Пример #1
0
 def spawn_spiky(self, enemyGroup):
     enemy = Enemy(self.anims_dict["spiky"], 
                   self.rect.x+16, self.rect.y+16, "spiky")
     enemy.add(enemyGroup) 
     self.last_called_spiky = time.time()
     self.spiky_random_time = random.randint(self.spiky_spawn_time_min, self.spiky_spawn_time_max)
Пример #2
0
 def spawn_basic(self, enemyGroup):
     enemy = Enemy(self.anims_dict["basic"], 
                   self.rect.x+16, self.rect.y+16, "basic")
     enemy.add(enemyGroup)  
     self.last_called_basic = time.time()
     self.basic_random_time = random.randint(self.basic_spawn_time_min, self.basic_spawn_time_max)