safe_enter_portal()
    elif to_room == 'center':
        if from_room == 'up' and ptback_up.valid:
            safe_teleport(ptback_up.x, ptback_up.y)
        elif from_room == 'down' and ptback_down.valid:
            safe_teleport(ptback_down.x, ptback_down.y)
        elif from_room == 'left' and ptback_left.valid:
            safe_teleport(ptback_left.x, ptback_left.y)
        elif from_room == 'right' and ptback_right.valid:
            safe_teleport(ptback_right.x, ptback_right.y)
        safe_enter_portal()
    else:
        moving_to_room(from_room, 'center')


if GameState.IsInGame() and Field.GetID() in DD_MAP:
    box = find_one_box()
    if box is None:
        print('Can not find any nightmare box. Wait.')
        toggle_attack(False)
        time.sleep(SLEEP_TIME)
    else:
        room_of_box = room_of(box.x, box.y)
        print('Found box in room: %s' % room_of_box)

        pos = Character.GetPos()
        room_of_char = room_of(pos.x, pos.y)
        print('The character is in room: %s' % room_of_char)

        if room_of_box == room_of_char:
            if close_enough(pos.x, pos.y, box.x, box.y, 50):
    import SunCat
    import SCHotkey
    import SCLib
except BaseException:
    print("Couldn't find SunCat module", flush=True)

# WTFM x Colorless

# Constants
buffmap_id = 701100015
xpbonus = 2023532
mesobonus = 2023533
attbonus = 2023534
hs = 2311003
htr = 5040004
map = Field.GetID()

# Variables To Change
# Change these values accordingly
using_mule = False
mule_channel = 5

def ToggleRushByLevel(indicator):
    Terminal.SetCheckBox("Rush By Level",indicator)
    Terminal.SetRushByLevel(indicator)

if GameState.IsInGame():
    if Inventory.FindItemByID(htr).valid:
        # Checks for HS
        if using_mule:
            Terminal.ChangeChannel(mule_channel)
Пример #3
0
def MapRange(map):
    if Field.GetID() >= map and Field.GetID() <= map + 1:
        return True
    else:
        return False
Пример #4
0
def Main():
    if GameState.IsInGame():
        if not Quest.GetQuestState(33284) == 2:
            if Terminal.IsRushing():
                Terminal.StopRush()

            CoreEnterance = 350060000
            Core = 350060160

            Lotus1 = 350060220
            Lotus2 = 350060240
            Lotus3 = 350060260

            BHCorrider = 350062000
            BHCorrider1 = 350062110
            BHCorrider2 = 350062120
            BHCorrider3 = 350062130
            BHCorrider4 = 350062150

            Quater = 350062400
            Gelimer = 350062410
            Gelimer2 = 350062500
            Escape1 = 350063000
            Escape2 = 350063001
            Escape3 = 350063002
            Escape4 = 350063003
            Escape5 = 350063004
            currentMap = Field.GetID()

            if not 350060000 <= Field.GetID() <= 350063500:
                Terminal.Rush(350061000)
                time.sleep(5)

            if currentMap == CoreEnterance:
                SetAttack(False)
                ToPortal("bossIn00")

            if currentMap in range(Core, Core + 10):
                SetAttack(True)

            if MapRange(Lotus1) or MapRange(Lotus2) or MapRange(Lotus3):
                SetAttack()

            if currentMap == 350061000:
                ToPortal("pt_350061000")

            elif currentMap == BHCorrider:
                SetAttack(False)
                ToPortal("In00")

            elif currentMap in range(BHCorrider1, BHCorrider1 + 10):
                if len(Field.GetMobs()) > 0:
                    SetAttack(True)
                else:
                    SetAttack(False)
                    ToPortal("east00")

            elif currentMap in range(BHCorrider3, BHCorrider3 + 10):
                if len(Field.GetMobs()) > 0:
                    SetAttack(True)
                else:
                    SetAttack(False)
                    ToPortal("east00")

            elif currentMap in range(BHCorrider4, BHCorrider4 + 10):
                if len(Field.GetMobs()) > 0:
                    SetAttack(True)
                else:
                    SetAttack(False)
                    ToPortal("east00")

