Пример #1
0
 def IsActive(self):
     # we only insert variant links into assemblies and root parts 
     if Asm4.getAssembly() or Asm4.getSelectedRootPart():
         return True
     # if an existing variant link is selected, we duplicate it
     if Asm4.getSelectedVarLink():
         return True
     return False
Пример #2
0
    def __init__(self):
        # remove selectionFilter
        self.selectionFilterStatus = selectionFilter.observerStatus()
        selectionFilter.observerDisable()

        # get the current active document to avoid errors if user changes tab
        self.activeDoc = App.ActiveDocument

        # we have checked before that all this is correct 
        selection = Asm4.getSelectedLink()
        if selection is None:
            selection = Asm4.getSelectedVarLink()
        self.selectedObj = selection

        #self.rootAssembly = self.selectedObj.getParentGeoFeatureGroup()
        self.rootAssembly = Asm4.getAssembly()

        # has been checked before, this is for security only
        if Asm4.isAsm4EE(self.selectedObj):
            # get the old values
            self.old_AO = self.selectedObj.AttachmentOffset
            self.old_linkLCS = self.selectedObj.AttachedBy[1:]
        else:
            # this shouldn't happen
            FCC.PrintWarning("WARNING : unsupported Assembly/Solver/Part combination, you shouldn't be seeing this\n")
            Asm4.makeAsmProperties(self.selectedObj)
            self.old_AO = []
            self.old_linkLCS = ''

        # define the GUI
        # draw the GUI, objects are defined later down
        # self.UI = QtGui.QWidget()
        # self.form = self.UI
        self.form = QtGui.QWidget()
        iconFile = os.path.join( Asm4.iconPath , 'Place_Link.svg')
        self.form.setWindowIcon(QtGui.QIcon( iconFile ))
        self.form.setWindowTitle('Place linked Part')
        self.drawUI(self.form)

        #save original AttachmentOffset of linked part
        self.old_LinkAttachmentOffset = self.selectedObj.AttachmentOffset
        self.old_LinkRotation = self.selectedObj.AttachmentOffset.Rotation
        self.old_LinkPosition = self.selectedObj.AttachmentOffset.Base
        # default values correspond to original AttachmentOffset of linked part
        self.Xtranslation = self.old_LinkPosition[0]
        self.Ytranslation = self.old_LinkPosition[1]
        self.Ztranslation = self.old_LinkPosition[2]
        self.XrotationAngle = self.old_LinkRotation.toEuler()[0]
        self.YrotationAngle = self.old_LinkRotation.toEuler()[1]
        self.ZrotationAngle = self.old_LinkRotation.toEuler()[2]
        
        # save previous view properties
        self.old_OverrideMaterial = self.selectedObj.ViewObject.OverrideMaterial
        self.old_DrawStyle = self.selectedObj.ViewObject.DrawStyle
        self.old_LineWidth = self.selectedObj.ViewObject.LineWidth
        self.old_DiffuseColor = self.selectedObj.ViewObject.ShapeMaterial.DiffuseColor
        self.old_Transparency = self.selectedObj.ViewObject.ShapeMaterial.Transparency
        # set new view properties
        self.selectedObj.ViewObject.OverrideMaterial = True
        self.selectedObj.ViewObject.DrawStyle = DrawStyle
        self.selectedObj.ViewObject.LineWidth = LineWidth
        self.selectedObj.ViewObject.ShapeMaterial.DiffuseColor = DiffuseColor
        self.selectedObj.ViewObject.ShapeMaterial.Transparency = Transparency
        

        # get the old values
        self.old_EE     = ''
        old_Parent      = ''
        old_ParentPart  = ''
        old_attLCS      = ''
        constrName      = ''
        linkedDoc       = ''
        old_linkLCS     = ''
        # get and store the current expression engine:
        self.old_EE = Asm4.placementEE(self.selectedObj.ExpressionEngine)

        # decode the old ExpressionEngine
        # if the decode is unsuccessful, old_Expression is set to False and the other things are set to 'None'
        (self.old_Parent, separator, self.old_parentLCS) = self.selectedObj.AttachedTo.partition('#')
        ( old_Parent, old_attLCS, old_linkLCS ) = self.splitExpressionLink( self.old_EE, self.old_Parent )
        # sometimes, the object is in << >> which is an error by FreeCAD,
        # because that's reserved for labels, but we still look for it
        if len(old_attLCS)>4 and old_attLCS[:2]=='<<' and old_attLCS[-2:]=='>>':
            old_attLCS = old_attLCS[2:-2]
        if len(old_linkLCS)>4 and old_linkLCS[:2]=='<<' and old_linkLCS[-2:]=='>>':
            old_linkLCS = old_linkLCS[2:-2]

        # initialize the UI with the current data
        self.attLCStable = []
        self.initUI()
        # now self.parentList and self.parentTable are available

