Пример #1
0
import igraph, math, random
from Units import *
from graph_helpers import *
from chisel_module_helpers import *
from generate_chisel import *
from RandomGraph import *

if __name__ == "__main__":
    rg = RandomGraph(L=0)
    rg.build_graph(N=30, IN_W=100)
    write_random_graph(rg)

    # visulaize into graph
    rg.add_visualization_features()
    rg.save_graph_pdf()

# N = 3
# g = Graph(n=N,directed=True)

# # generate units
# g.vs[0]["unit"] = Unit(type=UnitType.COMPUTE)
# g.vs[1]["unit"] = Unit(type=UnitType.MEMORY)
# g.vs[2]["unit"] = Unit(type=UnitType.NETWORK)

# # connect units based on io
# # algorithm for this...?
# for i in range(N-1):
#     g.add_edges([(i,i+1)])
#     # r/w memory
#     if (g.vs[i]["unit"].type == UnitType.MEMORY):
#         g.add_edges([(i,i-1)])