Пример #1
0
def errorsvg(msg):
    s=SVGdraw.svg(width='5cm', height='1cm')
    s.addElement(SVGdraw.text(0,0,msg))
    d=SVGdraw.drawing()
    d.svg=s
    print d.toXml()
    return s
Пример #2
0
 def build(self):
     (sx, sy) = self._srcchgset.position()
     h_offset = self._srcchgset.tag_offset(self._h)
     self._position = (sx + (self._srcchgset.extent()[0])/2,
                       sy - (3*self._h)/2 + h_offset)
     x = self._position[0]+(self._w-self._tw)/2
     y = self._position[1]
     r = UNIT/2
     rect = SVG.rect(x,y,self._tw,self._h,
                     self._srcchgset.strokecolor(),
                     self._srcchgset.fillcolor(), 
                     self._srcchgset.strokewidth())
     rect.attributes['rx'] = r
     rect.attributes['ry'] = r        
     rect.attributes['opacity'] = str(self._opacity/100.0) 
     text = SVG.text(self._position[0]+self._w/2, 
                     self._position[1]+self._h/2+UNIT/4,
                     "%s" % self._title.encode('utf-8'), 
                     self._srcchgset.fontsize(), 
                     self._srcchgset.fontname())
     txc = SvgColor('white')
     text.attributes['style'] = 'fill:%s; text-anchor: middle' % txc.rgb()
     name = self._title.encode('utf-8').replace('/','')
     g = SVG.group('grp%d' % self._revision, elements=[rect, text])
     link = "%s/changeset/%d" % (self._parent.urlbase(), self._revision)
     self._link = SVG.link(link, elements=[g])
     self._link.attributes['id'] = 'rev%d' % self._revision
     self._link.attributes['style'] = \
         'color: %s; background-color: %s' % \
             (self._srcchgset.fillcolor(), self._srcchgset.strokecolor())
Пример #3
0
def errorsvg(msg):
    s = SVGdraw.svg(width='5cm', height='1cm')
    s.addElement(SVGdraw.text(0, 0, msg))
    d = SVGdraw.drawing()
    d.svg = s
    print d.toXml()
    return s
Пример #4
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    def writeTitle( self ):
        """write title into plot."""
        
        if self.mTitle:
            e = SVGdraw.text( self.mPageWidth / 2,
                              self.mTitleFontSize ,
                              self.mTitle,
                              self.mTitleFontSize,
                              self.mTitleFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle" )

            self.addElement(e)
Пример #5
0
    def getElements( self, node_id, x, y, x_label = None, y_label = None ):
        
        e = NodeDecorator.getElements( self, node_id, x, y )

        if x_label == None: x_label = x
        if y_label == None: y_label = y        
        e.append( SVGdraw.text( x_label, y_label,
                                self.mTree.node(node_id).data.taxon,
                                self.mFontSize,
                                self.mFont,
                                stroke = "rgb(%i,%i,%i)" % BLACK,
                                font_style = self.mFontStyle,
                                text_anchor = "left" ))
        return e
    def writeScale( self ):
        """write scales."""

        current_x = self.mScaleX
        current_y = self.mScaleY + self.mScaleHeight

        nboxes = len(self.mColourThresholds)
        # box size for legend in x-direction
        # subtract size of right-most axis label so that it takes the
        # same width as self.mDataWidth.
        box_size_x = math.ceil( (self.mDataWidth -
                                (self.mScaleFontSize * len(self.mFormatNumberLegend % self.mColourThresholds[-1])))
                                / nboxes )

        # change font size such that it labels will fit between tick-marks
        self.mScaleFontSize = min( self.mScaleFontSize,
                                   (box_size_x * self.mScaleNumTicks * 1.5) / len(self.mFormatNumberLegend % self.mColourThresholds[-1]) )
        
        for x in range(nboxes):

            e = SVGdraw.rect( current_x,
                              current_y,
                              box_size_x,
                              self.mScaleBoxSizeY,                                   
                              fill = "rgb(%i,%i,%i)" % self.mColours[x],
                              stroke = "rgb(%i,%i,%i)" % self.mColours[x])                                   
            
            self.addElement(e)
            
            if x % self.mScaleNumTicks == 0:

                e = SVGdraw.line( current_x,
                                  current_y,
                                  current_x,
                                  current_y + self.mScaleBoxSizeY,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 5)
                self.addElement(e)
                
                e = SVGdraw.text( current_x,
                                  current_y - self.mScaleBoxSizeY,
                                  self.mFormatNumberLegend % self.mColourThresholds[x],
                                  self.mScaleFontSize,
                                  self.mScaleFont,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  text_anchor = "start")
                self.addElement(e)
            
            
            current_x += box_size_x
Пример #7
0
 def build(self):
     self._position = self._parent.position()
     x = self._position[0] + (self._w - self._tw) / 2
     y = self._position[1]
     r = UNIT / 2
     rect = SVG.rect(x, y, self._tw, self._h, self._parent.fillcolor(),
                     self._parent.strokecolor(), self._parent.strokewidth())
     rect.attributes['rx'] = r
     rect.attributes['ry'] = r
     text = SVG.text(self._position[0] + +self._w / 2,
                     self._position[1] + self._h / 2 + UNIT / 6,
                     "/%s" % self._title.encode('utf-8'),
                     self._parent.fontsize(), self._parent.fontname())
     text.attributes['style'] = 'text-anchor: middle'
     name = self._title.encode('utf-8').replace('/', '')
     g = SVG.group('grp%s' % name, elements=[rect, text])
     href = Href(self._parent.urlbase())
     self._link = SVG.link(plink(href.browser(self._title)), elements=[g])
    def writeFooter( self ):
        """write footer."""
        
