def __init__(self, test=None, **kwargs): b2DrawExtended.__init__(self, **kwargs) self.flipX = False self.flipY = True self.convertVertices = True self.test = test self.flags = dict( drawShapes=True, convertVertices=True, )
def __init__(self, renderer, zoom, offset, **kwargs): b2DrawExtended.__init__(self, **kwargs) # The renderer to use self.renderer = renderer self.flipX = False self.flipY = True self.convertVerticies = True self.offset = offset self.zoom = zoom self.flags = dict(drawShapes=True, drawJoints=True, drawAABBs=True, drawPairs=True, drawCOMs=True, convertVertices=True, )
def __init__(self, **kwargs): b2DrawExtended.__init__(self, **kwargs) self.flipX = False self.flipY = True #self.convertVertices = True #self.drawShapes=True #self.drawJoints=True #self.drawAABBs=True #self.drawPairs=True #self.drawCOMs=True is_extended = isinstance(self, b2DrawExtended) self.flags = dict(drawShapes=True, drawJoints=True, drawAABBs=False, drawPairs=True, drawCOMs=False, convertVertices=is_extended)
def __init__(self, **kwargs): b2DrawExtended.__init__(self, **kwargs) self.flipX = False self.flipY = True self.convertVertices = True