter_by(
                hashkey=server_id).first()
            if server:
                server_id = server.server_id
        else:
            server = DBSession.query(Server).filter_by(
                server_id=server_id).first()

        if server == None:
            return {
                'server': None,
                'recent_games': [],
                'top_players': [],
                'top_maps': []
            }

        # top players by score
        #top_scorers = DBSession.query(Player.player_id, Player.nick,
        #func.sum(PlayerGameStat.score)).\
        #filter(Player.player_id == PlayerGameStat.player_id).\
        #filter(Game.game_id == PlayerGameStat.game_id).\
        #filter(Game.server_id == server.server_id).\
        #filter(Game.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\
        #filter(PlayerGameStat.player_id > 2).\
        #order_by(expr.desc(func.sum(PlayerGameStat.score))).\
        #group_by(Player.player_id).\
        #group_by(Player.nick).\
        #limit(leaderboard_count).all()


#                filter(PlayerGameStat.create_dt > (datetime.utcnow() - timedelta(days=leaderboard_lifetime))).\

#top_scorers = [(player_id, html_colors(nick), score) \
#        for (player_id, nick, score) in top_scorers]

# top players by playing time
        top_players = get_top_players_by_time(server_id)

        # top maps by total times played
        top_maps = get_top_maps(server_id)

        # recent games played in descending order
        rgs = recent_games_q(server_id=server_id,
                             limit=recent_games_count).all()
        recent_games = [RecentGame(row) for row in rgs]

    except Exception as e:
        server = None
        recent_games = None
        top_players = None
        raise e
    return {
        'server': server,
        'recent_games': recent_games,
        'top_players': top_players,
        'top_maps': top_maps,
    }
Exemplo n.º 27
0
def get_recent_games(limit):
    return recent_games_q().limit(limit).all()