        current_x = self.mFooterX
        current_y = self.mFooterY

        if self.mFooter:

            current_y += max( self.mFooterFontSize, self.mMaxBoxSize) + self.mSeparator
            
            e = SVGdraw.text( self.mPageWidth / 2,
                              current_y + self.mFooterFontSize,
                              self.mFooter,
                              self.mFooterFontSize,
                              self.mFooterFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle")
            
            self.addElement(e)
    def writeGrid( self ):
        """add grid lines."""

        middlex = self.mDataMiddleX
        middley = self.mDataMiddleY

        ## print separators
        for c in range(len(self.contigs)):

            contig = self.contigs[c]
            
            pos = self.getPosition( contig, "+", 0)
            angle = self.getAngle( pos )

            x,y = self.getPosOnArc( angle, self.mRadius )
            
            e = SVGdraw.line( middlex,
                              middley,
                              x, 
                              y,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = self.mGridStrokeWidth )

            self.addElement(e, self.mPlaneGrid )

            if c < len(self.contigs) - 1:
                next_angle = self.getAngle(self.getPosition( self.contigs[c+1], "+", 0 ) )
            else:
                next_angle = 360
            
            x,y = self.getPosOnArc( angle + float(next_angle - angle) / 2, self.mRadiusStart / 2)
            
            e = SVGdraw.text( x,
                              y,
                              contig,
                              self.mGridFontSize,
                              self.mGridFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "start" )
            # do not rotate text:
            # transform="rotate(%i,%i,%i)" % ( angle, x, y ))

            self.addElement(e)
Пример #10
0
 def build(self):
     self._position = self._parent.position()
     x = self._position[0]+(self._w-self._tw)/2
     y = self._position[1]
     r = UNIT/2
     rect = SVG.rect(x,y,self._tw,self._h,
                     self._parent.fillcolor(), 
                     self._parent.strokecolor(), 
                     self._parent.strokewidth())
     rect.attributes['rx'] = r
     rect.attributes['ry'] = r        
     text = SVG.text(self._position[0]++self._w/2, 
                     self._position[1]+self._h/2+UNIT/6,
                     "/%s" % self._title.encode('utf-8'), 
                     self._parent.fontsize(), self._parent.fontname())
     text.attributes['style'] = 'text-anchor: middle'
     name = self._title.encode('utf-8').replace('/','')
     g = SVG.group('grp%s' % name, elements=[rect, text])
     href = Href(self._parent.urlbase())
     self._link = SVG.link(plink(href.browser(self._title)), elements=[g])
Пример #11
0
    def getElements( self, node_id, x1, x2, y ):

        e = BranchDecoratorHorizontal.getElements( self, node_id, x1, x2, y )

        text = self.getText( node_id )

        d = x2 - x1
        df = len(text) * (self.mFontSize / 2)
        if df > d:
            x = x1 - df
        else:
            x = x1 + (x2 - x1 - df) / 2

        e.append( SVGdraw.text( x, y - 5,
                                text,
                                self.mFontSize,
                                self.mFont,
                                stroke = "rgb(%i,%i,%i)" % self.mFontColour,
                                text_anchor = "left" ))

        return e
Пример #12
0
    def getElements( self, node_id, x, y, x_label = None, y_label = None):

        e = NodeDecorator.getElements( self, node_id, x, y )

        if x_label == None: x_label = x
        if y_label == None: y_label = y        
        
        t = self.mTree.node(node_id).data.taxon        
        species = self.mExtractSpecies(t)
        
        if species not in self.mMapSpecies2Colour:
            self.mMapSpecies2Colour[species] = COLOURS[len(self.mMapSpecies2Colour) % len(COLOURS) ]

        if species in self.mMapSpecies2Name:
            tx = re.sub( species, "%s" % self.mMapSpecies2Name[species], t)
        else:
            tx = t

        colour = self.getColour( node_id, x, y )
        
        if self.mPlotLabel:
            ee = SVGdraw.text( x_label, y_label,
                               tx,
                               self.mFontSize,
                               self.mFont,
                               stroke = "rgb(%i,%i,%i)" % colour,
                               text_anchor = "left" )

            if self.mMapTaxon2URL != None:
                url = self.mMapTaxon2URL(t)
                if url:
                    l = SVGdraw.link( url )
                    l.addElement( ee )
                    e.append( l )
                else:
                    e.append(ee)
            else:
                e.append( ee )
        return e
Пример #13
0
 def build(self):
     SvgBaseChangeset.build(self)
     (fgc, bgc) = (self._strokecolor, self._fillcolor)
     txc = self._textcolor
     if 'firstchangeset' in self._classes:
         (fgc, bgc) = (bgc, fgc)
     if 'lastchangeset' in self._classes:
         bgc = SvgColor('black')
         txc = SvgColor('white')
         
     widgets = []
     if self._shape == 'circle':
         widgets.append(SVG.circle(self._position[0], self._position[1],
                                   self._radius, bgc, fgc,
                                   self._parent.strokewidth()))
         if self._enhance:
             (x,y) = self._position
             (d,hr) = (self._radius*SQRT3/2, self._radius/2)
             widgets.append(SVG.line(x-d,y-hr,x+d,y-hr, 
                                     fgc, self._parent.strokewidth()))
             widgets.append(SVG.line(x-d,y+hr,x+d,y+hr, 
                                     fgc, self._parent.strokewidth()))
                           
