def update():
    global gameOver
    if stage[shooterPosition][0] != 0:
        gameOver = True
    kit.clear()
    renderStage()
    kit.set_pixel(0, shooterPosition, colors[currentColor])
    kit.render()
Пример #2
0
def start():
    global t
    while True:
        t += 1
        kit.checkControls()
        loop()
        kit.render()
        sleep(0.001)
Пример #3
0
def start_ap():
    sta.active(False)
    ap.active(True)
    ap.config(essid='PIXEL_KIT_{}'.format(get_id()))
    # ap.config(authmode=3, password='******')
    webrepl.start()
    kit.set_background([0, 0, 10])
    draw_ip(ap.ifconfig()[0])
    kit.render()
Пример #4
0
def start():
    global t
    global level
    while True:
        t = t + level
        kit.checkControls()
        kit.setBackground(colors[0])
        loop()
        kit.render()
    sleep(0.01)
Пример #5
0
def update():
    global gameOver
    if stage[shooterPosition][0] == 1:
        gameOver = True
    if (t % 240 - score) == 0:
        shift()
    kit.clear()
    renderStage()
    kit.setPixel(0, shooterPosition, [8, 8, 8])
    kit.render()
Пример #6
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def start():
    global t
    reset()
    while True:
        t += 1
        kit.set_background(colors[0])
        if gameOver and kit.button_a.value() == 0:
            reset()
        loop()
        kit.render()
        sleep(0.01)
Пример #7
0
def loop():
    global t
    t = t + 1
    kit.check_controls()
    if not gameOver:
        if t % int(level) == 0:
            updateBall()
        kit.clear()
        renderFrame()
        kit.render()
    else:
        kit.set_background([10, 10, 0])
        for i in range(0, score):
            kit.set_pixel(i % 16, int(i / 16), [10, 0, 0])
        kit.render()
Пример #8
0
def connect(ssid, password):
    ap.active(False)
    sta.active(True)
    sta.connect(ssid, password)
    timeout = 50
    while not sta.isconnected():
        utime.sleep_ms(100)
        timeout -= 1
        if timeout == 0:
            break
    if sta.isconnected():
        print('Connected', sta.ifconfig())
        webrepl.start()
        kit.set_background([0, 10, 0])
        draw_ip(sta.ifconfig()[0])
        kit.render()
    else:
        print('Not connected')
        kit.set_background([10, 0, 0])
        draw_ip()
        kit.render()
Пример #9
0
    global render
    for x in render_list:
        kit.set_pixel(x[0], x[1], x[2])


def get_brightness(percentage):
    global brightness
    brightness = round(255 * percentage)
    get_colour(temp_percent)


kit.on_joystick_left = go_left
kit.on_joystick_right = go_right
kit.on_joystick_up = go_up
kit.on_joystick_down = go_down
kit.on_button_a = click
kit.on_button_b = toggle
kit.on_joystick_click = joystick

while True:
    percentage = get_percentage()
    if hue:
        get_colour(percentage)
    else:
        get_brightness(percentage)
    kit.check_controls()
    kit.set_background(black)
    render_drawing()
    kit.set_pixel(position_x, position_y, colour)
    kit.render()
    sleep(0.1)
Пример #10
0
def line(x1, y1, x2, y2, color):
    for pixel in bresenham(x1, y1, x2, y2):
        kit.setPixel(pixel[0], pixel[1], color)
    kit.render()
Пример #11
0
def render():
    kit.clear()
    renderStage()
    renderPixel()
    renderPixelHeading()
    kit.render()
def cover():
    kit.clear([0, 0, 0])
    renderStage()
    kit.render()
def clearScreen():
    for i in range(0, 16):
        for j in range(0, 8):
            kit.set_pixel(15 - i, j, [10, 10, 10])
        kit.render()
        sleep(0.2)
Пример #14
0
def cover():
    kit.clear()
    renderStage()
    kit.render()