            if currentMap == Quater:
                SetAttack(False)
                ToPortal("pt00")

            elif currentMap == Gelimer:
                Npc.ClearSelection()
                Npc.RegisterSelection("Please")
                time.sleep(2)
                SpamSpace()

            elif currentMap == Gelimer2:
                Character.MoveX(Field.FindPortal("pt00").x, 8000)
                # ToPortal("pt00")
                SpamSpace()

            elif currentMap == 350062900:
                ToPortal("out00")

            elif currentMap == Escape1:
                Character.MoveX(0, 5000)

            elif currentMap == Escape2:
                ToPortal("wet00")

            elif currentMap == Escape3:
                ToPortal("west00")

            elif currentMap == Escape4:
                time.sleep(2)
                ToPortal("pt00")

            elif currentMap == Escape5:
                SetAttack(False, False)
                Character.MoveX(200, 15000)
                # ToPortal("pt00")
                SpamKey("alt")

            elif currentMap == 350063200:
                quests = {
                    33281: 1540744,
                    33282: 1540745,
                    33283: 1540746,
                    33284: 1540729
                }

                for qid, npc in quests.items():
                    if DoQuest(qid):
                        StartQuest(qid, npc)
                        time.sleep(5)
Пример #5
0
def isInSS():
    if Field.GetID() >= ssMapStart and Field.GetID() <= ssMapEnd:
        return True
    else:
        return False
Пример #6
0
        daily8 = Quest.GetQuestState(34787)
        daily9 = Quest.GetQuestState(34788)
        daily10 = Quest.GetQuestState(34789)
        daily11 = Quest.GetQuestState(34790)
        daily12 = Quest.GetQuestState(34791)
        daily13 = Quest.GetQuestState(34792)
        daily14 = Quest.GetQuestState(34793)
        daily15 = Quest.GetQuestState(34794)
        daily16 = Quest.GetQuestState(34795)
        daily17 = Quest.GetQuestState(34796)
        daily18 = Quest.GetQuestState(34797)
        daily19 = Quest.GetQuestState(34798)
        daily20 = Quest.GetQuestState(34799)
        completedaily = Quest.GetQuestState(34773)

        while Field.GetID() < 450007000:
            esfera = Packet.COutPacket(0x02CC)
            esfera.EncodeBuffer("00 00 00 90 D2 1A")
            Packet.SendPacket(esfera)
            time.sleep(5)

        while Quest.GetQuestState(34772) != 2:
            RushCheck(450007040)
            if Quest.GetQuestState(34772) == 0:
                Quest.StartQuest(34772, 3003530)
                time.sleep(1)
            else:
                Quest.CompleteQuest(34772, 3003530)
                time.sleep(1)

        if completedaily == 0:
Пример #7
0
#StartQuest(34252, 3003421) teleport to 220 -417 for kanna CompleteQuest(34252, 3003421)
#time.sleep(10) until map 450006040 go to map 450006130 then go to map 450006110 teleport to -2059 -473 StartQuest(34253, 3003423) tp to -465 -656 for kanna
#teleport to -2059 -473 CompleteQuest(34253, 3003424) time.sleep(7) StartQuest(34254, 3003425)
#in map 450006130 teleport to 1956 -449 CompleteQuest(34254, 3003426)
#in map 450006130 StartQuest(34255, 3003426) go to map 450006140
#for kanna tp -963 24 check complete go back 450006130 CompleteQuest(34255, 3003426)
#StartQuest(34256, 3003427) go to map 450006150 for kanna tp -188 -298 done go back to 450006130
#CompleteQuest(34256, 3003427) StartQuest(34257, 3003427) tp to -344 24 CompleteQuest(34257, 3003425) sleep(10)
#in map 450006240 StartQuest(34258, 3003428)
#in map 450006240 CompleteQuest(34258, 3003429) StartQuest(34259, 3003429) go to map 450006210 tp 418 25 for kanna
#find item 2437666 in inventory use it until quest complete
#go back to 450006240 CompleteQuest(34259, 3003429) StartQuest(34260, 3003428) time.sleep(10)
#in map 450006240 StartQuest(34261, 3003429) go to 450006220 for kanna tp 485 25
#go back to 450006240 CompleteQuest(34261, 3003429) sleep(15) StartQuest(34262, 3003428) time.sleep(10)
#in map 450006300 StartQuest(34263, 3003430) for kanna tp 1482 297 go back -233 30 CompleteQuest(34263, 3003430) sleep(10)
currmap = Field.GetID()
job = Character.GetJob()
pos = Character.GetPos()
if GameState.IsInGame():
    if doQuest(q1):
        if needQuest(q1):
            startQuest(q1, npc1)
        time.sleep(1)
    elif doQuest(q2):
        if needQuest(q2):
            if currmap == 450006000:
                Terminal.Rush(450006010)
            elif currmap == 450006010:
                time.sleep(5)
                startQuest(q2, npc2)
            else:
Пример #8
0
            Terminal.Rush(endRush)
            time.sleep(2)
        Quest.CompleteQuest(questID, npcEndID)

