Пример #1
0
	def testDefaultExpressionForSupportedPlugs( self ) :

		s = Gaffer.ScriptNode()

		s["n"] = Gaffer.Node()
		s["n"]["user"].addChild( Gaffer.IntPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.FloatPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.StringPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.BoolPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V2fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V2iPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V3fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V3iPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Color3fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Color4fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Box2fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Box2iPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Box3fPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Box3iPlug( flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.IntVectorDataPlug( defaultValue = IECore.IntVectorData( [ 0, 1 ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.FloatVectorDataPlug( defaultValue = IECore.FloatVectorData( [ 0, 1 ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.StringVectorDataPlug( defaultValue = IECore.StringVectorData( [ "a", "b" ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V3fVectorDataPlug( defaultValue = IECore.V3fVectorData( [ IECore.V3f( 1 ) ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.Color3fVectorDataPlug( defaultValue = IECore.Color3fVectorData( [ IECore.Color3f( 1 ) ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.M44fVectorDataPlug( defaultValue = IECore.M44fVectorData( [ IECore.M44f() ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )
		s["n"]["user"].addChild( Gaffer.V2iVectorDataPlug( defaultValue = IECore.V2iVectorData( [ IECore.V2i() ] ), flags = Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic ) )

		s["e"] = Gaffer.Expression()

		for plug in s["n"]["user"] :

			value = plug.getValue()
			s["e"].setExpression( s["e"].defaultExpression( plug, "python" ) )
			self.assertTrue( plug.getInput().node().isSame( s["e"] ) )
			self.assertEqual( plug.getValue(), value )
Пример #2
0
	def __init__( self, name = "Wedge" ) :

		GafferDispatch.TaskContextProcessor.__init__( self, name )

		self["variable"] = Gaffer.StringPlug( defaultValue = "wedge:value" )
		self["indexVariable"] = Gaffer.StringPlug( defaultValue = "wedge:index" )

		self["mode"] = Gaffer.IntPlug(
			defaultValue = int( self.Mode.FloatRange ),
			minValue = int( self.Mode.FloatRange ),
			maxValue = int( self.Mode.StringList ),
		)

		# float range

		self["floatMin"] = Gaffer.FloatPlug( defaultValue = 0 )
		self["floatMax"] = Gaffer.FloatPlug( defaultValue = 1 )
		self["floatSteps"] = Gaffer.IntPlug( minValue = 2, defaultValue = 11 )

		# int range

		self["intMin"] = Gaffer.IntPlug( defaultValue = 0 )
		self["intMax"] = Gaffer.IntPlug( defaultValue = 5 )
		self["intStep"] = Gaffer.IntPlug( minValue = 1, defaultValue = 1 )

		# color range

		self["ramp"] = Gaffer.SplinefColor3fPlug(
			defaultValue = IECore.SplinefColor3f(
				IECore.CubicBasisf.catmullRom(),
				(
					( 0, imath.Color3f( 0 ) ),
					( 0, imath.Color3f( 0 ) ),
					( 1, imath.Color3f( 1 ) ),
					( 1, imath.Color3f( 1 ) ),
				)
			)
		)

		self["colorSteps"] = Gaffer.IntPlug( defaultValue = 5, minValue = 2 )

		# lists

		self["floats"] = Gaffer.FloatVectorDataPlug( defaultValue = IECore.FloatVectorData() )
		self["ints"] = Gaffer.IntVectorDataPlug( defaultValue = IECore.IntVectorData() )
		self["strings"] = Gaffer.StringVectorDataPlug( defaultValue = IECore.StringVectorData() )
Пример #3
0
    def testBadCachePolicyHang(self):

        # Using the legacy cache policy for OSLImage.shadingPlug creates a hang due to tbb task stealing,
        # though it's a bit hard to actually demonstrate

        constant = GafferImage.Constant()
        constant["format"].setValue(GafferImage.Format(128, 128, 1.000))

        # Need a slow to compute OSL code in order to trigger hang
        mandelbrotCode = self.mandelbrotNode()

        # In order to trigger the hang, we need to mix threads which are stuck waiting for an expression which
        # uses the Standard policy with threads that are actually finishing, so that tbb tries to start up new
        # threads while we're waiting for the expression result.  To do this, we use the "var" context variable
        # to create two versions of this OSLCode
        mandelbrotCode["varExpression"] = Gaffer.Expression()
        mandelbrotCode["varExpression"].setExpression(
            'parent.parameters.iterations = 100000 + context( "var", 0 );',
            "OSL")

        oslImage = GafferOSL.OSLImage()
        oslImage["channels"].addChild(
            Gaffer.NameValuePlug(
                "",
                Gaffer.Color3fPlug(
                    "value",
                    defaultValue=imath.Color3f(1, 1, 1),
                    flags=Gaffer.Plug.Flags.Default
                    | Gaffer.Plug.Flags.Dynamic,
                ), True, "channel",
                Gaffer.Plug.Flags.Default | Gaffer.Plug.Flags.Dynamic))
        oslImage["in"].setInput(constant["out"])
        oslImage["channels"]["channel"]["value"][0].setInput(
            mandelbrotCode["out"]["outFloat"])
        oslImage["channels"]["channel"]["value"][1].setInput(
            mandelbrotCode["out"]["outFloat"])
        oslImage["channels"]["channel"]["value"][2].setInput(
            mandelbrotCode["out"]["outFloat"])

