def run(self): mainScene = Scene.MainScene(self.game) precombatScene = Scene.PrecombatScene(self.game) c01s01Scene = Scene.C01S01Scene(self.game) battleScene = Scene.BattleScene(self.game) mainScene.enterPrecombat() precombatScene.enterSubcapter(1, 1) while True: c01s01Scene.enterAmbush() battleScene.leaveBattle() c01s01Scene.leaveAmbush()
def run(self): mainScene = Scene.MainScene(self.game) precombatScene = Scene.PrecombatScene(self.game) c01s01Scene = Scene.C01S01Scene(self.game) battleScene = Scene.BattleScene(self.game) mainScene.enterPrecombat() if not precombatScene.enterSubcapter(1, 1): precombatScene.back() return while True: c01s01Scene.enterAmbush() battleScene.enterBattle() battleScene.leaveBattle(False) c01s01Scene.leaveAmbush()