def __init__(self, name): DNANode.__init__(self, name) self.code = '' self.color = (1, 1, 1, 1) self.width = 0 self.height = 0 self.bDefaultColor = True
def __init__(self, name): DNANode.__init__(self, name) self.code = '' self.streetMaterial = '' self.sideWalkMaterial = '' self.curbMaterial = '' self.streetColor = (1, 1, 1, 1) self.sideWalkColor = (1, 1, 1, 1) self.curbColor = (1, 1, 1, 1) self._setMaterialCount = 0 self._setColorCount = 0
def __init__(self, code = None, flags = '', wiggle = '0', stumble = '0', indent = '0', stomp = '0', kern = '0', width = '0', height = '0'): DNANode.__init__(self, 'baseline') self.code = code self.flags = flags self.wiggle = float(wiggle) self.stumble = float(stumble) self.indent = float(indent) self.stomp = float(stomp) self.kern = float(kern) self.width = float(width) self.height = float(height)
def __init__(self, name): DNANode.__init__(self, name) self.code = '' self.streetTexture = '' self.sideWalkTexture = '' self.curbTexture = '' self.streetColor = (1, 1, 1, 1) self.sideWalkColor = (1, 1, 1, 1) self.curbColor = (1, 1, 1, 1) self._setTextureCount = 0 self._setColorCount = 0
def __init__(self): DNANode.__init__(self, '') self.code = '' self.color = (1, 1, 1, 1) self.flags = '' self.indent = 0.0 self.kern = 0.0 self.wiggle = 0.0 self.stumble = 0.0 self.stomp = 0.0 self.width = 0.0 self.height = 0.0
def __init__(self, code=None, flags='', wiggle='0', stumble='0', indent='0', stomp='0', kern='0', width='0', height='0'): DNANode.__init__(self, 'baseline') self.code = code self.flags = flags self.wiggle = float(wiggle) self.stumble = float(stumble) self.indent = float(indent) self.stomp = float(stomp) self.kern = float(kern) self.width = float(width) self.height = float(height)
def __init__(self, code, height="0"): DNANode.__init__(self, 'wall') self.code = code self.height = float(height)
def __init__(self, code): DNANode.__init__(self, 'cornice') self.code = code
def __init__(self, name): DNANode.__init__(self, name) self.code = "" self.color = (1, 1, 1, 1)
def __init__(self): DNANode.__init__(self, '') self.letters = ''
def __init__(self, id, width="0"): DNANode.__init__(self, id) self.id = id self.width = float(width)
def __init__(self, code=None): DNANode.__init__(self, code or 'sign') self.code = code
def __init__(self, name, code): DNANode.__init__(self, name) self.name = name self.code = code
def __init__(self, name): DNANode.__init__(self, name) self.width = 0 self.hasDoor = False
def __init__(self, node=None): DNANode.__init__(self, self.node) self.code = '' self.height = 0.0 self.color = VBase4(1, 1, 1, 1)
def __init__(self, code, count="0"): DNANode.__init__(self, 'windows') self.code = code self.count = int(count)
def __init__(self, name): DNANode.__init__(self, name) self.code = '' self.height = 10 self.color = (1, 1, 1, 1)
def __init__(self, code): DNANode.__init__(self, code) self.code = code
def __init__(self, code): DNANode.__init__(self, 'door') self.code = code
def __init__(self, id, code, type=None): DNANode.__init__(self, id) self.id = id self.code = code self.type = type
def __init__(self): DNANode.__init__(self, '') self.code = '' self.color = (1, 1, 1, 1)
def __init__(self, name): DNANode.__init__(self, name) self.code = '' self.wallColor = (1, 1, 1, 1)