def finish(): Mouse.click_pos(Coords.MAT) time.sleep(1.25)
def start_game(): Mouse.click_pos(Coords.START_PLAY) Mouse.click_pos(Coords.START_CONTINUE) Mouse.click_pos(Coords.START_SKIP) Mouse.click_pos(Coords.START_CONTINUE)
def add_ingredient(ingredient): Inventory.stock[ingredient]['amount'] -= 1 Mouse.click_pos(Coords.FOOD[ingredient])
def order_ingredient(ingredient): Mouse.click_pos(Coords.PHONE) if ingredient == 'rice': Mouse.click_pos(Coords.PHONE_RICE) if can_order_ingredient(ingredient): Mouse.click_pos(Coords.PHONE_RICE_ORDER) Mouse.click_pos(Coords.PHONE_ORDER_CONFIRM_FREE) stock[ingredient]['timeout'] = time.time() else: Mouse.click_pos(Coords.PHONE_RICE_SAKE_CANCEL) else: Mouse.click_pos(Coords.PHONE_TOPPING) if can_order_ingredient(ingredient): Mouse.click_pos(Coords.PHONE_TOPPINGS[ingredient]) Mouse.click_pos(Coords.PHONE_ORDER_CONFIRM_FREE) stock[ingredient]['timeout'] = time.time() else: Mouse.click_pos(Coords.PHONE_TOPPINGS_CANCEL)