def __init__(self, cr): try: return None except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.hpText = None self.hp = None self.maxHp = None
def __init__(self, cr): try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.hpText = None self.hp = None self.maxHp = None
def __init__(self, cr): """ Handle distributed updates """ try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) # The node that shows the number of hp just gained or lost self.hpText = None self.hp = None self.maxHp = None