#Loop until the user clicks the close button. done = False clock = pygame.time.Clock() lamp1 = Dashboard.Lamp(ws, (300, 300), name="Nandin") def teste(obj): lamp1.set_state(obj) bt = Dashboard.ButtonONOFF(ws, (100, 300), callback=teste) raio = 60 x = 2 * raio + 5 g1 = Dashboard.Gauge(ws, (x, 100), raio) g2 = Dashboard.Gauge(ws, (2 * x, 100), raio, display=Dashboard.Gauge.ARROW) g2.set_max(300) g3 = Dashboard.Gauge(ws, (3 * x, 100), raio, color=(0, 200, 0), display=Dashboard.Gauge.ARROW, thickness=10) g3.set_max(270) g4 = Dashboard.Gauge(ws, (4 * x, 100), raio, color=(200, 20, 0), display=Dashboard.Gauge.ARROW, thickness=2)