    else:
        # quest is in progress
        Terminal.Rush(killingMap)
        time.sleep(5)


# created by: leroy.jenkins93, Marik
Terminal.SetRushByLevel(False)

while True:
    time.sleep(1)
    currentMap = Field.GetID()
    jobid = Character.GetJob()
    level = Character.GetLevel()

    if jobid == -1 or level == -1:
        # not in game
        continue

    if Terminal.IsRushing():
        time.sleep(1)
        continue
    fieldid = Field.GetID()

    if level >= 220:

        festival = Quest.GetQuestState(34300)
import Character, GameState, Context, DataType, Field, Inventory, Key, Npc, Packet, Quest, Terminal, time, random
#Script is written by Retard (https://www.gamekiller.net/members/retard.942916/)


def toPortal(portal):  # Credit to Rain for this function
    tPortal = Field.FindPortal(portal)
    if tPortal.valid:
        while tPortal.x != Character.GetPos().x:
            Character.Teleport(tPortal.x, tPortal.y)
            time.sleep(1)
            if tPortal.x == Character.GetPos().x:
                break
        Character.EnterPortal()
        time.sleep(2)


if GameState.IsInGame() and Character.GetLevel() >= 140:
    if Field.GetID() != 271041000 and not Character.HasBuff(2, 2311003):
        oPacket = Packet.COutPacket(0x02C2)
        oPacket.Encode4(0x0000000F)
        oPacket.Encode4(0x00000000)
        oPacket.Encode4(0x1027C1E8)
        Packet.SendPacket(oPacket)
        time.sleep(3)
    elif Field.GetID() == 271041000 and Character.HasBuff(2, 2311003):
        toPortal("out00")
else:
    print("Not level 140 or above")
Пример #10
0
def CheckInstanceMap(mapid, dir, forward=True):
    _map = Field.GetID()
    entrance = 811000014
    field1 = 811000098
    field2 = 811000097
    down1 = 811000015
    down2 = down1 + 1
    down3 = down2 + 1
    well1 = down3 + 1

    templeEntrance = 811000019
    boss1 = 811000020

    nBossEntry = 811000025
    nBoss1 = nBossEntry + 1
    nBoss2 = nBoss1 + 1
    nBoss3 = nBoss2 + 2

    lastBossEntry = nBossEntry + 3

    if _map != mapid:
        if dir != "momi":
            Terminal.StopRush()

