Пример #1
0
def DoTurn(pw):
  try:
    # (1) If we currently have a fleet in flight, just do nothing.
    if len(pw.MyFleets()) >= 3:
      log.debug('Returning since more than 2 fleets are out')
      return
    # (2) Find my strongest planet.
    source = -1
    source_score = -999999.0
    source_num_ships = 0
    my_planets = pw.MyPlanets()
    for p in my_planets:
      score = float(p.NumShips())
      if score > source_score:
        source_score = score
        source = p.PlanetID()
        source_num_ships = p.NumShips()
  
    # (3) Find the weakest enemy or neutral planet.
    dest = -1
    dest_score = -999999.0
    not_my_planets = pw.NotMyPlanets()
    for p in not_my_planets:
      score = 1.0 / (1 + p.NumShips())
      if score > dest_score:
        dest_score = score
        dest = p.PlanetID()
  
    # (4) Send half the ships from my strongest planet to the weakest
    # planet that I do not own.
    if source >= 0 and dest >= 0:
      num_ships = source_num_ships / 2
      pw.IssueOrder(source, dest, num_ships)
  except Exception, e:
    log.error(str(e))
Пример #2
0
def PlanetWorthinessToTakeOver(myPlanet, otherPlanet, minFleetSize, distance):
  try:
    enemyLoss = int(otherPlanet.Owner() == 2) * otherPlanet.GrowthRate()
    growthRate = otherPlanet.GrowthRate()
    
    log.debug('enemy loss: ' + str(enemyLoss))
    log.debug('growth rate: ' + str(growthRate))
    log.debug('min fleet size: ' + str(minFleetSize))
    
    result = 1.0 * (growthRate + enemyLoss) / (minFleetSize * ( 1.0 + distance)**2.0)
    
    log.debug('result of planet worthiness: ' + str(result))
    
    return result
  except Exception, e:
    log.exc(e)
    log.error('due to error, PlanetWorthinessToTakeOver() will return 0')
    return 0.0