     elif self._shape == 'square':
         r = UNIT/6
         size = self._radius-r
         widgets.append(SVG.rect(self._position[0]-size, 
                                 self._position[1]-size,
                                 2*size, 2*size, bgc, fgc,
                                 self._parent.strokewidth()))
         outline.attributes['rx'] = r
         outline.attributes['ry'] = r        
         
     elif self._shape == 'hexa':
         (x,y) = self._position
         (r,hr) = (self._radius, self._radius/2)
         pd = SVG.pathdata()
         pd.move(x,y-r)
         pd.line(x+r,y-hr)
         pd.line(x+r,y+hr)
         pd.line(x,y+r)
         pd.line(x-r,y+hr)
         pd.line(x-r,y-hr)
         pd.line(x,y-r)
         widgets.append(SVG.path(pd, bgc, fgc, 
                                 self._parent.strokewidth()))
     else:
         raise AssertionError, \
               "unsupported changeset shape (%d)" % self._revision
     title = SVG.text(self._position[0], 
                      self._position[1] + UNIT/6,
                      str(self._revision), 
                      self._parent.fontsize(), self._parent.fontname())
     title.attributes['style'] = 'fill:%s; text-anchor: middle' % txc.rgb()
     widgets.append(title)
     g = SVG.group('grp%d' % self._revision, elements=widgets)
     link = "%s/changeset/%d" % (self._parent.urlbase(), self._revision)
     self._link = SVG.link(link, elements=[g])
     if self._revision:
         self._link.attributes['style'] = \
             'color: %s; background-color: %s' % \
                 (self._strokecolor, self._fillcolor)
         self._link.attributes['id'] = 'rev%d' % self._revision
         self._link.attributes['class'] = ' '.join(self._classes)
Пример #14
0
    def svgout(self,
               stroke_width=0.3,
               scale=20,
               circle_radius=0.3,
               startat=None,
               coloriter=None,
               crossings=True,
               circradius=None,
               circscale=1):
        # if circradius is some positive number, try to draw a circular(!) diagram
        # circscale is how much to scale the y-dimension by (how thick a circle)
        #        try:
        #            if type(SVGdraw)!=type(__builtins__):
        #		raise Exception("SVGdraw not a module?")
        #                return None
        #        except NameError:
        #	    raise Exception("No SVGDraw found")
        #            return None

        cols = [
            '#000000', '#800000', '#808000', '#008080', '#000080', '#ff2000',
            '#ffff20', '#20ffff', '#0020ff', '#ff0080', '#ff8000', '#8000ff',
            '#80ff00'
        ]
        if circradius:
            sz = (2 * self.ymax * circscale + 2 + 2 * circradius)
            svg = SVGdraw.svg(
                width="%dpx" % (sz * scale),
                height="%dpx" % (sz * scale),
                viewBox=[-sz + self.xmodulus / 2.0, -sz, 2 * sz, 2 * sz])

            def transform(x, y):
                # Have to flip it over...
                r = self.ymax * circscale + circradius - y * circscale
                theta = 2 * math.pi * x / self.xmodulus - math.pi
                return [
                    sz / 2 + r * math.cos(theta), sz / 2 + r * math.sin(theta)
                ]
        else:
            svg = SVGdraw.svg(
                width="%dpx" % ((self.xmodulus + 2) * scale),
                height="%dpx" % ((self.ymax + 2) * scale),
                viewBox=[-1, -1, self.xmodulus + 2, self.ymax + 2])

            def transform(x, y):
                return [x, y]

        defs = SVGdraw.defs(id="defs")
        plusmask = SVGdraw.SVGelement("mask", attributes={"id": "plusmask"})
        minusmask = SVGdraw.SVGelement("mask", attributes={"id": "minusmask"})
        if circradius:
            sz = 1 + 2 * self.ymax * circscale + 2 * circradius  # Whatever, something big.
            r = SVGdraw.rect(x=-sz,
                             y=-sz,
                             width=sz * 2,
                             height=sz * 2,
                             fill='white')
        else:
            r = SVGdraw.rect(x=-1,
                             y=-1,
                             width=self.xmodulus + 2,
                             height=self.ymax + 2,
                             fill='white')
        plusmask.addElement(r)
        minusmask.addElement(r)
        defs.addElement(plusmask)
        defs.addElement(minusmask)
        svg.addElement(defs)
        maingroup = SVGdraw.group(id="main")
        # I've come to expect them this way up...
        maingroup.attributes['transform']='scale(1,-1) translate(0,%d)'% \
            (-self.ymax)
        svg.addElement(maingroup)
        # Positive slopes and negative slopes.
        plus = SVGdraw.group(id="plus", mask="url(#plusmask)")
        minus = SVGdraw.group(id="minus", mask="url(#minusmask)")
        maingroup.addElement(plus)
        maingroup.addElement(minus)
        circgroup = SVGdraw.group(id="circgroup")
        maingroup.addElement(circgroup)
        strands = self.strands(self.pivots[0])
        circuit = None
        if coloriter is None:
            if len(strands) > 1:
                # Multistranded; color it by strand.
                def multicoloriter():
                    counter = 0
                    lastcircuit = None
                    while True:
                        if circuit != lastcircuit:
                            lastcircuit = circuit
                            counter += 1
                        yield cols[counter % len(cols)]

                coloriter = multicoloriter()
            else:

                def singlecoloriter():  # for singlestranders!
                    colcounter = 0
                    colordiv = len(self.pivots) / 6
                    while True:
                        yield cols[int(colcounter / colordiv) % len(cols)]
                        colcounter += 1

                coloriter = singlecoloriter()

