Пример #1
0
    def getPositionInFrontOfTreasure(self):
        myPathFinder = Pathfinder(self)
        myMapCoorDinateAjuster = MapCoordinatesAjuster(self)
        myBestPath = Path()
        myBestPath.totalDistance = 99999
        bestInFrontPosition = (0,0)
        bestOrientationForTreasure = 0
        for treasurePosition in self.treasures:
            if treasurePosition[1] == self.limit.getMaxCorner()[1]:
                newOrientationForTreasure = 90
                newInFrontPosition = (treasurePosition[0], treasurePosition[1] - self.SAFE_MARGIN_FOR_TREASURE)
            elif treasurePosition[1] == self.limit.getMinCorner()[1]:
                newOrientationForTreasure  = 270
                newInFrontPosition = (treasurePosition[0], treasurePosition[1] + self.SAFE_MARGIN_FOR_TREASURE)
            else:
                newOrientationForTreasure  = 180
                newInFrontPosition = (treasurePosition[0] + self.SAFE_MARGIN_FOR_TREASURE, treasurePosition[1])
                print newInFrontPosition

            myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), myMapCoorDinateAjuster.convertPoint(newInFrontPosition))
            if myNewPath != False:
                if myNewPath.totalDistance < myBestPath.totalDistance:
                    myBestPath = myNewPath
                    bestOrientationForTreasure = newOrientationForTreasure
                    bestInFrontPosition = newInFrontPosition
        return bestInFrontPosition,bestOrientationForTreasure
Пример #2
0
    def findPath(self, positionRobot, pointToMoveTo):
        print(
            "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"
        )
        goodPositionRobot = self.findGoodPoint(positionRobot)
        startingPathNode = self.graph.findGoodSafeNodeToGo(goodPositionRobot)
        endingPathNode = self.graph.findGoodSafeNodeToGo(pointToMoveTo)
        print pointToMoveTo, endingPathNode.positionX, endingPathNode.positionY
        self.theGoodPath = Path()
        self.pathsList = []
        self.goodPaths = []
        path = Path()
        path.append(Node(positionRobot))
        path.append(startingPathNode)
        self.pathsList.append(path)
        self.__findAllPaths(path, endingPathNode)

        goodPath = Path()
        goodPath.append(Node((0, 0)))
        goodPath.totalDistance = 99999
        for compteur in range(0, self.goodPaths.__len__()):
            currentPath = self.goodPaths[compteur]
            currentPath.append(Node(pointToMoveTo))

        self.__polishGoodPaths()
        self.lineOfSightCalculator.tryStraightLine(self.goodPaths)

        for compteur in range(0, self.goodPaths.__len__()):
            currentPath = self.goodPaths[compteur]
            currentPath.ajustDistance()
            if currentPath.totalDistance < goodPath.totalDistance:
                goodPath = currentPath
        self.printPath(goodPath)
        if goodPath.totalDistance == 99999:
            self.__displayPathfinder(goodPath, positionRobot)
            return False
        self.theGoodPath = goodPath
        self.__displayPathfinder(goodPath, positionRobot)
        return goodPath
Пример #3
0
    def findPath(self, positionRobot, pointToMoveTo):
        print("@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@")
        goodPositionRobot = self.findGoodPoint(positionRobot)
        startingPathNode = self.graph.findGoodSafeNodeToGo(goodPositionRobot)
        endingPathNode = self.graph.findGoodSafeNodeToGo(pointToMoveTo)
        print pointToMoveTo, endingPathNode.positionX, endingPathNode.positionY
        self.theGoodPath = Path()
        self.pathsList = []
        self.goodPaths = []
        path = Path()
        path.append(Node(positionRobot))
        path.append(startingPathNode)
        self.pathsList.append(path)
        self.__findAllPaths(path, endingPathNode)

        goodPath = Path()
        goodPath.append(Node((0,0)))
        goodPath.totalDistance = 99999
        for compteur in range(0, self.goodPaths.__len__()):
            currentPath = self.goodPaths[compteur]
            currentPath.append(Node(pointToMoveTo))

        self.__polishGoodPaths()
        self.lineOfSightCalculator.tryStraightLine(self.goodPaths)

        for compteur in range(0, self.goodPaths.__len__()):
            currentPath= self.goodPaths[compteur]
            currentPath.ajustDistance()
            if currentPath.totalDistance < goodPath.totalDistance:
                    goodPath = currentPath
        self.printPath(goodPath)
        if goodPath.totalDistance == 99999:
            self.__displayPathfinder(goodPath, positionRobot)
            return False
        self.theGoodPath = goodPath
        self.__displayPathfinder(goodPath, positionRobot)
        return goodPath
Пример #4
0
    def getPositionInFrontOfIsland(self):
        myPathFinder = Pathfinder(self)

        fakePath = Path()
        fakePath.totalDistance = 99999
        myPath = fakePath
        myMapCoorDinateAjuster = MapCoordinatesAjuster(self)
        myBestPosition = (0,0)
        orientation = 0
        targetShape = self.target
        edgesList = self.target.getEdgesList()
        for edge in edgesList:
            xCenterOfEdge = edge[0].item(0) + (((edge[0].item(0) - edge[1].item(0)) / 2) * -1)
            yCenterOfEdge = edge[0].item(1) + (((edge[0].item(1) - edge[1].item(1)) / 2) * -1)

