Пример #1
0
def main():
  """Launch VisionEgg and demo the WrappedText object"""
  import VisionEgg
  VisionEgg.start_default_logging(); VisionEgg.watch_exceptions()
  import VisionEgg.FlowControl

  screen = VisionEgg.Core.get_default_screen()

  message="""Hello.

This is a demonstration of the WrappedText object, which was created to allow users of VisionEgg to include large blocks of text in their programs. While this stimulus has many limitations, it should be useful for presenting on-screen instructions in experiments.

While you are welcome to modify this file to extend its functionality, I hope you consider sharing any such modifications with the VisionEgg community.

Eamon Caddigan,\nUniversity of Illinois\n15 November 2007"""

  wt = WrappedText(text=message, position=(50,screen.size[1]-50), 
    size=(screen.size[0]-100, screen.size[1]-100))

  viewport = VisionEgg.Core.Viewport(screen=screen, stimuli=[wt])

  # Frame-based presentation duration makes it easier to use pdb
  p = VisionEgg.FlowControl.Presentation(viewports=[viewport],
      go_duration=(VisionEgg.config.VISIONEGG_MONITOR_REFRESH_HZ*30,'frames'))
  p.go()

  screen.close() # Called explicitly to behave better in interactive shells
Пример #2
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def main():
    """Launch VisionEgg and demo the WrappedText object"""
    import VisionEgg
    VisionEgg.start_default_logging()
    VisionEgg.watch_exceptions()
    import VisionEgg.FlowControl

    screen = VisionEgg.Core.get_default_screen()

    message = """Hello.

This is a demonstration of the WrappedText object, which was created to allow users of VisionEgg to include large blocks of text in their programs. While this stimulus has many limitations, it should be useful for presenting on-screen instructions in experiments.

While you are welcome to modify this file to extend its functionality, I hope you consider sharing any such modifications with the VisionEgg community.

Eamon Caddigan,\nUniversity of Illinois\n15 November 2007"""

    wt = WrappedText(text=message,
                     position=(50, screen.size[1] - 50),
                     size=(screen.size[0] - 100, screen.size[1] - 100))

    viewport = VisionEgg.Core.Viewport(screen=screen, stimuli=[wt])

    # Frame-based presentation duration makes it easier to use pdb
    p = VisionEgg.FlowControl.Presentation(
        viewports=[viewport],
        go_duration=(VisionEgg.config.VISIONEGG_MONITOR_REFRESH_HZ * 30,
                     'frames'))
    p.go()

    screen.close()  # Called explicitly to behave better in interactive shells
Пример #3
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    def __init__(self):
        """We break up initialization a bit as we need to go back and forth with
        some information.  In this case, we need screen size before specifying
        the stimuli"""

        VisionEgg.start_default_logging()
        VisionEgg.watch_exceptions()
        # get screen size for setting fullscreen resolution
        # comment this block out if you don't want to use full-screen.
        screen = pygame.display.set_mode((0, 0))  # this opens up a pygame window
        WIDTH, HEIGHT = screen.get_size()
        pygame.quit()  # close this pygame window, or else it interferes w/ VE
        VisionEgg.config.VISIONEGG_SCREEN_W = WIDTH
        VisionEgg.config.VISIONEGG_SCREEN_H = HEIGHT

        self.screen = get_default_screen()
        self.keys = []
        self.presses = []
        self.releases = []
Пример #4
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    def __init__(self):
        """We break up initialization a bit as we need to go back and forth with
        some information.  In this case, we need screen size before specifying
        the stimuli"""
        
        # pasted in from where it used to be at the beginning of the script
        # used to be outside of any methods...
        VisionEgg.start_default_logging()
        VisionEgg.watch_exceptions()
        # get screen size for setting fullscreen resolution
        # comment this block out if you don't want to use full-screen.
        screen = pygame.display.set_mode((0,0))
        WIDTH, HEIGHT = screen.get_size()
        pygame.quit()
        VisionEgg.config.VISIONEGG_SCREEN_W = WIDTH
        VisionEgg.config.VISIONEGG_SCREEN_H = HEIGHT

        self.screen = get_default_screen()
        self.keys = []
        self.presses = []
        self.releases = []
Пример #5
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#!/usr/bin/env python
"""Sinusoidal grating calculated in realtime."""

