Пример #1
0
def get_nums(numPath, pos):
    return im.Sprite(path + numPath, pos)
Пример #2
0
path = os.path.realpath(os.path.expanduser('res'))
screen = pygame.display.set_mode(windowSize, pygame.NOFRAME)
posDict = {
    "frame": (420, 310),
    "power": (width - 75, 75),
    "upload": (250, height - 140),
    "score": (585, height - 140),
    "tensDig": (width - 190, 275),
    "onesDig": (width - 90, 275)
}

background = pygame.image.load(path + "/Background.png")

emptyFrame = im.Button(path + "/Empty_Picture_Frame.png", posDict["frame"],
                       False)
filledFrame = im.Sprite(path + "/Filled_Picture_Frame.png", (emptyFrame.pos))
imageFile = im.Sprite(path + "/Test_Image.jpg", (emptyFrame.pos))

powerButton = im.Button(path + "/buttons/Power.png", posDict["power"])
uploadButton = im.Button(path + "/buttons/Upload.png", posDict["upload"])
getScoreButton = im.Button(path + "/buttons/Get_Score.png", posDict["score"])

pressedGetScoreButton = im.Sprite(path + "/buttons/Pressed_Get_Score.png",
                                  (getScoreButton.pos))
pressedPowerButton = im.Sprite(path + "/buttons/Pressed_Power.png",
                               (powerButton.pos))
pressedUploadButton = im.Sprite(path + "/buttons/Pressed_Upload.png",
                                (uploadButton.pos))

numZero = im.Sprite(path + "/nums/Zero.png")
numOne = im.Sprite(path + "/nums/One.png")