        for circuit in strands:
            # If there's a startat parameter, and it appears in this list,
            # slosh the list around so it's first
            if startat and startat in circuit:
                ind = circuit.index(startat)
                circuit = circuit[ind:] + circuit[0:ind]
            for i in range(0, len(circuit)):
                here = circuit[i]
                nxt = circuit[(i + 1) % len(circuit)]
                col = coloriter.next()
                if type(col) == int:  # let iterator generate indexes
                    col = cols[col % len(cols)]
                if circradius:
                    path = [here, nxt]
                else:
                    path = self.pathbetween(here, nxt)
                pathstring = ""
                for j in range(0, len(path), 2):
                    # Had hoped that transform() would have been enough, but we need
                    # to go through all the intermediate lattice-points when doing
                    # circular plots, to curve around in the right direction.
                    if circradius:
                        betweens = self.pointsbetween(path[j], path[j + 1])
                        pathstring += " M %f %f " % tuple(
                            transform(path[j].x, path[j].y))
                        for k in range(0, len(betweens)):
                            pathstring+=" L %f %f "% \
                                tuple(transform(betweens[k].x,betweens[k].y))
                        pathstring+="L %f %f "% \
                            tuple(transform(path[j+1].x, path[j+1].y))
                    else:
                        pathstring+=" M %f %f L %f %f"% \
                            (tuple(transform(path[j].x,path[j].y)+
                                   transform(path[j+1].x,path[j+1].y)))
                pathelt = SVGdraw.path(pathstring,
                                       stroke_width=stroke_width,
                                       stroke=col,
                                       fill="none")
                if self.slopebetween(here, nxt) > 0:
                    plus.addElement(pathelt)
                else:
                    minus.addElement(pathelt)
        for i in self.pivots:
            cr = transform(i.x, i.y)
            c = SVGdraw.circle(cx=cr[0],
                               cy=cr[1],
                               r=circle_radius,
                               fill='black')
            circgroup.addElement(c)
        if not circradius:
            # Mark the wraparound point.
            circgroup.addElement(SVGdraw.path("M 0 -1 l 0 %d M %d -1 l 0 %d"% \
                                                  (self.ymax+2,self.xmodulus,
                                                   self.ymax+2),
                                              stroke='black',
                                              stroke_width=0.03))
        # Somehow I want to *note* when a knot is single-strand or
        # multistrand.
        circgroup.addElement(
            SVGdraw.text(x=0.2,
                         y=0,
                         text=str(len(strands)),
                         fill='#000408',
                         font_size=1,
                         font_family='sans-serif',
                         transform='scale(1,-1)'))

        if crossings:
            # Try multistrand crossings?  (not working right)
            # Need *ALL* the crossing points though.
            oncircuit = []
            for circuit in strands:
                oncircuit.extend(self.oncircuit(circuit))
            masked = set()
            over = 0
            masks = [minusmask, plusmask]
            # How about this?  For each horizontal line _that has intersections on it_,
            # all crossings go in one direction, and that direction alternates.
            #
            # How do we find those lines?
            points = []
            for circuit in strands:
                for i in range(0, len(circuit)):
                    here = circuit[i]
                    nxt = circuit[(i + 1) % len(circuit)]
                    points += self.pointsbetween(here, nxt)
            heights = []
            howmanyhits = dict()
            for p in points:
                howmanyhits[p] = howmanyhits.get(p, 0) + 1
            howmanyhits = [(p, howmanyhits[p]) for p in howmanyhits.keys()]
            howmanyhits = filter((lambda x: x[1] > 1), howmanyhits)
            heights = [x[0].y for x in howmanyhits]
            heights.sort()
            # No "sort unique" so just keep track of the last one we saw and skip it.
            # DOESN'T WORK EITHER BUT BETTER THAN BEFORE XXXXXX
            # (testing with python ./knots.py -l 18 17 6 32 6 37)  Works with more
            # symmetrical designs.
            last = None
            for h in heights:
                if h == last:
                    continue
                last = h
                mask = masks[over]
                over = 1 - over
                for x in range(0, self.xmodulus, 2):
                    p = Point((x if not h % 2 else x + 1), h, self)
                    if p in self.pivots:
                        continue  # Skip pivot-points.
                    tp1 = transform(p.x - 0.5, p.y - 0.5)
                    tp2 = transform(p.x - 0.5, p.y + 0.5)
                    tp3 = transform(p.x + 0.5, p.y + 0.5)
                    tp4 = transform(p.x + 0.5, p.y - 0.5)
                    tp = transform(p.x, p.y)
                    if circradius:
                        r = SVGdraw.circle(fill="black",
                                           cx=tp[0],
                                           cy=tp[1],
                                           r=0.6)
                    else:
                        angle = 45
                        r=SVGdraw.polygon(fill="black",
                                          points=[tp1,tp2,tp3,tp4],
                                          transform="rotate(%f,%f,%f)"% \
                                              (angle, tp[0], tp[1]))
                    mask.addElement(r)
                    # maingroup.addElement(r)
                    # If it's on the edge, duplicate it on the other side
                    # for ease of viewing.
                    if p.x == 0 and not circradius:
                        mask.addElement(
                            SVGdraw.rect(x=self.xmodulus - 0.5,
                                         y=p.y - 0.5,
                                         width=1,
                                         height=1,
                                         fill="#111",
                                         transform="rotate(45,%d,%d)" %
                                         (self.xmodulus, p.y)))
        return svg
Пример #15
0
	def doGrid(self, canvas, rows, verticalOffset, partHeight, columns, horizontalOffset, partWidth, gridsize, lineColor, fillColor, penWidth):
		polySize = str(gridsize) + self.units
		polyCount = 0
		thebes = SVGdraw.text(20, 20, "Thebes")
		canvas.addElement(thebes)
		name = SVGdraw.text(200, 20, "Map For " + self.name)
		canvas.addElement(name)
		warning = SVGdraw.text(500, 20, "NOT IN GAME")
		canvas.addElement(warning)

		for polyRow in range(0, rows):
			polyTop = verticalOffset + polyRow*partHeight
			polyTopStr = str(polyTop) + self.units