        if forward:
            if _map == entrance and dir == "up":
                EnterPortal("out01")
            if _map == field1 and dir == "up":
                EnterPortal("out01")
            if _map == entrance and dir == "down":
                EnterPortal("out02")
            if _map == down1 and dir == "down":
                EnterPortal("out01")
            if _map == down2 and dir == "down":
                EnterPortal("out01")
            if _map == down3 and dir == "down":
                EnterPortal("out01")
            if _map == templeEntrance and dir == "mid":
                EnterPortal("in00")
            if _map == entrance and dir == "right":
                EnterPortal("out02")
            if _map == down1 and dir == "right":
                EnterPortal("out01")
            if _map == down2 and dir == "right":
                EnterPortal("out01")
            if _map == down3 and dir == "right":
                EnterPortal("out01")
            if _map == templeEntrance - 1 and dir == "right":
                EnterPortal("out01")
            if _map == templeEntrance and dir == "right":
                EnterPortal("out01")
            if _map == templeEntrance + 1 and dir == "right":
                EnterPortal("out01")
            if _map == boss1 + 1 and dir == "right":
                EnterPortal("out01")
            if _map == nBossEntry and dir == "right":
                EnterPortal("out01")
            if _map == lastBossEntry and dir == "right":
                EnterPortal("in00")
        else:
            if _map == field1 and dir == "up":
                EnterPortal("out00")
            if _map == field2 and dir == "up":
                EnterPortal("out00")
            if _map == down1 and dir == "down":
                EnterPortal("out00")
            if _map == down2 and dir == "down":
                EnterPortal("out00")
            if _map == down3 and dir == "down":
                EnterPortal("out00")
            if _map == boss1 and dir == "mid":
                EnterPortal("out00")
            if _map == nBoss3 and dir == "mid2":
                EnterPortal("out00")
            if _map == nBoss2 and dir == "mid2":
                EnterPortal("out00")
            if _map == nBoss1 and dir == "mid2":
                EnterPortal("out00")
Пример #11
0
    def __Items(self):
        IGN = Character.GetName()
        Channel = GameState.GetChannel()
        World = GameState.GetWorldID()
        Level = Character.GetLevel()
        mapID = Field.GetID()
        CharID = Character.GetID()
        PercentageExp = self.__GetPercentage()
        VJSymbol = Inventory.GetItemCount(1712001)
        ChuSymbol = Inventory.GetItemCount(1712002)
        LachSymbol = Inventory.GetItemCount(1712003)
        ArcanaSymbol = Inventory.GetItemCount(1712004)
        MorrasSymbol = Inventory.GetItemCount(1712005)
        EsferaSymbol = Inventory.GetItemCount(1712006)
        StigmaAmount = Inventory.GetItemCount(4001868)
        CoreAmount = Inventory.GetItemCount(4001842)
        TradNodes = Inventory.GetItemCount(2435719)
        UntradNodes = Inventory.GetItemCount(2436324)
        MesoCount = Character.GetMeso()
        DropletCount = Inventory.GetItemCount(4001878)
        EsferaDropletCount = Inventory.GetItemCount(4001879)
        ProtAmount = Inventory.GetItemCount(2531000) + Inventory.GetItemCount(2531001) + \
            Inventory.GetItemCount(2531004) + Inventory.GetItemCount(2531005)
        CssAmount = Inventory.GetItemCount(2049004) + Inventory.GetItemCount(2049009) + Inventory.GetItemCount(2049011) + \
            Inventory.GetItemCount(2049018) + Inventory.GetItemCount(2049022)
        PotentialScrolls = Inventory.GetItemCount(2049401)

        items = {
            'IGN': IGN,
            'World': World,
            'CharID': CharID,
            'Channel': Channel,
            'Level': Level,
            'mapID': mapID,
            'EXP': PercentageExp,
            'VJSymbols': VJSymbol,
            'ChuChuSymbols': ChuSymbol,
            'LacheleinSymbols': LachSymbol,
            'ArcanaSymbols': ArcanaSymbol,
            'MorrasSymbol': MorrasSymbol,
            'EsferaSymbols': EsferaSymbol,
            'StigmaCores': StigmaAmount,
            'ACores': CoreAmount,
            'TradableNodes': TradNodes,
            'UntradableNodes': UntradNodes,
            'Meso': MesoCount,
            'Droplets': DropletCount,
            'EsferaDroplets': EsferaDropletCount,
            'ProtectionScrolls': ProtAmount,
            'CleanSlate': CssAmount,
            'PotentialScrolls': PotentialScrolls
        }

