def spawn_spiky(self, enemyGroup): enemy = Enemy(self.anims_dict["spiky"], self.rect.x+16, self.rect.y+16, "spiky") enemy.add(enemyGroup) self.last_called_spiky = time.time() self.spiky_random_time = random.randint(self.spiky_spawn_time_min, self.spiky_spawn_time_max)
def spawn_basic(self, enemyGroup): enemy = Enemy(self.anims_dict["basic"], self.rect.x+16, self.rect.y+16, "basic") enemy.add(enemyGroup) self.last_called_basic = time.time() self.basic_random_time = random.randint(self.basic_spawn_time_min, self.basic_spawn_time_max)