			#do stuff for hexagons
			rowcolumns = columns
			rowoffset = 0
			if self.type == 'hex':
				if polyRow % 2 == 0:
					if (self.width-(horizontalOffset+self.rightMargin-.01)) >= (columns*partWidth + gridsize):
						rowcolumns = columns + 1
				else:
					rowoffset = gridsize/2 + gridsize/4

			for polyColumn in range(0, rowcolumns):
				polyLeft = horizontalOffset + polyColumn*partWidth
				polyLeft += rowoffset
				polyLeftStr = str(polyLeft) + self.units
				polyCount += 1
				
				if self.type == 'hex':
					nodeID = 100 * polyColumn + polyRow

					if (nodeID in self.nodes) or (self.drawAll):
						gridshape = hexagon(gridsize, polyLeft, polyTop, self.units, stroke=lineColor, fill=fillColor, stroke_width=penWidth)
						if self.drawNumbers:
							if (polyRow < 10):
								polyRowStr = "0" + str(polyRow)
							else:
								polyRowStr = str(polyRow)
							gridtext = SVGdraw.text(90 * (polyLeft + partHeight - .10), 90 * (polyTop + partHeight - .15),str(polyColumn)+polyRowStr,font_size=11);
							canvas.addElement(gridtext)
						canvas.addElement(gridshape)
						if nodeID in self.nodes:
							if self.drawDesc:
								gridname = SVGdraw.text(90 * (polyLeft + partHeight - .16), 90 * (polyTop + partHeight + .13),self.nodes[nodeID]["name"],font_size=9);
								canvas.addElement(gridname)

								griddesc = SVGdraw.text(90 * (polyLeft + partHeight - .2), 90 * (polyTop + partHeight + .02),self.nodes[nodeID]["desc"],font_size=8);
								canvas.addElement(griddesc)
							else:
								gridname = SVGdraw.text(90 * (polyLeft + partHeight - .16), 90 * (polyTop + partHeight + .02),self.nodes[nodeID]["name"],font_size=12);
								canvas.addElement(gridname)



				else:
					gridshape = SVGdraw.rect(polyLeftStr, polyTopStr, polySize, polySize, stroke=lineColor, fill=fillColor, stroke_width=penWidth)
					canvas.addElement(gridshape)
				

		return canvas
Пример #16
0
    def writeFooter( self ):
        """write footer.

        The footer contains the legend.
        """
        total_branch_length = (max(self.mNodeWidthsEnd) - min(self.mNodeWidthsStart)) / self.mBranchScaleFactor
        
        self.mFooterX = self.getHeaderWidth()
        self.mFooterY = self.getHeaderHeight() + self.mDataHeight + self.mSeparatorHeight

        ruler_start = self.mFooterX
        ruler_end = self.mFooterX + int(total_branch_length * self.mBranchScaleFactor)

        if "ruler" in self.mRulerElements:
            ## full length ruler with tick marks and labels
            e = SVGdraw.line( ruler_start,
                              self.mFooterY + self.mRulerTickSize + 1,
                              ruler_end,
                              self.mFooterY + self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            self.addElement( e )

            ## get reasonable intervalls

        increment = self.mRulerIncrement * self.mBranchScaleFactor

        ## adjust increment for extremely long trees
        if (ruler_end - ruler_start) / increment > 1000:
            increment = (ruler_end - ruler_start) / 1000.0
            self.mRulerIncrement = increment / self.mBranchScaleFactor
        
        if "right-ticks" in self.mRulerElements:

            x = ruler_end
            while x >= ruler_start:
                e = SVGdraw.line( x,
                                  self.mFooterY,
                                  x,
                                  self.mFooterY + 2 * self.mRulerTickSize + 1,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 1 )
                self.addElement( e )
                x -= self.mRulerIncrement * self.mBranchScaleFactor
                
            self.mFooterY += 2 * self.mRulerTickSize + 1 + self.mSeparatorHeight

        if "left-ticks" in self.mRulerElements:
            
            x = ruler_start
            while x <= ruler_end:
                e = SVGdraw.line( x,
                                  self.mFooterY,
                                  x,
                                  self.mFooterY + 2 * self.mRulerTickSize + 1,
                                  stroke = "rgb(%i,%i,%i)" % BLACK,
                                  stroke_width = 1 )
                self.addElement( e )
                x += increment
                
            self.mFooterY += 2 * self.mRulerTickSize + 1 + self.mSeparatorHeight

        if "scale" in self.mRulerElements:

            w = int(self.mRulerIncrement * self.mBranchScaleFactor)
            
            e = SVGdraw.line( ruler_end,
                              self.mFooterY + self.mRulerTickSize + 1,
                              ruler_end - w,
                              self.mFooterY + self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )
            
            e = SVGdraw.line( ruler_end,
                              self.mFooterY,
                              ruler_end,
                              self.mFooterY + 2 * self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )

            e = SVGdraw.line( ruler_end - w,
                              self.mFooterY,
                              ruler_end - w,
                              self.mFooterY + 2 * self.mRulerTickSize + 1,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              stroke_width = 1 )
            
            self.addElement( e )

            e = SVGdraw.text( ruler_end - w / 2,
                              self.mFooterY + 2 * self.mRulerTickSize + 1 + self.mRulerFontSize ,
                              self.mRulerFormat % self.mRulerIncrement,
                              self.mRulerFontSize,
                              self.mRulerFont,
                              stroke = "rgb(%i,%i,%i)" % BLACK,
                              text_anchor = "middle" )

            self.addElement(e)
            self.mFooterY += 2 * self.mRulerTickSize + 1 + self.mRulerFontSize 
            
        e, self.mFooterX, self.mFooterY = self.mDecoratorExternalNodes.getLegend( self.mFooterX, self.mFooterY )
        self.addElements(e)
        e, self.mFooterX, self.mFooterY = self.mDecoratorInternalNodes.getLegend( self.mFooterX, self.mFooterY )
        self.addElements(e)
Пример #17
0
    def getElements(self, x, y, map_node2height ):

        t = self.mTree.get_terminals()
        
        elements = []