        try:
            self.__toFile('TMRemote/temp/logs', 'ab', items)
            return True
        except:
            try:
                with open('TMRemote/temp/logs', 'wb+') as temp:
                    pass
                self.__toFile('TMRemote/temp/logs', 'ab', items)
                return True
            except:
                return False
Пример #12
0
def mapsMP():
    return Field.GetID() >= 952000000 and Field.GetID() <= 954070599
Пример #13
0
SCHotkey.RegisterKeyEvent(HotKey, KillPersistVarThred)  #F11
#SunCat.StopTP()
print("Starting kanna ring script")
Terminal.SetCheckBox("Kami Loot", False)
Terminal.SetCheckBox("Auto Loot", False)

if GameState.IsInGame():
    if quest1 != 2:
        if quest1 == 0:
            print("Starting first quest")
            Quest.StartQuest(58901, 9130102)
        elif quest1 == 1:
            print("Doing first quest")
            if Quest.CheckCompleteDemand(58901, 9130102) == 0:
                if Field.GetID() == 807000000:
                    TP_EnterPortal(-1688, 32)
                elif Field.GetID() == 811000001:
                    Quest.CompleteQuest(58901, 9130102)
                else:
                    Terminal.Rush(807000000)
    if quest2 != 2:
        if quest2 == 0:
            print("Starting second quest")
            #if Field.GetID() == 811000001:
            Quest.StartQuest(58902, 9130102)
        elif quest2 == 1:
            print("Doing second quest")
            if Quest.CheckCompleteDemand(58902, 9130102) == 0:
                SunCat.StopTP()
                Character.Teleport(633, -268)
Пример #14
0
def Job1():

    def to_portal(pname, enter=True):
        map = Field.GetID()
        portal = Field.FindPortal(pname)
        if portal.valid:
            if not ((portal.x-10 < Character.GetPos().x < portal.x+10)\
                    and (portal.y-10 < Character.GetPos().y < portal.y+15)):
                Character.Teleport(portal.x, portal.y-20)
                time.sleep(1)

            attempt = 0
            while enter and Field.GetID() == map and attempt < 3:
                attempt += 1
                Character.EnterPortal()
                time.sleep(1)

    def startQuest(quest, npc):
        print("Starting quest {0} from npc {1}".format(quest, npc))
        Quest.StartQuest(quest, npc)
        time.sleep(1)

    def completeQuest(quest, npc):
        print("Completing quest {0} from npc {1}".format(quest, npc))
        Quest.StartQuest(quest, npc)
        time.sleep(1)

    def questDone(quest, npc):
        return Quest.CheckCompleteDemand(quest, npc) == 0

    def needQuest(id):  # quest hasn't been accepted
        return Quest.GetQuestState(id) == 0

    def hasQuest(id):  # quest is active
        return Quest.GetQuestState(id) == 1

    def doQuest(id):  # quest isn't complete/turned in
        return Quest.GetQuestState(id) != 2

    def doneQuest(id):  # quest isn't complete/turned in
        return Quest.GetQuestState(id) == 2

    map = Field.GetID()
    
