Пример #1
0
    def __onrelease(self, event=None):
        canvas = self.__canvas
        # find the current box
        x = canvas.canvasx(event.x)
        y = canvas.canvasy(event.y)
        ids = canvas.find_overlapping(x, y, x, y)
        for boxid in ids:
            if boxid in self.__bboxes:
                break
        else:
##            print 'No box found!'
            return
        tags = self.__canvas.gettags(boxid)
        for t in tags:
            if t[0] == '#':
                break
        else:
##            print 'No color tag found!'
            return
        red, green, blue = ColorDB.rrggbb_to_triplet(t)
        self.__dontcenter = 1
        if self.__uoc.get():
            self.__sb.update_views(red, green, blue)
        else:
            self.update_yourself(red, green, blue)
            self.__red, self.__green, self.__blue = red, green, blue
Пример #2
0
    def __onrelease(self, event=None):
        canvas = self.__canvas
        # find the current box
        x = canvas.canvasx(event.x)
        y = canvas.canvasy(event.y)
        ids = canvas.find_overlapping(x, y, x, y)
        for boxid in ids:
            if boxid in self.__bboxes:
                break
        else:
##            print 'No box found!'
            return
        tags = self.__canvas.gettags(boxid)
        for t in tags:
            if t[0] == '#':
                break
        else:
##            print 'No color tag found!'
            return
        red, green, blue = ColorDB.rrggbb_to_triplet(t)
        self.__dontcenter = 1
        if self.__uoc.get():
            self.__sb.update_views(red, green, blue)
        else:
            self.update_yourself(red, green, blue)
            self.__red, self.__green, self.__blue = red, green, blue
Пример #3
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 def scan_color(s, colordb=colordb):
     try:
         r, g, b = colordb.find_byname(s)
     except ColorDB.BadColor:
         try:
             r, g, b = ColorDB.rrggbb_to_triplet(s)
         except ColorDB.BadColor:
             return None, None, None
     return r, g, b
Пример #4
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 def scan_color(s, colordb=colordb):
     try:
         r, g, b = colordb.find_byname(s)
     except ColorDB.BadColor:
         try:
             r, g, b = ColorDB.rrggbb_to_triplet(s)
         except ColorDB.BadColor:
             return None, None, None
     return r, g, b
Пример #5
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 def __select_chip(self, event=None):
     x = event.x
     y = event.y
     canvas = self.__canvas
     chip = canvas.find_overlapping(x, y, x, y)
     if chip and (1 <= chip[0] <= self.__numchips):
         color = self.__chips[chip[0] - 1]
         red, green, blue = ColorDB.rrggbb_to_triplet(color)
         etype = int(event.type)
         if (etype == BTNUP or self.__uwd.get()):
             # update everyone
             self.__sb.update_views(red, green, blue)
         else:
             # just track the arrows
             self.__trackarrow(chip[0], (red, green, blue))
Пример #6
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 def __select_chip(self, event=None):
     x = event.x
     y = event.y
     canvas = self.__canvas
     chip = canvas.find_overlapping(x, y, x, y)
     if chip and (1 <= chip[0] <= self.__numchips):
         color = self.__chips[chip[0]-1]
         red, green, blue = ColorDB.rrggbb_to_triplet(color)
         etype = int(event.type)
         if (etype == BTNUP or self.__uwd.get()):
             # update everyone
             self.__sb.update_views(red, green, blue)
         else:
             # just track the arrows
             self.__trackarrow(chip[0], (red, green, blue))
Пример #7
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 def __set_color(self, event=None):
     which = self.__which.get()
     text = self.__text
     if which == 0:
         color = text['foreground']
     elif which == 1:
         color = text['background']
     elif which == 2:
         color = text['selectforeground']
     elif which == 3:
         color = text['selectbackground']
     elif which == 5:
         color = text['insertbackground']
     try:
         red, green, blue = ColorDB.rrggbb_to_triplet(color)
     except ColorDB.BadColor:
         # must have been a color name
         red, green, blue = self.__sb.colordb().find_byname(color)
     self.__sb.update_views(red, green, blue)
 def __set_color(self, event=None):
     which = self.__which.get()
     text = self.__text
     if which == 0:
         color = text['foreground']
     elif which == 1:
         color = text['background']
     elif which == 2:
         color = text['selectforeground']
     elif which == 3:
         color = text['selectbackground']
     elif which == 5:
         color = text['insertbackground']
     try:
         red, green, blue = ColorDB.rrggbb_to_triplet(color)
     except ColorDB.BadColor:
         # must have been a color name
         red, green, blue = self.__sb.colordb().find_byname(color)
     self.__sb.update_views(red, green, blue)
Пример #9
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 def __buttonrelease(self, event=None):
     self.__nearest.release()
     rrggbb = self.__nearest.get_color()
     red, green, blue = ColorDB.rrggbb_to_triplet(rrggbb)
     self.__sb.update_views(red, green, blue)
Пример #10
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"""ListViewer class.
Пример #11
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"""TextViewer class.
Пример #12
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"""ListViewer class.
Пример #13
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"""Strip viewer and related widgets.
Пример #14
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 def __buttonrelease(self, event=None):
     self.__nearest.release()
     rrggbb = self.__nearest.get_color()
     red, green, blue = ColorDB.rrggbb_to_triplet(rrggbb)
     self.__sb.update_views(red, green, blue)
Пример #15
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"""Strip viewer and related widgets.
Пример #16
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"""Chip viewer and widget.
Пример #17
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"""Chip viewer and widget.
Пример #18
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"""TextViewer class.
Пример #19
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"""Pynche -- The PYthon Natural Color and Hue Editor.
Пример #20
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"""Pynche -- The PYthon Natural Color and Hue Editor.