def move(self): Resources.display() node = Resources.Node((self.row, Resources.BOARD)) highest_val, best_move = search.search(node, self.row) print "%s moves" % self.name, best_move return do_move(best_move, self.row, Resources.BOARD)
def move(self): b = Resources.BOARD s = Resources.BOARD_SIZE if not any(Resources.BOARD[self.row*s+1:(self.row+1)*s-1]): print "%s's row is empty. giving turn to next player" % self.name return (self.row+1)%Resources.NUM_PLAYERS, None Resources.display() node = Resources.Node((self.row, Resources.BOARD)) highest_val, best_move = search.search(node, self) print '%s moves' % self.name, best_move return do_move(best_move, self.row, Resources.BOARD)
def move(self): Resources.display() m = raw_input('%s, enter your move (i.e. 4cc): ' % self.name) return do_move(m, self.row, Resources.BOARD)