def CreateGameBoard(self, piece_lst, ai_turn): parsed_lst = [] # print(piece_lst) board_obj = Board() board_obj.InitializeBoard() board_obj.AI_TURN = ai_turn piece_lst = self.BEST_CAMERA_CAPTURE # REMOVE!!! print('# from cam: ' + str(len(piece_lst))) parsed_lst = self.parse_camera_data(piece_lst) # print(parsed_lst); # just for debug board_obj = board_obj.CreateNewBoardFromInterface(parsed_lst) return board_obj