        # find all the linked parts in the assembly
        for obj in self.activeDoc.findObjects("App::Link"):
            if self.rootAssembly.getObject(obj.Name) is not None and hasattr(obj.LinkedObject,'isDerivedFrom'):
                linkedObj = obj.LinkedObject
                if linkedObj.isDerivedFrom('App::Part') or linkedObj.isDerivedFrom('PartDesign::Body'):
                # ... except if it's the selected link itself
                    if obj != self.selectedObj:
                        self.parentTable.append( obj )
                        # add to the drop-down combo box with the assembly tree's parts
                        objIcon = linkedObj.ViewObject.Icon
                        objText = Asm4.labelName(obj)
                        self.parentList.addItem( objIcon, objText, obj)

        # find all the LCS in the selected link
        self.partLCStable = Asm4.getPartLCS( self.selectedObj.LinkedObject )
        # build the list
        self.partLCSlist.clear()
        for lcs in self.partLCStable:
            newItem = QtGui.QListWidgetItem()
            newItem.setText(Asm4.labelName(lcs))
            newItem.setIcon( lcs.ViewObject.Icon )
            self.partLCSlist.addItem(newItem)

        # find the old LCS in the list of LCS of the linked part...
        # MatchExactly, MatchContains, MatchEndsWith ...
        # find with Name ...
        lcs_found = self.partLCSlist.findItems( old_linkLCS, QtCore.Qt.MatchExactly )
        # ... or with (Name)
        if not lcs_found:
            lcs_found = self.partLCSlist.findItems( '('+old_linkLCS+')', QtCore.Qt.MatchEndsWith )
        if lcs_found:
            # ... and select it
            self.partLCSlist.setCurrentItem( lcs_found[0] )

        # find the oldPart in the part list...
        if old_Parent == 'Parent Assembly':
            parent_found = True
            parent_index = 1
        else:
            parent_found = False
            parent_index = 1
            for item in self.parentTable[1:]:
                if item.Name == old_Parent:
                    parent_found = True
                    break
                else:
                    parent_index = parent_index +1
        if not parent_found:
            parent_index = 0
        self.parentList.setCurrentIndex( parent_index )
        # this should have triggered self.getPartLCS() to fill the LCS list

        # find the old attachment Datum in the list of the Datums in the linked part...
        lcs_found = self.attLCSlist.findItems( old_attLCS, QtCore.Qt.MatchExactly )
        if not lcs_found:
            lcs_found = self.attLCSlist.findItems( '('+old_attLCS+')', QtCore.Qt.MatchEndsWith )
        if lcs_found:
            # ... and select it
            self.attLCSlist.setCurrentItem( lcs_found[0] )
        # selection observer to detect selection of LCS in the 3D window and tree
        Gui.Selection.addObserver(self, 0)
Пример #3
0
    def Activated(self):
        # This function is executed when the command is activated
        self.UI = QtGui.QDialog()
        self.drawUI()

        # initialise stuff
        self.activeDoc    = App.ActiveDocument
        self.rootAssembly = None
        self.origLink     = None
        self.brokenLink   = False
        self.allParts = []
        self.partsDoc = []
        self.filterPartList.clear()
        self.partList.clear()
        self.linkNameInput.clear()

        # if an Asm4 Assembly is present, that's where we put the variant link
        if Asm4.getAssembly():
            self.rootAssembly  = Asm4.getAssembly()
        # an App::Part at the root of the document is selected, we insert the link there
        elif Asm4.getSelectedRootPart():
            self.rootAssembly = Asm4.getSelectedRootPart()

        # if a variant link is selected, we see if we can duplicate it
        if Asm4.getSelectedVarLink():
            selObj = Asm4.getSelectedVarLink()
            parent = selObj.getParentGeoFeatureGroup()
            # if the selected link is in a root App::Part
            if parent.TypeId == 'App::Part' and parent.getParentGeoFeatureGroup() is None:
                self.rootAssembly = parent
                self.origLink = selObj
                self.origPart = selObj.SourceObject
        '''
        # if a broken link is selected
        elif len(Gui.Selection.getSelection())==1 :
            selObj = Gui.Selection.getSelection()[0]
            if selObj.isDerivedFrom('App::Link') and selObj.LinkedObject is None:
                parent = selObj.getParentGeoFeatureGroup()
                # if the selected (broken) link is in a root App::Part
                if parent.TypeId == 'App::Part' and parent.getParentGeoFeatureGroup() is None:
                    self.brokenLink = True
                    self.rootAssembly = parent
                    self.origLink = selObj
                    self.UI.setWindowTitle('Re-link broken link')
                    self.insertButton.setText('Replace')
                    self.linkNameInput.setText(Asm4.labelName(selObj))
                    self.linkNameInput.setEnabled(False)
        '''

        if self.rootAssembly is None:
            Asm4.warningBox( 'Please create an Assembly' )
            return