            edgePerpendicularGradient = self.getEdgeGradiant(edge)

            conversionGradient = 1
            if abs(edgePerpendicularGradient) > 1:
                conversionGradient = 0.1
            if abs(edgePerpendicularGradient) > 10:
                conversionGradient = 0.01
            if self.target.isOutside((xCenterOfEdge + 1 * conversionGradient, yCenterOfEdge + 1 * edgePerpendicularGradient * conversionGradient)):
                positionToGo = (xCenterOfEdge + self.SAFE_MARGIN * conversionGradient, yCenterOfEdge + self.SAFE_MARGIN * edgePerpendicularGradient * conversionGradient)
                hypothenuse = 0
                while hypothenuse < self.SAFE_MARGIN:
                    positionToGo = (positionToGo[0] + 1, positionToGo[1] + edgePerpendicularGradient)
                    opp = abs(yCenterOfEdge - positionToGo[1])
                    adj = abs(xCenterOfEdge - positionToGo[0])
                    hypothenuse = math.sqrt((opp * opp) + (adj * adj))
            else:
                positionToGo = (xCenterOfEdge - self.SAFE_MARGIN * conversionGradient, yCenterOfEdge - self.SAFE_MARGIN * edgePerpendicularGradient * conversionGradient)
                opp = abs(yCenterOfEdge - positionToGo[1])
                adj = abs(xCenterOfEdge - positionToGo[0])
                hypothenuse = math.sqrt((opp * opp) + (adj * adj))
                while hypothenuse < self.SAFE_MARGIN:
                    positionToGo = (positionToGo[0] - 1* conversionGradient, positionToGo[1] - edgePerpendicularGradient* conversionGradient)
                    opp = abs(yCenterOfEdge - positionToGo[1])
                    adj = abs(xCenterOfEdge - positionToGo[0])
                    hypothenuse = math.sqrt((opp * opp) + (adj * adj))

            angle = math.degrees(math.atan2(opp,adj))
            if positionToGo[0] > xCenterOfEdge and positionToGo[1] < yCenterOfEdge:
                angle = 180 - angle
            if positionToGo[0] > xCenterOfEdge and positionToGo[1] > yCenterOfEdge:
                angle = angle + 180
            if positionToGo[0] < xCenterOfEdge and positionToGo[1] > yCenterOfEdge:
                angle = 360 - angle
            closePoint = myPathFinder.findClosePoint(myMapCoorDinateAjuster.convertPoint(positionToGo))
            myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), closePoint)

            if myNewPath != False:
                if myNewPath.totalDistance < myPath.totalDistance:
                    myPath = myNewPath
                    myBestPosition = positionToGo
                    orientation = angle

        if myBestPosition == (0, 0):
            print "aucun angle parallele"
            hypothenuse = 100
            xCenterOfMass, yCenterOfMass = targetShape.findCenterOfMass()
            for angle in range (0, 90, 10):
                xValue = hypothenuse * math.cos(math.radians(angle))
                yValue = hypothenuse * math.sin(math.radians(angle))
                positionToGo = (xCenterOfMass - xValue, yCenterOfMass - yValue)
                myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), myMapCoorDinateAjuster.convertPoint(positionToGo))
                if not isinstance(myNewPath, bool):
                    myBestPosition = positionToGo
                    orientation = angle
                    myPath = myNewPath
                    break

            if myPath.totalDistance == 99999:
                for angle in range (0, 90, 10):
                    xValue = hypothenuse * math.sin(math.radians(angle))
                    yValue = hypothenuse * math.cos(math.radians(angle))
                    positionToGo = (xCenterOfMass + xValue, yCenterOfMass - yValue)
                    myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), myMapCoorDinateAjuster.convertPoint(positionToGo))
                    if not isinstance(myNewPath, bool):
                        myBestPosition = positionToGo
                        orientation = angle + 90
                        myPath = myNewPath
                        break

            if myPath.totalDistance == 99999:
                for angle in range (0, 91, 10):
                    yValue = hypothenuse * math.sin(math.radians(angle))
                    xValue = hypothenuse * math.cos(math.radians(angle))
                    positionToGo = (xCenterOfMass + xValue, yCenterOfMass + yValue)
                    myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), myMapCoorDinateAjuster.convertPoint(positionToGo))
                    if not isinstance(myNewPath, bool):
                        myBestPosition = positionToGo
                        orientation = angle + 180
                        myPath = myNewPath
                        break

            if myPath.totalDistance == 99999:
                for angle in range (0, 91, 10):
                    xValue = hypothenuse * math.sin(math.radians(angle))
                    yValue = hypothenuse * math.cos(math.radians(angle))
                    positionToGo = (xCenterOfMass - xValue, yCenterOfMass + yValue)
                    myNewPath = myPathFinder.findPath(myMapCoorDinateAjuster.convertPoint((self.robot.center)), myMapCoorDinateAjuster.convertPoint(positionToGo))
                    if not isinstance(myNewPath, bool):
                        myBestPosition = positionToGo
                        orientation = angle + 270
                        myPath = myNewPath
                        break

        print "MEILLEUR ",myBestPosition, ", Orientation :", orientation
        return myPath, orientation