'''custome modules''' import GameObject import Player import TrueRandomAttack as tra import AttackWaves as atw import ClassPack as cp import Timer import Socket_Client as socket pg.init() pg.font.init() display_width = 800 display_height = 600 gameObject = GameObject.GameObject() colors = GameObject.Colors() #display x,y #gameDisplay = pg.display.set_mode((display_width, display_height)) #pg.display.set_caption('Block Hunger Games') #socket_client object sc = socket.Sock_Con() font = pg.font.SysFont(None, 25) def message_to_screen(msg, color, gameDisplay): screen_text = font.render(msg, True, color) gameDisplay.blit( screen_text,