        # Search for all App::Parts having a "Variables" property container in all open documents
        # Also store the document of the part
        for doc in App.listDocuments().values():
            # don't consider temporary documents
            if not doc.Temporary:
                for obj in doc.findObjects("App::Part"):
                    # we don't want to link to itself to the 'Model' object
                    # other App::Part in the same document are OK 
                    # but only those at top level (not nested inside other containers)
                    if obj != self.rootAssembly and obj.getParentGeoFeatureGroup() is None:
                        # and only those that have a Variables property container
                        variables = obj.getObject('Variables')
                        if hasattr(variables,'Type') and variables.Type=='App::PropertyContainer':
                            self.allParts.append( obj )
                            self.partsDoc.append( doc )

        # build the list
        for part in self.allParts:
            newItem = QtGui.QListWidgetItem()
            newItem.setText( part.Document.Name +"#"+ Asm4.labelName(part) )
            newItem.setIcon(part.ViewObject.Icon)
            self.partList.addItem(newItem)

        # if an existing valid App::Link was selected
        if self.origLink and not self.brokenLink:
            origPart = self.origLink.SourceObject
            # try to find the original part of the selected link
            origPartText = origPart.Document.Name +"#"+ Asm4.labelName(origPart)
            # MatchExactly, MatchContains, MatchEndsWith, MatchStartsWith ...
            partFound = self.partList.findItems( origPartText, QtCore.Qt.MatchExactly )
            if partFound:
                self.partList.setCurrentItem(partFound[0])
                # self.onItemClicked(partFound[0])
                # if the last character is a number, we increment this number
                origName = self.origLink.Label
                lastChar = origName[-1]
                if lastChar.isnumeric():
                    (rootName,sep,num) = origName.rpartition('_')
                    proposedLinkName = Asm4.nextInstance(rootName,startAtOne=True)
                # else we take the next instance
                else:
                    proposedLinkName = Asm4.nextInstance(origName)
                # set the proposed name in the entry field
                if not self.brokenLink:
                    self.linkNameInput.setText( proposedLinkName )

        # show the UI
        self.UI.show()
Пример #4
0
 def Activated(self):
     # try with a regular App::Link
     selection = Asm4.getSelectedLink()
     # may-be an Asm4::VariantLink ?
     if selection is None:
         selection = Asm4.getSelectedVarLink()
     # if we found a valid link
     if selection is not None:
         # check that it's in the root assembly
         parent = selection.getParentGeoFeatureGroup()
         if parent and parent == Asm4.getAssembly():
             # if it's a valid assembly and part
             if Asm4.isAsm4EE(selection):
                 # BUGFIX: if the part was corrupted by Assembly4 v0.11.5:
                 if hasattr(selection, 'MapMode'):
                     Asm4.warningBox(
                         "This Part has the Attachment extension, it can only be placed manually"
                     )
                 else:
                     # launch the UI in the task panel
                     ui = placeLinkUI()
                     Gui.Control.showDialog(ui)
             # else try to convert it
             else:
                 convert = Asm4.confirmBox(
                     "This Part wasn't assembled with this Assembly4 WorkBench, but I can convert it."
                 )
                 if convert:
                     Asm4.makeAsmProperties(selection, reset=True)
                     # launch the UI in the task panel
                     ui = placeLinkUI()
                     Gui.Control.showDialog(ui)
         else:
             Asm4.warningBox('Please select a link in the assembly Model.')
     else:
         # or any part that has a Placement ?
         if len(Gui.Selection.getSelection()) == 1:
             selection = Gui.Selection.getSelection()[0]
             # object has a Placement property
             if hasattr(selection,
                        'Placement') and selection.getTypeIdOfProperty(
                            'Placement') == 'App::PropertyPlacement':
                 # we don't want to mess with obects that are attached with the Attacher (MapMode)
                 if hasattr(selection, 'MapMode'):
                     FCC.PrintMessage(
                         'Object has MapMode property, you should use that\n'
                     )
                 else:
                     # check that it's in the root assembly
                     parent = selection.getParentGeoFeatureGroup()
                     if parent and parent == Asm4.getAssembly():
                         # is it's a virgin object, give it Asm4 properties
                         if not hasattr(selection, 'SolverId'):
                             Asm4.makeAsmProperties(selection)
                         # if it's a valid assembly and part
                         if Asm4.isAsm4EE(selection):
                             # launch the UI in the task panel
                             ui = placePartUI()
                             Gui.Control.showDialog(ui)
                         # else try to convert it
                         else:
                             convert = Asm4.confirmBox(
                                 "This Part wasn't assembled with this Assembly4 WorkBench, but I can convert it."
                             )
                             if convert:
                                 Asm4.makeAsmProperties(selection,
                                                        reset=True)
                                 # launch the UI in the task panel
                                 ui = placePartUI()
                                 Gui.Control.showDialog(ui)
                     # the selected object doesn't belong to the root assembly
                     else:
                         Asm4.warningBox(
                             'Please select an object in the assembly Model.'
                         )
                         return