        ## print locations
        if self.mPrintLocation:
            for i in range(len(t)):
                node_id1 = t[i]
                taxon1 = self.mTree.node(node_id1).data.taxon
                y1 = map_node2height[node_id1] + y

                elements.append( SVGdraw.text( x, y1,
                                               str(self.mMapId2Location[taxon1]),
                                               self.mFontSize,
                                               self.mFont,
                                               stroke = "rgb(%i,%i,%i)" % BLACK,
                                               text_anchor = "left" ))

        
        ## print connectors
        for i in range(len(t)-1):
            node_id1 = t[i]
            taxon1 = self.mTree.node(node_id1).data.taxon
            y1 = map_node2height[node_id1] + y

            for j in range(i+1, len(t)):
                node_id2 = t[j]

                taxon2 = self.mTree.node(node_id2).data.taxon                

                if self.mExtractSpecies:
                    species1 = self.mExtractSpecies(taxon1)
                    species2 = self.mExtractSpecies(taxon2)

                    if species1 != species2: continue

                    if species1 not in self.mMapSpecies2Colour:
                        self.mMapSpecies2Colour[species1] = COLOURS[len(self.mMapSpecies2Colour) % len(COLOURS) ]

                    colour = self.mMapSpecies2Colour[species1]
                    
                else:
                    colour = self.mDefaultColour
                    
                l1 = self.mMapId2Location[taxon1]
                l2 = self.mMapId2Location[taxon2]                
                if l1.contig != l2.contig:
                    continue

                if self.mMaxSeparation:
                    s = min( abs(l1.mFrom - l2.mTo), abs(l1.mTo - l2.mFrom))
                    if s >= self.mMaxSeparation: continue
                    
                y2 = map_node2height[node_id2] + y

                distance = y2 - y1

                d = SVGdraw.pathdata( x, y1 )

                d.line( x + self.mTickWidth, y1 )
                d.ellarc( distance, distance, 0, 0, 1, x + self.mTickWidth, y2 )
                d.line( x, y2 )                

                
                e = SVGdraw.path( d,
                                  fill = "none",
                                  stroke = "rgb(%i,%i,%i)" % colour,
                                  stroke_width = 1 )

                elements.append( e )

        return elements
Пример #18
0
	def toSVG(self):
		#modification du maximum en X : depend du nombre d'element
		global XMAX
		XMAX = len(self.infos)*(BAR_THICKNESS+SPACE)
		# creation du document
		doc=SVGdraw.drawing()
		svg=SVGdraw.svg(None, '100%','100%')
		
		# creation des patterns pour les axes et la grille
		axeX = SVGdraw.pattern(id="axeX",width="20",height="10",patternUnits="userSpaceOnUse")
		axeX.addElement(SVGdraw.path("M 0 0, L 0 10","none","black","0.25"))
		axeX.addElement(SVGdraw.path("M 10 10, V 5","none","lightgray","0.25"))
		axeY = SVGdraw.pattern(id="axeY",width="10",height="20",patternUnits="userSpaceOnUse")
		axeY.addElement(SVGdraw.path("M 0 0, L 10 0","none","black","0.25"))
		axeY.addElement(SVGdraw.path("M 5 10, L 10 10","none","lightgray","0.25"))
		grid = SVGdraw.pattern(id="grid",width="10",height="10",patternUnits="userSpaceOnUse")
		grid.addElement(SVGdraw.path("M 0 0, L 10 0, L 10 10,L 0 10, L 0 0","none","lightgray","0.25"))

		defs=SVGdraw.defs()
		defs.addElement(axeX)
		defs.addElement(axeY)
		defs.addElement(grid)
		svg.addElement(defs)
		
		group=SVGdraw.group(transform="translate(130,130) scale(1,-1)")
		
		# dessin de la grille de fond
		group.addElement(SVGdraw.rect(0,0,XMAX,YMAX,"url(#grid)","lightgray","0.25"))
	
		# dessin des axes
		group.addElement(SVGdraw.rect(0,-10,XMAX,10,"url(#axeX)"))
		group.addElement(SVGdraw.rect(-10,0,10,YMAX,"url(#axeY)"))
		group.addElement(SVGdraw.line(0,0,XMAX,0,"black",1))
		group.addElement(SVGdraw.line(0,0,0,YMAX,"black",1))
		# dessin des fleches des axes
		group.addElement(SVGdraw.polygon([[-3,YMAX],[3,YMAX],[0,YMAX+10]], "black","white"))
		group.addElement(SVGdraw.polygon([[XMAX,-3],[XMAX,3],[XMAX+10,0]], "black","white"))
		
		textgroup=SVGdraw.group(transform="scale(1,-1)")
		# graduations
		for y in range(0,YMAX+STEP,STEP):
			textgroup.addElement(SVGdraw.text(-STEP,y, str(y), 8, text_anchor="middle", transform="translate(0,%d)"%(-y*2)))
		textgroup.addElement(SVGdraw.text(0,YMAX+SPACE, r"%", 8, transform="translate(0,%d)"%(-(YMAX+SPACE)*2)))
		
