Пример #1
0
 def __init__(self, geometry):
   self.kernel = amanith.GKernel()
   self.geometry = geometry
   self.drawBoard = amanith.GOpenGLBoard(geometry[0], geometry[0] + geometry[2],
                                         geometry[1], geometry[1] + geometry[3])
   self.drawBoard.SetShadersEnabled(Config.get("opengl", "svgshaders"))
   self.transform = SvgTransform()
   self.setGeometry(geometry)
   self.setProjection(geometry)
 
   # eat any possible OpenGL errors -- we can't handle them anyway
   try:
     glMatrixMode(GL_MODELVIEW)
   except:
     Log.warn("SVG renderer initialization failed; expect corrupted graphics. " +
              "To fix this, upgrade your OpenGL drivers and set your display " +
              "to 32 bit color precision.")
Пример #2
0
 def parseKeys(self, stops):
   keys = []
   for stop in self.stops:
     color, opacity, offset = None, None, None
     if "style" in stop:
       style =  self.style().parseStyle(stop["style"])
       if "stop-color" in style:
         color = self.style().parseColor(style["stop-color"])
       if "stop-opacity" in style:
         opacity = float(style["stop-opacity"])
     if "offset" in stop:
       offset = float(stop["offset"])
     if offset is not None and (color is not None or opacity is not None):
       if opacity is None: opacity = 1.0
       k = amanith.GKeyValue(offset, (color[0], color[1], color[2], opacity))
       keys.append(k)
   return keys
Пример #3
0
 def __init__(self, baseTransform = None):
   self._gmatrix = amanith.GMatrix33()
   self.reset()
   
   if baseTransform:
     self.matrix = baseTransform.matrix.copy()