def destroy(self): if self.equippedGag: self.removeGag() del self._toonHitSfx del self._throwSfx CogdoMazeSplattable.destroy(self)
def destroy(self): BattleParticles.unloadParticles() self.ignoreAll() self._destroySfx() CogdoMazeSplattable.destroy(self) MazeSuit.destroy(self)
def destroy(self): BattleParticles.unloadParticles() self.ignoreAll() self._destroySfx() CogdoMazeSplattable.destroy(self) MazeSuit.destroy(self)
def destroy(self): if self.equippedGag: self.removeGag() del self._toonHitSfx del self._throwSfx CogdoMazeSplattable.destroy(self)