		# ajout de la legende principale
		legendText = "Repertoire %s - taille %.02f ko"%(self.rootName,float(self.totalSize/1024.0))
		textgroup.addElement(SVGdraw.text(XMAX,YMAX+3*SPACE, legendText,12, "verdana", 
			text_anchor="end", fill="darkblue",transform="translate(0,%d)"%(-(YMAX+3*SPACE)*2)))
		
		group.addElement(textgroup)
		
		# tri des elements selon la taille occupee
		self.infos.sort(self.tupleCmp)
		
		xincr=0
		#self.infos
		for (name,size) in self.infos:
			# calcul du pourcentage de place occupe
			pourcent = (100.0*float(size))/float(self.totalSize)
			height=int(pourcent*YMAX/100);
			# insertion du texte de l'emplacement sur le disque et de la taille occupee en Ko
			legendText = "%s (%### ###.02f ko)"%(name,float(size/1024.0))
			legend = SVGdraw.text(xincr+BAR_THICKNESS/2, -10,legendText,8,"verdana",text_anchor="begin",fill="blue")
			legend.attributes["transform"]="scale(1,-1) translate(0,20) rotate(45,%d,-10)"%(xincr+BAR_THICKNESS/2)
			group.addElement(legend)
			
			#insertion de la barre representant le pourcentage
			group.addElement(SVGdraw.rect(xincr,0,BAR_THICKNESS, height,"green","black",opacity=0.5))
			
			#insertion de la taille en pourcentage a gauche de la barre
			pourcentText=SVGdraw.text(xincr+BAR_THICKNESS/2, height+SPACE,"%02.01f%% "%pourcent,6,
				"arial", text_anchor="middle", fill="black")
			pourcentText.attributes["transform"]="scale(1,-1) translate(0,-%d)"%((height+SPACE)*2)
			group.addElement(pourcentText)
			# augmentation du l'abscisse en X
			xincr = xincr+BAR_THICKNESS+SPACE
			
		svg.addElement(group)
		doc.setSVG(svg)
		doc.toXml(self.svgURL)
Пример #19
0
    def svgout(self,stroke_width=0.3,scale=20,circle_radius=0.3,
               startat=None,coloriter=None,crossings=True,circradius=None,circscale=1):
        # if circradius is some positive number, try to draw a circular(!) diagram
        # circscale is how much to scale the y-dimension by (how thick a circle)
#        try:
#            if type(SVGdraw)!=type(__builtins__):
#		raise Exception("SVGdraw not a module?")
#                return None
#        except NameError:
#	    raise Exception("No SVGDraw found")
#            return None

        cols=['#000000', 
              '#800000', '#808000', '#008080', '#000080',
              '#ff2000', '#ffff20', '#20ffff', '#0020ff',
              '#ff0080', '#ff8000', '#8000ff', '#80ff00']
        if circradius:
            sz=(2*self.ymax*circscale+2+2*circradius)
            svg=SVGdraw.svg(width="%dpx"%(sz*scale), height="%dpx"%(sz*scale),
                            viewBox=[-sz+self.xmodulus/2.0, -sz, 2*sz, 2*sz])
            def transform(x,y):
                # Have to flip it over...
                r=self.ymax*circscale+circradius-y*circscale
                theta=2*math.pi*x/self.xmodulus-math.pi
                return [sz/2+r*math.cos(theta), sz/2+r*math.sin(theta)]
        else:
            svg=SVGdraw.svg(width="%dpx"%((self.xmodulus+2)*scale),
                            height="%dpx"%((self.ymax+2)*scale),
                            viewBox=[-1, -1, self.xmodulus+2,
                                      self.ymax+2])
            def transform(x,y):
                return [x,y]
                        
        defs=SVGdraw.defs(id="defs")
        plusmask=SVGdraw.SVGelement("mask",
                                    attributes={"id":"plusmask"})
        minusmask=SVGdraw.SVGelement("mask",
                                     attributes={"id":"minusmask"})
        if circradius:
            sz=1+2*self.ymax*circscale+2*circradius # Whatever, something big.
            r=SVGdraw.rect(x=-sz, y=-sz, width=sz*2,height=sz*2,fill='white')
        else:
            r=SVGdraw.rect(x=-1,y=-1,width=self.xmodulus+2,height=self.ymax+2,
                           fill='white')
        plusmask.addElement(r)
        minusmask.addElement(r)
        defs.addElement(plusmask)
        defs.addElement(minusmask)
        svg.addElement(defs)
        maingroup=SVGdraw.group(id="main")
        # I've come to expect them this way up...
        maingroup.attributes['transform']='scale(1,-1) translate(0,%d)'% \
            (-self.ymax)
        svg.addElement(maingroup)
        # Positive slopes and negative slopes.
        plus=SVGdraw.group(id="plus",mask="url(#plusmask)")
        minus=SVGdraw.group(id="minus",mask="url(#minusmask)")
        maingroup.addElement(plus)
        maingroup.addElement(minus)
        circgroup=SVGdraw.group(id="circgroup")
        maingroup.addElement(circgroup)
        strands=self.strands(self.pivots[0])
        circuit=None
        if coloriter is None:
            if len(strands)>1:
                # Multistranded; color it by strand.
                def multicoloriter():
                    counter=0
                    lastcircuit=None
                    while True:
                        if circuit != lastcircuit:
                            lastcircuit=circuit
                            counter+=1
                        yield cols[counter%len(cols)]
                coloriter=multicoloriter()
            else:
                def singlecoloriter(): # for singlestranders!
                    colcounter=0
                    colordiv=len(self.pivots)/6
                    while True:
                        yield cols[int(colcounter/colordiv)%len(cols)]
                        colcounter+=1
                coloriter=singlecoloriter()