    if Character.GetJob() != 301 and Character.GetLevel() <= 29:
        if map == 910090301:
            Terminal.SetCheckBox("RushByLevel", False)
            Terminal.SetCheckBox("Auto Pet", True)
            Inventory.UseItem(2434265)
            to_portal("east00")
        elif doQuest(35900):
            if needQuest(35900):
                time.sleep(1)
                startQuest(35900, 0)
                time.sleep(1)
            elif hasQuest(35900):
                time.sleep(1)
                completeQuest(35900, 1013305)
                time.sleep(1)
        elif doneQuest(35900) and doQuest(35901):
            if needQuest(35901):
                time.sleep(1)
                startQuest(35901, 1013305)
                time.sleep(1)
            elif hasQuest(35901):
                time.sleep(5)
                completeQuest(35901, 1013305)
                time.sleep(5)
        elif doneQuest(35901) and doQuest(35902):
            if needQuest(35902):
                time.sleep(1)
                startQuest(35902, 1013305)
                time.sleep(1)
            if hasQuest(35902):
                if not questDone(35902, 1013305):
                    if map == 910090302:
                        to_portal("east00")
                    if map == 910090303:
                        Terminal.SetCheckBox("Legit Vac", False)
                        Terminal.SetCheckBox("Mob Falldown", True)
                        Terminal.SetCheckBox("Auto Aggro", False)
                        Terminal.SetCheckBox("Melee No Delay", False)
                        Terminal.SetCheckBox("Skill Inection", False)
                        Terminal.SetCheckBox("General FMA", False)
                        Terminal.SetCheckBox("Auto Attack", True)
                        Terminal.SetPushButton("Item Filter", False)
                if questDone(35902, 1013305):
                    Terminal.SetCheckBox("Auto Aggro", False)
                    Terminal.SetCheckBox("Melee No Delay", False)
                    Terminal.SetCheckBox("Auto Attack", False)
                    if map == 910090303:
                        to_portal("west00")
                    if map == 910090302:
                        Npc.ClearSelection()
                        Npc.RegisterSelection("Fire")
                        completeQuest(35902, 1013305)
        elif doneQuest(35902) and not doneQuest(35903):
            if needQuest(35903):
                time.sleep(1)
                startQuest(35903, 9010000)
    else: 
        if map == 910090305 and Character.GetLevel() <= 15:
            Terminal.SetCheckBox("RushByLevel", True)
            to_portal("out00")
Пример #15
0
import time
import Login
import Terminal
import Quest
import Inventory

fameCharacter = "Mikkushu"  #"ElfBenKi"#"NikuBenKi"#'FibreOptics'
fameMap = 807000000
farmMap = 807020100
accountPIC = '000111'
channel = 14

if GameState.IsInGame():
    if Quest.GetQuestState(57402) != 2:
        Terminal.SetRushByLevel(False)
        if Field.GetID() == 807040000 or Field.GetID() == 807040100:
            quest1 = Quest.GetQuestState(57400)
            quest2 = Quest.GetQuestState(57401)
            quest3 = Quest.GetQuestState(57402)
            Terminal.SetCheckBox("Kami Vac", False)
            if Terminal.IsRushing():
                print("Stopping terminal rush")
                Terminal.StopRush()
            if quest1 != 2:
                if quest1 == 0:
                    Quest.StartQuest(57400, 0)
                    time.sleep(0.2)
            elif quest2 != 2:
                if quest2 == 0:
                    Quest.StartQuest(57401, 9130082)
                    time.sleep(0.2)
Пример #16
0
            rush(map)
        Quest.CompleteQuest(qid, npc)
        return 0
    else:
        return -1


jobid = Character.GetJob()
level = Character.GetLevel()

if GameState.IsInGame() and (jobid != -1 or level != -1):
    time.sleep(1)
    if Terminal.IsRushing():
        time.sleep(1)
    print("hi")
    fieldid = Field.GetID()
    quest1 = Quest.GetQuestState(34450)
    quest2 = Quest.GetQuestState(34451)
    quest3 = Quest.GetQuestState(34452)
    quest4 = Quest.GetQuestState(34453)
    quest5 = Quest.GetQuestState(34454)
    quest6 = Quest.GetQuestState(34455)
    quest7 = Quest.GetQuestState(34456)
    quest8 = Quest.GetQuestState(34459)
    quest9 = Quest.GetQuestState(34460)
    quest10 = Quest.GetQuestState(34461)
    quest11 = Quest.GetQuestState(34462)
    quest12 = Quest.GetQuestState(34463)
    quest13 = Quest.GetQuestState(34464)
    quest14 = Quest.GetQuestState(34465)
    quest15 = Quest.GetQuestState(34466)
import Character
import DataType
import Field
import Inventory
import Key
import Npc
import Packet
import Quest
import Terminal
import time