        # This imageStats is use to create non-blocking slow calculations
        imageStats = GafferImage.ImageStats()
        imageStats["in"].setInput(oslImage["out"])
        imageStats["area"].setValue(
            imath.Box2i(imath.V2i(0, 0), imath.V2i(64, 64)))

        # This box does the non-blocking slow calculation, followed by a blocking slow calculation.
        # This ensures that tasks which do just the non-block calculation will start finishing while
        # the blocking slow calculation is still running, allowing tbb to try running more threads
        # on the blocking calcluation, realizing they can't run, and stealing tasks onto those threads
        # which can hit the Standard policy lock on the expression upstream and deadlock, unless the
        # OSLImage isolates its threads correctly
        expressionBox = Gaffer.Box()
        expressionBox.addChild(
            Gaffer.FloatVectorDataPlug("inChannelData",
                                       defaultValue=IECore.FloatVectorData(
                                           [])))
        expressionBox.addChild(Gaffer.FloatPlug("inStat"))
        expressionBox.addChild(
            Gaffer.FloatPlug("out", direction=Gaffer.Plug.Direction.Out))
        expressionBox["inChannelData"].setInput(oslImage["out"]["channelData"])
        expressionBox["inStat"].setInput(imageStats["average"]["r"])

        expressionBox["contextVariables"] = Gaffer.ContextVariables()
        expressionBox["contextVariables"].setup(
            Gaffer.FloatVectorDataPlug("in",
                                       defaultValue=IECore.FloatVectorData(
                                           [])))
        expressionBox["contextVariables"]["variables"].addChild(
            Gaffer.NameValuePlug("image:tileOrigin", Gaffer.V2iPlug("value"),
                                 True, "member1"))
        expressionBox["contextVariables"]["variables"].addChild(
            Gaffer.NameValuePlug("image:channelName",
                                 Gaffer.StringPlug("value", defaultValue='R'),
                                 True, "member2"))
        expressionBox["contextVariables"]["variables"].addChild(
            Gaffer.NameValuePlug("var", Gaffer.IntPlug("value",
                                                       defaultValue=1), True,
                                 "member3"))
        expressionBox["contextVariables"]["in"].setInput(
            expressionBox["inChannelData"])

        expressionBox["expression"] = Gaffer.Expression()
        expressionBox["expression"].setExpression(
            inspect.cleandoc("""
			d = parent["contextVariables"]["out"]
			parent["out"] = d[0] + parent["inStat"]
			"""))

        # Create a switch to mix which tasks perform the non-blocking or blocking calculation - we need a mixture
        # to trigger the hang
        switch = Gaffer.Switch()
        switch.setup(Gaffer.IntPlug(
            "in",
            defaultValue=0,
        ))
        switch["in"][0].setInput(expressionBox["out"])
        switch["in"][1].setInput(imageStats["average"]["r"])

        switch["switchExpression"] = Gaffer.Expression()
        switch["switchExpression"].setExpression(
            'parent.index = ( stoi( context( "testContext", "0" ) ) % 10 ) > 5;',
            "OSL")

        # In order to evaluate this expression a bunch of times at once with different values of "testContext",
        # we set up a simple scene that can be evaluated with GafferSceneTest.traversScene.
        # In theory, we could use a simple function that used a parallel_for to evaluate switch["out"], but for
        # some reason we don't entirely understand, this does not trigger the hang
        import GafferSceneTest
        import GafferScene

        sphere = GafferScene.Sphere()

        pathFilter = GafferScene.PathFilter()
        pathFilter["paths"].setValue(IECore.StringVectorData(['/sphere']))

        customAttributes = GafferScene.CustomAttributes()
        customAttributes["attributes"].addChild(
            Gaffer.NameValuePlug("foo", Gaffer.FloatPlug("value"), True,
                                 "member1"))
        customAttributes["attributes"]["member1"]["value"].setInput(
            switch["out"])
        customAttributes["in"].setInput(sphere["out"])
        customAttributes["filter"].setInput(pathFilter["out"])

        collectScenes = GafferScene.CollectScenes()
        collectScenes["in"].setInput(customAttributes["out"])
        collectScenes["rootNames"].setValue(
            IECore.StringVectorData([str(i) for i in range(1000)]))
        collectScenes["rootNameVariable"].setValue('testContext')

        # When OSLImage.shadingPlug is not correctly isolated, and grain size on ShadingEngine is smaller than the
        # image tile size, this fails about 50% of the time.  Running it 5 times makes the failure pretty consistent.
        for i in range(5):
            Gaffer.ValuePlug.clearCache()
            Gaffer.ValuePlug.clearHashCache()
            GafferSceneTest.traverseScene(collectScenes["out"])