############################
#  Import various modules  #
############################

import VisionEgg
VisionEgg.start_default_logging(); VisionEgg.watch_exceptions()

from VisionEgg.Core import *
from VisionEgg.FlowControl import Presentation
from VisionEgg.Gratings import *

#####################################
#  Initialize OpenGL window/screen  #
#####################################

screen = get_default_screen()

######################################
#  Create sinusoidal grating object  #
######################################

stimulus = SinGrating2D(position         = ( screen.size[0]/2.0, screen.size[1]/2.0 ),
                        anchor           = 'center',
                        size             = ( 300.0 , 300.0 ),
                        spatial_freq     = 10.0 / screen.size[0], # units of cycles/pixel
                        temporal_freq_hz = 1.0,
                        orientation      = 45.0 )
import VisionEgg
VisionEgg.start_default_logging()
VisionEgg.watch_exceptions()

from VisionEgg.Core import Viewport, FrameTimer, Screen, swap_buffers
#from VisionEgg.FlowControl import Presentation
from VisionEgg.Text import Text
from VisionEgg.WrappedText import WrappedText
from VisionEgg.MoreStimuli import FilledCircle

from threading import Event, Lock
from tc import get_time
from config import globalScreen
from handler import ResponseHandler


def debug(string, level=2):
    if level < 2:
        print("DISPLAY (%s): " % get_time()) + string


class IndicatorDot(FilledCircle):
    grey = (0.4, 0.4, 0.4, 1.0)
    red = (1, 0, 0, 1.0)
    green = (0, 1, 0, 1.0)
    black = (0, 0, 0, 1.0)
    white = (1, 1, 1, 1.0)

    def __init__(self, position, radius=2.0):
        FilledCircle.__init__(self,
                              color=self.grey,
Пример #7
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#! /usr/env/python

import VisionEgg

VisionEgg.start_default_logging()
VisionEgg.watch_exceptions()

from VisionEgg.Core import get_default_screen, Viewport
from VisionEgg.FlowControl import Presentation, FunctionController, TIME_SEC_ABSOLUTE, FRAMES_ABSOLUTE
from VisionEgg.Textures import *
from VisionEgg.Text import *
import serial
import pickle
import time
import random
import copy

from pygame.locals import *
import sys
import os

sys.path.append(os.path.split(os.getcwd())[0])


import subject
from experiments import printWord, printText
from mongoTools import MongoAdmin
import shuffler


###COLLECT SUBJECT INFO
Пример #8
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#! /usr/env/python

import VisionEgg
VisionEgg.start_default_logging(); VisionEgg.watch_exceptions()

from VisionEgg.Core import get_default_screen, Viewport
from VisionEgg.FlowControl import Presentation, FunctionController, TIME_SEC_ABSOLUTE, FRAMES_ABSOLUTE
from VisionEgg.Textures import *
import serial
import pickle
import time
import random

from pygame.locals import *
import sys


sys.path.append('/home/cogdev/code/OpenPsyc/')

import subject
from experiments import printWord, printText
from mongoTools import MongoAdmin
import shuffler


###COLLECT SUBJECT INFO
myArgs = sys.argv

print myArgs

number = str(myArgs[1])
Пример #9
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#!/usr/bin/env python
"""
Textures with alpha (transparency).

"""

import VisionEgg as ve
ve.start_default_logging(); ve.watch_exceptions()

import VisionEgg.Core as vec
from VisionEgg.FlowControl import Presentation
import VisionEgg.Textures as vet

import Image, ImageDraw # Python Imaging Library (PIL)

import OpenGL.GL as gl # PyOpenGL

import os
import numpy # Numeric

screen = vec.get_default_screen()
texel_scale = 5

# create background texture from image file
bg_filename = os.path.join(ve.config.VISIONEGG_SYSTEM_DIR,"data","panorama.jpg")
bg_texture = vet.Texture(bg_filename)
bg = vet.TextureStimulus(texture = bg_texture,
                         size    = bg_texture.size,
                         shrink_texture_ok=False,
                         mipmaps_enabled=False,
                         )
Пример #10
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#!/usr/bin/env python
"""
Textures with alpha (transparency).

"""

import VisionEgg as ve
ve.start_default_logging()
ve.watch_exceptions()

import VisionEgg.Core as vec
from VisionEgg.FlowControl import Presentation
import VisionEgg.Textures as vet

import Image, ImageDraw  # Python Imaging Library (PIL)

import OpenGL.GL as gl  # PyOpenGL

import os
import numpy  # Numeric

screen = vec.get_default_screen()
texel_scale = 5

# create background texture from image file
bg_filename = os.path.join(ve.config.VISIONEGG_SYSTEM_DIR, "data",
                           "panorama.jpg")
bg_texture = vet.Texture(bg_filename)
bg = vet.TextureStimulus(
    texture=bg_texture,
    size=bg_texture.size,