Terminal.SetRushByLevel(False)

while True:
    time.sleep(2)
    field_id = Field.GetID()
    jobid = Character.GetJob()
    level = Character.GetLevel()
    pos = Character.GetPos()
    if jobid == -1 or level == -1:
      #not in game
      continue
    if Terminal.IsRushing():
      continue
#if the script doesn't start right away, then go to any Victoria Island or Ossyria map
    elif field_id >= 100000000 and field_id <= 340000000:
      oPacket = Packet.COutPacket(0x019A)
      oPacket.Encode2(0x0002)
      Packet.SendPacket(oPacket)
      time.sleep(1)
      oPacket = Packet.COutPacket(0x022B) 
Пример #18
0
    SCLib.PersistVar("VJDone" + CharName, False)
    SCLib.PersistVar("ChuchuDone" + CharName, False)
    SCLib.PersistVar("DreamDone" + CharName, False)
    SCLib.PersistVar("SpiritDone" + CharName, False)
    SCLib.PersistVar("DDCoinDone" + CharName, False)
    SCLib.PersistVar("MorassDone" + CharName, False)
    SCLib.PersistVar("ChuchuRun" + CharName, 0)
    SCLib.PersistVar("DreamRun" + CharName, 0)
    SCLib.PersistVar("SpiritRun" + CharName, 0)
    SCLib.PersistVar("ChuchuSymbol" + CharName, 0)
    SCLib.PersistVar("DDCoin" + CharName, Inventory.GetItemCount(4310227))
    SCLib.PersistVar("SpiritCoin" + CharName, Inventory.GetItemCount(4310235))
    SCLib.PersistVar("defaultEva" + CharName,
                     Terminal.GetComboBox("HackingOpt"))
    SCLib.PersistVar("Completed" + CharName, False)
    SCLib.PersistVar("startingMap" + CharName, Field.GetID())
elif SCLib.GetVar("DailyDate" + CharName) != time.gmtime().tm_mday:
    print("Daily has been reset. Reset daily status")
    SCLib.UpdateVar("DailyDate" + CharName, time.gmtime().tm_mday)
    SCLib.UpdateVar("VJDone" + CharName, False)
    SCLib.UpdateVar("ChuchuDone" + CharName, False)
    SCLib.UpdateVar("DreamDone" + CharName, False)
    SCLib.UpdateVar("MorassDone" + CharName, False)
    SCLib.UpdateVar("SpiritDone" + CharName, False)
    SCLib.UpdateVar("DDCoinDone" + CharName, False)
    SCLib.UpdateVar("ChuchuRun" + CharName, 0)
    SCLib.UpdateVar("DreamRun" + CharName, 0)
    SCLib.UpdateVar("SpiritRun" + CharName, 0)
    SCLib.PersistVar("ChuchuSymbol" + CharName, 0)
    SCLib.UpdateVar("DDCoin" + CharName, Inventory.GetItemCount(4310227))
    SCLib.UpdateVar("SpiritCoin" + CharName, Inventory.GetItemCount(4310235))
Пример #19
0
def CheckMap(map):
    if Field.GetID() == map:
        return True
    else:
        return False
Пример #20
0
def Rush(mapid):
    if Terminal.IsRushing():
        time.sleep(1)
    elif Field.GetID() != mapid:
        time.sleep(1)
        Terminal.Rush(mapid)
Пример #21
0
    if questState == 0:
        # accept it
        time.sleep(1)
        Quest.StartQuest(questID, npcStartID)
        time.sleep(1)

    elif Quest.CheckCompleteDemand(questID, npcEndID) == 0:
        if currentMap != endRush:
            Terminal.Rush(endRush)
            time.sleep(1)
        Quest.CompleteQuest(questID, npcEndID)


if GameState.IsInGame():
    time.sleep(1)
    currentMap = Field.GetID()
    jobid = Character.GetJob()
    jobid = Character.GetJob()
    level = Character.GetLevel()

    if level >= 200:
        Terminal.SetRushByLevel(False)
        # --------------------------------------------------------
        # 5TH JOB QUESTS BELOW
        # --------------------------------------------------------
        # 5th job quests
        # quests
        erdaCall = Quest.GetQuestState(1460)
        goddessBlessing = Quest.GetQuestState(1461)

        mapleStoneQuest = Quest.GetQuestState(1462)