            
        for circuit in strands:
            # If there's a startat parameter, and it appears in this list,
            # slosh the list around so it's first
            if startat and startat in circuit:
                ind=circuit.index(startat)
                circuit=circuit[ind:]+circuit[0:ind]
            for i in range(0,len(circuit)):
                here=circuit[i]
                nxt=circuit[(i+1)%len(circuit)]
                col=coloriter.next()
                if type(col)==int: # let iterator generate indexes
                    col=cols[col%len(cols)]
                if circradius:
                    path=[here,nxt]
                else:
                    path=self.pathbetween(here,nxt)
                pathstring=""
                for j in range(0,len(path),2):
                    # Had hoped that transform() would have been enough, but we need
                    # to go through all the intermediate lattice-points when doing
                    # circular plots, to curve around in the right direction.
                    if circradius:
                        betweens=self.pointsbetween(path[j],path[j+1])
                        pathstring+=" M %f %f "%tuple(transform(path[j].x,path[j].y))
                        for k in range(0,len(betweens)):
                            pathstring+=" L %f %f "% \
                                tuple(transform(betweens[k].x,betweens[k].y))
                        pathstring+="L %f %f "% \
                            tuple(transform(path[j+1].x, path[j+1].y))
                    else:
                        pathstring+=" M %f %f L %f %f"% \
                            (tuple(transform(path[j].x,path[j].y)+
                                   transform(path[j+1].x,path[j+1].y)))
                pathelt=SVGdraw.path(pathstring,stroke_width=stroke_width,
                                     stroke=col,fill="none")
                if self.slopebetween(here,nxt)>0:
                    plus.addElement(pathelt)
                else:
                    minus.addElement(pathelt)
        for i in self.pivots:
            cr=transform(i.x, i.y)
            c=SVGdraw.circle(cx=cr[0], cy=cr[1], r=circle_radius,
                             fill='black')
            circgroup.addElement(c)
        if not circradius:
            # Mark the wraparound point.
            circgroup.addElement(SVGdraw.path("M 0 -1 l 0 %d M %d -1 l 0 %d"% \
                                                  (self.ymax+2,self.xmodulus,
                                                   self.ymax+2),
                                              stroke='black',
                                              stroke_width=0.03))
        # Somehow I want to *note* when a knot is single-strand or
        # multistrand.
        circgroup.addElement(SVGdraw.text(x=0.2,y=0,
                                          text=str(len(strands)),
                                          fill='#000408',
                                          font_size=1,
                                          font_family='sans-serif',
                                          transform='scale(1,-1)'))

        if crossings:
            # Try multistrand crossings?  (not working right)
            # Need *ALL* the crossing points though.
            oncircuit=[]
            for circuit in strands:
                oncircuit.extend(self.oncircuit(circuit))
            masked=set()
            over=0
            masks=[minusmask,plusmask]
            # How about this?  For each horizontal line _that has intersections on it_,
            # all crossings go in one direction, and that direction alternates.
            #
            # How do we find those lines?
            points=[]
            for circuit in strands:
                for i in range(0,len(circuit)):
                    here=circuit[i]
                    nxt=circuit[(i+1)%len(circuit)]
                    points+=self.pointsbetween(here,nxt)
            heights=[]
            howmanyhits=dict()
            for p in points:
                howmanyhits[p]=howmanyhits.get(p,0)+1
            howmanyhits=[(p,howmanyhits[p]) for p in howmanyhits.keys()]
            howmanyhits=filter((lambda x: x[1]>1), howmanyhits)
            heights=[x[0].y for x in howmanyhits]
            heights.sort()
            # No "sort unique" so just keep track of the last one we saw and skip it.
            # DOESN'T WORK EITHER BUT BETTER THAN BEFORE XXXXXX
            # (testing with python ./knots.py -l 18 17 6 32 6 37)  Works with more
            # symmetrical designs.
            last=None
            for h in heights:
                if h==last:
                    continue
                last=h
                mask=masks[over]
                over=1-over
                for x in range(0,self.xmodulus,2):
                    p=Point((x if not h%2 else x+1),h,self)
                    if p in self.pivots:
                        continue # Skip pivot-points.
                    tp1=transform(p.x-0.5, p.y-0.5)
                    tp2=transform(p.x-0.5, p.y+0.5)
                    tp3=transform(p.x+0.5, p.y+0.5)
                    tp4=transform(p.x+0.5, p.y-0.5)
                    tp=transform(p.x, p.y)
                    if circradius:
                        r=SVGdraw.circle(fill="black",
                                         cx=tp[0], cy=tp[1], r=0.6)
                    else:
                        angle=45 
                        r=SVGdraw.polygon(fill="black",
                                          points=[tp1,tp2,tp3,tp4],
                                          transform="rotate(%f,%f,%f)"% \
                                              (angle, tp[0], tp[1]))
                    mask.addElement(r)
                    # maingroup.addElement(r)
                    # If it's on the edge, duplicate it on the other side
                    # for ease of viewing.
                    if p.x==0 and not circradius:
                        mask.addElement(SVGdraw.rect(x=self.xmodulus-0.5,
                                                     y=p.y-0.5,
                                                     width=1, height=1,
                                                     fill="#111",
                                                     transform=
                                                     "rotate(45,%d,%d)"%
                                                     (self.xmodulus,p.y)))
        return svg